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<1…15161718192021…34>
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... py) to the routine from BASIC? In my code, "dir" is ... characters, each one with its attributes byte.

    4.- Also ...
    na_th_an na_th_an March 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... or another, but my paper attributes are always black. I'm ... it had a built-in BASIC compiler it would be the ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... or another, but my paper attributes are always black.[/quote]
    BASIC compiler[/quote]
    Basic... I never used ... ", and then I need not Basic at all :)
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... display faster in your compiled basic games.

    ... done and executed in Basic ( which are slower ... much faster in compiled Basic and that includes ... of it that is attributes than bitmap the better. ... />
    also, HiSoft Basic compiler is great, but it ...
    Sadako Sadako April 2004 Games
  • My first attempt at Gigascreen interlacingWonderful. Did some research on the port which controls memory paging and wrote a short BASIC programme to switch pages 5 and 7 in and out of the scr…

    ... from Basic to use this as interlace ( but good for animation ) and ...
    Sadako Sadako May 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... this to make flicker-free animation, no?),[/quote]

    Use ... 're going to care about BASIC. Just do whatever you've ...
    cyborg cyborg July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... a computer, there are 2 basic attributes about that software that applies ... .
    Tool currently implements the basic paint toolset, and image manipulation ... image to create and some basic painting tools.
    Only one ...
    Kiwi Kiwi August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    Here, with attributes (new .z80 file available from [ ... 56 ;for smooth return to Basic


    MoveSprite:
    robpearmain robpearmain August 2004 Development
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... off compiling a text adventure. BASIC is very, very unsuitable ... (or any pixel by pixel animation) unless you fall back to ... PC and the Amiga - Dark BASIC, Blitz BASIC etc etc.

    BASIC nowadays, you'll get laughed ...
    Dunny Dunny October 2004 Games
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... way the screen would handle attributes and colors, and at the ... faster and had a better basic , incorporated disk drive ( most of ...
    Arm73 Arm73 October 2004 Sinclair Miscellaneous
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... data just after the screen attributes but was aware of the ... there. I wont be using Basic other than a few lines ...
    Mr Millside Mr Millside December 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... Screen + Attributes + Printerbuffer
    23552 - 24063 System variabels and BASIC-program to ... />
    When you need a BASIC-program to load from you ... the data with the BASIC-code , storing the BASIC in the buffer ...
    Dr BEEP Dr BEEP December 2004 Development
  • Stupid Question... but: BMP2SCRI have downloaded bmp2scr, and produced a couple of pictures in the hires formats, I can see that there are 3 binary files, a red,green,and blue, how…

    ... and the complexity of the animation; if you only have a ... two of animation, you could get good results in 128K Basic by ... , with the aid of a BASIC program like 10 LOAD "" SCREEN ...
    gasman gasman March 2005 Sinclair Miscellaneous
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.

    Well, just fill the attributes area with (say) 0x07, which is trivial from either BASIC or machine code.

    If you need to break into the program, either use Fuse's debugger or File/{Save,Load} Binary Data features.
    Philip Kendall Philip Kendall March 2005 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... suited for a Speccy Basic game, the M-Coders ... or how fast a compiled basic game `could` be, but ... can`t do anything in basic (even compiled), or that ... well suited to compiled speccy basic, such as the old ... large with no actual animation yet because the control ...
    CKay CKay March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... in VARS for start of BASIC and POKE the first two ... ]

    ====================

    * General BASIC tips
    --------------------

    * Place ... contains various flags controlling the Basic system and generally should not ...
    na_th_an na_th_an April 2005 Development
  • Game endings..which are your best / worst ones?I'm not sure how valid this is on a spectrum site considering the memory capacity of the machine,but were there any games out there with any good gam…

    ... , followed
    by a simple animation of your droid getting a ... /> Cookie (cool cake!), Knight Lore (animation shows the spell curing Sabre ... so it's a very BASIC ending but at least you ... nice simple idea. A brief animation shows a pinball
    flipper ...
    jil jil May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... wrote:
    Valhalla was in basic? If Thats true, and I ... , it's true, only the animation was in machine code.
    rich_chandler rich_chandler May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    Ah well, animation in m-code. Mary is not amused. Actually, they should have tried animation in basic as its is not too clever, or am I being harsh?
    {EVIL}CrommCruac {EVIL}CrommCruac May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    [quote]
    On 2005-05-22 01:20, {EVIL}CrommCruac wrote:
    Ah well, animation in m-code. Mary is not amused. Actually, they should have tried animation in basic as its is not too clever, or am I being harsh?
    [/quote]
    No you're not...
    rich_chandler rich_chandler May 2005 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... [quote]
    It was a BASIC program with machine code routines ... programs have at least a BASIC loader.

    Another ... /> [/quote]
    Splat! was mostly BASIC, certainly all the game logic ... code and I think the animation and character movement was MC ...
    rich_chandler rich_chandler June 2005 Games
  • Gotta love computers......for they allow me to do cool things such as THIS: [url="http://www.ysrnry.co.uk/tvprog/whatsnew.htm"]http://www.ysrnry.co.uk/tvprog/whatsnew.htm[…

    ... be a free/GPL 3D animation tool out there "somewhere" that ... first time. It's very basic, but it still looks so ...
    NickH NickH June 2005 Sinclair Miscellaneous
  • Looking for people to help with light codingNo, I don't have any lights in my house which run on Z80 ;). I am, as some of you probably know, an avid hacker of the JSW, though I use John Elliott…

    ... JSW II, my basic idea is that (the colour-attributes of) the ...
    andrewbroad andrewbroad July 2005 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... the attributes stuck to character squares.
    I prefer simple BASIC.
    The guy who wrote Sinclair BASIC preferred FORTH and Modula 2 ...
    Geoff Geoff August 2005 Sinclair Basic
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    ... the sprites as single framed animation.
    Now if your careful ... do a JSW sprite in BASIC using UDG's for 4 ... .

    Anyway sprites in BASIC are not easy, but its ...
    Kiwi Kiwi September 2005 Development
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... you didn't bother with attributes and displayed everything in monochrome ... 64 :) It could run the Basic programs at around 70-80 ...
    Tom-Cat Tom-Cat October 2005 Emulators
  • more than basic gamesHi, I was wondering if profession games were programmed by using software beyond basic, because in this forum people are saying you can only do …

    ... (also Valhalla?) were written in BASIC.
    [/quote]
    Valhalla was ... indeed written in BASIC with MC used for the animation.
    rich_chandler rich_chandler January 2006 Sinclair Basic
  • You know you're a Spec-chum when......devoid of anything serious to think about now that your next house move is all sorted out, you still cannot sit back and relax because your mind i…

    ... heart :) I never got beyond BASIC during my Spectrum and SAM ... prefer to write my own animation packages rather than use someone ...
    NickH NickH January 2006 Sinclair Miscellaneous
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... gfx, 8 bit mask, ..., then attributes.
    In TG you design ... code, but if you using BASIC change the defb's to ...
    Kiwi Kiwi January 2006 Development
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... /> 2. ROMs take a year, BASIC a day tops.
    3 ... to achieve 1 fps animation.
    8. BASIC, Z80 assembler (TASM mainly ...
    Geoff Geoff January 2006 Development
<1…15161718192021…34>

Latest Posts

  • European Software Titles with an English version
    harriusherbartio on 12:06PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 11:21AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
  • I am currently watching.....
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