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<1…28293031323334>
  • upgrades what you looking for?i start working for upgrades for ZX, but i'm Atari specialist and i don't know exactly what you need for ZX. On the moment i have DIVIDE in stock, an…

    ... few next days i finish AY stereo inererface project, PCB made ...
    zaxon zaxon April 2009 Hardware
  • SnakeMan XLBased on [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0018323&loadpics=3&model=spectrum"]SnakeMan[/URL] the Minigame from 2007 I got the id…

    ... could exist from more smaller levels. The powerpills should halfsize the ...
    Dr BEEP Dr BEEP April 2009 New game ideas
  • A new Barbarian...I've talked about this before, but I think a new barbarian might be cool... since the game has 3 or 4 levels (forest ,dungeon, vulcano and...), it co…

    ... game has 3 or 4 levels (forest ,dungeon, vulcano and...), it ... /> I was thinking in 8 levels, with 4 diferent enemies...
    VanTammen VanTammen May 2009 New game ideas
  • ANN: ArtField'2009 demoparty in RussiaOrganizer of [url=http://zxparty.nedopc.com]ArtField[/url] asked me to help with promotion of the party, so here is some info. ArtField is the annua…

    ... 1K procedural graphics
    * Music - AY-3-8910, SID and Amiga ...
    Shiru Shiru May 2009 Announcements
  • Fantastic news for XBox 360 owners!?!On: [URL]http://www.rare-extreme.com/[/URL] They anounced: [I]"Thursday, May 7 2009 by Wozza There have been plenty rumors about Perfect Dark c…

    ... if they added more multiplayer levels to the sixteen already present ...
    ewgf ewgf May 2009 Chit chat
  • Little Big Competition[img]http://i40.photobucket.com/albums/e226/darthgord/LBC.jpg[/img] Thanks to the very kind people at Media Molecule, Retro Reunited will be running…

    ... will then shortlist the best levels to be displayed and played ...
    SirClive SirClive May 2009 Chit chat
  • Illegal copy of Rough JusticeI've just realised whilst skimming down my games folder in search of some reference material for a room in Miles Mad Mission, that sometime in the pa…

    ... . The ones that have the AY Music added to them?
    dm_boozefreek dm_boozefreek May 2009 Games
  • More 1-bit music from Mr BEEPGot an e-mail this morning but didn't see a thread, so here it is: [url]http://berlin_hq.micromusic.net/bhack.html[/url] [QUOTE]BHQ001 MISTER BEEP …

    ... simultaneously which gives me 2 levels of volume and better depth ... achieve delay effect (with 2 levels of volume).

    04 ... tricks described above (with 2 levels of volume and additional envelopes ...
    zxbruno zxbruno June 2009 Sinclair Miscellaneous
  • Midnight/MU (multi-player Lords of Midnight) - updateMidnight/MU has been mentioned on this forum before, but since we've had a fresh update recently and with Lords of Midnight continuing to be rated as…

    ... have courage, energy and experience levels, all of which can be ... during a campaign. At advanced levels there are even more attributes ... keep them together.
    [*]Different levels of complexity, selected at the ...
    Celebaglar Celebaglar June 2009 Announcements
  • MtBtag AKA SpaceTeroid (PGD)I've been cleaning up HDs the last few days and bumped into a dozen of PGD games I started ages ago. They're all in different stages of development.…

    ... have skeleton layouts of the levels.

    Trying to do ...
    ZnorXman ZnorXman June 2009 New game ideas
  • Draconus 128here is my little work on Draconus (my Favorite Game). I like this game but I've always missing AY Music by Spectrum, and my dream was Draconus 128. …

    ... but I've always missing AY Music by Spectrum, and my ...
    xjikka xjikka June 2009 Games
  • Help with finding a game titleHi, I'm trying to remember the title of a game I used to play on our Speccy, I'm thinking the game would have been out circa 1984-85, and I wonder if…

    ... /> I remember there were other levels after that with totally different ...
    Anneka Anneka July 2009 Games
  • Beep Hero.With the quality tunes people get out of a speccy these days surely a guitar hero style game shouldn't be impossible. If you look at Klax on the spec…

    ... with sounds supplied by the AY Raiders.

    Would be ...
    ZX Beccy ZX Beccy July 2009 New game ideas
  • Free to good homeHi all Just been given a faulty +2A, I need the AY but the Z80 and a copuple of other chips are socketed, so if anyone needs them or whats left of t…

    ... faulty +2A, I need the AY but the Z80 and a ...
    Spex Spex July 2009 Sales
  • ?8912 or 8912A?Hi! I've just changed a defective AY-3-8912A in a +3. Tried a spare 8912 from my "Vectrex spare box", and seemed to work ok: from +3 BASIC I played a…

    ... 've just changed a defective AY-3-8912A in a +3 ... another 8912, this time a AY-3-8912A from another +3 ... /> +3 schematics mention that the AY has to be a 8912A ... the clock frequency for the AY chip is somewhere near 1 ...
    mcleod_ideafix mcleod_ideafix July 2009 Hardware
  • I am going to defeat ROGUE....Right - the time has come to beat the classic dungeon-crawler game ROGUE. Still an out-and-out classic in my mind, despite the low-res (no-res?) gra…

    ... see one on the later levels (say L14 onward, when the ...
    Amfoot Amfoot July 2009 Games
  • What is the best ZX Spectrum Emulator for Gameboy Advance?Hi, everyone! I want to buy Gameboy Advance and to play ZX Spectrum games on it. But I don't know what is the easiest and the best emulator for GBA.…

    ... use, but there's now AY-sound support...:-( What emulator do ...
    tanium tanium August 2009 Emulators
  • Magic Pen 2 - a delightly waste of time[URL="http://www.miniclip.com/games/magic-pen-2/en/"]Magic Pen 2[/URL] Played it for some time last night, completed most of the levels, some of whi…

    ... night, completed most of the levels, some of which purely by ...
    ZnorXman ZnorXman August 2009 Chit chat
  • 2 new FPGA based clone from russiaFirst of all I wanna introduce you to the [B]ZX Evo[/B] by NedoPC -> [URL="http://www.nedopc.com/zxevo/zxevo.php"]http://www.nedopc.com/zxevo/zxevo.p…

    ... Bus, VG93/Betadisk Floppy, VGA, AY, 4MB RAM, Covox) with an ... additional Ethernet, the VG93 and AY being in the FPGA as ...
    Shockwav3 Shockwav3 August 2009 Hardware
  • Level designers wanted...In the summer I requested some help for levels for a game I was writing, and the result was W*H*B, which I'm really proud off. Now I'm asking for he…

    ... I requested some help for levels for a game I was ... can design & test the levels, and I'll then compile ... knocking-out a couple of levels or more please PM me ...
    bobs bobs August 2009 Development
  • Where's the border line between a Spectrum and something else?I mean: there are purists out there that consider that anything that is not a true Sinclair Spectrum, with a true Z80 and a true ULA, and at most, 48…

    ... 100% of Spectrums" or code AY music routines. Also, these purists ...
    mcleod_ideafix mcleod_ideafix August 2009 Development
  • New BUZZSAW+ Demo, No.2OK everybody, here's the latest demo of [I]Buzzsaw[/I]. This includes the title screen I wrote in Corfu with control selection, some new sprites and…

    ... any of the first five levels by pressing the number keys ... />
    Also try the different levels - do they get too fast ... ? As you go through the levels, different features (at the moment ... reduced too. The later 5 levels will just get faster - they ...
    joefish joefish August 2009 Development
  • Skool's Out - Little Big Work In Progress uploadedOkay people. I've just uploaded a nowhere near finsihed demo of the 'Skool's Out' - the compo entry tribute to Skool Daze and Back to Skool. Search …

    ... for 'Skool's Out' or levels published by 'DigitalWitch'

    ZX Beccy ZX Beccy August 2009 Sinclair Miscellaneous
  • Extended memory and SNApshots in emulatorsExist any snapshot fileformat that support extended memory for ZX (clones) ? I see only Z80 fileformat with 48/128 and 256kB(ZS Scorpion 256) support…

    ... not contain some other info (ay registers, tacts counter, computer type ...
    velesoft velesoft August 2009 Emulators
  • Multiload in 48K, single load in 128KIs there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K…

    Is there a list that reflects which games were multiload in 48K and had single load in 128K? (i.e.: I think Rainbow Islands loaded all levels in 128K mode).
    Zup Zup September 2009 Games
  • Category correctionsThese are some little changes for some games : -Ares : Arcade Beat em up : There is no adventure part in this game, you only have to kill all the en…

    ... master the platforms and differents levels in the game.

    Ivanzx Ivanzx September 2009 Infoseek database
  • The ---- Games of the decadeIn a few months time, we leave the first decade of the twenty-first century, so to rip off a thread idea from another forum, what are your games of t…

    ... the firefights. And the game levels were so repetitive AND you ...
    ewgf ewgf September 2009 Chit chat
  • Midi player that sounds "8-bit"While searching for a way to convert MIDI files to something that the AY can playback, I found an interesting MIDI player. Any MIDI tune played with …

    ... files to something that the AY can playback, I found an ...
    zxbruno zxbruno September 2009 Sinclair Miscellaneous
  • MIDI-out disassembly?Does anyone have the disassembly of the MIDI-out routine or understands how text strings in PLAY commands are converted to a MIDI stream? I'm assumin…

    ... .

    I know the AY has midi-out only and ... (one for each of the AY's channel) and no overlapping ...
    zxbruno zxbruno September 2009 Development
  • Attn: XBox users (original XBox, not the 360)On the original XBox, game patches were sometimes issued, to fix problems with the games, or to add new in-game levels, or whatever. The patches were…

    ... to add new in-game levels, or whatever. The patches were ...
    ewgf ewgf September 2009 Chit chat
<1…28293031323334>

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