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<1…26272829303132…34>
  • Urban Speccy MythI remember many moons ago my mate telling me that there was some RANDOMIZE USR command that would destroy your speccy!!!! Is there any truth in this…

    ... kicking about underneath my pinball table.

    What do I ...
    Sharopolis Sharopolis May 2003 Games
  • Footie Director 2 +3 versionI am so happy to find the +3 version of FDII on the site! Now at last I can re-live my student years!! One question though - when you play an away …

    ... - tactics?

    like a table of recommended wages, signing fees ...
    jonrach73 jonrach73 May 2003 Games
  • The Specchums Government ProjectRighto, listen up lads! Now, that we have a sizeable Speccie community here, I suppose it is time we laid the foundations of a new government order f…

    ... rug. Should a black coffee table should be moved into that ...
    chaosmongers chaosmongers May 2003 Sinclair Miscellaneous
  • What was your 3 Character Signature?What was your 3 character signature? Mine was 'mik'. (short for Mike) 'mik' once showed up on the top of the first R-Type machine to hit Rhyl in the…

    LIN to be seen at the top of many a battlezone highscore table ;)
    Sard Sard May 2003 Games
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... ARE ALL BROWN! Okay no attribute clash, but it's all ...
    Sharopolis Sharopolis May 2003 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... ARE ALL BROWN! Okay no attribute clash, but it's all ...
    Spector Spector May 2003 Sinclair Miscellaneous
  • Philips monitor - CM8833 (not II) RGB pinouts?Anyone know the pinouts for the Philips CM8833 monitor? I can only find the CM8833-II pinouts on the Web, which uses a different kind of connector - …

    Bright? I don't think any display system uses a 'bright' pin - as far as I recall there is no Sinclair specific monitor designed for our weird attribute map.

    Why would you expect a bright pin?
    cyborg cyborg May 2003 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... ARE ALL BROWN! Okay no attribute clash, but it's all ... .

    it DOES have attribute clash. I dont know of ...
    Amigo Amigo May 2003 Sinclair Miscellaneous
  • Tales of hate and despair in 8-bitsThis topic seeks to shed some light on one of the most obscure questions a spectrum user can ask. Why do we hate Commodore?

    ... black casing and the natty attribute clash, and the high resolution ...
    Arjun Arjun May 2003 Sinclair Miscellaneous
  • name the football mangement game......pleasei've been trying to find the name of this football management game - anyone help me, the only real thing about it that i can remember that my help so…

    ... Qualifier or World Cup Group table were shown on a single ...
    pigdog pigdog June 2003 Games
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... character coordinates, screen address and attribute addresses. I'll leave that ... of these pixel, character and attribute routines in the "screenaddress" subdirectory ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • Speccy machine code info where is it?Recently I've been trying to learn Z80 and I've managed to make limited progress (some of my routines even compile now!) but I seem to be having trou…

    ... : 000BBLLL 0-23

    Attribute Address (16 bits)
    0101 ...
    Alcoholics Anonymous Alcoholics Anonymous June 2003 Sinclair Miscellaneous
  • Favourite latest generation consolesDisregarding previous consoles, out of today's big three, which console do you prefer? Gamecube? PS2? or Microsoft Halo-player? I'm wildly predi…

    ... and also the Grandstand "Scramble" Table Top Machine. I was already ...
    Spector Spector June 2003 Sinclair Miscellaneous
  • jack and the beanstalkcan someone tell me what to do on the second screen. I never worked it out in 1985 and nothing`s changed.

    ... approach to dealing with the attribute problem, which was to simply ...
    Spector Spector June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... don't like you can attribute to me?

    You ...
    cyborg cyborg June 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... all lost in all that attribute. Best to make the play ...
    Zagreb Zagreb July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... in
    >all that attribute.

    many games have ...
    abelenki abelenki July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    The sprites aren't big enough not to look a little lost in the backgrounds - it's going to be most noticeable in the darker areas.
    Of course - you could take the "let's make fecking huge colourful but attribute bound sprites" approach.
    cyborg cyborg July 2003 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... and those
    lovely multicoloured attribute maps. It seems absurd now ...
    Swainy Swainy July 2003 Games
  • Funniest Thing I've Ever ReadThis from Amstrad's company information page: 1984 Amstrad launches the first mass market Home Computer package (CPC range), designed by Amstrad e…

    ... spectrum 128's without the attribute grids (and hence, the speed ...
    b00mzi11a b00mzi11a July 2003 Sinclair Miscellaneous
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... />
    2. Having a shifting table, along these lines:

    ; hl is base of shifting table
    ; ix is screen area ...
    windenNTW windenNTW July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... /> [quote]2. Having a shifting table, along these lines:

    ; hl is base of shifting table
    ; ix is screen area ... you were writing a shifitng table you'd be taking a ...
    cyborg cyborg July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... -the-fly, have a shift-table instead of doing various bit ... .

    Anyway, using a table, each byte can be rotated ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... ]
    2. Having a shifting table, along these lines:

    ; hl is base of shifting table
    ; ix is screen area ... /> [/quote]

    The rotation table is pointed at by h ... we are being pedantic. The table must start on a 256 ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    No, it is not the same. What I call rainbow processing is this:

    You synchronize the CPU with the video, and then switch rapidly the color attributes for the 8x8 cells, resulting in selectig a new attribute for each 8x1 cell.
    windenNTW windenNTW July 2003 Games
  • Parasol Stars for Spectrum Having played a lot of Bubble Booble and Rainbow Islands on Spectrum, and later on also Rainbow Islands and Parasol Stars on Amiga, I feel like it w…

    ... , resulting in selectig a new attribute for each 8x1 cell.
    Amigo Amigo July 2003 Games
  • Huffman questionI'm pretty sure that the answer to my question is "no", but I just want a second opinion: Is it possible to somehow cram a Huffman decompressor + de…

    ... know just the huffman tree table would be bigger than that ...
    pmsr pmsr July 2003 Sinclair Miscellaneous
  • Huffman questionI'm pretty sure that the answer to my question is "no", but I just want a second opinion: Is it possible to somehow cram a Huffman decompressor + de…

    ... byte per symbol in a table to record frequency, you would ... 8-bit frequency in the table gives you 0.2% accuracy ... more error the 256 byte table can be shrunk. When you ... as the decoder's frequency table.

    The actual construction ...
    Alcoholics Anonymous Alcoholics Anonymous July 2003 Sinclair Miscellaneous
  • Huffman questionI'm pretty sure that the answer to my question is "no", but I just want a second opinion: Is it possible to somehow cram a Huffman decompressor + de…

    ... I use a 8-bit table, I've only ~100 bytes ... 7-bit or 6-bit table, though that will seriously damage ...
    GOC GOC July 2003 Sinclair Miscellaneous
  • TrapdoorDoes anyone remember this game ? One of the 1st games that uswed clever programming techniques to get around the colour clash problem. Anyone know …

    ... , colourful graphics and indeed reduced attribute clash. It still impresses me ...
    MattLamb MattLamb July 2003 Games
<1…26272829303132…34>

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