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  • Questions about SEUDI recently purchased SEUD (Shoot-em-up Designer, for those who do not know it) from Cronosoft and tried to familiarize with it, also by peering into …

    ... difficult to me. When you scroll the map window, you can ...
    Alessandro Grussu Alessandro Grussu January 2013 Development
  • Graphic editor suggestion neededCould anybody suggest me some free PC graphic editor that would do the following thing: 1) I load some picture and set it as background layer 2) Th…

    ... make some colourful low res attribute picture for Spectrum using some ...
    Ralf Ralf January 2013 Development
  • Funny animation for 128KI've just found it, dunno whether it was here before (?). "Attribute aggression" [url]http://zx.pk.ru/attachment.php?attachmentid=39329&d=1358184521…

    I've just found it,
    dunno whether it was here before (?).
    "Attribute aggression"
    [url]http://zx.pk.ru/attachment.php?attachmentid=39329&d=1358184521[/url]
    Yerzmyey Yerzmyey January 2013 Brand new software
  • Silicon DreamsI always wanted to try Silicon Dreams, even got some progress in Worm In Paradise. Well, three nights ago started Snowball and finished it tonight. N…

    ... enter it because of deep snow. Is there a way? Digging ... snow does no good.

    ...
    Adramelek Adramelek January 2013 Games
  • All that good coding, for nothing.Which games do you think has a wasted coding and programming excelences? For example, I think [B]PsychoHopper[/B] is a pity. It has good scroll ( th…

    ... a pity. It has good scroll ( three parallax layers in fact ...
    judasEZT judasEZT February 2013 Games
  • "Attribute embosing" on Pentagon 128I'm still in the progress of build my 2 Pentagon 128 machines and everything seems to be sorted out by now :) Except for 1 more or less minor issue. …

    I'm still in the progress of build my 2 Pentagon 128 machines and everything seems to be sorted out by now :)
    Except for 1 more or less minor issue.
    Often characters would have some kind of "border" and/or f-ed up edges (like the very first ...
    Shockwav3 Shockwav3 March 2013 Hardware
  • Fastest redraw of screen from UDGsHere's a question for everyone, to generate a bit of code to be used in games: On a standard 48K Spectrum, what's the fastest way to redraw the scre…

    ... go, you can add an attribute byte to each UDG, or ...
    joefish joefish March 2013 Development
  • Windows emus on LinuxYesterday I tested my new Fuduntu Linux distribution and of course my favorite windows emulators. I was really pleasantly surprised at how well they …

    ... Dare and Stainless Steel bottom scroll text in main menu are ...
    Pegaz Pegaz March 2013 Emulators
  • I failed to ride a motorcycle in snow....[youtube]ehIEIaX47Us[/youtube]

    [youtube]ehIEIaX47Us[/youtube]
    thx1138 thx1138 March 2013 Chit chat
  • Fullscreeen 2x1 attribute mode on 128kHappy April Fools' day everynone ;-)

    Happy April Fools' day everynone ;-)
    Anestis Anestis April 2013 Development
  • +2b RGB to CompositeHello , My samsung LCD TV duznt seem to like my +2b RGB scart lead , I get a picture but theres lots of snow in front of it , My spectrum+ 48k with t…

    ... picture but theres lots of snow in front of it , My ...
    ricky006 ricky006 April 2013 Hardware
  • CyberbigI found out that Cyberbig is affected by snow effect in FBZX Wii. There is snow in the all screens except in the main menu. I checked that also Spe…

    ... that Cyberbig is affected by snow effect in FBZX Wii.

    There is snow in the all screens except ... checked that also SpecEmu shows snow but much more and in ...
    Oibaf Oibaf April 2013 Games
  • SPECTRA - RGB SCART Interface for 48K SpectrumSince the launch of the SPECTRA interface back in June 2012, some discussion of it has appeared in the forums in the past (mainly [URL="http://www.wo…

    ... a total of 32 different attribute modes are supported, ranging from ... />
    Screenshots for the various attribute modes can be created using ... explicitly to control the new attribute modes was [I]Snake ... to address the issue of attribute colour clash, not to ...
    Fruitcake Fruitcake April 2013 Hardware
  • Timex undocumented video modesHi people. Please check my assumption about the functioning of the Timex in undocumented video modes: D2D1D0 wr #FF 0 0 0 - ZX color mode, the base …

    ... - Multicolor mode, pixel adress #4000, attribute adress #6000
    0 1 ... - Multicolor mode, pixel adress #6000, attribute adress #4000
    1 0 ...
    Black_Cat Black_Cat April 2013 Hardware
  • Works in Fuse & SpecEmu, not ZXSpinI decided that I wanted to change the scroll routine which I was using for compiling the Trailblazer maps, as I'd just copied it out of Andrew Hewson…

    ... I wanted to change the scroll routine which I was using ...
    Battle Bunny Battle Bunny June 2013 Emulators
  • Scrolling attribute thingJust messing with scrolling attributes. Its absolutely no use, but impressed with the variable speeds of scrolling. [url]https://dl.dropboxusercont…

    Just messing with scrolling attributes. Its absolutely no use, but impressed with the variable speeds of scrolling.

    [url]https://dl.dropboxusercontent.com/u/9498358/attrscroll.tap[/url]

    I'll try and display text instead of a ...
    FrankT FrankT June 2013 Development
  • IZX: a new standard format and driver for ZX-Spectrum icons[B]IZX[/B] is a very compact and efficient standard format to create icons for the ZX-Spectrum. You can download it from here: [LIST] [*][URL="http:…

    ... , centered on a 2x2 char attribute area on screen,
    with ...
    Einar Saukas Einar Saukas July 2013 Brand new software
  • Kiss Kill - a Spectrum music video from Candy Says and GasmanYou may remember [url=http://www.worldofspectrum.org/forums/showthread.php?t=43068]the preview[/url] of this from back in March - here's the final re…

    ... some fake loading stripes and attribute clash in After Effects, so ...
    gasman gasman July 2013 Announcements
  • Childhood moments with my SpeccyHey everyone. The other day I randomly came across a tumblr page called "Me and My ZX Spectrum" ([url]http://meandmyzxspectrum.tumblr.com[/url]) …

    ... smooth out some of the attribute clash in other games. I ...
    memrah memrah July 2013 Sinclair Miscellaneous
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... 18-column limit for 8x1-attribute multicolour.

    Existing routines ... writing the first line of attribute data for the next row ...
    gasman gasman July 2013 Development
  • Issue 4A repair attemptI think I need some help. I have a nice Issue 4A main board here, which does not give out any video signal. I checked some voltages (the ones that se…

    ... , I could see some "yellow snow" on channel 36 (don?t ... the "don?t eat yellow snow" jokes) :lol:
    If no ... signal was present, snow wouldn?t surprise me, but ...
    schombi schombi July 2013 Hardware
  • game of Tron(es) discrepancy questionhello dear readers... my question here might possibly be featuring a spoiler, so anyone who hasn't yet read the fifth book (a dance with eragons), pl…

    ... map of westeros - as Jon Snow ([B]HERE COMES THE SPOILER ... chapters depicting acts of Jon Snow, so it should be like ... the picture)
    so jon snow is actually letting them having ...
    de Vandemar Croup de Vandemar Croup July 2013 Chit chat
  • Scrolling by 2 pixelsWhat is the fastest way of scrolling a Spectrum screen line by 2 pixels left or right? When thinking about it I've come to this simple solution: [C…

    ...
    ...[/CODE]

    to scroll it by one pixel and ... then doing it again to scroll it by 2 pixels.
    Ralf Ralf August 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... use techniques like setting an attribute cell's ink and ... every byte corrisponding to that attribute byte in the display ... is set to the present attribute value, imitating normal spectrum ... remaining one for handling the attribute counters.

    I ...
    Basher Basher August 2013 Hardware
  • Movin And A Groovin Horizontal Flip improvementOn the left is the flip horizontal portion from Andy Pennell'S excellent Movin' & a Groovin' machine code screen routines from Your Spectrum #19 (Oct…

    ...
    ADD HL,DE ; correct attribute address
    ADD IX,DE ...
    MatGubbins MatGubbins August 2013 Development
  • +2 ProblemsGot off to a bad start with my first Spectrum. The tape deck on the +2 I bought has a jammed button and won't work and when I power up I'm unable to…

    ... I should be able to scroll and select the start-up ...
    Reformed Sinner Reformed Sinner September 2013 Hardware
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    There are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it incorporates a built in cheat mode. Feedback on this point is appreciated. To quote the readme:

    spider spider September 2013 Sinclair Miscellaneous
  • JSW1 - Game Loader DifferencesThere were four releases (five if you count the PGC bugfix) although with a few exceptions the loaders are about the same. [B]Loader: Pre-Production…

    ... the use of the bright attribute in the listing along with ... few times) as well as attribute changes.
    spider spider September 2013 Sinclair Miscellaneous
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... 's no entry for the attribute), block the move or call ... = object DISPLAY type
    ; attrib = attribute requiring action
    ; GOSUB = $00 ... to finish
    ;if an attribute is not listed then it ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
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