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  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... that will write m$ to attributes area.

    Has it ... had a limited knowledge of BASIC, and the fact that I ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... /> The snapshot comprises of a basic program that:

    1 ... based maze back to the attributes area (at line 400) again ...
    BloodBaz BloodBaz May 2007 Sinclair Basic
  • A thought about Top GunI've been playing a bit of Top Gun earlier, and I'm not convinced it should be classed as a vector 3D game, as I'm seeing really nothing that would m…

    ... a smooth animation without using too much memory, and remember, attributes would ...
    The Starglider The Starglider July 2007 Games
  • Machine CodeHi all, I want to get a machine code/assembler/dissasembler program from the WOS archives. But what in your opinion would be the best to get? I don`t…

    ... the way it sets the attributes to white on blue with ... the NEW command in 128K BASIC.
    Geoff Geoff July 2007 Sinclair Miscellaneous
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... squares instead.

    Some basic object handling code is in ...

    It's pretty basic but hopefully should give users ... I'll leave the background attributes unaffected whenever an item is ...
    jonathan jonathan July 2007 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... a packer for yersen in basic by loading your screen which ... data followed by attributes. To see where the attributes start on a ...
    Mr. Anonymous Mr. Anonymous July 2007 Games
  • Ritman/ArticCan anyone remember or find a reference for why Ritman left Artic... I seem to recall that it was because he was unhappy with the marketing effort fo…

    ... Mattel platform. I used the basic gameplay of Burger Time with ... the extra space to store animation frames. This was one of ...
    chop983 chop983 August 2007 Sinclair Miscellaneous
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... to experiment a lot with basic loaders until they can playback ... brightness and contrast for an animation/avi.

    -show original ... can even paint directly on animation frames, so watch out for ...
    LCD LCD August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... we must remember to store attributes in the 9 byte buffers ... anything normally done in Sinclair basic, but you should be starting ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... are stripped off as in basic when INT() is used (C ... the FLASH bit of all attributes in the plot square (the ... character cells but with the attributes directly. Again, "sp1_IterateUpdateRect()" is used ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • plotting and rotating wireframesCan anyone point me to an example of plotting a (2d) shape and rotating it in basic. Unfortunately my trig was never that good and I want to get a h…

    ... /zx-comp/zx8612.zip]128 Animation[/url] from ZX Computing Dec ... the image are drawn in BASIC, each saved into the "vast ...
    Battle Bunny Battle Bunny September 2007 Sinclair Basic
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that the template places seven basic time units into PTU, 0 ... "state" which indicates current sprite animation frame. The former is initialized ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Leave AY Chip alone guysWould you have a go at a child with down syndrome? No, thought not. AY has Asberge Syndrome, it's a form of Autism - think of that please before y…

    ... on a form, specifying attributes and actions of those components ... utility objects, and has basic object oriented support."
    ... />
    "However, Visual Basic does provide an unusual "Currency ... with built-in Visual Basic functionality is extremely limited ...
    Where's that AY chip gone... Where's that AY chip gone... September 2007 Chit chat
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... isn't offered in Pure Basic and I do not know ... a demo of a Bmp2Scr Animation played directly form a compact ... , and this also work in animation conversion mode. It also now ... brightness and contrast for an animation/avi. I don't remember ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... machine code.

    From basic you have only the usual ... only revealed suddenly when the attributes part of the SCREEN$ is ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Loading ScreensWhat method of revealling loading screens can be achieved in BASIC or is the only one which can be done the one which reveals it line by line over an…

    ... 6K of data anywhere in Basic will always take several minutes ... could possibly do something with attributes, but that's about the ...
    gasman gasman October 2007 Development
  • Trying to emulate the DivIDE on SpinI have this .iso image that's supposed to be used on a cf card: [url]ftp://ftp.untergrund.net/users/gasman/zx/divip_let_forever_be.zip[/url] Since …

    ... /> SPACE = pause
    after loading basic you must set number of ... and BRIGHT colors for screen animation.
    velesoft velesoft November 2007 Emulators
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... ' and 'b' when the FLASH attributes are printed, but I can ... /> I will write a small BASIC test program to find out ...
    Digital Prawn Digital Prawn November 2007 Development
  • How could you hear if loading BASIC or MC?When loading a Spectrum program from tape you could usually hear from the sound if it is a BASIC or is some machine code program *. My question is, w…

    ... different sounding Attributes block (at the end).

    BASIC typically wouldn ... pretty much the same as BASIC, but a CODE block contains ... and GAP (0's) whereas BASIC has just ...
    BloodBaz BloodBaz November 2007 Development
  • How could you hear if loading BASIC or MC?When loading a Spectrum program from tape you could usually hear from the sound if it is a BASIC or is some machine code program *. My question is, w…

    ... bytes and/or the attributes area), arrays, basic, the standard udg set ...
    zxbruno zxbruno November 2007 Development
  • MULTITECH pictures[url]http://velesoft.speccy.cz/data-gear.htm[/url]

    ... colour clash but less jerky animation in games like Dan Dare ... -Type. And only 3072B for attributes :) .
    Bricabrac Bricabrac January 2008 Hardware
  • Why hate the C64?Well, why? I've never understood the bitter rivalry between C64 and Spectrum fans - both computers had their strengths and weaknesses. Both had goo…

    ... simplicity of the graphics, sounds, animation, gameplay are absolutely superb. (I ... palette, simplicity of Spectrum BASIC vs wierd C64 BASIC. Good that was!
    BloodBaz BloodBaz February 2008 Chit chat
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    ... used to run Sinclair BASIC on the host PC ... could you run the BASIC program at a faster ... larger than 48K (or 128K) BASIC program?
    [/quote]
    ... I'm sure that BASIC programs in BaSin can' ... for chaining screens quickly for animation purposes (just as an ...
    Dunny Dunny February 2008 Emulators
  • Tommy GunHi, Got a few suggestions etc. for Tommy Gun. Well done Kiwi et. al. for a fantastic application. I would like to add the following suggestions: …

    ... row? After each sprite? After animation? Where / How do you add ...
    Kiwi Kiwi February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... by updating
    ; the display attributes
    ; **********************************

    org 50000 ... loop
    ret ; return to basic when finished
    [/code]
    Saboteur Saboteur February 2008 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... /> 3) Transparent color (8 in BASIC) is not selectable as ink ... replace only the INK of attributes painted, all three "PBF" flags ...
    Dunny Dunny March 2008 Emulators
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... character set and UDGs, setting attributes for paper, ink etc if ... statements with or without the attributes. This would allow the design ... can then be send to BASIC as DATA statements.

    Dunny Dunny March 2008 Emulators
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... method could be copied in BASIC. The BASIC equivalent is:
    10 ... of those BASIC methods could be modified to address the attributes area ... 80 minutes.) However, as the attributes area is only 1/8th ... was redefined to be the attributes area then it could be ...
    Battle Bunny Battle Bunny March 2008 Sinclair Basic
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