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  • Remove colour clash from Everyones a WallyWonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash. Surely a handful of pokes would remed…

    Wonder what the game would be like if the main sprite attributes were 8 hence avoiding the awful colour clash.

    Surely a handful of pokes would remedy this?
    daveysludge daveysludge September 2013 Games
  • Use PLAY without the 128 ROMHere's a little thing I wrote called SoftPLAY: [url]http://www.worldofspectrum.org/forums/showthread.php?t=45259[/url] Now you can use the PLAY comm…

    ... command in RAM. The timing values may be a little off ...
    chev chev October 2013 Sinclair Basic
  • What would you do with four joysticks?Anyone got some inspiring ideas for four-player games, or twin-stick two-player games..? I can think of, for four players: [I]Warlords[/I] (Atari) […

    ... [/I] (using split screen rotating attributes as a game map, maybe ... double-res attributes on a 128K)
    Or ...
    joefish joefish October 2013 New game ideas
  • Collision detection for interlocking shapes[SIZE=3][FONT=Calibri]I?m looking for some advice as I?m not sure how to resolve the following problem. I have an in memory structure that holds info…

    ... are drawn / displayed as coloured attributes and not as a pixel ...
    Mr Millside Mr Millside October 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... learn to color using speccy attributes.

    Im sorry if ...
    zx_kel zx_kel November 2013 Development
  • Video failureHi i cant find the failure of my spectrum 48k issue 4a, i thought it was ic6 or ic13 but the memory seem to have the right values. When i turn it on…

    Hi
    i cant find the failure of my spectrum 48k issue 4a, i thought it was ic6 or ic13 but the memory seem to have the right values. When i turn it on it shows:
    [IMG]http://t.imgbox.com/adxOE1D0.jpg[/IMG]

    any ideas, what could be?
    landex landex November 2013 Hardware
  • WoS Forum Game ("official" version)OK, this here is what we be callin' a "WoS Forum Game" ... Yup. ([SIZE="1"][FONT="Garamond"]COMPLETELY stolen from an email chain-game making the rou…

    ... is made up of 5x5 attributes (each attrib being 8x8 pixels ...
    ZnorXman ZnorXman November 2013 Chit chat
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... /> LIST BANK 0 listed ... interesting values for window metrics
    READing ...
    Dunny Dunny December 2013 Sinclair Basic
  • About how z88dk generates code and makes room for variables.When you attempt to code games for the 128K models using z88dk in C you need to somewhat control where variables are stored in memory. I thought tha…

    ... /> If I try to assign values to each variable, this is ... int he debugger where those values are written looking at the ... ($C77D), HL[/code]

    Values 6 and 7 (assigned to ... beginning of my code. But values 8 and 9 are written ...
    na_th_an na_th_an January 2014 Development
  • Using rainbow processing for red/green stereoscopeWould it be possible to set the display attributes to alternate lines of paper black, ink red and paper black, ink green with full width? You could …

    ... possible to set the display attributes to alternate lines of paper ...
    Pobbit Pobbit January 2014 New game ideas
  • harvard architecture spectrum clone.I got my first +2 before christmas. I'd never given the 128k spectrums much thought, always been a 48k rubber key tradionalist. :smile: I've been me…

    ... self modifing code.
    pushing values to the screen display would ...
    Basher Basher January 2014 Hardware
  • DIM DATA and the likeSo...I'm trying to work out arrays in BASIC a bit more and have knocked up the following quick test bed to fiddle about with before trying anything m…

    ... tells me that manipulating array values (to enable movement etc) shouldn ... joy with is generating random values for the array initially. I ...
    Wookiee Wookiee January 2014 Sinclair Basic
  • DisarrayFor the sake of having some clarity [COLOR="Silver"]for once[/COLOR] I have the project data in several source files according to their types. E.g. t…

    ... LUTs, aka punch in the values once and then forget about ...
    Hikaru Hikaru January 2014 Development
  • Clearing 22 lines of the screenHow do I go about clearing the top 22 lines of the screen and leave the bottom #0 area untouched? I have a routine to reset the attributes, but cant…

    ... a routine to reset the attributes, but cant delete the 16384 ...
    daveysludge daveysludge January 2014 Development
  • 999 and counting, the Dean of GamesOver on Spectrum 2.0 [url]http://www.spectrum20.org/[/url], a true landmark is about to be reached as the amazing Dean of Games will very soon chalk …

    ... reviewed with a sense that values the preservation effort, and makes ...
    Jumping Stack Jumping Stack January 2014 Games
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... whole row of pixels and attributes using 16 x 8T cycles ... scrolled the current col. bitmap/attributes [b]and[/b] the next ...
    Hikaru Hikaru January 2014 Development
  • What's the deal with hash tables, anyway?As there's nothing in the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/0-surc-contents.htm]Compendium[/url] about hash tables, and as I've …

    ... produce keys with widely disparate values which would require a table ... order to choose suitable modifier values. This next program uses the ... the range of secondary key values, and lists the nearest unassigned ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • Animated attribute revealA new challenge to solve next. I would like to create an animated attribute reveal in machine code by having my 768 byte attributes held in ram whic…

    ... by having my 768 byte attributes held in ram which are ... animated fashion. I have the attributes all set to black while ... the code to reveal the attributes in a nice way.
    attributes blocking on randomly and another ...
    Speccy_James Speccy_James February 2014 Development
  • Colission detection problems.G'ah...it's always the same (I've asked before too) - I'm always struggling when it comes to doing box colission checks, so I'm basically hoping you …

    ... how to use the correct values. :-(

    The enemy have ...
    Sokurah Sokurah February 2014 Development
  • SpecBAS 0.802 Released!Hi folks - It's that time again when I release the latest round of features and bugfixes to SpecBAS :) New for this version are ZONEs which act ver…

    ... /> PALETTE HSV now accepts HUE values in the correct range of ...
    Dunny Dunny February 2014 Sinclair Basic
  • Routine for handling large scores?[FONT=Calibri][SIZE=3]I want to store various numbers for scores and levels etc. Some of these can be very large so will need to be held in multiple …

    ... to increment and decrement these values. Anyone got some useful z80 ...
    Mr Millside Mr Millside March 2014 Development
  • Address bus contents (i.e. PC) during execution of HALTI'm wondering if anyone can tell me what's placed on the address bus during execution of HALT, beyond the initial M1 cycle. The Z80 user manual state…

    ... the Z80 to ignore their values? Secondly, it would seem simpler ...
    zub zub March 2014 Hardware
  • Does this addressing technique have a name?Hi All, Bit of a weird/unnecessary question, but can anyone help build on my knowledge of asm terminology by telling me what the *second* method of …

    ... shown below of loading variable values such as 21 and 15 ...
    Jagd Tiger Jagd Tiger March 2014 Development
  • ROM tape trap emulator testA very simple set of [URL="http://homepage.ntlworld.com/e.tinney/tapetest.tap"]tests[/URL] comparing IX/DE/AF return values for various incorrect blo…

    ... ] comparing IX/DE/AF return values for various incorrect block lengths ... and flag values against those returned on a ...
    Woody Woody April 2014 Emulators
  • TEA2000 mod for better CVBS quality?Has anyone tried this before? :confused: [URL=http://s1063.photobucket.com/user/JRT480/media/Evenmoreperfect_zpse2505ab9.jpg.html][IMG]http://i1063…

    ... have been experimenting with various values for the coil and the ...
    Renegade Renegade April 2014 Hardware
  • It's coming.For a few weeks now I've challenged myself to beat the quality of the original bzither converter. Hats off to Baze, his app is amazing and blew my br…

    ... Spectrum image world) and 8x8 attributes.

    [IMG]http://mirror ...
    brownb2 brownb2 May 2014 Announcements
  • Batman Caped Crusader - Crash mini-episode not workingThe TZX file of the Batman Caped Crusader mini-episode given with Crash issue 60 ([URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0013514"]her…

    ... to have some problems - misplaced attributes and a door key which ...
    Alessandro Grussu Alessandro Grussu May 2014 Games
  • Currah microspeech emulationI am implementing Currah Microspeech in FBZX Wii. I based the emulation on the information taken from: [url]http://nocash.emubase.de/zxdocs.htm[/ur…

    ... wrong because they use the values written in the datasheet which ...
    Oibaf Oibaf May 2014 Emulators
  • Better schematic for DIVIDE 57cHere is nice schematic of DIVIDE 57c (visible all values): [URL="http://velesoft.speccy.cz/zx/divide/divide57c_nice_schematic.png"]http://velesoft.sp…

    ... of DIVIDE 57c (visible all values):
    [URL="http://velesoft.speccy ...
    velesoft velesoft May 2014 Hardware
  • Which games perform checksums on the 48K ROM?I've just modified a version of the 48K Spectrum ROM designed for use on the Timex Sinclair 2068, so that a 16 bit checksum of the ROM produces the r…

    ... $41. These are the same values as the standard 48K ROM ...
    rga24 rga24 June 2014 Development
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Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

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