World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.032s
<1234567…34>
  • Maze Mania - How did they do it?Hi, I was looking at the game "Maze Mania" by Hewson Consultants, written in 1989. The game can be downloaded from here [URL]http://www.worldofspec…

    ... the raster' with copying the screen, that's complete hogwash. ... the attributes too, and we'd all be using full-screen rainbow ... but you can rewrite whole screen without flickering.

    ... ahead. You can fill about half of screen memory before beam reach ...
    Fikee Fikee May 2009 Development
  • River Raid Tech DemoJust a little something to look at. Enjoy. [URL="http://www.joefish.co.uk/speccy/Joefish_River_Raid_Tech_Demo_01.tap"]Joefish_River_Raid_Tech_Demo_…

    ... the attributes on each line of the screen as ... are perfectly legal Spectrum attributes (black on green or ... attributes. Most of the centre section of the screen ... to the screen memory, but the attributes have to ... support flicks out to fill most of the 1x8 ...
    joefish joefish May 2009 Development
  • Arcade Game Designer 2.0 releasedI know dozens of you downloaded the previous version of AGD. Well, you can put it away now because I've made some major improvements to that version…

    ... position on the screen, a bit like the screen attributes. This is filled ... block types every time a screen is displayed or fodder blocks ... you do your edge-of-screen check before the CANGO test ... /> If you really wanted to fill the area with different properties ...
    jonathan jonathan October 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... ,(#4000) ;read first attribute on screen
    RRCA
    RRCA ... SCR files with length 6144(screen without attributes) or 13824(2x6912) bytes ... SCR (6144 bytes) always fill attribute area with value 56 ... (page 7 on ZX128). Screen viewer must switch videoram at ...
    velesoft velesoft October 2009 Development
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... SCR files with length 6144(screen without attributes) or 13824(2x6912) bytes ... image to disk first, then fill the entire top page with ... in use: show the user screen 0 and get them to ...
    gasman gasman October 2009 Development
  • Character scrollingOk, first I'd like to say that I'm not looking for a complete routine (but that might help) because I am hoping to write it myself and learn a bit mo…

    ... you whether you want the attributes to be associated with the ... per character in your buffer screen.

    This way, it ... it all over to the screen.

    In fact, because ... shift the data around and fill in the edges.
    joefish joefish February 2010 Development
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... it draws directly on the screen.

    [code ... ;first we need to fill the attributes
    ;to do this ... ;now we need to fill the screen area
    ;first ... have to calculate the screen area address from X ... address of the next screen line, calculating it ...
    Shiru Shiru June 2010 Sinclair Basic
  • Howto paint a squared zone of the screen ?You know what guys ? i begin to love this languaje. Cant understand why not put more effort on the 80's to learn it :( because it is really speedy. …

    ... problems if the whole screen is always has the ... ;first we need to fill the attributes
    ;to do this ... ;now we need to fill the screen area
    ;first ... have to calculate the screen area address from X, ... address of the next screen line, calculating it from ...
    Shiru Shiru June 2010 Sinclair Basic
  • Z80 Machine Code Question...Hi Folks, I know not strictly a BASIC question but I have started to learn Z80 machine code - 25 years too late! :smile: I have been reading a book…

    ... change attribute data in the screen area, and you see blocks ... snippet: a better way to fill memory blocks it to 'ab ... block size you want to fill:
    [CODE]LD HL,4000h ... the Speccy's pixel screen data (not color attributes), minus 1. As ...
    RetroTechie RetroTechie August 2010 Sinclair Basic
  • The Programmers Development System (PDS)Hi everybody, I recall this system has been mentioned several times on WoS forums. Last time was, I think, when those sources from Maz Spork (Buggy …

    ... RS232 downloader uses a mem fill rather than sending zeros:

    screen defs 6144,0
    attributes defs 768,0 ...

    else

    screen incbin ...
    ASM ASM October 2010 Sinclair Miscellaneous
  • ZX Spin debugger conditionsHi, Are there any instructions on using the Spin debugger anywhere? There seems to be an option to set conditions on breakpoints but I can't find it…

    ... any chance to have implemented fill memory in Spin? Or maybe ... unhide screen drawing inside some subrotutine.[/QUOTE]

    You can fill ... 6912, 0[/code]Will fill the screen and attributes area with 6912 0 ...
    FrankT FrankT March 2011 Emulators
  • Move objectHi again, I am using paper colors to represent game objects. I have a "paddle" that is 4 pixels wide. I save its position as a 2 byte word in memory…

    ... have to draw 4 character attributes, you don't need ... ___ instead" where you can fill in ___ with:
    ... paddley ; adress of start of screen line for paddle
    < ... de), 6*8 ; copies attributes = PAPER 6 to screen

    ld ...
    ooze48k ooze48k July 2011 Development
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... wrap-around buffer and just fill in the edges. Then rotate ... That re-renders the whole screen from blocks at any position ... through fixed chunks of the screen rather than the tiles themselves ... also liked to leave black attributes either side of the scrolling ...
    joefish joefish January 2012 Development
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... clear the attributes, as the print will overwrite the screen when it ... see the junk under the attributes. :D
    If you ... you want ) then just fill the attributes, which will be done ... before the raster starts drawing the screen ...
    Baggers Baggers January 2012 Sinclair Basic
  • Faster CLS...Hi Folks, Looking at the CLS command in the Spectrum ROM disassembly it seems rather complex. Does anyone know of a simpler/quicker routine that wi…

    ... clear the attributes, as the print will overwrite the screen when it ... see the junk under the attributes. :D
    If you ... you want ) then just fill the attributes, which will be done ... before the raster starts drawing the screen ...
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • A new multicolor engine called BIFROST*I'm glad to announce the release of a new multicolor engine implemented by yours truly, including high quality 16x16 tiles designed by R-Tape: [IMG]…

    ... lot;
    [*] Fill the regular screen attributes (corresponding to multicolor area ... while drawing;
    [*] Fill all 81 positions of ... to start with a clear screen;
    [*] Now ... , directly changing screen bitmaps and multicolor attributes as documented. ...
    Einar Saukas Einar Saukas March 2012 Brand new software
  • Routine for clearing screenI was looking for a 'nice' way of clearing a screen of graphics in Z80. After a ridiculous amount of time mucking around, this is the best and most …

    ... ] otherwise doesn't it actually fill the screen rather than clear? It ... lot of space on the screen. Maybe there could be a ... =ub880d;613422]...
    for fadeout attributes you can use constant #1ffe ... ink&paper of 768 attributes). this code could do the ...
    BloodBaz BloodBaz March 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... preload/reset attributes before ula start drawing the new screen, you got ... you cannot be able to fill 224ts. You may short 1 ...
    Arda Arda April 2012 Development
  • Screen routinesHello. For my games I?m using the sprites routine method of a screen buffer and when I finish to print all the sprites I dump all the buffer in the …

    ... in-place on the screen? Then drawing sprites clipped ...
    1. Fill a line of new attributes (actual attributes for the background ... It never actually clears the screen, or rather the 'pixelspace'. ... eventually being put on the screen, normally without any OR ...
    Hikaru Hikaru May 2012 Development
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... use them as brush and fill repeating textures, or random ... it as a brush or fill texture. You don't ... area for all those fill styles which all can ... the most frequent attributes. This way, converting a screen from Timex ... I'd rather see them fill in as you go. ...
    clausjahn clausjahn May 2012 Emulators
  • What's going on during a reset?Always wanted to know this. Why does the screen fill with garbage then white lines on black then just a totally black screen? What is happening?

    ... supplied top value. The entire screen turns black with
    ... ; pair.

    ;; RAM-FILL
    L11DC: LD (HL),$02 ... NZ,L11DC ; Back to RAM-FILL if not.

    ... hits the attributes area (22528 to 23295) the screen is filled ...
    Dunny Dunny May 2012 Hardware
  • Messenger interfaceHave anyone photos, schematic, rom images, documentation, or software for Messenger interface ? [url]http://www.worldofspectrum.org/infoseekid.cgi?i…

    ... it doesn't boot, the screen is full with random colours ... to fill with a repeating pattern from down to top, first attributes ...
    mcleod_ideafix mcleod_ideafix August 2012 Hardware
  • real value of some of these books as learning aids?Ok, I admit perhaps it was a late night and frustration. :???: I could have been hallucinating when i was doing the typein. But I think not.. [url]…

    ... the hobbit. how did they fill the colours? was it just ... with that section of the screen.

    Is there a ... poke the rest of the screen attributes like this?
    WibbleBibble WibbleBibble August 2012 Sinclair Basic
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... bitmap image and the attributes as 2 separate blocks. ... , then the attributes directly to their proper screen addresses. In ... may look better to fill the screen attribute area with same ... copy bitmap and attributes separately to their proper screen addresses. This ...
    Einar Saukas Einar Saukas January 2013 Brand new software
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... the bitmap image and the attributes as 2 separate blocks. ... image, then the attributes directly to their proper screen addresses. In this ... may look better to fill the screen attribute area with same ... unpack this directly into the screen memory. There is simply ...
    Timmy Timmy January 2013 Brand new software
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    ... PAPER switch is used to fill areas of the same ... can see screen "scrh-2.scr" with and without attributes, and ... same screen with preprocessing. The difference is not visible with attributes ( ... when examining this picture without attributes. And the last picture ...
    Einar Saukas Einar Saukas January 2013 Development
  • SpeedLockI'm aware that there are seven (7) - yes, SEVEN!! - different iterations of the SpeedLock loader. I've loaded games from all 7 types, one by one, and…

    ... , so they fill the screen top down. ... br /> The loading screen itself was reordered before ... one row of attributes followed by eight ... attributes... and so on. If you could look at the screen ... during saving, you'd see a mess with flashing attributes ...
    csmith csmith February 2013 Games
  • My SpritesAs i have found a long lost art i used to love doing on the spectrum (making sprites) I decided today to start and all the metroid (NES version) in a…

    ... they're double-sized, the attributes make more sense.

    screen refresh, as you'd only ... to fetch four bytes to fill in each character space.
    joefish joefish March 2013 Sinclair Miscellaneous
  • Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…

    ... the jerky movement of the attributes behind the smooth pixels.
    screen and just fill in the edges with ... be adjusted every time the screen has moved a whole character ... address-map as your working screen. Also consider having a separate ...
    joefish joefish June 2013 Games
  • Horizontal Scrolling/Per Character gamesHello. Can anyone give me the titles of some Speccy games (preferably good ones, but I don't mind hearing about bad ones too) that scroll the playin…

    ... jerky movement of the attributes behind the smooth pixels.< ... -memory or on-screen and just fill in the edges ... to completely redraw the screen each time from the ... adjusted every time the screen has moved a whole ... is by redrawing the screen every time from pre- ...
    Ivanzx Ivanzx June 2013 Games
<1234567…34>

Latest Posts

  • Your Favorite Magazine Cover Tapes.
    Your Spec-chum on 2:19PM
  • Where to Buy the New or Fairly Recent , Excellent ZX Spectrum Games Software?
    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
  • Ways to preserve Speccy Tapes in the loft
    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 10:30AM
  • How to return to basic properly from ASM
    Paradigm Shifter on 1:54AM
  • Frankie's ZX Spectrum Digouts
    Zup on April 8
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 8

HitBox

Word Docs Hits
attributes 2.6K 3.7K
fill 3.1K 3.7K
screen 45.8K 73.8K

Related Threads

  • Screen AttributesNot sure if this is a devolopment question but here goes...<br /> <br /> In my limited understanding, the 'attribute file' of a speccy is 5800h to 5A…
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.
  • need a routine to fill the screen with 'stars'I need a routine that will randomly set pixels to give the illusion of a star filled back ground. Once drawn, the stars don't need to move. Not wanti…
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…
  • Wow! Splitscreen gaming goes full screen!!! One screen gives two fullscreen views!Sounds a bit Alice in Wonderland (If Lewis Carroll had written it in the twenty-first century) but aparently, using 3D glasses you can get two full s…
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…
  • Quickest way to fill the attributes using LDIRI'm looking for a small routine to fill the entire attribute area of the memory with a single value, I've used LDIR in the past, but forgotten how to…
  • Best Side Screen/Screen-Surrounds?I've been researching side-art/screen-surrounds for my own game, so at the risk of asking a question that has probably been asked in the last 20-odd …
  • Type a screen of text from the start screen.I've forgotten all the combo's of symbol-shift and so on, but is there a way, from Spectrum Basic to just type out a load of text? Problem is, as soo…
  • Mixed bag - Mangled in-game screen and/or loading screen.[url="http://www.worldofspectrum.org/infoseekid.cgi?id=0012757&amp;loadpics=3"]Black Raven[/url]<br /> <br /> Mangled in-game screen and loading sc…

Related Searches

  • fastest screen routine
  • screen routine
  • screen routines
  • fastest way to clear screen
  • issue 2 yellow screen
  • title screen
  • screen
  • basic scr screen
  • loading screen
  • preload screen
  • game over loading screen mac
  • loading screen game over
  • new loading screen for game over
  • basic fill screen
  • fill screen line at a time
  • get screen attributes
  • fill screen attributes poke
  • fill attributes box
  • fill attributes
  • fill a screen

Copyright © 2024 World of Spectrum