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<1234567…34>
  • Ported whole casettes of backuped utiltilitiesHi! A friend of mine gave me a few casettes he found in the attic - he used these to backup ORIGINAL casettes he had back in the spectrum games. The…

    ... 177A4: Program : Beta Basic Length: 19 Normal Speed ... br /> 59-29719: Bytes : data Length: 19 Normal Speed ... 12E12: Program : Beta Basic Length: 19 Normal Speed ... br /> 15-1472F: Bytes : Data Length: 19 Normal ...
    Tom-Cat Tom-Cat August 2003 MIA/STP/SDP
  • plus3dos headersThe plus 3 manual states that bytes 15...22 contain +3 BASIC header data. Which on the whole seems to be true, however I've never seen bit 22 being a…

    ... manual states that bytes 15...22 contain +3 BASIC header data. Which on ... being anything other than 0. Bytes 23...126 are reserved and ... 22 really part of the Basic header, or should it be ... files, bytes 0 & 1 contain the length of the data / header ...
    dasteph dasteph April 2005 Development
  • Loading Screen ProblemI am putting together files on a tape that my game needs. The problem that I have is that after loading the "loading screen", the image is spoilt by …

    ... is spoilt by the text "Bytes: Data ". This is the file name ... that contains the code and data.
    Is there anyway of ... of the system variables or BASIC (apart from the a simple ...
    Mr Millside Mr Millside August 2006 Development
  • +3dos BASIC Headers - Char and Number ArraysHi. I'm almost ready to release the first beta of "3eExplorer" my utility for extracting files from a +3e HDD/CF image. It's actually going quite w…

    ... header the "+3 BASIC header data" is the same data as stored in ... a .TAP file...[CODE]+3 BASIC header ... the variable of the stored data - for example, I would expect ... 'd done a "SAVE file DATA A()". But it's not ...
    icabod icabod July 2007 Development
  • ANNOUNCE: BASin r14 is up. New SCREEN$ paintbox included.Hi all, Well, I can't sit on this any longer - so I've released it. Let's all get a good testing session going, eh? You can get the new BASin [url=…

    ... of this is that the BASIC debugging windows are available whilst ... and size in bytes) and import it into BASIC as DATA, REM etc ... or translated into BASIC. It can import as DATA (hex or decimal ... the original line remains in BASIC memory. This may break other ...
    Dunny Dunny February 2008 Emulators
  • Desperately need help with .TAP file bug (probably a wrong value error)I'm trying to create a .tap file with Java and have been following the specification at [url]http://www.zxmodules.de/fileformats/tapformat.html[/url…

    ... (and load back) but the BASIC data block simply errors with a ... the raw ASCII BASIC bytes into some sort of "compiled" BASIC bytes?


    // Flag and data bytes
    bb.put(new byte ...
    brownb2 brownb2 May 2009 Development
  • WAV to TAPI'm having huge troubles trying to convert a program from a real tape to TAP virtual tape. I have tried several utilities and nothing works. I have p…

    ... chunks of data that I don't need - no BASIC BYTES headers at ... not create ONE tap with basic and bytes is a mystery:
    lenght program basic/not used for 'bytes-array': 166 (166 ... ,88)
    lenght program basic/not used for 'bytes-array': 32768 (0 ...
    maiki maiki October 2009 Emulators
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted everything ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... ; closing file

    ; page BASIC ROM
    ld a,$10 ... /> ei

    ; return to BASIC
    ld iy,23610 ; restoring ... address in memory
    ; 2 bytes data length
    db 0 ; screen ... (to put that routine inside BASIC). I'm doing it manually ...
    Zup Zup December 2013 Development
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    I don't know of one in BASIC but you could always write a short piece of Z80 code (header, 17 bytes + data, 6912 bytes) which would work and wouldn't wipe out the bottom 2 lines.
    ghbearman ghbearman April 2008 Sinclair Miscellaneous
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... few bytes as you're still thinking in Sinclair Basic terms! DATA strings ... don't need quotes around them in "real Basic ...
    Jimmy Jimmy August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... few bytes as you're still thinking in Sinclair Basic terms! DATA strings ... don't need quotes around them in "real Basic ... have very much a "Sinclair BASIC" mindset at the moment, I ... need to "Think in VIC BASIC" to optimise this one.
    Digital Prawn Digital Prawn August 2008 Games
  • CSSCGC 2008 has now officially begunFor coming last in the 2007 crap game compo, I have the honour and privilege of hosting CSSCGC 2008! I have now put up the CSSCGC 2008 website at …

    ... few bytes as you're still thinking in Sinclair Basic terms! DATA ... strings don't need quotes around them in "real Basic ... version. Saved something like 300 bytes.
    On the VIC, ... reasons - it is the DATA item seperator). Therefore I removed ...
    Digital Prawn Digital Prawn August 2008 Games
  • ZX81 tape formatIs there a description of it somewhere? The TZX format doesn't give it but can it be worked out from what it says about block 19? There is a good d…

    ... last char)
    LEN bytes data, loaded to address 4009h, ... br /> The data field contains the system area, the basic program, the ... 5 seconds silence
    LEN bytes data, loaded to address 4000h, ... />
    Bits and Bytes
    Each byte consists of ...
    zxbruno zxbruno January 2009 Hardware
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... /> prog equ 0x5c53 ; start of BASIC area
    udg equ 0x5c7b ... streams has
    ; two bytes of offset data
    ; the total number ...
    chev chev May 2009 Development
  • MGT image format and file systemHello, I'm working now on the M.G.T. file support for my ZX-Modules applications. I've collected some data sheets and most of them describe the inte…

    ... image file: I stored some Basic programs, data arrays, numeric arrays, code ... was able to identify the data on the sector-based disk ... fine, I found my stored data on the correct sector positions ... memory upwards 40000 with random bytes}
    10 FOR n=1 ...
    clausjahn clausjahn August 2009 Development
  • DSK to TZX?Is it possible to convert a DSK disk image file to a TZX tape file? If so, then how? And is there a utility out there that does something like that? …

    ... know what order to arrange BASIC, BYTES (CODE), ARRAY and SPRITES back ... to tape? The basic loader may require them in ... image back to cassette and data was transfered in the wrong ... BASIC loader would have to hunt through the order of SCREEN$, BYTES ...
    Hercules Hercules October 2009 Sinclair Miscellaneous
  • House of Hell gamebook conversionAs there's potentially several people working on this I thought that I'd set up a thread in the correct section, rather than it continuing in Wanted …

    ... result will accommodate the extra data in less space, but it ... entries, which just use two bytes of the text field, still ... lot of space. Separating the data & text elements means that ... I'd previously entered the basic map data (excluding inventory & stats ...
    Battle Bunny Battle Bunny December 2011 New game ideas
  • Newbie Spectrum developer advice ....Hi, Im new to the site and to spectrum developing - well, not quite, I wrote Spectrum programmes in Basic 30 years ago but then went off into the wo…

    ... becomes unavailable for the main BASIC program unless you're ... the extra RAM pages from BASIC without crashing it, except indirectly ... memory from BASIC, apart from saving extra BASIC, CODE & DATA files into ... about 6k, I saved 500 bytes just by naming all the ...
    Battle Bunny Battle Bunny January 2013 Development
  • The state of source level debuggingI was just wondering if we can put on a table everything we collectively know about source level debugging for ZX Spectrum to get an overview of curr…

    ... by two bytes (address) and two bytes (len).
    Response (data) would be ... two byes(address), two bytes (len), and len bytes (data)
    [b]- get ... before giving user control in Basic (with basic screen Sinclair Research Ltd ...
    tstih tstih November 2016 Development
  • TZX/Taper headachesI've been doing a stocktake of all my Spectrum stuff, most of which I bought in a job lot a few years back, and there's a whole load of covertapes in…

    ... Data Block (466 bytes)
    Normal Data Block (6912 bytes)
    Normal Data Block (23100 bytes ... LINE 0
    Data (466 bytes)
    Data (6912 bytes)
    Data (23100 bytes)

    BASIC loader in front of me ...
    The Mighty Dopethrone The Mighty Dopethrone May 2019 Games
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... any binary file to the BASIC as DATA statements.

    Fixed ...
    Dunny Dunny April 2006 Emulators
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... any binary file to the BASIC as DATA statements.

    Fixed ...
    Dunny Dunny April 2006 Sinclair Basic
  • While working on ZX81 1K Hires games...I am working on hires games on a 1K ZX81. While doing I am planning on a new way of displaying a 3D view maze. This should give room in 1K ZX81 for…

    ... 100 bytes data with a program of 223 bytes (so total 323 bytes).
    Dr BEEP Dr BEEP September 2011 Sinclair Miscellaneous
  • Repton ManiaHi all, I am the creator, and look after, the Repton Resource Page ([url]www.reptonresourcepage.co.uk[/url]). For the site, I have written a freely …

    ... br /> 0x10920 0x7C20 Transporter data: 7 bytes (screen from,X,Y, ... /> 0x10AE0 0x7DE0 Puzzle Piece data: 6 bytes (screen,X,Y,ScreenA ...
    0x10BDC 0x7EDC Spirit Data: 4 bytes (Screen,X,Y,direction) ... byte Page
    0x0003 x bytes Data

    Version 2/ ...
    geraldholdsworth geraldholdsworth June 2014 Games
  • ZEsarUX-7.1 BETAHi I have uploaded a new ZEsarUX 7.1 BETA version here: https://github.com/chernandezba/zesarux/releases/tag/7.1-10082017 Changelog of this …

    ... /> Added Basic viewer for .bas basic files (plain ascii or Basic Spectrum data with ... tokens), .baszx80 (Basic ZX80 with tokens), .baszx81 (Basic ZX81 ... with tokens), Z88 basic files with tokens ...
    chernandezba chernandezba August 2018 Emulators
  • ZEsarUX-7.1Hi! There’s a new stable version of ZEsarUX, version 7.1! The next 24th of September it will be 5 years old :) So this is a special anniversary…

    ... /> Added Basic viewer for .bas basic files (plain ascii or Basic Spectrum data with ... tokens), .baszx80 (Basic ZX80 with tokens), .baszx81 (Basic ZX81 ... with tokens), Z88 basic files with tokens ...
    chernandezba chernandezba September 2018 Emulators
  • ZX81 and ZX80 emulator on Spectrum 128KA couple of weeks ago we were talking about a new ZX81 emulator for the 128K. Someone beat me. More details at [url="http://www.fruitcake.plus.com/S…

    ...
    2 bytes: pause after block
    2 bytes: data length (or maybe ... unlikely to me)
    n bytes: the data itself

    Then ...
    Philip Kendall Philip Kendall September 2003 Emulators
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... , the analogy of "executable" is BASIC. Since we can't expect ... use of extension to distinguish BASIC/Bytes/etc. looks to me somehow ... : can 4 or 5 additional bytes justify the need for a ... to be able to load Basic but also plain ASCII file ...
    baze baze July 2006 Emulators
  • Games that don't use loading screenI thought it would be helpful to start a new topic in which we can say what games (still without loading screen shot in the archive) don't use it, ju…

    [QUOTE=de Vandemar Croup]do you treat games like [I]Manic Miner[/I] or [I]Bubble Buster[/I] as games with no loading screen too?[/QUOTE]

    Anything more than "Program: game" or "Bytes: data" is a loading screen. Cheers :-)
    Philip Kendall Philip Kendall July 2006 Games
<1234567…34>

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