-
ZEsarUX-7.0Hi! I have uploaded a new ZEsarUX stable version :) This is ZEsarUX 7.0 There are a lot of new features added, more than ever! You can downl…
... scanline. Border drawing. Handling of scroll registers
* TSConf debugging: debug ... -
Looking for a grid game from 1982One of the first games I ever bought for the spectrum was a grid style game where you were supposed to be chasing other vehicles, which were a single…
One of the first games I ever bought for the spectrum was a grid style game where you were supposed to be chasing other vehicles, which were a single attribute
It was not Traxx or Gridrunner, any ideas much appreciated -
Arduino ZX-ish VGA libraryHi, I'm developing a new arduino library that uses the color attribute model from the ZX Spectrum. More information at : https://github.com/ajc…
Hi,
I'm developing a new arduino library that uses the color attribute model from the ZX Spectrum.
More information at : https://github.com/ajcasado/ardvga -
ZEsarUX-7.1 BETAHi I have uploaded a new ZEsarUX 7.1 BETA version here: https://github.com/chernandezba/zesarux/releases/tag/7.1-10082017 Changelog of this …
... more lines than 22, doing scroll
Added joystick action to ... expressions
* you can now scroll with mouse on windows with ... -
Prportional Ascii text scrollerA couple of years ago I wrote a little scroller that nestles at the top of RAM (FFCA - 65482) and scrolls standard Ascii encoded text from anywhere y…
...
jr nc,scroll ;if set, jump to scroll
ld ... ),de ;store text position
scroll:
ld h,51h ;line ... -
ZEsarUX-7.1Hi! There’s a new stable version of ZEsarUX, version 7.1! The next 24th of September it will be 5 years old :) So this is a special anniversary…
... more lines than 22, doing scroll
* now you can write ... (suffix %)
* you can now scroll with mouse on windows with ... -
Modern Speccy games with good scrollingOne of the things I like the most on the Spectrum is also one of the hardest to pull off - a good scroll in an arcade type game. Uridium is one of my…
... to pull off - a good scroll in an arcade type game ... that have a really impressive scroll? -
ZY10, a tool to store and display some small bitmapped imagesZY10 Builder ============ Download at: https://www.sendspace.com/file/rncgbo ZY10 is a file format/tool to store some small images on the Spec…
... *8 pixel data + 16*8 attribute data)
===============
PS ... -
problem with symbol shift and caps shift key combinations on multilayer keyboard membranesHello, I know, it is generally know that some ZX Spectrums with multilayer keyboard membranes have problems with some key combinations. Typically …
... ports in 512 squares (character/attribute positions).
It is ... -
ZEsarUX Beta 7.2-RCHi I have uploaded a new ZEsarUX Beta version: 7.2 Release Candidate! Next version will be final stable :) You can download it from: https://g…
... managing TBBlue Layer 2 vertical scroll
Fixed triggering "opcode" condition ... -
ZEsarUX stable 7.2Hi! I have uploaded a new stable ZEsarUX version 7.2! You must go to the Releases section on the GitHub project to download It, as usual: htt…
... error managing Layer 2 vertical scroll
-Fixed audio bug: sending ... -
Brain 8I am glad to present my new "experiment" in Sinclair Spectrum 48K BASIC. https://drive.google.com/file/d/17_wCFWaAl5diIVt3rPLTbKhxDmPmYmOs/view?us…
... use is for 16 lines scroll.
-The management of variables ... -
Raster effects - quick questionHi Guys Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I…
Hi Guys
Just a quick question regards what the ULA is doing as its drawing each scan line. Assuming the beam has finished drawing the border, am I correct assuming its reading a byte of screen ram then an attribute byte, and so on...? -
Multi-Platform Arcade Game DesignerFirst of all, I should say Hello, having left the Spectrum scene around a year ago. I'm not planning to make a return but figured that I have some n…
... /> The editors allow you to scroll sprites around the grid, or ... -
Fastest emulator screen renderingHi, I'm developing an algorithm for fast emulator screen rendering and here is what I came up with. 1) Use 4bpp indexed image format as target …
... I2 I1 I0 from speccy attribute // get ink index
i32 ... -
ZEsarUX Beta 8.1Hi! I have uploaded a new ZEsarUX 8.1 BETA version. You can download compiled versions for Windows, Mac, and the source code from: https://gith…
... /> Improved TBBlue emulation:
-added scroll x,y on ula layer ... -
What are the "lost" Ultimate arcade games?I've always been really curious to know what Ultimate did before they were Ultimate, and I've been having a little dig around. We know for sure t…
... sees a large fighter jet scroll onto the screen in a ... -
ZEsarUX 8.1 Beta 2Hi! I have uploaded a new ZEsarUX 8.1 Beta 2 version! You can download it from https://github.com/chernandezba/zesarux/releases/tag/8.1-161220…
... )
Improved Waveform: new scroll type
Fixed error ... -
Adding features to the "ZX Spectrum" 48K with the "SPACE MISSION 2020" cross-boardCross-board prototype "SPACE MISSION 2020": [url=https://pic.maxiol.com/?v=1577625334.628204558.img20191229181353.jpg&dp=2][img]https://pic.maxiol…
... -2020" graphics card to eliminate attribute clashing. -
ZEsarUX 8.1 stableHi! I've uploaded a new ZEsarUX 8.1 stable version. Go to the github released webpage to download it: https://github.com/chernandezba/zesaru…
... : 2% less cpu
-added scroll x,y on ula layer ... show
Improved Waveform: new scroll type
Improved file selector ... -
Comparing the old and new site design - my feedbackHello folks, As a regular visitor to the WOS site, I would like to offer a little feedback on the new-look design. I hope you won't take offence t…
... of the screen when you scroll down. That's a nice ... now means you have to scroll, even just to see 10 ... is, and forces you to scroll every page down… for nothing ... pointless as you can easily scroll back up yourself, or hit ... -
type in to learn about IM2I'm trying to mess around with learning about IM2 and I found a nice little article in Sinclair User September 1988, issue 78, Page 70-71 [url="https…
... /> ld (HL), $57 ;;color of attribute different
ldir
ld ... -
How to write a simple BASIC* horizontal scrolling game (Tutorial) [b]How to write a simple BASIC* horizontal scrolling game[/b] In this tutorial, we will be talking about how to write a simple BASIC* horizont…
... Line 100, where the screen scroll 8 pixels to the left ... -
Return Of The Improvers: GALACTIC TROOPERAlert readers will be aware that myself and the super-talented Pgyuri are always on the lookout for historical Speccy wrongs to fix, from the unplaya…
... Bedlam it has inexplicably crappy attribute use which puts great big ... -
Really obviously terrible design choicesI've developed a little fondness this weekend for a game I never rated back in the day - Firebirds by Softek. https://youtu.be/Bvd8FUu-YtU?t=360 …
... by the ridiculously awful-looking attribute glitching, rather than just having ... -
Roger the PangolinI said how impressive Cosmic Payback looked in another thread, but this is to me is even more impressive given the Spectrum's limitations. Very smoot…
... than 2 colours in an attribute square.
Roger the ... -
Direct drive LCD screen - looking for information on previous projects people may have attempted.Hi All, My first post, so please forgive and guide if I've posted in the incorrect section. I'm a speccy user from way back in the 80's, but m…
... nostalgic, I can look at attribute clash until the feeling passes ... -
ZX Lo-Fi editorHi, I thought I would share some work in progress I did on ZX editor of peculiar kind. It is an web-app (WIP, not yet accessible on the web - p…
... x 48 "pixels" and full attribute painting, and when exported it ... it into compressed "image" and attribute .asm definition.
It ... -
im looking for a routine that allows you to scroll messages in the borderim sure it was available for download at some point but i cant find it anywhere now.
im sure it was available for download at some point but i cant find it anywhere now. -
Textured Scanline Flood Fill for ZX Spectrum 48KPity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the…
Pity that it's quite hard to contribute code to WoS in a straightforward manner. Recently, I have created a textured/hatched fill M/C routine for the ZX Spectrum 48K. It was for a text/graphic adventure I'm working on. The algorithm is based on [url="http ...
