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<1234567…34>
  • The Infeasible GameMy new game will be available early next year. One or two little bits to sort and then I need to play test all the levels. For now, here is a short v…

    ... and 51 floor tiles. No back buffer is used so all the ...
    Mr Millside Mr Millside December 2014 Brand new software
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... better off writing to a back buffer and blitting it to the ...
    Matt_B Matt_B February 2015 New game ideas
  • A vehicle for wireframe engineHi, I'm playing with wireframe graphics right now. I'm open for ideas for (simple) game that would use wireframe engine. So if you have an idea, plea…

    ... better off writing to a back buffer and blitting it to the ... the problem is with unsynchronized buffer copying.
    Ralf Ralf February 2015 New game ideas
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... sprites or use of a back-buffer.

    If you haven ...
    GReW GReW February 2015 Development
  • Could ELITE's wireframe graphics be improvedWas watching this video last night comparing the BBC and Spectrum version of Elite: https://www.youtube.com/watch?v=Ov4OAteeGWs It seems that the…

    ... VBLANK and Speccy Elite uses back buffer for rendering game that is ... up probably means disable this back buffer on speccy.

    Ahh ...
    tomas tomas August 2015 Games
  • Subtract 4 from an addressThis is a novice Z80 question really: I'm trying to vertical scroll my back buffer, but I'm not sure of the quickest way to apply an offset and mo…

    ... says, don't scroll the back buffer. Just copy it to the ... when you run out of buffer, jump back to the top again ... on each line of your buffer, you have a few ... line to copy from the buffer. That way you can ... any line in the buffer, and the buffer will wrap-around ...
    joefish joefish September 2015 Development
  • Faster Manic MinerHey, dudes. I've been fiddling around trying to wring more speed out of this game recently. I've replaced the LDIR buffer copying routines with s…

    ... the LDIR transfers from the back buffer every frame. Over 96000 ticks ... that it copies from a buffer located in contended RAM [i ...
    Mysterion Mysterion May 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... /> - It will use a screen back buffer.
    - Player and enemy sprites ...
    RMartins RMartins June 2016 Development
  • P.O.W.As far as I know, a port of P.O.W. (Prisoners of War) from NHK, doesn't exist. [img]https://cld.pt/dl/download/61d19b5e-453b-489c-b17b-d3ed6fccd594/…

    ... of using an intermediate buffer, for composing a screen ... horizontal, just increases the back buffer by the extra amount, ... tiles (one byte wide), min buffer required is (SCREEN_WIDTH + ( ... tiles (two bytes wide), min buffer required is (SCREEN_WIDTH + ( ...
    RMartins RMartins June 2016 Development
  • TommyGun's getting a Debuggerhttp://youtu.be/B_kZVRvYV98 I have always wanted to debug the programs I write in TommyGun using TommyGun instead of the debuggers in emulators. …

    ... of how the masking and back buffer works. But sadly it is ...
    Kiwi Kiwi July 2016 Development
  • Fast way to clear the screen ?So I was wondering fastest way to clear the screen. I've tried this and this works but is it better than CLS ? LD HL,16384 LD BC, 6144 Loop…

    ... you're drawing to a back-buffer instead of direct to screen ...
    GReW GReW December 2016 Assembler
  • ZX GameDev tools consolidatedHello WoS! It's been a while, yet with a plenty of decent gamedev tools (including new ones!), is there a [i]single/pivot table[/i] or some datash…

    ... to a 8/9 byte back buffer which is then copied to ...
    Alcoholics Anonymous Alcoholics Anonymous January 2017 Development
  • Comp.Sys.Sinclair Crap Games Competition 2017As the creator of the second-least crap game in last year's competition (and the only mug stupid enough to agree to host it this year) I am proud/ash…

    ... or horizontally. They use a back buffer and copy it to the ...
    240 REM Clear the buffer to black:
    250 LET ...
    joefish joefish January 2017 Games
  • Loadsa bullets on screen (silkworm)Did games like silkworm just draw everything to the screen or did they have complicated optimisations? and the types of games where sprites can occu…

    ... can get away with a back buffer, as there’s plenty of ...
    Ast_A_Moore Ast_A_Moore October 2017 Development
  • What happened to [insert nick here]?I've been reading the old threads and I wonder why some people stopped posting. I'm going to post a few nicks, and maybe this thread could be used to…

    ... .

    Also, I back up Einar on this. Some more transparency ...
    Arjun Arjun October 2017 Sinclair Miscellaneous
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... the horizontal squeezing on a back-buffer, with no vertical compression, then ... with a copy from the back-buffer to the screen.
    joefish joefish July 2019 Development
  • Starwars IV opening crawl demo---------------------_______________________--------------------------- Starwars IV opening crawl demo on 128K :) [url=https://mega.nz/#!37BV…

    ... the horizontal squeezing on a back-buffer, with no vertical compression, then ... with a copy from the back-buffer to the screen.[/quote]
    maeloterkim maeloterkim July 2019 Development
  • Spectrum games that are both 48k and 128k but where the 128k version is infinitely superior The only one I can think of is "Rock Star Ate My Hamster" but there must be others . So where are the games where the 128 version is great but wher…

    ... data being copied from the back buffer (see build the screen somewhere ...
    RobeeeJay RobeeeJay January 2020 Games
  • Space Invaders Emulator for the Spectrum 128/+2/+2A/+2B/+3My Space Invaders Emulator for the Spectrum 128/+2/+2A/+2B/+3 is now available for download from: [url="https://c.gmx.com/sizx@gmx.com/DVQXAXrLRl2d…

    ... the display to a separate back-buffer, and copy it to a ...
    obo obo March 2020 Brand new software
  • 50+ FPS GAMESHi guys) Which was the first Speccy game with 50/60 frames per second? And what was the main reason? Thank you

    ... all games bothered with a back buffer and instead just updated the ...
    AndyC AndyC April 2020 Games
  • Smallest playfield game?What is the game with the smallest playfield? I'm not referring to map size, but where the action takes place. Some examples: - Jet Pac: The acti…

    ... figuring out how to do back buffering, so I set my ... quick to use. The actual back buffer was a bit bigger IIRC ... main one being that a back buffer doesn't need to be ... character columns arrangement for the back buffer and re-mapped that with ...
    dmsmith dmsmith August 2020 Games
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    ; blank a cell in back buffer
    ; hl: offset from beginning ... of buffer to cell data

    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ...
    ; blank a cell in back buffer
    ; hl: offset from beginning ... of buffer to cell data

    Kotek Kotek June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... to screen instead of a back buffer

    [code]
    ORG ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... because I had a "dirty buffer" which set a bit if ... only copied cells from the back buffer if they needed redrawing. That ...
    Paradigm Shifter Paradigm Shifter June 2022 Development
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... where I drew to a back buffer and copied that to screen ... , had to update the dirty buffer when something moved to tell ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • MakeTZX DMA Buffer Overrun ?Okay folks, Does anyone know why I get DMA Buffer Overruns when using MakeTZX. Could it be anything to do with my SB Enironment string or anything …

    ... know why I get DMA Buffer Overruns when using MakeTZX. Could ... now the problem just crops back up.

    I've ... it possible to change the buffer at all ?

    Just ...
    Andrew Barker Andrew Barker January 2003 Sinclair Miscellaneous
  • Double-Buffer ScreenFor my Alien Breed Speccy re-write I decided to use a Double Buffer (DB) or 'Back Screen' to draw all the game action onto, before shuffling the whol…

    ... use a Double Buffer (DB) or 'Back Screen' to draw ... ),a ;And store it back again
    jr nz ... /> jr nz,loop1 ;Back to Loop1 for this Field ... cfield),a ;And store it back
    ld a,72 ... it
    jr mloop ;Back to mloop again
    < ...
    LuMan LuMan April 2014 Development
  • SUPER INPUTA couple days ago I searched for an "INPUT string" routine that I could use in Assembly programs and supported multiple lines, but I found none. Thus…

    [QUOTE=Einar Saukas;632452]A couple days ... ]

    I posted one back in February - "editing strings with ... editor but allows the input buffer to be pre-loaded with ...
    Battle Bunny Battle Bunny June 2012 Development
  • RCS (Reverse Computer Screen)[B]RCS[/B] ("Reverse Computer Screen", or simply SCR written backwards) is a small utility I'm about to release, that reorders bytes from the ZX-Spec…

    [QUOTE=Einar Saukas;675689]Actually it would ... " routine[/URL] to copy back from buffer to screen while converting it ... an only stage without auxiliar buffer (see the "just for curiosity ... a decompressor+RCS inverted (without buffer). The only params that we ...
    antoniovillena antoniovillena January 2013 Development
<1234567…34>

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