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<1234567…34>
  • ive found an attr scrolling routine but i want to remove the smaller scroller within it, etc.https://pastebin.com/K4nG3xbX also i would like to be able to change the colours and not have a shadow. http://www.worldofspectrum.org/pub/sin…

    ... the supplied message expanded as attributes (message not incluided).
    ... /> PUSH DE ; >2 DE=attributes address
    LD D, (HL ... br /> POP BC ; 3 DE=attributes address
    LD H, D ...
    Battle Bunny Battle Bunny November 2017 Development
  • Proportional-width fontsFor reasons that are still not quite clear to me (because I’ve always loved typography and design,) I never bothered to write a proportional-font rou…

    ...

    inc de
    xor a ;zeroize A (number of ... ) ;bitmap byte into C
    xor a ;clear A, CY, and ... z,printer ;don't apply attributes to it

    char_attr2 ...
    Ast_A_Moore Ast_A_Moore March 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... FOR OUT-OF-SCREEN
    xor a
    ld a,h ... (hl),a ;copies 11101010 to attributes
    ldir ;FLASH 1, BRIGHT ...
    Battle Bunny Battle Bunny August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... FOR OUT-OF-SCREEN
    xor a
    ld a,h ... (hl),a ;copies 11101010 to attributes
    ldir ;FLASH 1, BRIGHT ...
    digital digital August 2018 Development
  • printing to the screen using pokei remember there being a way to print to the screen using pokes, which would allow you to print a character anywhere in the 175x255 matrix. can anyon…

    ... FOR OUT-OF-SCREEN
    xor a
    ld a,h ... (hl),a ;copies 11101010 to attributes
    ldir ;FLASH 1, BRIGHT ...
    Sokurah Sokurah August 2018 Development
  • Which game(s) had the worst colour clash?I remember colour clash was the bane of the spectrum, but are there any cases where it was particularly bad/good? I remember that R-Type seemed ve…

    ... XOR the pixels, but you'd still have to retrieve the attributes ...
    joefish joefish October 2018 Games
  • The legend of the frog prince- an OPEN AGDx -mini gameWill Eric the prince defeat the evil Skeleton king, free and kiss the fair princess and regain his human shape? This is an OPEN AGDx-mini game, so…

    ... original gfx issues (like xor leftovers and background attributes overwritten) in my ...
    Lethargeek Lethargeek December 2019 Brand new software
  • How does OVER work?I've found a short program that shows an example of the OVER command and it has me puzzled. The listing sets OVER to 1 then plots a point and draws a…

    It makes a XOR between the pixels present on ... /> After that, I guess that attributes are updated.
    Zup Zup December 2019 BASIC
  • How does OVER work?I've found a short program that shows an example of the OVER command and it has me puzzled. The listing sets OVER to 1 then plots a point and draws a…

    ... /PAPER attributes, while XORing works at a pixel level. Bitwise XOR will ...
    Ast_A_Moore Ast_A_Moore December 2019 BASIC
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... /> sprite8x8aDoubleStride:
    ; zero A
    xor a
    ; convert row -> ... /> sprite8x8caAlwaysLookupRow:
    ; zero A
    xor a
    ; convert y-coord ... /> GEMSTONE EQU 23

    ; attributes for the level
    ; player ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... :
    ; zero A
    xor a
    ; convert y-coord ... :
    ; zero A
    xor a
    ; convert y-coord ... :
    ; zero A
    xor a
    ; convert row -> ... GEMSTONE EQU 23

    ; attributes for the level
    ; player ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... :
    ; zero A
    xor a
    ; convert row -> ... :
    ; zero A
    xor a
    ; convert y-coord ... :
    ; zero A
    xor a
    ; convert y-coord ... the collision

    ; attributes for the level
    ; player ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... :
    ; zero A
    xor a
    ; convert row -> ... :
    ; zero A
    xor a
    ; convert y-coord ... :
    ; zero A
    xor a
    ; convert y-coord ... the collision

    ; attributes for the level
    ; player ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Robospec (new project, hopefully useful as a tutorial as well)Starting a new project after my graphics investigations. * It's gonna be a Robotron clone since that's not too ambitious (although I'd like to hav…

    ...
    ld (de), a
    xor a
    inc e
    ATTRIBS the start of the attributes (straight after the screen)
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Console frameworkStill working on Specotron, but at the point where working out the diagonal lines collision is not good at beer o'clock. In the meantime I've knoc…

    ...
    ld a, (hl)
    xor 1
    ld (hl), a ... putc does not put the attributes, probably have a MULTICOLOUR define ...
    Paradigm Shifter Paradigm Shifter September 2022 Development
  • Short Z80 QuizQ1) Which program gives different result ? A) XOR A ADD A,A B) XOR A ADC A,A C) SCF ADD A,A D) SCF ADC A,A Q2) What is the equivalent of NEG …

    ... result ?

    A)
    XOR A
    ADD A,A ...

    B)
    XOR A
    ADC A,A ...
    Dr BEEP Dr BEEP July 2002 Games
  • printer port redirect to (Windows) system printerIs there any emulator (+2A/+3 compatible) that can be configured to output the, say, parallel printer port to the Windows system port ? The default o…

    ... COPY EXP (screen dump, including attributes) to a .PDF file.
    secarica secarica November 2002 Emulators
  • Fake Screenshots - BMP2SCR RocksHi all! I was wondering how would some games look if their programmers have followed the 8 pixel scrolling so attributes could follow graphics. Anyw…

    ... the 8 pixel scrolling so attributes could follow graphics. Anyway here ...
    Anestis Anestis May 2003 Sinclair Miscellaneous
  • ANNOUNCE: Manic Miner 4 and Buddha Of Suburbia: Special EditionsToday I release special editions of my first two Manic Miner games - Manic Miner 4 and Manic Miner: The Buddha Of Suburbia. When I originally wrote …

    ... -screen graphics, end-game colour-attributes, scrollies and in-game tunes ... edited the playing-area colour-attributes and the Miner Willy graphics ...
    andrewbroad andrewbroad August 2003 Games
  • MASSIVE Tipshop updateHello chums.. (Apologies if anyone feels this should be in a different forum. I felt it was fairly relevant to games. Actually, this one is probably…

    ... tips and maps page for XOR. Our thanks to him for ...
    hackersanon hackersanon September 2003 Games
  • help in byte mirroring.I need some help. What is the best way to mirror the byte? (for ex. 10010011 -> 11001001) I mean, if there is a simple way to do it (may be with OR, …

    I need some help.
    What is the best way to mirror the byte?
    (for ex. 10010011 -> 11001001)
    I mean, if there is a simple way to do it (may be with OR, AND, XOR and so on), I'll be able not to store a mirrored copys of sprite in memory..
    moroz1999 moroz1999 October 2003 Development
  • Great fire of londonHad someone sucess loading this game into a emulator? I tried ZX32, RS and R80. Okay, the M1 version works, but does anyone really need a multifaced …

    ... screen backward starting with (flashing) attributes, then it crashes... The "Perfect ...
    LCD LCD December 2003 Games
  • MIA -> Tinny,Koky,Mluvici BalikHi, i just found my old cassete with games from Proxima: Tinny - MIA Koky - MIA Mluvici Balik - MIA Adventurer - STP XOR - STP(?) the problem is th…

    ... - MIA
    Adventurer - STP
    XOR - STP(?)

    the problem ...
    Fikee Fikee January 2004 MIA/STP/SDP
  • Making a mapI should learn Z80 assembly, but I don't have the time (really busy) and I feel like making a game. I've tried with Colt which gives me enough speed…

    ... is, 4 characters and 4 attributes, getting 16x16 pixels tiles. Is ...
    na_th_an na_th_an March 2004 Development
  • Don't forget about a priority of GAMEAll of us were united with this site, which name ? World of Spectrum ? speaks that it applies for being considered as storehouse of all Spectrum-prog…

    ... the lack of any external attributes (inlays, adverts etc.) on WOS ...
    Viktor Drozd Viktor Drozd June 2004 Games
  • Two colour nice Spectrum screen$Im wanting some 2 colour Spec or SAM screens to use as backgrounds in my OS... i.e. black and white, blue and back etc etc... not using attributes an…

    ... back etc etc... not using attributes and all spec colours...
    CKay CKay August 2004 Development
  • Strange layout of Spectrum video memoryHello, does anyone have an idea why the Spectrum's video memory has such a strange layout? I understand that a resolution of 256x192 is an easy mean…

    ... also understand that the separate attributes (incl. colour clash) are a ...
    J?rg Pleumann J?rg Pleumann August 2004 Sinclair Miscellaneous
  • Pixel setting / general speccy codingi just started doing some cross-coding with the [url="http://www.bigfatpanda.fsnet.co.uk/z80.html"]Z80 SNA assembler[/url] and an emulator, and this …

    ...
    ld a, (hl)
    xor b
    ld (hl), a ...
    Lambchop Lambchop August 2004 Development
  • A few questions regarding EmuZwinA few questions regarding EmuzWin 1. I have been trying to write a program to generate multicolour effects on the Spectrum,ie more than 2 attributes…

    ... Spectrum,ie more than 2 attributes per character square. Although the ...
    dmsmith dmsmith August 2004 Development
  • A few questions regarding EmuZwinI had posted this in the development forum and then remembered there was an emulators forum, so apologies for the repetition. 1. I have been trying …

    ... Spectrum,ie more than 2 attributes per character square. Although the ...
    dmsmith dmsmith August 2004 Emulators
<1234567…34>

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