World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.133s
<1…24252627282930…34>
  • UDG tricks?I always enjoyed using [URL="http://www.worldofspectrum.org/ZXBasicManual/zxmanchap14.html"]UDGs [/URL]for the 'sprites' in my games, when I coded th…

    First you need to copy the character set from ... you need to change a system variable to point to your character ... The Spectrum has a bitmapped screen (i.e. a grid of ... a character-mapped screen, meaning that the screen is just a ... change what appears on screen.
    joefish joefish June 2014 Sinclair Basic
  • 'The Story of the ZX Spectrum in Pixels' kickstarterHere it is, now live (with a loading screen by me!) [url]https://www.kickstarter.com/projects/47744432/the-story-of-the-zx-spectrum-in-pixels[/url]

    ... is what I'd like to see from a book about ... was a kid I used to copy all in game graphics into ... /> Rather than just using the screen shots of a game which ...
    cole cole July 2014 Announcements
  • LenslokI remember having to use a Lenslok device to play Elite and Tomahawk and was wondering what other Speccy games used this device?

    ... where the columns went enough to guess?

    I suspect ... into bad feeling, nobody hates copy protection more than customers who ... it further away from the screen. But then, if you had ... .

    Not being able to copy it would have caused grumbling ...
    RobeeeJay RobeeeJay July 2014 Games
  • Manic Miner loading screen adjustmentHad half an hour spare earlier and wanted to try a few things. Always like to learn anyways even now. [URL="http://www.yellowspider.co.uk/speccy/Man…

    ... [code]CALL 40000 ; call screen pic, this is the code ... that draws the screen. Twas compressed with ... LD HL, 30050 ; setup to copy the few loader code bytes ... 20 ; to a part of the screen that's invisible ... LDIR ; and use LDIR to copy it. This is just copying ...
    spider spider August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... forget about the shadow screen", you're throwing away ... you have to do all your screen writes at ... 8000 and you have to copy data from the other ... screen. And you still have to find time to copy the data to the shadow screen ... make it very difficult to do much more ...
    chev chev August 2014 Games
  • Skooldaze and Back to Skool loading problemsIve got both of these on original Microsphere release and Ive never come across two titles that are so azimuth reliant before!! I mean it has to be …

    ... crash out during the loading screen.

    Was always fixed ... I ever failed to copy by direct copy in a tape-to-tape deck
    aktiv8 aktiv8 August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... guess it all comes down to what you enjoy about coding ... . Endlessly refactoring code to shave off a few T ... fun, but solving problems like bank switching... that I like. :)
    RobeeeJay RobeeeJay August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... guess it all comes down to what you enjoy about coding ... . Endlessly refactoring code to shave off a few T ... bank switching... that I like. :)[/QUOTE]

    The trick with bank switching is to ...
    chev chev August 2014 Games
  • Top 10 tape-based 128K-only games of all timeOn foro.speccy.org we came up with this list: La Abadia del Crimen Los Amores de Brunilda Carrier Command Gauntlet 3 The Muncher Pang The Pawn Rod-…

    ... wrong.
    To do sprites with the shadow screen you:
    ... For a static screen you copy the background to the screen you're not ... then switch the currently displayed screen and repeat. Undrawing optional. ... the background and sprites to the screen you're not ...
    chev chev August 2014 Games
  • sram replacemnt 64KBi just developed sram upgrade for 64kb 1bit memories. small, efficient, bga :-) below picture from zx128+2. soon, i will test it in others speccys -…

    ... accessible because of the need to interface to a DRAM type address ... br />
    SO when used to replace 4164 DRAM chips, this ... /> Yes, it should be possible to replace 4532 chips as well ... you designed it to fully replicate the bank switching of the 128k ...
    1024MAK 1024MAK August 2014 Hardware
  • Why no PLOT, etc. on bottom two lines?I was pondering if there was any way to get PLOT, etc. to address the full screen from BASIC without having to write a few lines of assembler to bypa…

    ... as they are quite possible to stick text on. :)

    to copy 16484 etc to say 30000, then save ... the emulator just grab the screen and then similar.
    spider spider August 2014 Sinclair Basic
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... self.inputValue('Enter hex address to store the stack pointer', ... want to copy? If you dont copy the whole buffer to the screen ... to output the code to the terminal, can it be changed to output to ... instead? Its quite inconveinient to highlight hundreds of lines ...
    slenkar slenkar August 2014 Development
  • Double Buffer UtilityHi Folks, I've been experimenting with double buffering on a 48k Speccy for a small project I'm working on. After reading lots of good advice here…

    ... you want to copy? If you dont copy the whole buffer to the screen it ... it dead easy to bring them onto the screen gradually rather than ... /> [code]
    #Class to implement printBehaviour by printing to screen
    class ScreenPrintBehaviour ...
    KrazyKattapilla KrazyKattapilla August 2014 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... copying a line of data to the screen will be much slower ... as you need to add 8 each ... matter if you could just copy whole character rows instead...
    to copy individual lines and that couldn ...
    joefish joefish September 2014 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... matter if you could just copy whole character rows instead...
    to copy individual lines and that couldn ... quicker for calculating the Y screen address ( I think 6 instructions ... shorter )but you still need to redo it every 8 pixels ...
    seedy1812 seedy1812 September 2014 Development
  • Better arrangement for video memory?While doing some documentation work for the ZX-Uno project, I compared the advantages of the weird layout of the ZX Spectrum against a linear layout.…

    ... quicker for calculating the Y screen address ( I think 6 ... a table for screen row addresses so both screen types would ... only matters if you want to copy individual pixel rows, or move ... have a character-arranged screen, and you wanted to scroll it horizontally ...
    joefish joefish September 2014 Development
  • The complete Jet Set Willy RAM disassemblyFrom the creator of the [url="http://pyskool.ca/disassemblies/skool_daze/"]Skool Daze[/url], [url="http://pyskool.ca/disassemblies/back_to_skool/"]Ba…

    Slenkar - an empty copy of the room is stored ... a buffer. That's copied to a working buffer with LDIR ... that working buffer is copied to the screen with another LDIR. There ... when you're too close to a nasty. And it's ... takes four 50Hz video frames to refresh.
    joefish joefish September 2014 Announcements
  • The complete Jet Set Willy RAM disassemblyFrom the creator of the [url="http://pyskool.ca/disassemblies/skool_daze/"]Skool Daze[/url], [url="http://pyskool.ca/disassemblies/back_to_skool/"]Ba…

    ... =joefish;791576]Slenkar - an empty copy of the room is stored ... a buffer. That's copied to a working buffer with LDIR ... that working buffer is copied to the screen with another LDIR. There ... takes four 50Hz video frames to refresh.[/QUOTE]

    thanks ...
    slenkar slenkar September 2014 Announcements
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... to clear the buffer, or redraw the background into it, or copy ... objects on it. Then you copy it to the screen.
    joefish joefish September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    Better solution is not to copy entire buffer to screen, only the parts that changed from previous frame. Just use a table which determine which charecter cells were changed.
    Drawback: on scrolling if less than 8 pixels this will not work very good.
    LCD LCD September 2014 Development
  • ZX-Paintbrush 2.3 publishedDear readers, Today, I published version 2.3 of ZX-Paintbrush. Inspirated by kgmcneil, I decided to follow his ideas and implemented a switchable p…

    ... buffer is not yet transferred to the screen, you may either ..
    to produce a copy of the buffered image on the screen.
    Then you may move the image again to another ... best if you want to generate only one copy.

    ...
    clausjahn clausjahn September 2014 Emulators
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... LDI (both unrolled) to move it to the screen takes over 2 frames ... of that and you start to get into slow territory.[/QUOTE ... . Check R-Type or Orion to se dirty scroll buffer in ... , 4 scroll buffers reduce scrolling to copy so you probably can run ...
    catmeows catmeows September 2014 Development
  • Buffer to screen - how much?[FONT=Calibri][SIZE=3]I am starting to build a new game and am researching different ways to accomplish what I need to do. My question is, is it poss…

    ... in the buffer to draw all the sprites. Then, copy a small ... rectangle out from each point to a temporary ... all the sprites. Now copy the buffer to the screen. And now erase ... is going to be quicker than an extra buffer copy. You could ...
    joefish joefish September 2014 Development
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... to select a few characters at the top left corner of screen ... , but I wasn't able to select entire ... something. Also sometimes I need to select half-characters (intervals ... /> However I wasn't able to copy it to another character position, since ...
    Einar Saukas Einar Saukas October 2014 Emulators
  • ZX-Paintbrush 2.5 publishedDear readers, as there were many updates since the last version, I want to bring this to public, so that I hopefully can return back to ZX-Assembler…

    ... to select a few characters at the top left corner of screen ... , but I wasn't able to select entire ... something. Also sometimes I need to select half-characters (intervals ... /> However I wasn't able to copy it to another character position, since ...
    clausjahn clausjahn October 2014 Emulators
  • clear a windowed area of the screenHi everyone! Ain't been on here for donkeys, but have recently started messing around with a little game. I'm looking for ideas/opinions on the bes…

    ... , it's not possible to use PRINT AT on the ... AT 23,... causes a black-screen crash. If text wraps ... it's OK but trying to PRINT AT a specific ... . If RND is going to be used anywhere then a ... data to copy
    ld c,(ix+0) ;C =cols =bytes to copy per ...
    Battle Bunny Battle Bunny October 2014 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... on buffer screen,
    draw the final buffer screen to main screen
    ... the player to a 3 byte buffer

    copy the 3 ... for each player to a tile buffer,
    copy ORing/ANDing the ... those tiles
    copy the tile buffer numbers to the map data ...
    MatGubbins MatGubbins November 2014 Development
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... on buffer screen,
    draw the final buffer screen to main screen
    ... the player to a 3 byte buffer

    copy the 3 ... for each player to a tile buffer,
    copy ORing/ANDing the ... those tiles
    copy the tile buffer numbers to the map data ...
    polomint polomint November 2014 Development
  • Which +2 model?Hi which +2 model is considered the best to use,most compatible ect? +2 or +2A or +2b I do have the Sinclair models but I like the keyboard and b…

    ... model is considered the best to use,most compatible etc?[/QUOTE ... depends exactly what you want to use it for, and whether ... it (and if you want to).

    Both have ... (incorrect) manual with regards to the RAM bank switching.

    Lots more ...
    1024MAK 1024MAK November 2014 Hardware
  • 64x48 monochrome big pixels display ideaHi. I was playing with this idea of having a simple 64x48 bytes buffer, 1 byte per pixel, then a renderer which would take that buffer and render it…

    ... bits within each character to describe the corners where ... are to be filled. Then it ... be a simple job to read each byte and ... of corners, and copy all eight lines to the screen. Indeed, as ... , you could assign them to UDG characters, and have ...
    bobs bobs December 2014 Development
<1…24252627282930…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
bank 3.6K 5.8K
switching 2.4K 2.8K
to 549.6K 1.6M
copy 17.9K 22.8K
screen 45.8K 73.8K

Related Threads

  • How to copy file from tape (*.tap) to disks (*.dsk) ?I am using zx32 with win98 and i want (in the emulate +3) copy files from virtual tapes to virtual disks.<br /> <br /> I use =&gt; load "NameOfFile" …
  • How to get Grahics to wrap vertically around the screen?I am using the following code to draw an image to the screen.<br /> <br /> First I use HL to contain ROW and COLUM<br /> I then call the MapScreenFun…
  • Fastest way to write something to screen$Hi,<br /> <br /> I just got pasmo.exe and start playing with attr scrolling, well, not scrolling, just write different values to a block and see if I…
  • Optimisation Needed! Is this the Fastest way to copy bytes from screen and back again?I have the screen address (say 0,0 i.e 16384)<br /> <br /> I want to copy 4 bytes wide by 32 bytes high from the screen to an area of memory.<br /> <…
  • Fastest way to decide which pixel to paint in order to draw a straight line(after I saw "Bresenhams circle algorithm" in development forum, I decided to ask this in here)<br /> <br /> in fact, I want to accelerate a car towa…
  • Now seems to be a good time to add to your collectionsI have bought a few spectrum items to add to my collection recently, had i bought them a year or two ago they would have cost double. This is one of …
  • Update to Image to ZX Spec to 1.3.1I'm inbetween jobs at the moment and felt the need to add a new feature - the ability to export anim gifs.<br /> <br /> [IMG]https://lh6.googleuserco…
  • How to add a loading screen to my tap file[FONT=Calibri][SIZE=3]I?ve got my game created as a tap file generated by Pasmo. I now want to add a loading screen. Can anyone explaine the best way…
  • Is it possible to add a listing to a screen?I made this picture (see next message for link) deliberately in the bottom half of the screen hoping to be able to have another display in the upper …
  • Alternative to Poke 23659,0 to prevent a 'break in' to a Basic Program.Good morning everyone,<br /> <br /> My memory fails me these days but in the early days of programming I used to use Poke 23659,0 as a crude way of…

Related Searches

  • fastest way to clear screen
  • copy a file to dsk image
  • loading screen copy
  • full screen fuse how to
  • loading screen poke to hide text
  • copy games to microdrive
  • copy tzx to microdrive
  • yellow hue to screen
  • push pop to the screen
  • shadow screen to c000
  • how to copy youtube videos wos
  • write to screen
  • copy picture to screen
  • basic bank switching loader 128k
  • basic bank switching loader 2b
  • comparison screen copy
  • screen copy einar
  • copy data bank switching
  • bank switching copy memory page 5 7
  • faster copy to screen from buffer

Copyright © 2024 World of Spectrum