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<1234567…34>
  • Manipulating attributes...Hi Folks, I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list occupies two l…

    ... />
    To allow the original attributes to be restored I take ...
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • Storing and displaying attributes...Hi Folks, I have a requirement to store and then redisplay a line of attributes from the screen. For example: 100 DIM a$(1,32) 110 LET line=10 120…

    ... then redisplay a line of attributes from the screen. For example ... the ability to restore the attributes in some way - another USR ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. …

    ... easiest ways to check the attributes of tiles on the screen ... ATTR, allowing me to apply attributes to the screen?
    Is ...
    Dock Dock June 2014 Sinclair Basic
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3? I can see on wikipedia a…

    ... brightness level of non-bright attributes on classic ZX 48? Was ...
    moroz1999 moroz1999 September 2016 Hardware
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

    ... assembly. I've been using attributes when writing in BASIC to ...
    ivanb303 ivanb303 November 2017 Development
  • printer port redirect to (Windows) system printerIs there any emulator (+2A/+3 compatible) that can be configured to output the, say, parallel printer port to the Windows system port ? The default o…

    ... COPY EXP (screen dump, including attributes) to a .PDF file.
    secarica secarica November 2002 Emulators
  • Fake Screenshots - BMP2SCR RocksHi all! I was wondering how would some games look if their programmers have followed the 8 pixel scrolling so attributes could follow graphics. Anyw…

    ... the 8 pixel scrolling so attributes could follow graphics. Anyway here ...
    Anestis Anestis May 2003 Sinclair Miscellaneous
  • ANNOUNCE: Manic Miner 4 and Buddha Of Suburbia: Special EditionsToday I release special editions of my first two Manic Miner games - Manic Miner 4 and Manic Miner: The Buddha Of Suburbia. When I originally wrote …

    ... -screen graphics, end-game colour-attributes, scrollies and in-game tunes ... edited the playing-area colour-attributes and the Miner Willy graphics ...
    andrewbroad andrewbroad August 2003 Games
  • Great fire of londonHad someone sucess loading this game into a emulator? I tried ZX32, RS and R80. Okay, the M1 version works, but does anyone really need a multifaced …

    ... screen backward starting with (flashing) attributes, then it crashes... The "Perfect ...
    LCD LCD December 2003 Games
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... is, 4 characters and 4 attributes, getting 16x16 pixels tiles. Is ...
    na_th_an na_th_an March 2004 Development
  • Don't forget about a priority of GAMEAll of us were united with this site, which name ? World of Spectrum ? speaks that it applies for being considered as storehouse of all Spectrum-prog…

    ... the lack of any external attributes (inlays, adverts etc.) on WOS ...
    Viktor Drozd Viktor Drozd June 2004 Games
  • Two colour nice Spectrum screen$Im wanting some 2 colour Spec or SAM screens to use as backgrounds in my OS... i.e. black and white, blue and back etc etc... not using attributes an…

    ... back etc etc... not using attributes and all spec colours...
    CKay CKay August 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... also understand that the separate attributes (incl. colour clash) are a ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • A few questions regarding EmuZwinA few questions regarding EmuzWin 1. I have been trying to write a program to generate multicolour effects on the Spectrum,ie more than 2 attributes…

    ... Spectrum,ie more than 2 attributes per character square. Although the ...
    dmsmith dmsmith August 2004 Development
  • A few questions regarding EmuZwinI had posted this in the development forum and then remembered there was an emulators forum, so apologies for the repetition. 1. I have been trying …

    ... Spectrum,ie more than 2 attributes per character square. Although the ...
    dmsmith dmsmith August 2004 Emulators
  • Smooth Masked Sprites using fast page flip on 48k Part 2Ok, After all the suggestions in Part 1, which were all excellent (Thankyou), I opted on the following: I have 2 x 6k Offscreen areas (Yes, that's …

    ... either have another buffer with attributes, and write these when char ... , Y char, X char
    ;Attributes: No attributes
    ;Mask: Yes, mask ...
    robpearmain robpearmain September 2004 Development
  • Broken ZX 48kHey all. I have acquired a broken ZX 48k. It looks in good condition - tried the membrane and it is working with my other 48k very well. When you tu…

    ... weird things like displaying some attributes. It is NOT random though ...
    Tom-Cat Tom-Cat September 2004 Sinclair Miscellaneous
  • Compressing SCREEN$Guys I'm trying to find an MC type-in routine for the 48K which compressed the screen (including attributes) into an area of memory and also restored…

    ... which compressed the screen (including attributes) into an area of memory ...
    choccy48K choccy48K November 2004 Development
  • ANNOUNCE: Manic Miner: Neighbours - Allana TrumanHappy 26th birthday Allana! Today I release my new game, [I]Manic Miner: Neighbours - Allana Truman[/I] (MM:N-AT), a tribute to my favourite charact…

    ... colouring vertical guardians (their colour-attributes are no longer ORed with ...
    andrewbroad andrewbroad November 2004 Games
  • Screen AttributesNot sure if this is a devolopment question but here goes... In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each…

    Not sure if this is a devolopment question but here goes...

    In my limited understanding, the 'attribute file' of a speccy is 5800h to 5AFFh and each byte coresponds to each character position on the screen. With bits 0 to 2 dealing with ...
    Saboteur Saboteur January 2005 Development
  • Invisible loading screenI can't remember how this is done (I did it years ago but can't remember how). When loading a screen$ from basic you can see the lines being display…

    ... lines showing until the colours attributes are loaded (using basic, not ...
    Unique Unique March 2005 Development
  • ZX Paintbrush problemsI am using ZX Paintbrush to export an image as hex so I can use it in my assembler. It only seems to export the image data but not the colour attribu…

    I am using ZX Paintbrush to export an image as hex so I can use it in my assembler. It only seems to export the image data but not the colour attributes. Does anyone know of a way around this ? Is there a better program ?
    Mr Millside Mr Millside March 2005 Development
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.

    Anyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.
    Mark R. Jones Mark R. Jones March 2005 Sinclair Miscellaneous
  • BasIn bug? feature? bad usage?I've found that Basin has problems with inline attributes into strings. If you load a snapshot containing a BASIC program which uses inline attribute…

    ... Basin has problems with inline attributes into strings. If you load ... BASIC program which uses inline attributes in the strings (i.e ...
    na_th_an na_th_an April 2005 Emulators
  • +2A ProblemHi ! I just got a +2A and it has a powerup problem. When I turn it on it just displays 1987 1987 over the first few lines and a random attributes p…

    ... few lines and a random attributes pattern over the screen. It ...
    Tom-Cat Tom-Cat May 2005 Sinclair Miscellaneous
  • Most off the wall, whacked out game.whats the most off the wall, whacked out speccy game. Brian Bloodaxe zips into my mind for its pythonesque attributes.

    whats the most off the wall, whacked out speccy game.

    Brian Bloodaxe zips into my mind for its pythonesque attributes.
    {EVIL}CrommCruac {EVIL}CrommCruac June 2005 Games
  • The ULA and ScreenI've asked something similar before but please bear with me. I'm trying to understand the way the screen is controlled. The ULA controls output to …

    ... locations of the screen ( and attributes ). is this correct ??

    Saboteur Saboteur November 2005 Hardware
  • Rainbow processor effectMost people think that Uridium was the first game to use the 'rainbow processor' effect (so called due to the type in from Dominic Robinson in YS). …

    ... the impression of multi-colour attributes.

    This I believe ...
    Fil Fil December 2005 Games
  • Best screenshot/game graphics?My son got some Hama beads for Christmas (coloured beads that you put on an array of pins, and iron to produce a permanent picture). This seemed lik…

    ... the best use of colour attributes.

    Any other suggestions ...
    hldswrth hldswrth December 2005 Sinclair Miscellaneous
  • ROM paging questionAssuming the Spectrum 128 memory map and port addresses, but two custom ROMs in place of the normal Editor and BASIC, what is the most efficient way …

    ... 23296, immediately after the screen attributes.
    chev chev January 2006 Development
<1234567…34>

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Related Threads

  • Screen AttributesNot sure if this is a devolopment question but here goes...<br /> <br /> In my limited understanding, the 'attribute file' of a speccy is 5800h to 5A…
  • Removing the attributes from a loading screenAnyone able to tell me how to do it in 'Fuse' of 'Zxsp' fos OSX? I just need to be able to see the actual pixels with no colour added.
  • Manipulating attributes...Hi Folks,<br /> <br /> I have written a routine that allows a blue bar to be scrolled up and down a list to select an item. Each item in the list oc…
  • Storing and displaying attributes...Hi Folks,<br /> <br /> I have a requirement to store and then redisplay a line of attributes from the screen. For example:<br /> <br /> 100 DIM a$(1…
  • Quickest way to fill the attributes using LDIRI'm looking for a small routine to fill the entire attribute area of the memory with a single value, I've used LDIR in the past, but forgotten how to…
  • Fast and easy read/write of attributes?What are the fastest or easiest ways to check the attributes of tiles on the screen, in BASIC? It seems to be a great way of storing object info. <b…
  • How do you do masked sprites with attributes?Is this possible and how would you do it? :)<br /> <br /> Thanks :)
  • Brightness level of non-bright attributes on classic ZX 48Does anybody know what was a brightness level of non-bright attributes on classic ZX 48? Was it the same on 128, +2 and +3?<br /> I can see on wikip…
  • Other than using attributes what other ways to detect collisions, when using char based movement?So I'm slowly working out the bits and pieces to write a game completely in assembly. I've been using attributes when writing in BASIC to detect whet…

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