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Search Again :: Adv Search 1000 results in 0.013s
<1…11121314151617…34>
  • Can you name it?I'm looking for something on the speccy but I ain't sure what it actually is. Could be a game but I dunno. Here comes a very vague description.... T…

    ... and had a dark blue background (I think).
    Once it ...
    xfa84 xfa84 August 2006 Games
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... and paper to match the background. If I saved all the ...
    Mr Millside Mr Millside August 2006 Development
  • ANN: Tipshop updated Sunday, 27 August 2006Sunday 27 August 2006 A funky new RSS feed as well as maps and POKEs galore in this month's update! * Marco A.G.Pinto let us know about a typo in t…

    ... />
    * Woody sent in a POKE for Ragnablock.

    * Julio ...
    hackersanon hackersanon August 2006 Announcements
  • Looking for ANOTHER game!Sorry, but I'm looking for a game that I used to get REALLY pissed off with. It was VERY hard (I only ever got off of the first screen once) and I th…

    ... was a platform game, Black background, with a white caracter. The ...
    Bermondsey Bob Bermondsey Bob August 2006 Games
  • monty pythons flying circushello i am trying to map this game,but the poke i am using for infinite lives works but when i am trying to map the 2nd level the game freezes.does …

    ... map this game,but the poke i am using for infinite ...
    ladderman ladderman August 2006 Games
  • Cant get infinite health cheat to work in FairlightI'm using spectaculator, I have the pokes folder, the cheat appears in cheat options, but nothing happens if I select it. Other cheats from the poke …

    ... it. Other cheats from the poke folder, like show room draw ...
    theSentinel theSentinel August 2006 Games
  • Pretty CrashesTo make a 48K spectrum crash spectacularly and beautifully enter the following into basic. Also works on a 128k in 48k mode though not quite as prett…

    ... pretty.


    10 Poke 23627,253
    20 Pause ...
    Scottie_uk Scottie_uk September 2006 Sinclair Basic
  • a few dumb questions from a new memberHi all. I've just stumbled across this forum after discovering my kid brother carbooted our shared-as-kids 48K spectrum five years ago. I have a few …

    ... do I physically enter game Poke numbers into this emulator? I ...
    Johnfromnorwich Johnfromnorwich September 2006 Emulators
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... /> or

    2) Using POKE and PEEK to store the ... RAMTOP, i.e.

    POKE 60001, PEEK 60002

    ewgf ewgf September 2006 Development
  • Spectrum Screen Memory MapWhat's the advantage (mistery?) behind ULA's spectrum screen memory interpretation? 6144 bytes divided into 3 blocks, 2048 bytes long. if you want t…

    ... on screen you have to poke bytes in strange order, you ... 2048 bytes to your initial poke address according to byte's ...
    Arda Arda October 2006 Development
  • ANN: Tipshop updated Sunday, 29 October 2006Sunday 29 October 2006 DOH! I missed the update last month, as I was on holiday (Florida, which was splendid)... I've also been busy helping out with…

    ... , so I found an extra POKE for Wheelie.

    * Mike_Myers ...
    hackersanon hackersanon October 2006 Announcements
  • Jet Set Willy Guru Nedded UrgentlyNow I know these questions have probably been asked over and over and over again but I just want to make sure my memory is correct and I've actually …

    ... in it - you need a poke that was printed in a ...
    ZX Beccy ZX Beccy November 2006 Games
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... , rem, list, print, goto, run, poke, if, and stop. No variables ...
    NotFound NotFound November 2006 Development
  • ANN: Tipshop updated Thursday, 30 November 2006Thursday 30 November 2006 A big HAPPY 11 BIRTHDAY to WoS... Oh, and a big batch of tips as well :-) * HAPPY 11TH BIRTHDAY, WOS... Thanks for all of…

    ... /> if I could find a POKE for Vulcan. Not having the ... .G. Pinto sent in a POKE for High Noon.

    hackersanon hackersanon November 2006 Announcements
  • The search for a gameI post this is the misc section because unlike most name the game posts I've never played or even seen the game in question running on a real speccy.…

    ... a Speccy game in the background, that is the game I ...
    dm_boozefreek dm_boozefreek December 2006 Sinclair Miscellaneous
  • Sinclair User Twelve Pack (Issue 112)Although it's called Twelve Pack, there are only 11 titles listed - is this correct? Also on SU Great Eight 3 (Issue 113) the contents of the TZX an…

    ... 't match - there is a poke program on the tape and ...
    martinball martinball December 2006 Infoseek database
  • Need help with TommyGun manualI know this is a loooog shot, but I'll try anyway. I need someone to help with writing a manual for TommyGun. Someone with a technical writing backgr…

    ... /> Someone with a technical writing background would be great, but anyone ...
    Kiwi Kiwi December 2006 Development
  • Patch for Platform Game DesignerTwo minor bugs in the block designer have recently come to light in the Linear Game Designer, version 1.2. It appears that blocks 0 - 127 appear cor…

    ... fix this problem simply enter POKE 33026,7. Your game will ... /> This can be fixed with POKE 29101,254: POKE 29102,127.
    jonathan jonathan December 2006 Development
  • Developing the Spectrum ROMI'm working on some Z80 assembler for a Z80-based single board computer that I'm building. For the things that don't poke my hardware, I'm using a Sp…

    ... the things that don't poke my hardware, I'm using ...
    Winston Winston December 2006 Development
  • ANN: Tipshop updated Monday, 08 January 2007Monday 08 January 2007 A little belated, but.... HAPPY NEW YEAR! * This is a reasonably small update, but it feels like I've been working on it for…

    ... . He also sent in a POKE for the Spanish re-release ... .G.Pinto sent in a POKE for Aquarius.

    * Added ...
    hackersanon hackersanon January 2007 Announcements
  • Little character trouble with BASinWell, I'm having some trouble loading fonts into the speccy with BASIC, using BASin r13 for an easier job. When I run code, such as this example... …

    ... =15616 TO 16383: READ A: POKE F,A: NEXT F
    zxbasic zxbasic January 2007 Sinclair Basic
  • Quite yellowed screen!Hi! I bought a ZX Spectrum the other day. It works (hooray!) but the colors are screwed up. For instance, the white (or light grey) background color…

    ... , the white (or light grey) background color when you start the ...
    mib5150 mib5150 January 2007 Hardware
  • Any interest in new low-cost mass-storage interface with 512K RAM?I've recently added support to ResiDOS and the +3e ROMs for SD/MMC card interfaces; in particular, ZXMMC (which has no onboard RAM and so is only sup…

    ... 128K snapshots
    [*]Screenshot and POKE facilities in Task Manager
    glancaster glancaster January 2007 Hardware
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    ... br /> or b ; combine with background
    ld (de),a ; write ... br /> or b ; combine with background
    ld (de),a ; ... ;
    or b ; combine with background
    ld (de),a ; write ... ;
    or b ; combine with background
    ld (de),a ; write ...
    chev chev January 2007 Development
  • Why has no one remade 3D Deathchase?Why is 3D Deathchase, which is about 8k of code running on a 16K Spectrum, still unmatched (as far as I know) for a game of it's type? Since 3DD I'…

    ... , I think) with a white background, and almost no illusion of ...
    ewgf ewgf February 2007 Games
  • Can anyone help identify this game plsHi - there was a great game I remember playing, but cannot remember what it was called. Can anyone help. It consisted if I remember rightly of a maz…

    ... form of a jungle. The background was black I believe, and ...
    chris_B chris_B February 2007 Games
  • Pokes?How do you enter pokes when using EmuZwin. I tried to enter a poke for Super Robin Hood but it never worked. How and when do you enter the poke? Befo…

    How do you enter pokes when using EmuZwin. I tried to enter a poke for Super Robin Hood but it never worked. How and when do you enter the poke? Before the game or when it has started?

    Sorry to be a pain
    Old Man Kensey Old Man Kensey February 2007 Games
  • Memories of ThanatosI was playing this again last night and was amazed at just how great the graphics are. The size of the dragon, the way it swooshes around the screen,…

    ... screen, the parallax scrolling of background objects, and especially the battle ...
    MartynC MartynC February 2007 Games
  • MGT +D Logos and graphicsDoes anybody have any logos, graphics or links to any on the net? A Google search didn't really find much. I'm after the Miles Gordon Technology (M…

    ... a lot harder.

    Background pics would also be good ...
    DEATH DEATH March 2007 Wanted
  • Fun accountancy question of the week!!!Just for the fun of it, I thought I'd share my latest tax problem with all my spec-chums on World of Sinclair. Read this and be thankful you aren't …

    ... />
    Firstly a bit of background information:

    The NON ...
    BigBadMick BigBadMick March 2007 Chit chat
<1…11121314151617…34>

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