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<1234567…34>
  • What % of WOSSERS use "old school" tape loading when playing their Speccy games.My guess is .000000001% ( but I might be slightly out on this! ) Do people still enjoy doing it "the old way"?

    ... what would be a normal data block. I say block incorrectly ... mean blocks as in 'header bytes' + 'data bytes'

    [quote="harriusherbartio;956714 ...
    spider spider September 2019 Chit chat
  • How to disable the "scroll?" message?Hello. I'm a beginner Z80 assembly programmer and I decided to make a ZX Spectrum game to practice my skills and gain some more experience. I curr…

    ... files I think (graphics, game, data) and only post stuff that ... level, it basically just copies data with LDI), I moved the ... the level and into 2 bytes data for the start position at ... the end of the level data.

    I added collision ...
    Paradigm Shifter Paradigm Shifter July 2022 Development
  • Data on tapesHello, I am developing a pc application that is going to calculate data which used to be calculated on ZX Spectrum machine. The data is registered s…

    ... that is going to calculate data which used to be calculated ... on ZX Spectrum machine. The data is registered simultanously on tapes ... to get my bytes ;)

    And one offtopic - BASIC ZX
    buman buman August 2006 Sinclair Miscellaneous
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... the whole maze in 88 bytes, and print the maze by ...
    -Create a new numeric data array ( m(88 ), for eg ... and PEEK to store the data in the array, but ... -Create a routine to read data from the m array and ... Dr. Beep's one line BASIC program request. But I was ...
    zxbruno zxbruno May 2007 Sinclair Basic
  • Changing BASIC loader in Chuckie Egg 2Hi, My aim is to include "PAUSE 0" event at the end of the loading of the Chuckie Egg 2 game. The reason is that I use emulator to load the game and…

    ... to actually edit the loading BASIC program somehow. I have found ... are 2 "BASIC" blocks, the first one (Program Data after PROGR " ... />
    Then you get some BYTES header, then the actual screen ... "BASIC" block at the end of the file (second Program Data) ...
    maiki maiki March 2008 Emulators
  • Jumping to BASIC after importing 23296,1703Sorry for the confusing title. :-D Now that I've learned how to stop a game from starting after loading (in Fuse and Specemu), I have a few more que…

    ... know I'm overwriting important data and that in most cases ... to safely "jump" to my BASIC program. :)

    I ... the old BASIC editor.

    "Why overwrite 1703 bytes just to ... make BASIC work again? Doesn't ...
    zxbruno zxbruno May 2009 Sinclair Miscellaneous
  • So what about ethernet and ZX BASIC?Well, as of about 5 minutes ago, ZX BASIC for the first time properly wrote some packets to the network! OK, so it isn't perhaps 100% what Andrew Ow…

    ... 5 minutes ago, ZX BASIC for the first time ... it sent its first data over the network! One ... know how to use ZX BASIC.

    At ... /> Then the standard Spectrum BASIC keywords can be used for ... Spectranet SRAM which accumulates bytes until something causes it ...
    Winston Winston July 2009 Hardware
  • Seeking alternatives to DATA statementsAnyone know of any memory saving alternatives to storing a list of numbers, other than using DATA statements or poking data into addresses?... Im ti…

    ... alternative ways of outputing the basic other than producing repetative ... could still technically be called BASIC (rather than crossing over ... to be allowable in any BASIC crapmo competitions & readable ... br /> 142 REM Note data is 884 bytes long...
    143 ...
    kgmcneil kgmcneil August 2010 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... some data manipulation functions which are otherwise slow to do from BASIC ... 'a' then]
    . copy 'l' bytes from address 'a' to address ... order to preserve the source data at the destination in case ... can be calculated by the BASIC program; see lines 15 & ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • OpenSE BASIC 3.1.1The eagle-eyed will have noticed that [url="http://www.worldofspectrum.org/infoseekid.cgi?id=0027510"]SE BASIC[/url] got an update last week. As a te…

    ... machines (this requires replacing the BASIC ROM and patching the editor ... attribute), MOVE (BASIC wrapper for the LDIR block data copy machine code ... ULAplus screen as 6,976 bytes of data at 16384, then do ... freeing up an extra 168 bytes for BASIC or your own code ...
    chev chev May 2012 Sinclair Basic
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... and the data table rules, only returning to BASIC when a ... automatically call NOTRAP to restore BASIC:
    REM To ... ; MOVE_M moving object control for BASIC
    ; runs with interrupts ... 8
    DISPLEN:equ 15 ;bytes in a DISPLAY row
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • dumping protected BASIC loadersI wrote this a few weeks ago but forgot to post it. It will load & list from tape/TAP/TZX any BASIC program which has been saved with SAVE, including…

    ... NEXT a:
    DATA 62,255,55,17 ... IF PEEK bytes THEN PRINT "not a BASIC program ... header": STOP
    6 FOR a=bytes+1 TO bytes ... FF ;$FF for a data block
    SCF ... br /> CALL $0556 ;LD-BYTES
    RET
    [/ ...
    Battle Bunny Battle Bunny March 2014 Sinclair Basic
  • Can I record binaries from any emulator with Basic commands, machine code, macros or something?Hello I do not know if this is the right place to put this question Normally with ZXSpin if I want to save a binary file, I'm going to: file ->…

    ... him the data of memory address and number of bytes and he ...
    directly from commands in basic or from machine code, that ...
    maeloterkim maeloterkim June 2019 Emulators
  • AY musicThis is a format I'm proposing for an AY music player. If anyone can see any problems or anywhere it can be improved please say so. An AY music form…

    ... br />
    In total 42 bytes

    Finally is the ... bytes for the end of the last instrument data. (Using pairs of data ... designed to compact the muscial data, provide flexability in creation, ... music is intended. As the basic structure doesn't change it ...
    cyborg cyborg October 2001 Sinclair Miscellaneous
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... /> - Saisie: Generate a BASIC program for typing data from emulator files into ... program includes a DATA line for each eight bytes, and a checksum ...
    andrewbroad andrewbroad January 2003 Emulators
  • ANNOUNCE: SPECSAISIE 1.2 released!SPECSAISIE is a Java system which enables one to perform surgery on SNA and TAP files, and various other gubbins (some functions relate to Spectrum e…

    ... /> - Saisie: Generate a BASIC program for typing data from emulator files into ... program includes a DATA line for each eight bytes, and a checksum ...
    andrewbroad andrewbroad January 2003 Games
  • Finding the length of loaded Bytes:Is there a way from BASIC of finding out how big a block of bytes loaded from tape was? i.e. - if you do LOAD""CODE and load in a lump of bytes, ca…

    ... from BASIC of finding out how big a block of bytes loaded ... load in a lump of bytes, can you then find out ...
    trellis trellis May 2003 Sinclair Basic
  • Basic Compilers and My Compressor CodeAs I mentioned in another thread I'm currently writing a set of compression routines for saving +3 disk space. I've done the first stage (write the …

    ... slow so testing on large data isn't feasible.
    ... looking for patterns in the data it's very processor ... I've written it in basic first rather than jumping ... some testing on larger source data?

    Once I ... the logic on larger data and happy that it' ...
    BuzzinRich BuzzinRich September 2003 Sinclair Basic
  • Basic problems with +3Hi everybody, sometimes ago I bought the ZX Spectrum +3. Currently I have some questions, to verify my thinking. 1. How I can easy copy the ZX Spec…

    ... have to make a loader (basic file) with will load startup ... some special cables to transfer data from PC to 3? disk ...
    idrive idrive April 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... 1 (as used by Spectrum BASIC), the processor simply executes an ... been confirmed) put random bytes onto the data bus at random times ... a table of 257 identical bytes at 256 * I and use ... , hardware devices placing random bytes onto the data bus means a random ...
    Philip Kendall Philip Kendall July 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ,sprites ; Point to sprite data
    LD B,TOTALSPRITES ... 56 ;for smooth return to Basic


    bytes forward in memory to ... />


    ; Low Bytes of screen
    ORG 0FA00h ...
    robpearmain robpearmain August 2004 Development
  • Once again about saving data in emulatorsI have already posted a topic asking how to save data in zx32. Now I have the same question concerning Real Spectrum emulator. I have already found o…

    ... topic asking how to save data in zx32. Now I have ... found out how to save BASIC programs in Real Spectrum but ...
    tanium tanium October 2004 Emulators
  • Screen damaged while loadingI've written a simple Spectrum game and did a loading screen for it and now i'm trying to put it together into tzx file. My Basic loader is really s…

    ... together into tzx file. My Basic loader is really simple:
    Spectrum starts loading data and types ugly
    "Bytes:code" statement into ...
    Ralf Ralf July 2005 Development
  • Avoid "Program:" and "Bytes:" messagesI converted some original +D programs into TZX files. That works fine, but I'm worry about the "Program:" or "Bytes:" messages of the program blocks …

    ... worry about the "Program:" or "Bytes:" messages of the program blocks ... there a simple solution in BASIC to avoid the messages of ...
    wilko0070 wilko0070 September 2005 Sinclair Basic
  • Tap files - exact specsThe FAQ says... [quote] TAP Format The .tap files contain blocks of tape-saved data. All blocks start with two bytes specifying how many bytes will…

    ... -saved data. All blocks start with two bytes specifying how many bytes will ... counting the two length bytes). Then raw tape data follows, including the ... to be believed) 19 bytes of the BASIC header, of which there ...
    mulder mulder December 2005 Development
  • speccy-basic compilerHi everybody! i'd like to compile spectrum basic programs to z80 asm to make them work faster. I've tryed a lot of compilers running on speccy but i …

    ... 'd like to compile spectrum basic programs to z80 asm to ... a basic program and it compile and give me a bytes.tap ...
    paolo z paolo z January 2006 Sinclair Miscellaneous
  • Detecting TR-DOS from BASICIs there a simple (or contrived :D ) way to detect the presence of a TR-DOS/Betadisk interface from BASIC? For fairly obvious reasons this can't rel…

    ... TR-DOS/Betadisk interface from BASIC?

    For fairly obvious ... to have to resort to DATA statements or REM-based buffoonery ...
    pissedbob pissedbob January 2006 Development
  • creating UDGs in BASIC?I've been playing around with BASin, which is glorious, and my BASIC knowledge is flooding back but for the life of me I cant remember how to make UD…

    ... , which is glorious, and my BASIC knowledge is flooding back but ... /> 40 next x
    50 data (8 values from 0-255 ...
    Bluce_Ree Bluce_Ree April 2006 Sinclair Basic
<1234567…34>

Latest Posts

  • Celebrity deaths...
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    Your Spec-chum on 2:19PM
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    Your Spec-chum on 1:34PM
  • i am currently listening to........
    mel the bell on 11:34AM
  • Mis-labeled cassette titles or a name change?
    harriusherbartio on 11:06AM
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    harriusherbartio on 10:58AM
  • Fixed Speccy Software. And which games remained unfixed?
    harriusherbartio on 10:47AM
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