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<1234567…34>
  • Any curve algorithm experts here?I'm wondering if any of you can help the helpless here. I'm just working on the Xmas Special intro animation, and I have a set of 3D points which des…

    ... with 2D. Remember the 2D animation engine I used for the ... 2D background image. No cameras to worry about, just the basic animation ... /> Once you have the basic animation engine covered, you'll then ...
    NickH NickH October 2009 Chit chat
  • Hi-Res scan of page 31 of Crash 59Hi there. I'm currently working on an animation in the Christmas Special (now *there's* a surprise...) and I'm using this image as the background to…

    ... .png]a frame from the animation[/url] showing the issue - the ... and colourful, but the main background is very grainy and, erm ... me out with this, the animation will look so much better ...
    NickH NickH October 2009 Wanted
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... might also add that the background is irrelevant compared to the ... the fight engine and sprite animation...

    Perhaps work ... ), what their first frame of animation is (eg: sitting position), ... and how many frames of animation each will require, etc, ...
    kgmcneil kgmcneil January 2010 Development
  • old kids tvlol on youtube ive just been watching michael bentines potty time pipkins rentaghost mary mungo and midge :)

    ... all different, as is the background plot, and there's no ... />
    Although absolute worst for animation re-use has to be ...
    joefish joefish January 2010 Chit chat
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... the machinery provided to do background tile animation and other special effects ...
    Alcoholics Anonymous Alcoholics Anonymous January 2010 Games
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    Right, here is that quick animation you asked for...

    [IMG]http://img.photobucket.com/albums/v661/Swainy_boy/ddanimationtest.gif[/IMG]

    And don't worry, the car is the only red background in the entire game.
    Swainy Swainy March 2010 Development
  • V (official 1986 game)I've been trying the game V, and I was wondering if anyone had any tips or thoughts on the game? Is there much else to it than the corridors and the …

    ... to a shell of the background as the teleporters and walls ... /> Goto docking bay to finish (animation sequence).
    Bandit Bandit April 2010 Games
  • Games that made your jaw dropThere were some games that really 'wowed' you the first time you ever played them - those games that made your jaw drop in disbelief. It might have b…

    ... : introductory screen, the gameplay, sprite animation..
    Just one more game ... /> Programming masterpiece, with awesome graphics, animation and playability..
    Over 120 ... only thing missing is the background music, but in the 48k ...
    Pegaz Pegaz May 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... as well as the background graphic and background colour. As the screen ... contents change (sprite move, background print, etc) the corresponding struct_sp1_updates ... information on horizontal shift and animation frame is gathered. From inside ...
    Alcoholics Anonymous Alcoholics Anonymous June 2010 Development
  • Games that looked better on the Spectrum than other platforms?Usually when a hit game was converted from the Spectrum it got a graphical update, or at least a splash of colour. Now does anyone remember a game t…

    ... for children.
    Graphic and animation of ZX Myth made the ... sprite is distinguishable from the background, although the MSX version trumps ...
    Mister Beep Mister Beep September 2010 Games
  • New oneliners for 2008[INDENT][INDENT][INDENT]Here's my attempt at a first-person-perspective 3d game in one line of BASIC. It's called 'wormhole', and you've got to get t…

    ... black against a dark blue background since they are so hard ... with an improved "falling token animation" routine and new colors:
    Einar Saukas Einar Saukas September 2010 Development
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... only print character codes as background graphics rather than allowing both ... (for example, for the tile animation thing that you have said ... it needs to backup the background.
    I think, SP1 is ...
    Alcoholics Anonymous Alcoholics Anonymous December 2010 Development
  • Gay ShotWell, today I was having a quick browse of 2010 software to see what this year has brought us so far, and I noticed this game 'Gay Shot' [url]http:/…

    ... .
    First, look at the animation in the beginning. It it ... .
    Second, look at the background: the protagonist comes armed to ...
    Lady Eklipse Lady Eklipse December 2010 Games
  • Gay ShotWell, today I was having a quick browse of 2010 software to see what this year has brought us so far, and I noticed this game 'Gay Shot' [url]http:/…

    ... .
    First, look at the animation in the beginning. It it ... .
    Second, look at the background: the protagonist comes armed to ...
    polomint polomint December 2010 Games
  • Gay ShotWell, today I was having a quick browse of 2010 software to see what this year has brought us so far, and I noticed this game 'Gay Shot' [url]http:/…

    ... .
    First, look at the animation in the beginning. It it ... .
    Second, look at the background: the protagonist comes armed to ...
    Graz Graz December 2010 Games
  • Z88DK/SP1 library u_malloc() questionHi All, It may possibly be more appropriate for me to post this on the Z88DK forum, but I know quite a few WoSSers have used Z88DK, so here goes:- …

    ... update structs to animate the background}

    This looks like ... to be added to an animation list. If the top few ... could be used as initial background character as usual.

    animation list. Since this is created ...
    Alcoholics Anonymous Alcoholics Anonymous January 2011 Development
  • Official CSSCGC 2010 Competition ThreadDear Wossers, As 'loser' of the 2009 competition, I am now obliged to host the 2010 competition. I have created a site which will provide a hub for …

    ... top of the screen, its animation was character based
    and ... -talk going on in the background, even if you weren?t ...
    BloodBaz BloodBaz January 2011 Games
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... in background. They weren't at all useful though. Maybe automated animation ...
    joefish joefish January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... in background. They weren't at all useful though. Maybe automated animation ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... like interrupts, collision detection and animation list because I'd rather ... , and is very useful for animation.
    [/quote]

    This ... your sprites to the background (or a background window) and open a ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • Flip Screen vs ScrollingWhich do you prefer? I've always liked flip screen games but I had a C64(spit) owning friend who hated them with a passion.

    ... a background pattern that moves left/right like a repeated animation. ... It's added in to the background of ... the overlaying of foreground and background layers in real time. ... the foreground on the background with a transparent mask ...
    joefish joefish March 2011 Games
  • Mr Beep / ipod gameCongrats to Mr Beep who did the music for a new ipod game... Air Supply The game looks very old skool with simple 80's style graphics, plus with th…

    ... station from Elite in the background! I shall be keeping my ... add say eight frames of animation to make him walk I ...
    Refrenz Refrenz March 2011 Announcements
  • 50Hurts - Full-screen 50Hz 1-pixel scrolling on a 128K Speccy50Hurts - Full-screen 50Hz 1-pixel horizontal scrolling on a 128K Speccy. Graphics are an obvious nod to Joffa, whose games and banter were a big ins…

    ... a 16x16 pre-stored animation. One such animation is a block ... sliding in from the right (over a background ... to the left (revealing the background pattern), one is a ... empty space with just the background pattern moving.

    ...
    joefish joefish April 2011 Development
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ... set up a 24 colour background. This leaves you with 8 ... 7;" "
    220 REM do animation
    230 LET x=-1 ...
    chev chev April 2011 Sinclair Basic
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... + 1 one frame for restoring background.

    that gives 6 ... i believe is speed of animation in Swainy's gif.
    Fikee Fikee July 2011 Development
  • Super Stick ManBeen thinking about doing a weird platformer for a while now, but since I have zero programming knowledge, and a modicum of drawing skills, I thought…

    Still working on sprites and animation (after a reinstallation of Windows ... maybe some of the platform/background elements would fit.

    TechnicianSi TechnicianSi July 2011 New game ideas
  • New WIP underway - 'Dingo'.Hi, Prepare for a long post. Perhaps I can even challenge ewgf here. :razz: Anyway, I've been meaning to get into Z80 programming and making a game…

    ... it, but on the black background I don't think it ... some profile-to-portrait turning animation. What we need is a ...
    Bangstick Bangstick September 2011 Development
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... code, how to use tile animation, etc.

    You ... specify a new frame of animation. Sprite graphics need to be ... a way to easily do background tile animations.

    ... programs. You can investigate the background tile colour of a particular ...
    Alcoholics Anonymous Alcoholics Anonymous October 2011 Development
  • Milk, No SugarA few people were asking about this vertical shooter at Replay, and I'm not sure if TMR found time to load up the WIP demo over the course of the wee…

    ... all with 4 frames of animation. I have a 6 frame ... starfield - is masked. The main background tiles are masked, as are ...
    jonathan jonathan November 2011 Brand new software
  • Clopit!Well here it is :) Get it here for now: [url]http://www.sendspace.com/file/i75gsq[/url] Forgive me for being a complete dingus? But I can't find th…

    ... Willy is at his end animation, and also Clopit is wider ... because I wanted a green background, but I didn't want ...
    dm_boozefreek dm_boozefreek November 2011 Brand new software
<1234567…34>

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