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<1…16171819202122…34>
  • Creating a loading screen in 80'sToday painting a picture using a computer is easy with mouse, scanner etc. But in the 80's it was harder. So, how did "game artists" create their loa…

    ... it was a good leg animation so basically we ripped it ... translated it onto the Spectrum. Basic laziness really.

    With ...
    Mark R. Jones Mark R. Jones February 2006 Games
  • Basic or Machine code?Hopefully the correct area of the site to post this question. Anyways, I have got hold of several books on programming my spectrum, and I was wonderi…

    ... />
    Valhalla is not pure BASIC program. It has assembler parts ... can recall only one 100% Basic game at moment: Transylvanian Tower ... in Valhalla was the character animation and you won't find ...
    rich_chandler rich_chandler March 2006 Development
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    ... I know was written in BASIC cos'I broke into it ... know this was written in basic because the sprites in the ... if not no frames of animation and it used to fuck ...
    dm_boozefreek dm_boozefreek March 2006 Games
  • Best Speccy game written in BASICHopefully this has not been done before, but anyhoo. My vote is the sublime VIKING RAIDERS.

    Dictator by Don Priestley is my favourite. Football Manager was also quite a complex game for BASIC, and did anyone ever see the utility MCA (Macro for Construction and Animation) which let you make animations?
    alchresearch alchresearch March 2006 Games
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... games.
    I have a basic sprite engine already.
    You ... is in the amount of animation required per character. But if ...
    Kiwi Kiwi April 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... with 3 frames of animation could use UDG's ... .
    Unfortunetly (sp?) basic doesn't have an AND ... for the screen to basic.
    But that ... would break its Sinclair BASIC compatibility - which is ... (NOT AVAILABLE IN SINCLAIR BASIC!!!)
    100 AND 1 ...
    Kiwi Kiwi April 2006 Emulators
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... . It's just a basic animation, but all the graphics/ ... .uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    ... .uk/trigger_happy/fan.gif"]Fan Animation Test[/URL]

    ... trigger_happy/crusher.gif"]Crusher Animation Test[/URL]
    redballoon redballoon April 2006 Development
  • Wanted: Game Ideas!Ok then here goes nothing. I'm a reasonably good programmer, but I'm really no good at coming up with game ideas and graphics. So if any of you have…

    ... It's just a basic animation, but all the graphics ... uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    Animation Test[/URL]

    Animation Test[/URL][/QUOTE]
    Swainy Swainy April 2006 Development
  • Zelda cloneHi all you Zelda fans! This game has been moved from the Wanted: Game Ideas! thread because it seems to have enough people interested in helping wit…

    ... . It's just a basic animation, but all the graphics/ ... .uk/trigger_happy/trigger_happy_squad.gif"]Character Animation 1[/URL]

    ... .uk/trigger_happy/fan.gif"]Fan Animation Test[/URL]

    ... /crusher.gif"]Crusher Animation Test[/URL][/QUOTE]
    Kiwi Kiwi May 2006 Development
  • Loading schemes18 years ago I hated loading schemes like Alcatraz and Speedlock because they were a b*tch to copy and became unreliable when the tape got older. Now…

    ... . Now this thing actually had animation - and I mean REAL SPRITES ... it brings up the screen attributes in a diamond-type fashion ...
    JonNorth JonNorth May 2006 Games
  • Development SurveyI was just wondering how many people are actually developing games or programs for the Speccy. I'm not talking about people who "plan" to write somet…

    ... :

    1) a 2D animation package that's a wrapper ... toolkit.
    2) a 3D animation package that's a wrapper ... language do you use? (Asm, Basic, C etc)[/B]

    NickH NickH May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... of the IY register and Basic's interrupt service routine ... br />
    The pacman animation counter is decremented and if ... next pacman graphic in the animation sequence.

    ... graphics definition stuff mixed with animation details mixed with program ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • compilerI am currently developing a sudoku game for the old faithful speccy. My idea is to write the code in basic and then compile it to m/c because i suck …

    ... a
    machine-codified Basic and is instead a collection ... be bigger. But only might. Basic compilers often attach an
    Basic). There are screen functions for ... style graphics and
    tile animation features but maybe that's ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Development
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... executables and non-executables (file attributes). Win/DOS solve this by ... , the analogy of "executable" is BASIC. Since we can't expect ... use of extension to distinguish BASIC/Bytes/etc. looks to me ... to be able to load Basic but also plain ASCII file ...
    baze baze July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... numbers in the suffix for basic, one number for code, as ... can you not add file attributes? Just rewrite the OS to ...
    Dunny Dunny July 2006 Emulators
  • Sinclair Basic Vs PascalWith the rise of the structured programming movement (Jackson et al) was it wise to put the Basic programming language into the Spectrum. By this ti…

    ... a comeback - not just BASIC, but Perl and Python ... /C++/C#, etc. BASIC has the additional benefit ... that non-BASIC programmers are usually able ... can deny that picking up BASIC (true BASICs, that is ... my 2D and 3D animation packages in Perl, and ...
    NickH NickH September 2006 Sinclair Miscellaneous
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... combine simple machine code with basic programming, but dont know how ... screen with the relevant colour attributes. Or is there some better ...
    Scottie_uk Scottie_uk October 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... to also size-code*. In BASIC.
    Oh yes, I'm ... doesn't exist in Sinclair BASIC! By a sheer fluke of ... to deal with existing FLASH attributes so here's a second ...
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... to deal with existing FLASH attributes so here's a second ... will be interpreted using Sinclair BASIC and writing the program in ...
    monty.mole monty.mole November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... counter is flashing.

    Basic Instructions:
    Position 1st counter ... 'm' to poke co-ordinates/attributes.
    Press 'l' to load ... 'm' to poke co-ordinates/attributes.
    Press 'x' to ... screen.

    Write a basic loader first e.g.
    FrankT FrankT November 2006 Development
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... pixels per time then the attributes would have complicated matters.
    basic emulator, and loads tapes directly ... ! You can load a Spectrum BASIC game in (like Mined Out ...
    ewgf ewgf November 2006 Games
  • PSPSIM - SamCoupe Emulator for the PSPI have just been playing around with PSPSIM and just wanted to know what Sam Coupe users thought were the best games/apps for the Coupe? Cheers,

    ... it has twice as many animation frames as either the PC ... one, yet still 100 % in Basic, it`s got added copper ...
    CKay CKay November 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... named Beruska. Besides the smooth animation, the demo reproduces some voices ... into 128k mode, choose "128 basic" from the menu, type in ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... everything I wrote with Sam Basic was slower than what you ... a demo test of the animation and layout so I thought ...
    DonkeyPong DonkeyPong February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... everything I wrote with Sam Basic was slower than what you ... a demo test of the animation and layout so I thought ... other context than 8-bit Basic :) and yeah, I used to ... lot of games in SAM Basic `back in the day` and ...
    CKay CKay February 2007 Development
  • Complex DRAW command?After looking at some Speccy code I noticed that the DRAW statement is used to draw lines (or it looked that way). On the Coco, the LINE command was…

    ... something more like the other BASIC.
    It's a simple ... adventure games, simple 3D animation from BASIC and it takes less space ... LINE, DRAW or PLOT (Applesoft BASIC) statements.
    I've been ...
    JamesD JamesD February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... out how to get the attributes up there with them - but ... the slow response (written in BASIC). Works fine at about 500 ...
    48K 48K February 2007 Development
  • Total amount of memory on a Speccy ?I wonder............ The C64 (excuse me for saying that name in here. I'll hereby name it just "it") has 64k, while only 38k, or so, is available f…

    ... still use, for example, the BASIC interpreter itself or using routines ... , and then 32x24 for the attributes - 6912 bytes). System variable use ...
    Winston Winston March 2007 Hardware
  • It's fitting...... that in the very month that the 25th anniversary of the Speccy falls on, I'm just finishing up making my first ever Spectrum peripheral. It's a …

    ... part properly with a replacement BASIC ROM image (The Gosh Wonderful ... the other one with a BASIC OUT command (since the two ... border colours set OK, colour attributes, screen memory changes show up ...
    Winston Winston April 2007 Hardware
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... this mistake when setting the attributes to white on blue which ... 're planning a return to BASIC :)
    icabod icabod April 2007 Development
<1…16171819202122…34>

Latest Posts

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