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<1…25262728293031…34>
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... produced masterpieces that *appear* to scroll as smoothly as anything on ... . OK, so they don't scroll at 50 fps, but they ...
    monty.mole monty.mole February 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... need to work on an 'attribute' level of accuracy and this ...
    Lee Tonks Lee Tonks March 2004 Development
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... into pallette entry 0, the attribute red on black. Into pallette ... virtual colour to the physical attribute.

    2.
    A ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... see a difference. If I scroll, say, 1 or 2 pixels ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... . Most likely working on an attribute level will do just fine ... are more advantages to the "attribute" method other than speed and ...
    TrueVideo TrueVideo March 2004 Development
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... /> No, it just refreshes the scroll every other frame because there ...
    TMR TMR March 2004 Games
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... the 8x1 (instead of 8x8) attribute mode, and a 512x192 pixel ...
    monty.mole monty.mole March 2004 Sinclair Miscellaneous
  • Any Errors?Any errors you feel Sinclair Research or even Amstrad made with the speccy??

    ... such concepts as not having attribute squares or having more RAM ...
    cyborg cyborg March 2004 Sinclair Miscellaneous
  • Klass Of '99 - Spectrum ConversionI'm not sure how many of you are aware that James McKay is trying to convert Klass Of 99 to the Spectrum. Anyway, it appears that James has lost a bi…

    ... the demo stage - the quicker scroll's a bit messy just ...
    Jmk Jmk March 2004 Games
  • Manic MinerHas anyone ever actually completed Manic Miner without cheating. I have tried so many times and I was not even close. I am trying at the minute with …

    ... Power Generator, with the cool Attribute effects. :)
    caffeinekid caffeinekid March 2004 Games
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    ... /> Technically perfect too ! The parallax scroll is beautifull !

    TC
    Tom-Cat Tom-Cat March 2004 Development
  • Original or Conversion?In a perfect world we would all, of course, have full access to all gaming pleasures on platforms new and old (as well as world peace, total harmony …

    ... lot faster (mainly due to attribute squares but lets not get ...
    cyborg cyborg March 2004 Games
  • Assemblers / Compilersfor the +2a .. where can i find one? .. and where can i find documents on the registers and so on? .. thanks Stefan

    ... /> This reduces the number of attribute bytes that are set to ...
    Geoff Geoff March 2004 Development
  • Changes that would have made a bad game goodA posting about technician ted beign far too hard to be playable got me thinking - what changes could have been made to existing games to make them b…

    ... the keys, the game has scroll also to bakwards so you ...
    judasEZT judasEZT March 2004 Games
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... DithvIDE for 8x8 and 8x1 attribute sizes.
    It was hard ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... combinations for dithvIDE. In 8x1 attribute mode this is 6144x16384 colour ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... Miner. MM uses lot of attribute tricks in it's graphics ...
    Arjun Arjun April 2004 Emulators
  • Is Spectaculator Worth Registering?I normally use RealSpectrum and was thing of trying another emulator. What are the pro and ons of Spectacultor? Does it support disk image files?

    ... it.

    _________________
    scroll?

    [ This Message was ...
    Alessandro Tommasi Alessandro Tommasi April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... Miner. MM uses lot of attribute tricks in it's graphics ...
    Refrenz Refrenz April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... to muck about with the attribute byte to fix certain things ... screen it uses lot of attribute tricks to get around the ... or different colour altogether! The attribute cycling is also responsible for ...
    Arjun Arjun April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... mixed with the current char attribute. This is documented (and this ... white.

    [quote]The attribute cycling is also responsible for ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... /> Screen0: Bitmap 16384,6144
    Attribute 24576,6144
    Screen1: Bitmap ... 49142,6144
    Attribute 57344,6144
    About the ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... , but it dithers badly on attribute cell boundarys. So I made ...
    LCD LCD April 2004 Sinclair Miscellaneous
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... spectrum colours, which will allow attribute mixing. So, if you want ... changed by the program's attribute handling, use the upper ... but then I lose all attribute mixing throughout the program, ... Manic Miner and turning off attribute mixing makes them non-flashing ...
    Arjun Arjun April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... spectrum colours, which will allow attribute mixing. So, if you want ... changed by the program's attribute handling, use the upper ... but then I lose all attribute mixing throughout the program, ... Manic Miner and turning off attribute mixing makes them non-flashing ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    [quote] when you scroll up or down the grid ... . In such case if you scroll further by pages, this sprite ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    Yeah, it'll basically be impossible to adjust the bitmap and attribute at a good enough rate to get the desired effect and actually have a [I]game[/I] as well.
    cyborg cyborg April 2004 Development
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... of frames used and pixel / attribute combination to generate the different ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... button on the side to scroll the grid only?) I will ... resize the editor window to scroll the memory map at appropiate ...
    Arm73 Arm73 April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... a certain line and it scroll in such case together with ... vertical scroll of pixels).

    Main ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
<1…25262728293031…34>

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