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  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... bit will be slow in basic because you have to start ... asm or C.

    Basic:

    [code]
    5 ... the screen starts with all attributes not equal to 0, then ...
    Alcoholics Anonymous Alcoholics Anonymous March 2008 Sinclair Basic
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    [QUOTE=bigjon;256767]I started to think about doing a lightforce-style scroller[/QUOTE]

    Looks promising!

    Notice that instead of this:

    [CODE]
    s-(IN 64510
    Einar Saukas Einar Saukas March 2008 Development
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... in good ol' BASIC.

    It fills attributes with 255 - for ... set up.

    Any BASIC gurus that fancy a challenge ... -optimal solution there is for BASIC. Anyone like to make any ...
    Dunny Dunny March 2008 Sinclair Basic
  • SAM Games that never wereIn another thread on Multiloads there's been a bit of chat about US Gold's infamous statement about porting Strider to the SAM (which tbh if they had…

    ... 's extra mode (8*1 attributes, 12K or so but with ... though I'm a lowly Basic coder ;) ), with around 400K of ...
    CKay CKay March 2008 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... scroll game implemented 100% in BASIC and it's reasonably fast ... ATTR to check the color attributes in a position (see Sheepdog ...
    bigjon bigjon April 2008 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... of sprites, given current animation frame and a command ... br />
    2. The animation offset specified during a "sp1_MoveSpr ... calls we select which animation frame to use by specifying ... screen. It understands several basic formatting commands such as move ...
    Alcoholics Anonymous Alcoholics Anonymous April 2008 Development
  • Wrong File Type, 0:1Ive gone thru an entire transform box full (20) of cartridges containing spectrum games that i wrestled off bay last year, yet not a single one will …

    ... of a BASIC loader, a tiny SCREEN$ (256 bytes of attributes) followed ... plenty of space to use BASIC and the Interface 1. Due ... it.)
    Type in this BASIC program and run it
    Jimmy Jimmy April 2008 Hardware
  • Running Zeus RoutinesHi, i need to load zeus routines in zeus assembler from Spectaculator or Spin.. I followed the manual (switched off auto tape loading, run zeus and t…

    ... Basic.
    The fault is in the way it sets the attributes ... command in 128K BASIC but not in 48K BASIC due to a ...
    Geoff Geoff May 2008 Emulators
  • New game from CEZGS: Mariano the Dragon in Capers in CitylandHi all, here we come with another game for our Spectrums! Mariano, the Pink Dragon, has to face an incredibly difficult mission. All his friends hav…

    ... still be based on character attributes, and the maze drawing is ... could still be written in Basic.

    Like Zagreb I ...
    bobs bobs May 2008 Games
  • Timex questionI've been writing a program for CCG2008 and it actually has a use for the 512x192 mode of the Timex computers. I read up about port 255 and how the d…

    ... black so the lack of attributes is no issue. In fact ... .
    I couldn't use BASIC for the task I'm ...
    Jimmy Jimmy May 2008 Development
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... , and Impossible Mission. The C64 Animation Awards contains humorous categories like ... projects.
    * TOK64 - Commodore 64 BASIC interpreter for DOS. Converts ASCII ...
    aachi aachi May 2008 Chit chat
  • ZX-Sketch 2.0 and preview of VU3D AnimatorDear Spectrum fans, I have placed ZX-Sketch 2.0 (including assembler dump) ready for download on [URL="http://www.zxmodules.de"]my homepage[/URL] in…

    ... create all frames of the animation.
    - You can run ... the animation either shadowed or with hidden ... hardware-independant, I'm calling BASIC from Machinecode :-) to save ... etc. should work with normal BASIC commands.
    - The modification ...
    clausjahn clausjahn June 2008 Announcements
  • Whats the name of this game? Drawing includedHello. There was this game that was one of the first ones I have played on Spectrum. I never got into it, but I remember it as a decent game. In the …

    No sorry its not dynatron mission. The animation for the character was smaller and more basic and the gameplay area contained more straight lines
    Vortexrider Vortexrider July 2008 Games
  • Goldeneye (N64) can still surprise!After eleven years, I thought I'd seen and done everything Goldeneye on the N64 has to offer, but I've found this video: [url]http://uk.youtube.com/…

    ... driving levels. AUF is very basic, NF is better. TWINE, on ... , it didn't have an animation for reloading the shotgun (sounds ...
    ewgf ewgf October 2008 Chit chat
  • How would you make Cybernoid a better game.Following on from the Cecco thread, it might actually be quite interesting to hear people?s views on how they would improve the recognised ZX Spectru…

    ... made a cybernoid editor in basic, he got the ball rolling ... .

    3. Nice smooth animation, although inevitably there is plenty ... the idea of adding a basic puzzle solving elements to the ...
    zxspecticle zxspecticle October 2008 Games
  • Question about digitized sound and videoI searched the forums and couldn't find the answer, so here it goes. Regarding digitized sound: I remember reading an article long ago about a vid…

    ... some graphical glitches - with the basic delta algorithm, you can't ... is visibly loaded before the attributes. I started work on a ...
    gasman gasman November 2008 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... since I'm just a Basic programmer, I guess I ... m.c. routine from Basic that will playback the . ... just digitized stuff. If an animation consists of wire 2D, ... do these things from Basic with a simple Randomize ... is the dream of every Basic user.


    zxbruno zxbruno November 2008 Development
  • Random access, file sizes and more.A few days ago Aowen mentioned that random access to saved data is not a problem. Here are my thoughts, doubts and suggestions regarding this subject…

    ... since I'm just a Basic programmer, I guess I ... be RAND USRed from basic or create z88dk packages ... routines that is callable from basic:

    [url] ... m.c. routine from Basic that will playback the . ... digitized stuff. If an animation consists of wire 2D, ...
    Alcoholics Anonymous Alcoholics Anonymous November 2008 Development
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... developing my own scr2udg in Basic, I knew it would be ... UDG creator already has an animation option ;))

    No bugs ...
    zxbruno zxbruno December 2008 Emulators
  • BASin r14c - maintenance releaseAfter the recent discussions, BASin has been released as version 14c. It's only a maintenance release, and some of the really big new features are un…

    ... developing my own scr2udg in Basic, I knew it would be ... UDG creator already has an animation option ;))
    [/QUOTE]

    Dunny Dunny December 2008 Emulators
  • The best ... beginning with "E"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "E", which do you think are the: [B]Best g…

    ... :[/B] Oh I dunno... Extended BASIC?

    [B]Best sound ... because of the silky smooth animation and large colourful sprites.
    Arjun Arjun January 2009 Sinclair Miscellaneous
  • Another idea: 3D models from your favourite Speccy games[FONT=Times New Roman][SIZE=3]Take a look at this.[/SIZE][/FONT] [FONT=Times New Roman][SIZE=3][URL]http://www.shapeways.com/[/URL][/SIZE][/FONT] …

    ... .

    That's the basic gist of it - it's ... can ditch the old 2D animation package I've been using ...
    NickH NickH January 2009 Sinclair Miscellaneous
  • The best ... beginning with "H"Name (in your opinion) your "Best game beginning with [A to Z, one letter per post]". So, for the letter "H", which do you think are the: [B]Best ga…

    ... can squeeze it in. Great animation, some very well designed puzzles ... />
    Best Utility: [B]HiSoft BASIC[/B] - The best all-round ... BASIC compiler for the Spectrum by ...
    Matt_B Matt_B January 2009 Sinclair Miscellaneous
  • Your views on...Fairlight[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001712]Fairlight[/url] Now, this is one game that I regret never playing. Tell a lie, I did t…

    ... 's just added that 64 basic screen at the end of ... high res mode with 8x8 attributes as speccy does (it is ... the same if no colour attributes would be applied. He will ...
    Tom-Cat Tom-Cat January 2009 Games
  • Hi-colour gamesDoes anyone remember some of the games that used something called Ho-colour? Like the options page on the Agent X games, and a few others. If memory …

    ... took forever to render in BASIC, but I don't remember ... compression with 60 frames of animation. The Rainbow Processor uses circles ...
    LCD LCD February 2009 Games
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... to change the attributes on a per line basic

    Whether ...
    evilpaul evilpaul February 2009 Development
  • MultichromeIt turns out that multichrome, and other screen modes, are emulated in Fuse and Eightyone via ZX Spectrum SE emulation (which is similar to the TC214…

    ... to change the attributes on a per line basic

    ... , fill screen 0 with red attributes. (384 PUSHes - easily done.) ... fill screen 0 with blue attributes. Then switch screens every scanline ... need to write to the attributes during the main screen area ...
    gasman gasman February 2009 Development
  • 128k games were an improvement over the 48k versionCan you think of any games that were better or improved versions over the 48k version? Im not just talking about better music, but perhaps improved s…

    Space Crusade also adds a few things for the 128k version.

    Mostly 3d effects (basic animation) but also a few graphical enhancements (you can click on an enemy and identify what it is for example)
    thingley thingley February 2009 Games
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... sound between screen data, the attributes, and just generic game code ... sound of system variables, UDGs, BASIC... :grin:

    When I ...
    zxbruno zxbruno April 2009 Hardware
  • Why does the speccy make you hear loading?Always wondered this, of all the 8-bit 'puters I have owned, only the Speccy makes you listen to the loading sounds from the tape, why??? I assume it…

    ... sound between screen data, the attributes, and just generic game code ... differences between machine code and BASIC loading. Both have a seemingly ... random pattern, but BASIC seems more ordered, presumably due ...
    Phu Phu April 2009 Hardware
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