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<1…26272829303132…34>
  • DivIDEo - streaming video on the DivIDEThis has been a bit of a personal holy grail for years and years, so I'm very pleased to announce the release of DivIDEo, my streaming video system f…

    ... full screens) and variable bitrate AY audio (so that all CPU ...
    gasman gasman May 2010 Announcements
  • games you wish were a bit easier (or harder?)easier: Rockstar Ate My Hamster -- it just seems impossible to light up all 4 discs in the space of a year. 2 years would seem like more of a challen…

    ... somethng happened and I couldnt register properly)

    add on ...
    def chris def chris May 2010 Games
  • Games which are wrongly listed as only 128KThis is a list of games which are listed as 128k only in the database, but they also work on 48k mode, usually without music/sound : -Wacky Races (n…

    ... /> -Zona 0 (With a non AY music (beeper music) on the ...
    Ivanzx Ivanzx May 2010 Infoseek database
  • An important question about the archive!Martijn, I have another question :) When You use advanced infoseek there is a category for 48/128...does that category mean that those games work fo…

    ... is a different version (beeper-ay sound, etc...)

    I ...
    Ivanzx Ivanzx May 2010 Infoseek database
  • About the ChipsceneNot strictly about beeper or AY music, but still interesting. Maybe Gasman, Mr Beep or Yerzmyey will know if history is being recorded the right way.…

    Not strictly about beeper or AY music, but still interesting. Maybe Gasman, Mr Beep or Yerzmyey will know if history is being recorded the right way.

    [url]http://chipflip.wordpress.com/[/url]
    zxbruno zxbruno May 2010 Sinclair Miscellaneous
  • Playing AY sounds with BASIC.Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only. The goal of …

    Is it possible? If so how? I've seen in one forum a while back mention of using interrupts to play but AFAIK this is machine code only.

    The goal of this question to update the [I]slideshow [/I] (not video) functionality of Image to ZX Spec to ...
    brownb2 brownb2 May 2010 Sinclair Basic
  • 2xAY-8912Is there a standard port assignment for a second AY-8912? Anyone knows if there's a player that could play Vortex Tracker double AY tunes in such con…

    Is there a standard port assignment for a second AY-8912? Anyone knows if there's a player that could play Vortex Tracker double AY tunes in such configuration? Thanks!
    mcleod_ideafix mcleod_ideafix May 2010 Hardware
  • Re-inventing the wheel......TROOPER: POINT 5 First an apology, my level design sucks (well I'm not happy with it) so Trooper is taking an age to do. Anyway this game comes …

    ... do with a tune? anyone? :-) ay based?), but all the graphics ...
    BiNMaN BiNMaN May 2010 Development
  • New soundcard for zx spectrum[url]http://translate.google.com/translate?hl=cs&sl=ru&tl=en&u=http%3A%2F%2Fmicklab.narod.ru%2FZXMSoundCard.htm[/url] It's new sound card based on T…

    [url]http://translate.google.com/translate?hl=cs&sl=ru&tl=en&u=http%3A%2F%2Fmicklab.narod.ru%2FZXMSoundCard.htm[/url]

    It's new sound card based on TURBO-SOUND interface (2x AY chip) + SAA1099 (sound chip from SAM COUPE computer).
    velesoft velesoft May 2010 Hardware
  • Emulator to create log files?Could someone please recommend a Spectrum 128K emulator that can dump the following data to an external text file, while emulating at normal speed? …

    ... . The contents of the IX register, at the entry point of ...
    ajmoss ajmoss June 2010 Emulators
  • How works the Line-Draw ROM routine ?The 'complete spectrum rom dissasembly.pdf' show info related to the draw rom subroutine. The Line-Draw require two sets of parameters: X,Y coordinat…

    ... ,Y coordinates passed by the register BC and the signs passed ...
    arfgh arfgh June 2010 Sinclair Basic
  • A tidy loader for minigamesThe minigame competition doesn't permit the use of separate loaders like [code]10 LOAD "": RAND USR 32768[/code] The loader must be included in the b…

    The minigame competition doesn't permit the use of separate loaders like
    [code]10 LOAD "": RAND USR 32768[/code]
    The loader must be included in the byte count.

    In an attempt to save as many bytes as possible, people have written ...
    ajmoss ajmoss June 2010 Development
  • Fire Gear on 'normal' spectrumsHi all. After quite a number of hours I present to you a version of "Fire Gear" for all spectrums. It is a TAP file version which you can play basic…

    ... ) with great levels, gameplay, graphics, AY sound (even on 48k speccies ... with AY!) and really nice mid-level ...
    Tom-Cat Tom-Cat June 2010 Games
  • Google gone fancy.Has anyone else noticed that the background to Google's home page now contains a fancy if a little gawdy background? What's all that about then? Is …

    ... effort to get you to register with Google as doing so ...
    Scottie_uk Scottie_uk June 2010 Chit chat
  • New 'recracks' for ya all..Hi. Just updated my homepage with new 're-cracks' that I did in the last few days. It has been a very productive time... this time I was concentrati…

    ... normal 48k games with added AY music by some other artist ...
    Tom-Cat Tom-Cat June 2010 Games
  • A question about M1 cyclesI'm writing an interrupt routine that, after the usual register pushes, will jump to a location of my choice with a [b]JP (IY)[/b] instruction. If I…

    ... routine that, after the usual register pushes, will jump to a ...
    ajmoss ajmoss June 2010 Development
  • "Programming the Spectrum in Assembly" series in Micro MartI see that Shaun Bebbington is starting a series of articles in Micro Mart magazine on how to program in assembly for those who might know a little b…

    ... mainly about memory and the AY chip, but I heard that ...
    Spector Spector June 2010 Sinclair Miscellaneous
  • VCF report and photosNot sure where to put this, exactly...but here it is, what went on at the Vintage Computing Festival at Bletchley Park last weekend. Finally I've fo…

    ... even have an orchestra of AY chips if someone wrote music ...
    Winston Winston June 2010 Sinclair Miscellaneous
  • Sinclair World?Well, I've been thinking (always dangerous, that, last time I did that the result was the Spectranet). The Acorn lot have been putting on an "Acorn …

    ... other to have a Grand AY Orchestra or something like that ... with some 20-odd channel AY music :-) Given that 2012 is ...
    Winston Winston June 2010 Sinclair Miscellaneous
  • Summer express game competetionHello to all. I would like announce SUMMER EXPRESS GAME COMPETETION: [B]Theme:[/B] a game [B]Deadline:[/B] 1st September 2010 [B]Target:[/B] ZX Spe…

    ... ]Target:[/B] ZX Spectrum 48 + AY (ULA+ allowed)

    [B ... ) Target is 48K zx with AY (ULA+ allowed)
    5) Basic ...
    Fikee Fikee June 2010 Development
  • Lpt-ayOK, todays task is going to be building the above. I'm using the details from here: [URL="http://bulba.untergrund.net/elect_e.htm"]http://bulba.unter…

    OK, todays task is going to be building the above.
    I'm using the details from here: [URL="http://bulba.untergrund.net/elect_e.htm"]http://bulba.untergrund.net/elect_e.htm[/URL], so it will actually be the YM version.

    Question is, in the ...
    Spex Spex July 2010 Hardware
  • 80 Euro 4 best screen & music...[B]22-25 July in Spain in the 18 th time is a big demo parties Euskal Encounter 18.[/B] In competitions there are PC and 8-bit, last year I put music…

    ... talk about this Spectrum [B]AY, Turbo Sound, Beeper[/B] and ...
    newart newart July 2010 Announcements
  • 48 Issue 3b working but very hot ula and cpuSalve to everybody I bought from e*ay an Issue 3b 48k , fitted in a + case. Fixed the keyboard problem with a new keyboard membrane from good Rwap (w…

    ...
    I bought from e*ay an Issue 3b 48k , fitted ...
    Cignale Cignale July 2010 Hardware
  • New Spectrum MIDI interface :)Haha, check out the YouTube film. :) [url]http://translate.google.cz/translate?js=y&prev=_t&hl=cs&ie=UTF-8&layout=1&eotf=1&u=http%3A%2F%2Ff6.bloguje…

    ... of TDM and GASMAN from AY-RIDERS. ;)
    Test-stage only ...
    Yerzmyey Yerzmyey July 2010 Development
  • iXpectum 1.2 HD (iPad enabled) is out!iXpectrum now supports iPad on jailbroken devices ;) Thanks to Ryosaebaa for his support... You can download by now at: [url]http://code.google.co…

    ... contention emulation.
    - Only read AY registers from port 0xbffd if ...
    Seleuco Seleuco July 2010 Emulators
  • ZX gfx+msx+demo online voting!! Welcome today!And I want to inform you that we have again implemented the [URL="http://purebasic.ru/dihalt2010/?lng=eng"]online voting[/URL]. [B]We have 3 demos, …

    ... screens, 6 beeer track, 7 AY track and others stuff. [/B ...
    newart newart July 2010 Announcements
  • Results of Di:HALT (music/graphic/demo)Official Online Place Score Place Score [ ZX Spectrum AY/YM TurboAY Music ] 1 6.30 2 5.66 adversary - Cj Splinter […

    ...


    [ ZX Spectrum AY/YM TurboAY Music ]

    Yerzmyey Yerzmyey July 2010 Sinclair Miscellaneous
  • Found an old tapeWay back in the 80's I wrote some basic (and later compiled basic) programs to hold character data for playing the fighting fantasy books. I tried fl…

    ... a tape that seems to fade in and out a lot ...
    Gedlion Gedlion July 2010 MIA/STP/SDP
  • ZX + C64 = SexNo idea if this has been posted here yet: [url]http://8bc.org/music/yerzmyey/The+Rubber+Breadbox+%28Yerz_ZX48+RIO_C64_Coop%29/[/url] never thought a…

    No idea if this has been posted here yet:
    [url]http://8bc.org/music/yerzmyey/The+Rubber+Breadbox+%28Yerz_ZX48+RIO_C64_Coop%29/[/url]

    never thought a ZX+AY and a C64 combined could sound so well together.

    Also FF-th post
    Shockwav3 Shockwav3 July 2010 Chit chat
  • The death of the SpectrumI was reflecting the other day about life and the significance of those interests that we develop during childhood. For many, its football or physic…

    ... of life then it will fade to black as we each ... individually fade to black.

    The ...
    takapa takapa July 2010 Chit chat
<1…26272829303132…34>

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