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<1…18192021222324…34>
  • RST hooks in OpenSE BASICHi, any possibility of OpenSE BASIC having RST vectors rewired to a small table in RAM containing jumps back to apropriate ROM locations? :grin: It i…

    ... vectors rewired to a small table in RAM containing jumps back ...
    tstih tstih May 2014 Development
  • Optimal shifting for set pixel?Hi, I'm optimizing my set pixel code. For speed. But without using partitioned memory (i.e. a table on 256 byte boundary) I have optimal memory addr…

    ... partitioned memory (i.e. a table on 256 byte boundary) I ...
    tstih tstih May 2014 Development
  • Image To ZX Spec 1.4.0 Released[IMG]http://mirror.viperfang.net/silentdevelopments/temp/imagetozxspec140.png[/IMG][IMG]http://mirror.viperfang.net/silentdevelopments/temp/imagetozx…

    ... ) image quality.
    [*] Added GigaScreen Attribute options.
    [*] SCR Gigascreen export ...
    brownb2 brownb2 May 2014 Announcements
  • Annual Spectrumania meeting in GermanyHello, like every year from the 23th to the 24th of August 2014 there will be the "Spectrumania", a meeting for users of ZX Spectrum. Users of other…

    ... ://doodle.com/2rrhisdinii6p3cc#table"]http://doodle.com/2rrhisdinii6p3cc#table[/URL]
    It ...
    ingo ingo May 2014 Announcements
  • Just seen X-Men: Days of Future Past and am a bit angry.As one of the things I'm wondering about all through the film is 'how come Professor X is still alive, after getting killed off in X-Men 3', and wait…

    ... his own at a chess table. He reaches out and makes ...
    joefish joefish June 2014 Chit chat
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... unknown
    0x08442 0x9642 Lookup table into the screen memory (0x4000 ... /> 0x0A6F2 unknown
    0x0A7B6 Lookup table into the screen memory
    0x1166C 0x896C Lookup table into the screen memory (0x4000 ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • z80 commands timeshi! I need site with z80 commands mashine times. I remember, I saw one as table, maybe in .cc domain, but pity forgot link. for example LDI take 16 …

    ... remember, I saw one as table, maybe in .cc domain, but ...
    gun gun July 2014 Development
  • BASin + INKEY$ + SymbolShiftHow can I get BASin to recognise SymbolShifted keys with INKEY$ while running a program? The Help tells me that Control = SymbolShift, but I've tried…

    ... repeatedly, using BASin's Token Table tool (single-click & double ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Hooky - hook ZX ROM and rewire RST and NMI to RAM - rantThis is a rather long rant. Not for short tempered. :) The objective is to hook into RST "vectors" and NMI on a Spectrum without affecting the normal…

    ... in RAM for such a table?

    --- HOW TO SETUP ... . If we create our vector table before
    the RAM test ... /> code with our "create vector table" code?

    When ZX ...
    tstih tstih July 2014 Development
  • Starquake 2 for the Atari ST video.Here's my long lost demos of what was done for 'Starquake 2' on the Atari ST. I did the graphics and Paul Hughes programmed it. There's 3 versions sh…

    ... heroes for the high score table too! (the music was nicked ...
    Mark R. Jones Mark R. Jones July 2014 Announcements
  • analysing program variable usageIf I wanted to count the number of times each variable is referenced while a program is running (not the number of times each variable is referenced …

    ... LOOK_VARS to update a counting table, but how could I do ...
    Battle Bunny Battle Bunny July 2014 Sinclair Basic
  • Egg sandwich and ?100!Funny thing happened to me today and I promise there is a link to hardware. Last week me and the girlfriend went away for a few days. When we got ba…

    ... were we sat around a table laden with sandwiches crisps etc ... suggesting we go around the table introducing ourselves describing our job ...
    Basher Basher August 2014 Hardware
  • PLOTTER - display file utilityI've been disassembling Gyron and needed something to help with working out where things were being put on the screen, so I wrote this program. I was…

    ... /> 1 or 2 display or attribute coordinates or addresses, and the ... , or which mix display & attribute addresses,
    will be ignored ...
    Battle Bunny Battle Bunny August 2014 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... video mode with a separate attribute region, in which a pixel ... a background colour, and an attribute (containing a 4 bit colour ...
    mcleod_ideafix mcleod_ideafix September 2014 Development
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... calculates the last position without attribute sizes and stays on its ... longer expanded to the full attribute area.

    6. The ... . Now, on a 2-color attribute field (8x8 or one of ...
    clausjahn clausjahn September 2014 Emulators
  • Arcade conversions, automatically convertedHi! My first post, be gentle with me :smile: I was creating for a hobby project of mine (a completely non-speccy-related, unfortunately) a postproce…

    ... source pixels to compute one attribute value - for the best results ...
    arttu arttu October 2014 Games
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... head, I can have a table of rotated values for each ... at a time). Also a table to reverse a byte depending ...
    polomint polomint November 2014 Development
  • CrimboI am going to have a High Score Challenge where members will play Crimbo. Sadly the high score is far too high and I would like to bring this down q…

    ... and be entered into the table.

    How can I ...
    morcar morcar November 2014 Games
  • Games that would convert well (graphically)Creating this thread to post some converted in-game screens and mock-ups. They have in common the fact that they would work on the spectrum, regardin…

    ... , screen resolution and no major attribute problems.

    Mostly they ...
    4throck 4throck December 2014 New game ideas
  • ZX-Paintbrush 2.6 publishedDear readers, today I released a new version 2.6 of ZX-Paintbrush. Before I will go into the details of all changes I made, first let me say thanks …

    ... 8 pixels no matter what attribute height we had.
    [*]Bugfix ... undistorted display.
    [*]JoeFish suggested: Attribute changes should be visible while ...
    clausjahn clausjahn December 2014 Emulators
  • IX+n and self modifying code and pasmoI'm using pasmo and if I wanted to use ix+n like this: (ix holds the position to a sinus table) ld (symbol), a LD a, (ix+symbol) What I want to do…

    ... the position to a sinus table)

    ld (symbol), a ...
    Arda Arda January 2015 Development
  • CRLs "DISCOVERY"[IMG]http://i49.photobucket.com/albums/f280/GrazPatti/DSCF0036_zpsd8df0d1c.jpg[/IMG] I?m not really familiar with the game, ooh, maybe a vague recol…

    ... to be the high-score table from which you CANNOT exit ...
    Graz Graz January 2015 Games
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... />
    I suppose an inertia table is the best way to ...
    R-Tape R-Tape January 2015 Development
  • Random object placementI'm looking for some advice on placing objects randomly in a game. I have a routine that reads a table and prints the corresponding object: 0 prints…

    ... a routine that reads a table and prints the corresponding object ...
    daveysludge daveysludge January 2015 Development
  • Feature comparison chart for Spectrum emulators? (And general EMU suggestion)Is there a chart or table which summarizes the main features of known Spectrum emulators? I think this would be very useful to have. In my case I am…

    Is there a chart or table which summarizes the main features ...
    demon demon February 2015 Emulators
  • MVC poserAnyone on here an MVC expert? I'm hoping there is... I have a slight problemo. In a nutshell, I have a model that has a collection of a different …

    ... Appointments collection into a html table using bog standard for each ...
    STeaM STeaM February 2015 Chit chat
  • Help for beginner with z80Hi chaps, I'm reasonably new with z80, but had a fair amount of experience with 68000, so decided to give a few things a go. One little thing I'm t…

    ... scrolling message using the 8x8 attribute blocks.

    So let ... time, then set the corresponding attribute on or off depending if ... should set or clear an attribute.

    Is there a ... so that I get an attribute block as the result, without ...
    badgyre badgyre February 2015 Development
  • Well its saturday morningdo you also sometimes get that feeling of being a kid on a saturday morning again? with memories of the speccy, going to yer grans and the shops, din…

    ... hendersons relish on the dinner table :P
    mel the bell mel the bell May 2015 Chit chat
  • Scart 128 toastrack tip (powered scart)<br>It you have a toastrack you may like to know that you can create a powered cable ( +5v to the pin 16 on the scart) with out taking it from the sp…

    It you have a toastrack you may like to know that you can create a powered cable ( +5v to the pin 16 on the scart) with out taking it from the speccy, or modding you speccy .


    Most LED TVs (well the ones I have, Samsung and Logik) have ...
    Steve(spt) Steve(spt) May 2015 Hardware
  • NEW "SH*T GAME TIME" VIDEO - RENEGADE IIIHi guys, god it's good to get these forums back even though I'm not sure about the new look but hey I'm happy.<br><br>Anyway, just wanted to let you …

    Hi guys, god it's good to get these forums back even though I'm not sure about the new look but hey I'm happy.

    Anyway, just wanted to let you know the next entry in my "S**t Game Time" section is now up and live to watch, this time I rate ...
    ZEUS ZEUS May 2015 Announcements
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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