World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.009s
<1…17181920212223…34>
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ...
    45 POKE defadd,FN g(udg): POKE defadd+1,FN ... already done)
    72 POKE datend-2,CODE "y":< ... THEN
    POKE a,PEEK a-201: POKE a+1,PEEK ... THEN
    POKE a,PEEK a-150: POKE a+1, ... m
    80 POKE defadd,0: POKE defadd+1,0
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... string can be used; just POKE LNAME,CODE a$ (where a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    I'm looking to poke a string of characters including ...
    daveysludge daveysludge March 2012 Sinclair Basic
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... spxfr. The program will autostart, POKE the machine code (takes some ...
    Volker Volker March 2012 Emulators
  • Football Director - Staying on easy levelUsing Spin load the tzx file from the WOS archive. Wait for the game to load fully and the main menu appears. From the emulator's tools menu select p…

    ... emulator's tools menu select poke memory.
    Enter the address ...
    Rebelstar without a cause Rebelstar without a cause March 2012 Games
  • Excalibur Softwarehttp://www.worldofspectrum.org/infoseekpub.cgi?regexp=^Excalibur+Software$ The Stephen Groves 'Excalibur Software' had nothing to do with the one we…

    ... wrote lots of 'Sinclair User' poke programs that used to come ...
    Mark R. Jones Mark R. Jones March 2012 Infoseek database
  • Did you ever cheat to win in a competition?I just remembered this because of a post over at [URL="http://www.cpcwiki.eu/forum/games/best-cpc-games/45/"]CPCWiki[/URL]. I never personally cheat…

    ... the game and found a poke so he could slam through ...
    Sokurah Sokurah March 2012 Games
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... /> {
    // POKE 64937,0: POKE 64939,128: POKE 64940,0: REM ... /> {
    // POKE 64937,15: POKE 64939,64: POKE 64940,7: REM ... bfl_slow()
    {
    // POKE 56787,254: REM slow animations ... bfl_fast()
    {
    // POKE 56787,198: REM fast animations ...
    Timmy Timmy March 2012 Development
  • 28-character wide multicolour(ish) on 48k SpectrumLong-time lurker here... I've always been interested in rainbow effects on the 48k Spectrum, mainly from a perspective of "Just what [I]would [/I]ha…

    ... terms of [I]arbitrary[/I] attributes, but then many games actually ... is spent loading the new attributes into registers before they are ... data. You'd change the attributes drawn to different areas of ...
    AMW AMW April 2012 Development
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... byte of RAM, I used POKE to set it to various ...
    Zorn Zorn April 2012 Hardware
  • Laser Squad cheats and mods requestBefore anyone (or Grussu) says "Why would you spoil such a great game with cheats?", I'll just say "Because it's fun". :-P I'm feeling like doing a …

    ... is already destroyed. Maybe a POKE to set his ammo to ...
    zxbruno zxbruno April 2012 Games
  • Name that Type-In! Game-Of-Life clone...Ok folks, get yer thinking caps on! It was a type-in. It used machine code to generate the display It used attributes to great effect Cells were rep…

    ... the display
    It used attributes to great effect
    Cells ...
    Dunny Dunny April 2012 Games
  • Help pleeease "Proving Emulator OpCode flags are correct"So I had a cunning plan... I wanted to write a test harness for Emulators that could "prove" that all opcode flags were correct. I wanted something m…

    ...
    30 READ n: POKE mcAddr+m,n
    40 ... 0 TO 255
    190 POKE fAddr,F
    200 ...
    210 POKE lAddr,F
    220 POKE xAddr,F
    260 POKE aAddr,A
    270 NEXT ... A
    280 POKE dAddr,D
    290 NEXT ...
    Korinel Korinel April 2012 Emulators
  • What Poke? MagazineHi, sorry I feel like i'm flaming the boards with my messages, but I'm posting as I find stuff. Feel free to tell me to shut it. Today I came across…

    Hi, sorry I feel like i'm flaming the boards with my messages, but I'm posting as I find stuff. Feel free to tell me to shut it.

    Today I came across a little package of treasure. Mostly my own adventure solutions and maps, with some clue ...
    steveinuk steveinuk April 2012 Support files
  • Byte-order backbufferThis is a tool for Z80 coders who wish the Spectrum screen had a serial layout. It runs as an interrupt mode 2 service routine and uses POP and PUSH …

    ... br /> starting with the attributes (buffered at 63628 ). You ... 48, attr ; write the attributes
    ld ix, attributes + 768 - 16 - ... )
    org 63628
    attributes:
    incbin "screen.atr" ... ; 768 bytes of attributes

    org 0xfff4 ...
    chev chev April 2012 Development
  • Shaded Desktop...Hi Folks, As part of some BASin testing I thought I would create a little program that creates a shaded desktop. In this case it goes from solid bl…

    ... USR "C"+7: READ b: POKE a,b: NEXT a
    Paddy Coleman Paddy Coleman April 2012 Sinclair Basic
  • Screen2StringFurther to writing that BASIC one-liner to redirect CAT to a string I thought that I'd do a general redirection routine for anything which normally p…

    ... TO sd+19: READ v: POKE p,v: NEXT p
    REM start redirection
    20 POKE ch+5,FN g(ro ... =FN p(sd+9)-sa: POKE sd+6,FN g(sl ... h(sl):
    POKE 23563,FN g(sd): POKE 23564,FN h ... /> REM stop redirection
    22 POKE ch+5,FN g(so ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • enhanced GOSUB/GOTO (in BASIC)Further to my previous post under "BREAK from GOSUB" here's the two ideas mentioned there put together. Note that to keep it quick it expects the DEF…

    ... ;9999 THEN RETURN
    ...2 POKE gs,FN g(FN c ... ()+1): POKE gs+1,FN h(FN ... c()+1):
    POKE gs+2,1: RETURN
    POKE gs,FN g(gln): POKE gs+1,FN ... h(gln): POKE gs+2,gst ...
    Battle Bunny Battle Bunny May 2012 Sinclair Basic
  • Dimming the screen...Hi Folks, I was hoping someone on here could help me with a wee machine code routine. I have written the following example in BASIC: [CODE]100 REM…

    ... FOR a=22528 TO 23231: POKE a,PEEK a-(64 AND ...
    Paddy Coleman Paddy Coleman May 2012 Development
  • Suggested corrections in Timex Reference pageThe [URL="http://www.worldofspectrum.org/faq/reference/tmxreference.htm"]Timex Reference[/URL] defines the screen modes as follows: [I]"Bits 0-2: Sc…

    ... of screen 1 for its attributes"[/I]

    Although calling ...
    Einar Saukas Einar Saukas May 2012 Support files
  • TZX image of Elite which bypasses LenslokHullo all, Woe is me for my telly is too big to make the Lenslok work properly with Elite. Unfortunately I also can't change the aspect …

    ... think I can get a POKE In that way.

    Hagarack Hagarack May 2012 Games
  • ZX-Paintbrush version 2.2 releasedDear readers, Today I released ZX-Paintbrush 2.2 with many new features. I hope you'll like it. Please refer to ZX-Paintbrush's section of my homepa…

    ... support
    [*]New tool "Free attributes"
    [*]Better map-based editing ...
    clausjahn clausjahn May 2012 Emulators
  • ULAPlus: showing different screen modes in one screenI wanted to write a demo showing the same screen, converted to various screen modes available on the Spectrum (well, a Spectrum clone capable of show…

    ... standard Timex HiColor screen (hires attributes using the Spectrum standard palette ... a ULA+ screen (low res attributes with 64 colour palette), and ...
    mcleod_ideafix mcleod_ideafix May 2012 Development
  • Spectrum 48K - upper memory problemsHi I have a ZX Spectrum 48K issue 3B which does not see upper memory. On PRINT PEEK 23732+256*PEEK 23733 i got result 32767. POKE 32768,85 and PRINT …

    ... i got result 32767.
    POKE 32768,85 and PRINT PEEK ... 32768 gave result 95
    POKE 32768,170 and PRINT PEEK ... 32768 gave result 170
    POKE 32768,0 and PRINT PEEK ...
    Edward Edward May 2012 Hardware
  • 48k+ CPU SocketThink I've bitten off more than I can chew... After the desoldering my z80 went without incident, no damaged pads, tracks etc. I expected the socket…

    ... or black border with flashing attributes.

    Just in case ...
    napoleonblownaparte napoleonblownaparte June 2012 Hardware
  • A "bit" of a curiosityHaving to use a bit of m/code to do the AND in that key check function, I was prompted to revisit the "AND,XOR,OR,...for BASIC" topic and came up wit…

    ... +256*PEEK 23640+8:
    POKE 23563,da-INT (da/256 ... )*256: POKE 23564,INT (da/256)
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • Berksman - HACK PACKPOKE 39424, 201 - No nasties POKE 44474, 201 - immunity Not much time today but I found this game. Enjoy. PS i love this game as well

    POKE 39424, 201 - No nasties
    POKE 44474, 201 - immunity

    Not much time today but I found this game. Enjoy.

    PS i love this game as well
    ANDREW RYALS ANDREW RYALS June 2012 Games
  • Jelly-Vision!As threatened in the "'Spectrum Play' Error" thread, here's a ruff'n'reddy interrupt driven full screen wobbling routine which has no practical use w…

    ... key.
    [code]
    ; start: POKE 23681,254: RANDOMIZE USR 33001 ...
    Battle Bunny Battle Bunny June 2012 Sinclair Basic
  • New recoloured game -Curro JimenezAs promised, here's my new project that brings colour to a monochrome game Apart from adding colour I retouched graphics a little (check tents and c…

    ... has smooth pixel scrolling the attributes would look rather bad. You ...
    Ralf Ralf July 2012 Games
  • What?s on your C90?Hellloooo! Here I am, having a good old sort out of over 200 &#8220;non-original&#8221; or, "blank" cassettes from various sources. Yes, it&#8217;s…

    ... it’s a sort of POKE-Program. It lets you choose ... a, ‘Make Willy walk backwards’ POKE. There’s the usual, ‘Infy ... Lives,’ a ‘No Maria’ POKE, and quite a few more ...
    Graz Graz July 2012 Sinclair Miscellaneous
<1…17181920212223…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
attributes 2.6K 3.7K
poke 6.2K 13K

Related Threads

  • POKE, how it works?I have a cool list of POKE's for some games, but I have no idea how it works. What I must do with these numbers?. Please help me. thanx a lot.
  • Poke helpHi can any offer me some help please!<br /> I am using the WinZ80 emulator and playing footballer of the year.<br /> The Zip file contained POKEs but…
  • Poke filesJust wondering, how do you use the poke files? I have a game that is pass word protected (Avalon) and a .pok file with it - I assume that this is a h…
  • a poke to change fonts??hi ppl, there wasnt some poke in basic to change the look alike of the fonts of speccy??<br /> <br /> I guess I did things like that in eighties..<…
  • poke in fuse??is it possible to use POKES with Fuse??<br /> <br /> its a long time ago since i used a spectrum and can't remember the routine!!<br /> <br /> many t…
  • Spectrum 2003 News and Info Special at PEEK N' POKE[url="http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.html"]http://peeknpoke.emuunlim.com/spectrum2003/pnpspectrumnews2003index.h…
  • Poke Cards, Scans Needed.Hi folks,<br /> <br /> Does anyone have any of those YS or SU poke cards you got in certain mags.<br /> <br /> I don't remember if they were SU or YS…
  • I need a cheat/poke for 3D Grand Prix, pleaseHi!<br /> <br /> Dos anyone know how to avoid the oil pools?<br /> <br /> Thanks in advance.
  • POKE, PEEK and RANDOMIZE USRAnyone got a store of useful POKES, or RANDOMIZE USR statements with interesting effects?<br /> <br /> As a start, try anything from RANDOMIZE USR 12…
  • Poke Cards from Sinclair User.29 mint Poke Cards on Ebay. Your chance to complete your collection. These cards are RARE. Please take a look.<br /> <br /> [url="http://cgi.ebay.co.…

Related Searches

  • poke 128k into 48k mode
  • usr0 poke
  • thunderceptor poke
  • poke 23659
  • udg 128 spectrum play poke
  • udg spectrum play poke
  • poke bank
  • poke
  • header poke
  • algorithm na_th_an attributes
  • algorithm einar attributes
  • 128k sprites attributes
  • loading screen poke to hide text
  • jetpac ultimate poke divmmc
  • jetpac poke divmmc
  • jetpac divide poke
  • ultimate divide poke
  • attributes poke
  • attributes poke for
  • poke attributes

Copyright © 2024 World of Spectrum