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<1…13141516171819…34>
  • SevenuP and fontsIs it possible to use SevenuP to create replacement Spectrum fonts? If not, can anyone suggest a windows-based Speccy font editor? I've got plenty fo…

    ... the output options correctly (No Attributes, and "Char line" set on ... scratch, you may create a BASIC program that prints all chars ... a new 256x24 graphic. The BASIC program can be this one ...
    Metalbrain Metalbrain August 2003 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... is, 4 characters and 4 attributes, getting 16x16 pixels tiles. Is ... could just have a small basic tile unit with no more ...
    cyborg cyborg March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... 9100 is my routine. In BASIC it is slow as hell ... way to print a character+attributes on screen?

    (sry ...
    na_th_an na_th_an March 2004 Development
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... py) to the routine from BASIC? In my code, "dir" is ... characters, each one with its attributes byte.

    4.- Also ...
    na_th_an na_th_an March 2004 Development
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... or another, but my paper attributes are always black. I'm ... it had a built-in BASIC compiler it would be the ...
    na_th_an na_th_an April 2004 Emulators
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... or another, but my paper attributes are always black.[/quote]
    BASIC compiler[/quote]
    Basic... I never used ... ", and then I need not Basic at all :)
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • "TommyGun" gets a complete MAKEOVER for next release ...From the author, Tony Thompson ... """""""""""""""""""""""""" [B][I] I hadn't worked on the TommyGun editor for while. But when I got sick (about …

    ... a problem in areas between attributes, blank lines, and sometimes the ... of all features.
    Supporting Basic is not a bad idea ... will lack the speed (HiSoft Basic helps!).
    Yeah, the name ...
    LCD LCD April 2004 Development
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... display faster in your compiled basic games.

    ... done and executed in Basic ( which are slower ... much faster in compiled Basic and that includes ... of it that is attributes than bitmap the better. ... />
    also, HiSoft Basic compiler is great, but it ...
    Sadako Sadako April 2004 Games
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... a computer, there are 2 basic attributes about that software that applies ... .
    Tool currently implements the basic paint toolset, and image manipulation ... image to create and some basic painting tools.
    Only one ...
    Kiwi Kiwi August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    Here, with attributes (new .z80 file available from [ ... 56 ;for smooth return to Basic


    MoveSprite:
    robpearmain robpearmain August 2004 Development
  • If you could re-design the Spectrum...Let's suppose you could go back in time to the beginning of the Eighties. The Spectrum is being designed as the revolutionary successor to the alread…

    ... way the screen would handle attributes and colors, and at the ... faster and had a better basic , incorporated disk drive ( most of ...
    Arm73 Arm73 October 2004 Sinclair Miscellaneous
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... data just after the screen attributes but was aware of the ... there. I wont be using Basic other than a few lines ...
    Mr Millside Mr Millside December 2004 Development
  • MemoryI am writing a game for the Spectrum and need to store a lot of map data. What is the lowest address I can start to store the data at ?

    ... Screen + Attributes + Printerbuffer
    23552 - 24063 System variabels and BASIC-program to ... />
    When you need a BASIC-program to load from you ... the data with the BASIC-code , storing the BASIC in the buffer ...
    Dr BEEP Dr BEEP December 2004 Development
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.

    Well, just fill the attributes area with (say) 0x07, which is trivial from either BASIC or machine code.

    If you need to break into the program, either use Fuse's debugger or File/{Save,Load} Binary Data features.
    Philip Kendall Philip Kendall March 2005 Sinclair Miscellaneous
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... in VARS for start of BASIC and POKE the first two ... ]

    ====================

    * General BASIC tips
    --------------------

    * Place ... contains various flags controlling the Basic system and generally should not ...
    na_th_an na_th_an April 2005 Development
  • Looking for people to help with light codingNo, I don't have any lights in my house which run on Z80 ;). I am, as some of you probably know, an avid hacker of the JSW, though I use John Elliott…

    ... JSW II, my basic idea is that (the colour-attributes of) the ...
    andrewbroad andrewbroad July 2005 Development
  • BASIC question (in both ways)hi, im fairly new to spectrum stuff.. I bought one a couple of days ago.. im trying to write a basic program that opens a window (drawn with DRAW com…

    ... the attributes stuck to character squares.
    I prefer simple BASIC.
    The guy who wrote Sinclair BASIC preferred FORTH and Modula 2 ...
    Geoff Geoff August 2005 Sinclair Basic
  • Very first Speccy emulator?Which was the first? I mean here full emulator, not only Basic emu. I saw first Speccy emu. somewhere in 1991. Does anyone know something about Spe…

    ... you didn't bother with attributes and displayed everything in monochrome ... 64 :) It could run the Basic programs at around 70-80 ...
    Tom-Cat Tom-Cat October 2005 Emulators
  • Sprite DesignerDoes anybody know of a good sprite-designer package? The game I'm currently working on is requireing a lot of sprites, and coding them all as binary…

    ... gfx, 8 bit mask, ..., then attributes.
    In TG you design ... code, but if you using BASIC change the defb's to ...
    Kiwi Kiwi January 2006 Development
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... executables and non-executables (file attributes). Win/DOS solve this by ... , the analogy of "executable" is BASIC. Since we can't expect ... use of extension to distinguish BASIC/Bytes/etc. looks to me ... to be able to load Basic but also plain ASCII file ...
    baze baze July 2006 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... numbers in the suffix for basic, one number for code, as ... can you not add file attributes? Just rewrite the OS to ...
    Dunny Dunny July 2006 Emulators
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... combine simple machine code with basic programming, but dont know how ... screen with the relevant colour attributes. Or is there some better ...
    Scottie_uk Scottie_uk October 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... to also size-code*. In BASIC.
    Oh yes, I'm ... doesn't exist in Sinclair BASIC! By a sheer fluke of ... to deal with existing FLASH attributes so here's a second ...
    Matt_B Matt_B November 2006 Development
  • Oh so BRIGHT!What is the SLOWEST way to change the attribute area to BRIGHT? It has to be legit! No meaningless instructions or doing stuff for the sake of it. …

    ... to deal with existing FLASH attributes so here's a second ... will be interpreted using Sinclair BASIC and writing the program in ...
    monty.mole monty.mole November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... counter is flashing.

    Basic Instructions:
    Position 1st counter ... 'm' to poke co-ordinates/attributes.
    Press 'l' to load ... 'm' to poke co-ordinates/attributes.
    Press 'x' to ... screen.

    Write a basic loader first e.g.
    FrankT FrankT November 2006 Development
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... pixels per time then the attributes would have complicated matters.
    basic emulator, and loads tapes directly ... ! You can load a Spectrum BASIC game in (like Mined Out ...
    ewgf ewgf November 2006 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... out how to get the attributes up there with them - but ... the slow response (written in BASIC). Works fine at about 500 ...
    48K 48K February 2007 Development
  • Total amount of memory on a Speccy ?I wonder............ The C64 (excuse me for saying that name in here. I'll hereby name it just "it") has 64k, while only 38k, or so, is available f…

    ... still use, for example, the BASIC interpreter itself or using routines ... , and then 32x24 for the attributes - 6912 bytes). System variable use ...
    Winston Winston March 2007 Hardware
  • It's fitting...... that in the very month that the 25th anniversary of the Speccy falls on, I'm just finishing up making my first ever Spectrum peripheral. It's a …

    ... part properly with a replacement BASIC ROM image (The Gosh Wonderful ... the other one with a BASIC OUT command (since the two ... border colours set OK, colour attributes, screen memory changes show up ...
    Winston Winston April 2007 Hardware
  • My little first set of routines.Hi all, I just coded a little set of routines just to draw a screen on video mem and a fade out. I could have just copied the screen rendering rout…

    ... this mistake when setting the attributes to white on blue which ... 're planning a return to BASIC :)
    icabod icabod April 2007 Development
<1…13141516171819…34>

Latest Posts

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  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 11:01AM
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