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<1234567…34>
  • EmuZwin 128k banks in assembler Having looked at the assembler help file " ORG [{ RAMn | ROMn },] #target_address [, #dest_address ] Defines target assembling address and ta…

    ... to assemble to a particular 128k ram bank? I only need ...
    MatGubbins MatGubbins August 2015 Emulators
  • Z80onDSK now compatible with +3e with ZXMMC or similarJust updated my utility to work on Spectrums equipped with +3e ROMs and IDE storage. I've tested this with ZXMMC at the moment but don't think there …

    ... messages)
    ║ -m: dump memory banks and full compression to binary ... the loader code, autorun basic & 128k 2nd file visible on disk ... + paging. Works on 128k & 48k snapshots. Only banks 5,0 & ...
    TomD TomD May 2019 Sinclair Miscellaneous
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... /> -b: do not add autorun basic routine to disk, useful if ... the loader code, autorun basic & 128k 2nd file visible on disk ... /> 3: force 128k. Overide automatic 128k-48k conversion if extra banks
    are ...
    TomD TomD May 2019 Development
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... messages)
    ║ -m: dump memory banks and full compression to binary ... the loader code, autorun basic & 128k 2nd file visible on disk ... + paging. Works on 128k & 48k snapshots. Only banks 5,0 & ...
    TomD TomD May 2019 Development
  • Z80onDSK now compatible with +3e with ZXMMC or similarJust updated my utility to work on Spectrums equipped with +3e ROMs and IDE storage. I've tested this with ZXMMC at the moment but don't think there …

    ... messages)
    ║ -m: dump memory banks and full compression to binary ... the loader code, autorun basic & 128k 2nd file visible on disk ... + paging. Works on 128k & 48k snapshots. Only banks 5,0 & ...
    TomD TomD June 2019 Sinclair Miscellaneous
  • Spectrum stuff for saleSpectrum 128with colour monitorPRSM ql14 in black case cruiser joy stick Opus Discovery double disc drive with box Organ master in box with inst Saga…

    ... books on spectrum i e basic /128k/48k/ plus lots more
    peter peter January 2002 Sales
  • Spectrum +2 (Grey) Composite Out IssueHi, i have just acquired a grey Spectrum +2. I always use composite video to display output from my collection of machines. When i hook up my trusty…

    ... normal mode selection menu (48k basic, 128k basic etc).

    does this ...
    Jack_Leather Jack_Leather March 2009 Hardware
  • +3/+3e/+2e Disk InstallersHello there Friends! First of all a very happy new year to all. and secondly... my newest idea and creation! About a year ago I had an idea about…

    ... on +3, sometimes by changing 128K banks code sits it.
    All ...
    nuggetreggae nuggetreggae December 2015 Games
  • Who want to remake Double Dragon?Seeing as the Speccy version was crap (see my review: [url="http://www.gamestyle.net/retro.php?article=31"]http://www.gamestyle.net/retro.php?article…

    ... 7th bank screens, so using 128k banks for sprites means that I ...
    moroz1999 moroz1999 August 2003 Games
  • ANN: Spectaculator 6.1Spectaculator is a Sinclair ZX Spectrum emulator for PCs running Windows 95, 98, ME, NT 4, 2000 and XP. Spectaculator emulates the 16K/48K/128K/+2/+…

    ... Kladov wrote:
    In any 128K model? No, in the Spectaculator ... that it's designed for 128k/+2 models, it's hardly ... very different configuration to the basic 128k.

    Does it do ...
    BN^2 BN^2 March 2004 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... handle (eg) writing to a 128K RAM bank which isn't ... /> As for loading into different 128k banks, that would need to be ...
    icabod icabod July 2006 Emulators
  • New protection systemsAs a follow-up to [URL="http://www.worldofspectrum.org/forums/showthread.php?t=14311&page=2"]this[/URL] thread regarding relatively new protection sy…

    ... loads the data into various 128K banks without stopping, but there aren ...
    StuBruise StuBruise April 2007 Development
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    Didn't Ultimate Combat Mission tend to reset to BASIC? (128K was more prone to it than 48K) Or have I mentioned that already?
    Swevicus Swevicus February 2010 Games
  • Games Notorious for F*cking UpThis is a thread dedicated to games notorious for f*cking up or crashing mid-game (48K and 128K games). :) Music demos are also welcome. My experien…

    [QUOTE=Swevicus;422609]Didn't Ultimate Combat Mission tend to reset to BASIC? (128K was more prone to it than 48K) Or have I mentioned that already?[/QUOTE]

    Never happened while I was playing it?
    dm_boozefreek dm_boozefreek February 2010 Games
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    ... to get them on a basic 128K, you need only a few ...
    TVzombie TVzombie February 2011 Hardware
  • Was the +3 a missed opportunity?I just wanted to gauge WOS opinion on this. Do people think that the +3 was a bit of disappointment that didn't really advance the hardware as much a…

    ... to get them on a basic 128K, you need only a few ...
    Matt_B Matt_B February 2011 Hardware
  • So what is the best Spectrum?I've had a search and even though i can remember a similar thread somewhere I'll twist it a bit. Whats the best "unmodified" Spectrum? (modification…

    ... ran to see how SE Basic performs (it's actually about ... register):

    [code] 48 Basic / 48K: 1261278 (7 hours, 0 ... hours, 40 minutes)
    128 Basic / 128K: 1574523 (8 hours, 44 minutes ... ) by hooking up a single 128K RAM chip to the MMU ...
    chev chev April 2011 Sinclair Miscellaneous
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... . Just a copy of the basic loader in machine code. The ... different syntax for paging in basic. The banks uncompress the full 16384 ...
    FrankT FrankT May 2011 Games
  • Speccy2010 - pentagon emulation using GlukIs anyone here familar with Speccy2010 (FPGA Russian Sinclair Spectrum clone). ? I'm using Pentagon mode on Speccy2010 (it uses something called Glu…

    ... )
    48 rom (classic zx128rom-basic)
    tr-dos rom (rom ... exit to 128 editor/48 basic(usr0 mode)/tr-dos
    trdos
    48k basic
    128k menU
    cacHe #66
    basic, 128k menu, but that is all ...
    Hercules Hercules May 2011 Hardware
  • +2A 128k Loading issuesJust recieved a +2A and tried to play a few games. All the games loaded fine in 48k mode, but in 128k they just reset the machine. Tried: Terramex,…

    ... list: type USR0 in +3 BASIC and then load it by ... simply load it under 48 BASIC but you won't get ... must be loaded under 48 BASIC. 128K versions of it and of ...
    Alessandro Grussu Alessandro Grussu April 2012 Hardware
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... already which crash on the basic 128k model.


    If ...
    Lee Tonks Lee Tonks May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... already which crash on the basic 128k model.


    If ... 'default' Spectrum model is a 128k. If I switch to another ... goes back to the default 128k model.
    Lee Tonks Lee Tonks May 2012 Emulators
  • JSpeccy v0.90Hi4all, A new JSpeccy version has been released at my project webpage. This new release have many corrections, some optimizations and a few new feat…

    ... already which crash on the basic 128k model.


    If ... .

    The new "emulation 128k crashes" is problematic. Some programs ... and works on a real 128k anyway. An example is "Phantomas ...
    zx81 zx81 May 2012 Emulators
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... I miss the bootmenu (48k basic, 128k basic, calculator...)
    it immediately goes ... to 48k basic.
    Is this intentional?
    ricsi ricsi June 2012 Announcements
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... I miss the bootmenu (48k basic, 128k basic, calculator...)
    it immediately goes ... to 48k basic.
    Is this intentional?
    bverstee bverstee June 2012 Announcements
  • ESXDOS v0.8.0 released (with NMI Browser)Hello, To celebrate the speccy's 30th birthday, here's the latest version of ESXDOS for DivIDE users. The full changelog is too long to post here, s…

    ... how can I go to 128k basic from current esxdos USR mode ... it is running on a 128k/+2/+3/+2A

    basic, 128k basic, tape loader, calculator)
    I ...
    ricsi ricsi June 2012 Announcements
  • Spectrum +3 Transfer games onto DiskHi, I have a Spectrum +3, and also use Spectaculator on my PC. I can load games onto my real spectrum from the Emulator by using one of the tools a…

    ... load in the Loader/+3 Basic 128k modes. Some games don't ...
    Your Spec-chum Your Spec-chum May 2013 Sinclair Miscellaneous
  • Spectrum +3 Transfer games onto DiskHi, I have a Spectrum +3, and also use Spectaculator on my PC. I can load games onto my real spectrum from the Emulator by using one of the tools a…

    ... load in the Loader/+3 Basic 128k modes. Some games don't ...
    John Elliott John Elliott May 2013 Sinclair Miscellaneous
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... />
    Screen, 0x4000-0x7fff and 128K banks 1,3,5 and 7 ...
    GoingDigital GoingDigital September 2013 Development
<1234567…34>

Latest Posts

  • I am currently watching.....
    Paradigm Shifter on 12:49AM
  • New video about S-video modification on Issue two 48K Spectrum.
    Renegade on April 21
  • Fixed Speccy Software. And which games remained unfixed?
    John Elliott on April 21
  • Happy 40th Birthday to the Amstrad CPC464!
    rich_chandler on April 21
  • Another Birthday! The Game Boy Is 35!
    mel the bell on April 21
  • European Software Titles with an English version
    harriusherbartio on April 21
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on April 21
  • 1992 Spectrum Software
    harriusherbartio on April 21
  • +3 Disk drive motor
    AndyC on April 21
  • Celebrity deaths...
    mel the bell on April 20

HitBox

Word Docs Hits
basic 24.7K 39K
128k 16.7K 25K
banks 1.4K 1.9K

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