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<1234567…34>
  • z88dk+splib2 sprites question.I'm creating a game and I have several "states" for my main sprite, such as jump, facing left, facing right, etcetera. All those states require a dif…

    ... sprites does a lot of background work, including memory allocation and ... memory displacements to the next animation frame for each frame the ... * you have a lot of animation frames to consider, you can ... to take care of sprite animation or, by expanding on the ...
    Alcoholics Anonymous Alcoholics Anonymous September 2005 Development
  • WOS - The Computer Game I may start looking at putting some quick routines together for this over the weekend, so wanted to establish some sort of concensus as to the form …

    ... 4 or 8 frames of animation and extra patrolling nasties with ... , 16x16 with 4 frames of animation, unless everyone else has other ... 'd better stick to 8x8 background blocks, but they'll need ...
    jonathan jonathan December 2005 Games
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ... various odd things in the background, so this really is Gerard ... in writing, plus cycling and animation.
    NickH NickH April 2006 Chit chat
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... grid with 3 frames of animation could use UDG's AB ... .
    90 REM draw some background characters
    91 PRINT "@@"; CHR ... the sprite, masked with the background characters @@
    130 PRINT "AB ...
    Kiwi Kiwi April 2006 Emulators
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... /> [code]
    #define SP1_TYPE_OCCLUDE 0x80 // background and sprites underneath will not ... 255 lies just above the background.

    sp1_CreateSpr() initially places ... frame paramater selects a new animation frame for the sprite. Simply ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Wide sprites in SP1 + Z88DKThe calls to sp1_CreateSpr(); and sp1_AddColSpr(); seems to have changed. Could someone please offer help in how to create a wide (wider than 16 pix…

    ... the first sprite animation and one kind of background tile animation, and will ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... () will write to the background. sp1_PutTiles() is used rather ... />
    The pacman animation counter is decremented and if ... next pacman graphic in the animation sequence.

    ... definition stuff mixed with animation details mixed with program ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Missing NemesisI was reading one of the threads the other day about over rated spectrum games and came across the suggestion that Nemesis (the space shooter known a…

    ... as well. Scrolling of background elements is either 4 or ... are done in one frame, background in another, player and ... 4 frames for movement and animation that is hidden somewhat by ... Type which smooth-scrolled the background and character-moved the sprites ...
    Alcoholics Anonymous Alcoholics Anonymous June 2006 Games
  • A question for the Web developers amongst usI am embarking on creating a new web site that utilises Java web start and applets... Although I am accomplished at HTML and programming I have neve…

    ... .jpg");
    background-attachment:fixed;
    background-repeat:repeat-x;< ... br /> background-position: top center;
    background-color:#B98CE7;

    Programming Visualisation and Animation for Novices.


    Scottie_uk Scottie_uk October 2006 Chit chat
  • Flippin` ebay banner ad :(Sorry to post a new thread over something so trivial, but is anyone else getting sick or noticing the new ebay ads on websites, the banner sized flas…

    ... an animation at what looks like 50-70 fps in the background ...
    CKay CKay November 2006 Chit chat
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... from bleeding into neighbouring background cells, especially a nuisance ... will not cause neighbouring background colours to be corrupted. ... character square can have background graphics coming from anywhere ... when I put up those animation examples.

    ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... />
    You could animate the background and the sprites would still ... a lot of it's animation the same way.
    JamesD JamesD February 2007 Development
  • Game: the GEM machineHi all, I'm moving this game discussion from the Wanted: Game Ideas! thread to here, so we can concentrate on just the game. Any comments/suggestio…

    ... blades are your 2-frame animation done at different rates.

    Special features support background tile animations, sprite animations, lighting ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • How does interrupts work?I am a little confused regarding the interrupts on the Spectrum. If I have some hundred bytes of machine code started with, say, [B]RANDOMIZE USR 300…

    ... still degrade the quality of animation.

    An easy way ... moving sprites or changes to background), the cell gets added to ... LOAD sprites only (they obliterate background underneath them) and rely on ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... code ("udg code") as background (struct sp1_update.tile is now ... />
    // A Hashed UDG for Background

    uchar hash[] = ... be using one sprite animation function to do walking ... the game. This single animation function can specify relative address ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Retro Fighter shoot-em-up development updateHi all, Some of you might recall I was developing a little shoot-em-up with the working title of Retro-Fighter. Well after a long hiatus I managed …

    ... I had done for the background graphics. I'll go through ... about some extra frames of animation for the 'hero' ship - sort ...
    redballoon redballoon July 2007 Development
  • Anyone into anime?Hi I was just wondering whether any fellow WOSers are into anime at all? If you are, then I strongly recommend you watch a series called Monster. …

    ... the best synth rock and background music to grace an 80 ... i can truly appretiate the animation and the homage to bladerunner ...
    mile mile July 2007 Chit chat
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... brightness and contrast for an animation/avi. I don't remember ... insists on adding a black background when importing small gifs, for ... be allowed to change the background;
    -There could be more ...
    zxbruno zxbruno August 2007 Sinclair Miscellaneous
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... which lie just above the background.

    Following ... only no flash, keeping background paper and bright
    ... (the operation performed is background attribute ANDed with attribute mask ... " which indicates current sprite animation frame. The former is ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... a demo of a Bmp2Scr Animation played directly form a ... and this also work in animation conversion mode. It also now ... brightness and contrast for an animation/avi. I don't remember ... (Global option: WMF/GIF Transparency background colour)
    "-There could be ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • 4x4 matrix QI have a 4x4 matrix used for rotating a 3D object to rotate to face any point in one simple step, and looks something like: [code] a b c 0 e f g 0 h…

    ... knocked up.

    For background, I have a list of ...
    NickH NickH November 2007 Chit chat
  • most graphically impressive....?...probably a re-post of some sort but I been here a year and not seen this thread, so... *not talking about gameplay...only graphics... I reckon t…

    ... official Spectrum models and beautiful animation too.[/QUOTE]

    I ... sprites changes colour from the background as in some places here ...
    Rickard Rickard April 2008 Games
  • Spectrum more loved than C64It just occurred to me that the Spectrum must be more loved than the C64 these days. After all, it has been more than a year since an update was made…

    ... /> * Radwar Enterprises - Large gallery and background information about the famous Radwar ... , and Impossible Mission. The C64 Animation Awards contains humorous categories like ...
    aachi aachi May 2008 Chit chat
  • Why were most spectrum games on Monochrome?OK, I know about the whole "Attribute clash" that you get on the spectrum. And I've spoken to someone who claims to have been an Ocean programmer, wh…

    ... pixels movement. Only smooth pixel animation can have serious colour clash ... movement.

    Smooth animation sprites with background games MUST be Monochrome.
    gandulf gandulf February 2009 Games
  • The skiving off topicI'm trying to juggle several (work related) problems here, but I've been at it for so long now that I'm getting distracted, so I'm skiving off for a …

    ... language, excellent story and great animation combined with an excellent set ... later missions showing the same background scenery as other missions despite ...
    STeaM STeaM July 2009 Chit chat
  • Q. on a recently submitted JSW map.The [URL="ftp://ftp.worldofspectrum.org/pub/sinclair/games-maps/j/JetSetWilly_8.png"]JSW map[/URL] recently submitted to WoS pops up weird over here …

    ... :

    1. Foreground and background are 25% and 75% intensity ... file format can't do animation; you could use GIF for ...
    mheide mheide August 2009 Support files
  • Coming soon...[IMG]http://myweb.tiscali.co.uk/binman/trooper1.gif[/IMG] and [IMG]http://myweb.tiscali.co.uk/binman/gbomber.gif[/IMG]

    ... don't have a climbing animation so the appearance of rungs ... to green on a black background, and have a single pixel ...
    joefish joefish September 2009 Games
  • Coming soon...[IMG]http://myweb.tiscali.co.uk/binman/trooper1.gif[/IMG] and [IMG]http://myweb.tiscali.co.uk/binman/gbomber.gif[/IMG]

    ... don't have a climbing animation so the appearance of rungs ... to green on a black background, and have a single pixel ... the game had a climbing animation, it's just as Jonathan ...
    BiNMaN BiNMaN September 2009 Games
  • Best Speccy Loading Screen??Ok Chaps! Which game do you think had the best loading screen??? Graphics, colour etc.....

    ... B on my copy). Proper animation during loading. Don't forget ... use of stippling for the background versus solid chunky lines for ...
    Danforth Danforth October 2009 Games
  • Best Speccy Loading Screen??Ok Chaps! Which game do you think had the best loading screen??? Graphics, colour etc.....

    ... /> Ocean also did a demo animation thing for some Channel 4 ... ") where he did all the background graphics.

    [youtube]ULGDTtGZcN0 ...
    frobush frobush October 2009 Games
<1234567…34>

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