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<1234567…34>
  • 20-column multicolour: a half-baked ideaI was writing an email reply to one Mr Jowett about multicolour routines, and in that way that explaining something to someone else makes you think "…

    ... is a nice way to fill time without incurring contention delays ... ULA is passing over the screen area; and B) if ... need to write to the screen while contention is going on ... the first two lines of attributes out of 8 in each ... of using the shadow screen as well.
    gasman gasman July 2013 Development
  • Clashbasher a new interface to reduce colour clashI've been working on this for a while now. [IMG]http://markamy.uwclub.net/cauldron.JPG[/IMG] Basicly its an add on for a 48k spectrum, which reinte…

    ... I write to the entire screen with clashbasher on and make ... changing attributes between writes and then fill the bottom half of the screen ... />
    The top half of screen remains fully detailed and the ...
    David Jones David Jones September 2013 Hardware
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... filling routine separate from the screen cleaning routine :)

    In ... demo I never needed to fill attributes separately from the bitmap, hence ... clear individual thirds of the screen or attributes.
    introspec introspec October 2013 Development
  • Copy 4Kb in Assembly?Here's an interesting problem: what's the best way to copy a block of 4Kb in assembly? The most obvious solution is to use [B]LDIR[/B]: [CODE] l…

    ... filling routine separate from the screen cleaning routine :)

    In ... demo I never needed to fill attributes separately from the bitmap, hence ... clear individual thirds of the screen or attributes.[/QUOTE]
    Note: I ...
    David Jones David Jones October 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... 2 methods:
    1 Fill the play area with monochrome ... directly modify the bitmaps on screen (without attributes), then use routine [B ... />
    [QUOTE=slenkar;734712]2.Fill the play area with other ... more accurate as follows: [I]"Fill the play area with other ...
    Einar Saukas Einar Saukas November 2013 Brand new software
  • Small demo to show my sprite engine for ZX Spectrum 48KThis demo shows 13 sprites moving at 50fps totally flicker free: 12 enemies bouncing in edges and the main character, controllable with OPSA (note S …

    ... observed) a 40000 cycles flip screen every frame. This is ... switch between normal a shadow screen at the begining of ... the HUD, and fill the corresponding 'pixelspace' and attributes with a single ... a screen third), and basically make your logic code fill out ...
    Hikaru Hikaru December 2013 Development
  • Pac-Land: can be coloured?All versions of this game are full coloured, but not the Spectrum version. It has large sprites, but maybe the scroll is too fine to make a coloured …

    ... location and need to update attributes
    RET NZ ; ... don't draw attributes again

    ;paint attributes
    XOR ... A ;reset flag - no divider tile on screen ... />
    LD HL,23296 ;fill buffer with empty spaces
    Ralf Ralf February 2014 Games
  • Another "untested" dead spectrum...Hi, I'm looking for some suggestions on a faulty Spectrum I have picked up. I'll need to wait until tomorrow before posting pics, but the screen is …

    ... haven't even tried to fill the memory.... or maybe it ... the RAM chips show wrong attributes leading to this pattern. If ... , then the attributes should be the same for all the screen.
    fill the RAM, but that would ...
    mcleod_ideafix mcleod_ideafix March 2014 Hardware
  • Beeper and Sprites at the Same Time?[URL="https://drive.google.com/file/d/0B6XhJJ33xpOWX1pQLS14RnppNFE/edit?usp=sharing"]Why not?[/URL] "q" for quit "m" to change sprite mode any other…

    ... (like Zynaps etc) which abuses attributes with only partial bitmapped areas ... of large areas of the screen scrolling ... or a mix ... I] like platformer. You could fill the bottom few pixels of ... just before you repaint the attributes, then drop the sprites in ...
    joefish joefish April 2014 Development
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    Try this optimised multi-coloured border-checked wraparound example:
    [code]
    3 BORDER 1: PAPER 5: CLS: PAPER 7:
    FOR y=1 TO 20: PRINT AT y,1;TAB 31: NEXT y
    10 LET X=10: LET Y=10: DIM i$(1): LET w=x: LET z=y:
    LET a ...
    Battle Bunny Battle Bunny June 2014 Sinclair Basic
  • Test screens for ZX PrismNot sure that this is *really* the right section for this request, but it's relating to new hardware I'm developing so let's start it off here - a mo…

    ... attributes which are 1 byte per 8x8 square.

    Each "screen ... of screen data - so like the screen and shadow screen on ... the beginning of screen 0, screen 1, screen 2 and screen 3.
    ... (I'm sure you can fill in the "..." blanks) Obviously in ...
    JeffB JeffB July 2014 Hardware
  • Alkatraz Protection System - "How to" and compo?I'm thinking about writing a "how to" regarding the [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0020807"]Alkatraz Protection System[/URL].…

    ... graphics first and then the attributes (unlike Alkatraz which loads the ... attributes first) - I remember the ... don't have to fill the entire screen, only the areas that ... drawn. Result is much smaller screen size.

    Here ...
    Timmy Timmy October 2014 Announcements
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... ). Simply fill the entire bitmap screen with $0F, then modify bicolor attributes only ... ] with twice (or more) the screen resolution...


    [I ...
    Einar Saukas Einar Saukas December 2014 Development
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    When you clear the screen, it sets it to ... not be obvious that 'clear screen' means 'fill with spaces'.

    attributes. But it means having two screen maps, one ... for character codes and one for attributes, and ...
    joefish joefish June 2015 Sinclair Basic
  • Ninjaman 8-way scrolling 50Hz multicolour demo :-)Here's a demo I've been working on for a while. The goal was to make the best scrolling routine possible on a humble 48K ZX Spectrum. I was origin…

    ... be non-bright, and changing attributes requires a full line to ... bicolour. It can only change attributes every 8 lines, but you ... be something like "fill in one line of attributes", "draw one enemy ... 8 different Y-offsets the screen can start at, we need ...
    Kayamon Kayamon November 2015 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... do it. Assuming the active screen area is 20 characters high ... needed to transfer, (not including attributes).

    Care to explain ... in a single frame to fill this area.

    [ ... area.
    - Copies buffer to screen memory using set of LDIs ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... needed to transfer, (not including attributes).

    Care to ... in a single frame to fill this area.
    [/quote ... routine behind the beam generating screen, at the moment when ... you probably can copy whole screen without beam colliding copy routine ...
    catmeows catmeows June 2016 Development
  • Startup colours of the Spectrum ROMHi Folks, Thought I would have a go at changing the startup colours of the Spectrum ROMs used within BasinC which ships with 48.rom (16384 bytes) …

    ... , be it "", CODE, DATA or SCREEN$

    PutWord(@Memory[$0556 ... (@Memory[$11DC], $00ED); // Trap 1 - Fill with $02
    PutWord(@Memory ... />
    Sets the border and screen attributes on startup. Should work the ...
    Dunny Dunny October 2016 Development
  • New Game - Pietro Bros [z88dk/Nirvana+][b]PIETRO BROS[/b] Pietro and Luizo were transported to pipe world after eating some rancid mushrooms on his pizza. Help them to escape from th…

    ... misses a frame and regular attributes are shown for that one ... second.

    Also method "fill" (to erase previous sprite positions ... of draw/fill for everything, except for drawing the screen at the ... to quickly move tiles on screen using sprites.[/i]
    Einar Saukas Einar Saukas December 2016 Brand new software
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... and copy it to the screen. Attributes only though.

    This ... the top of the screen. The buffered attributes will be scrolled down ... top, then copied to the screen's attributes. The pixels of the ... , to fill-in at the right-hand side of the screen as ...
    joefish joefish January 2017 Games
  • Best and worst loading coloursWas just thinking the other day about this, what are the worst / best loading colours that have been seen ? :) Apart from loaders with either mult…

    ... border changes, so the stripes fill the screen. I thought I'd ... colours of the attributes in the corners of the screen so they ... colours within a frame on-screen or something - though that may ...
    joefish joefish September 2017 Sinclair Miscellaneous
  • Modern Spectrum Games Advent CalendarSo... it is done. The main reason for my return from the shadows earlier this year was because I knew the greatest Christmas present I ever had was c…

    ... be transferred to a Spectrum screen. One game I know had ... Comic Sans on the loading screen (seriously, why?) but Descending Dungeons ... a combination of pixels and attributes that an infinite number of ... think I'm going to fill the last four days?
    The Mighty Dopethrone The Mighty Dopethrone December 2017 Games
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... trick with overlapping buffers to fill rather than copy
    ... /> That does not clear the attributes though.
    You can probably ... as well as clear the screen

    [code]
    ... trick with overlapping buffers to fill rather than copy
    ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Screen$ +3 disk to tape helpHi, I have several full screen pictures of my +3 disks (Screen$). How can I transfer these pictures onto tape without losing the last to lines beca…

    ... />
    I have several full screen pictures of my +3 disks ... (Screen$).

    How can I ...
    Stephen Stephen February 2001 Sinclair Miscellaneous
  • Most nice Loader ScreenHi, What is the better loader screen from speccy games?? or simply which is the screen you more remember.. I remember a lot the screen$ from Roboc…

    Hi,

    What is the better loader screen from speccy games?? or simply which is the screen you more remember..

    I remember a lot the screen$ from Robocop and HeadOverHeels.. also GreenBeret.
    Javier Alca?iz Javier Alca?iz March 2002 Games
  • Screen PreloadersDid any of you chaps write your own spectrum games or applications. If yes , did any of you guys manage to get a preloading screen going..... Its …

    Did any of you chaps write your own spectrum games or applications.

    If yes , did any of you guys manage to get a preloading screen going.....

    Its been a mystery to me , how to do this.
    ozonic ozonic April 2002 Games
  • Identify game - flip-screen mazeI was playing this game in the mid-80s, I would say. It was a flip-screen game, a bit like Jet Set Willy in that regard, although it was viewed from …

    ... say. It was a flip-screen game, a bit like Jet ... small gaps.

    Each screen was a bit of a ...
    pelago pelago May 2002 Games
  • Soccer SupremoHi :) Did a quick check through the MIA list the other day and noticed straight away a title (Soccer Supremo) I knew I definitely had and secondly k…

    ... for the screen$ :lol:

    Anyway.. can any1 fill me in ...
    BadBeard BadBeard July 2002 MIA/STP/SDP
  • Screen$ ScreensaverDoes anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?

    Does anyone know where I can get a screensaver called "Screen$" that apparently simulates a Speccy loading?
    Zagreb Zagreb August 2002 Sinclair Miscellaneous
  • windows loading screenhello all, anyone got a windows98 bootup screen that looks like a spectrum tape loading screen? Will be cool isn't it? Imagine...a grayish screen, w…

    ... , anyone got a windows98 bootup screen that looks like a spectrum ... tape loading screen? Will be cool isn't ... ?

    Imagine...a grayish screen, with the sinclair copyright line ...
    newbie88 newbie88 October 2002 Sinclair Miscellaneous
<1234567…34>

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