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<1234567…34>
  • SimCoupe 1.0 released[size=-2](for those of you that don't read CSS)[/size] SimCoupe, the SAM Coup? emulator, has been updated to version 1.0. This major release adds ma…

    ... read address and read track data
    - Added support for ... cursor up/down
    - Added basic Vista beta 2 support by ... sector sizes other than 512 bytes
    - Fixed index pulse to ... /> - Fixed formatting to preserve embedded data, for Pro-DOS [thanks Steve ...
    obo obo July 2006 Emulators
  • CLEAR does not RESTORE the DATA pointer??According to the Spectrum manual, one of the things that a CLEAR command does RESTORE the DATA pointer. Either it doesn't actually do this, or some…

    ... CLEAR command does RESTORE the DATA pointer.

    Either ... a,b,c
    30 DATA 1,2,3
    [/ ... "E Out of Data" appears!

    BASIC bug, or error in ...
    [CODE]
    40 DATA 4,5,6
    50 ... can clearly see that the data pointer simply isn't ...
    trellis trellis September 2006 Sinclair Basic
  • Mode 2 Tile Editor SourceA Timex Mode 2 Tile Editor incorporating a byte mirror table. The compiled version is available in the CSSCGC 2008 collection from the WoS archive. …

    ... />
    ; // copy 64 bytes //

    cp64bytes:
    ... ; This routine ensures that BASIC and channels are not competing ...
    ; ------------------------------------------------------------------------------
    ; DATA follows after CODE

    chev chev January 2007 Development
  • RFC: 64 column font codeIn BASIC, type CLEAR 49999 then import the code at 50000. Then type RANDOMIZE USR 50000. This will create a new channel and attach stream #4 to it. A…

    In BASIC, type CLEAR 49999 then import ... channel must be created below basic
    ; so look at ... streams has
    ; two bytes of offset data
    ; the total number ... of bytes occupied,
    ; held ...
    chev chev January 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... to continue producing MULEs, the basic workhorse of plot developments. No ... drawn in a buffer (72 bytes for 9 UDGs per plot ... bunch of small subroutines and data structures (variables for plots, etc ... 's explained, even for the basic people. The code will only ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • RrcaI'm having trouble finding an exact explanation to how all the z80 instructions work, but I get by ok on most of them. I'm sure I've been given link…

    ... it's probably only 768 bytes long, although it could be ... map is pre-loaded with data to show the layout of ... an equivalent program in ZX Basic which could help with the ...
    mulder mulder October 2007 Development
  • One Liner - Machine CodeHi Dr. BEEP, Digital Prawn, et. al., I think that what you guys have achieved with the one liner contest is absolutely amazing. It brought about wh…

    ... "loader" and "runner" which loads bytes into memory and then runs ... ) keys. You can return to BASIC by pressing "a" (quit).
    The "payload" consists of three DATA items:
    1) The start ...
    3) the "length" (in bytes) of the machine code program ...
    BloodBaz BloodBaz November 2007 Development
  • all my data has been lostimagine that not only did my installation of xp go tits up, all of my data followed it down. 6 gigs of rare tracks that can never be gotten back. eve…

    ... tits up, all of my data followed it down. 6 gigs ... at least. firefox is so basic its pissing me off (i ...
    wilsonsamm wilsonsamm December 2007 Chit chat
  • It's a trap!So I got a CPLD (not the eventual one I want to use for the ethernet project - rather, one I actually have here and now, an XC9536 in a PLCC44). And…

    ... of interpreting the line of BASIC at CH_ADD. As a ... that's normally illegal in BASIC into a program.
    ... , it could also be data). However, after proving it ... all ROMs have either data or unused space, so ... the data bus (i.e. decode CALL plus two bytes). This ...
    Winston Winston December 2007 Hardware
  • Disappearing/appearing effectI remember doing a small routine in BASIC which could be used to cover the attributes section randomly, until all 704 characters were filled with the…

    ... option was to use DATA to store the matrix ... the extra block of data on tape. I also ... and loading the 768 bytes randomly.
    I ... data. Robocop, for example, used a similar routine, but with bytes ... instead of characters.
    I know BASIC is ...
    zxbruno zxbruno March 2008 Sinclair Basic
  • BASIC Keyword ReferenceRealised that the Sinclair Basic section would be a better place for discussion of BASIC keywords, so for reference the old thread is in [thread=2005…

    ... />
    [CODE]
    SINCLAIR BASIC Keyword Reference

    The ... W PRINT : K : P
    DATA : E : D RANDOMIZE : K : ... colours within strings in a BASIC listing.

    ...
    icabod icabod March 2008 Sinclair Basic
  • Saving a complete SCREEN$ in BASICI'm trying to save a SCREEN$ to a tape file (basically the original data is in a .tzx file that I'm trying to save in a .tap format) but the problem …

    ... tape file (basically the original data is in a .tzx file ... I try to save from BASIC, the "Start tape and press ... losing any of the original data?
    Arjun Arjun April 2008 Sinclair Miscellaneous
  • So... you want to format your 3.5" as 720K eh?Well, i've been trying to get hold of an application to make proper use of my 3.5" +3 floppy disks but i haven't been able to find any. I stumbled up…

    ... BASIC
    LD BC,16 ; The buffer is made of 16 bytes ... ROM and write the data to disk
    BASIC
    RET ; Return ... $03,$81,$50 ; Data to be written to ...
    NaMcO NaMcO December 2008 Development
  • New for 2009 - mc onelinersI found the limit of one line and one screen's worth of program really useful in (re-)learning BASIC, so I've decided to carry the format over into m…

    ... really useful in (re-)learning BASIC, so I've decided to ... the program:
    [code]1 DATA 243,33,9,88,229 ... hl,14000 ;source of random bytes in ROM
    ld d ... most welcome. It's 168 bytes at the mo, but it ... for quite a few more bytes to be poked. The feature ...
    bigjon bigjon December 2008 Development
  • Trouble compiling my BASIC programI've been trying to get a compiled BASIC version of Swift Turtle with no luck so far! I first tried MCoder 3 and it [i]seemed[/i] to compile the prog…

    ... trying to get a compiled BASIC version of Swift Turtle with ... do I go about READing DATA statements with strings in them ... to READ in strings like DATA "fd", "rt"...etc. This doesn ...
    Arjun Arjun January 2009 Sinclair Basic
  • Machine code and Basic system variablesSpectrum system variables (I mean 48KB model) are essential for Basic. But what if I started my machine code program and it's never going to return t…

    ... 48KB model) are essential for Basic. But what if I started ... to Basic? Can I overwrite system variables area with my data?
    Ralf Ralf January 2009 Sinclair Basic
  • How does the Speccy deal with the Character Set?Hi All, Can anyone spare a little time to explain to me the basic Assembly method of how the Speccy interprets and retrieves Characters to print on …

    ... to explain to me the basic Assembly method of how the ... character ('Space') then lies 256 bytes beyond that. Each character then ... a series that follows 8 bytes after.

    [B]My ... easier way when I see data instructions (written in other programmers ...
    Jagd Tiger Jagd Tiger February 2009 Development
  • FUSE fails to save "Bytes:" files that can be converted to .tapI have been running FUSE with the OCP Assembler loaded. When I save the Assembly listing from OCP, I see border colour and noise of a proper save. So…

    ... error: skip_block: skipping Raw Data (ID 0x15); conversion almost ... Data)
    Block duration: 25.20 sec
    Length: 139555 bytes ... .10 sec
    Data length: 19 bytes
    Pause length: ... .43 sec
    Data length: 2541 bytes
    Pause length: ...
    bladerunner bladerunner February 2009 Development
  • ZX80 Snapshot queryDoes anyone know why Z80 snapshots store some data as different values? I was initially trying to print the Outlet magazine Outdex files from Master…

    ... why Z80 snapshots store some data as different values?


    Masterfile and the first data files (covering issues 1 to ... variables, Spectrum Basic, etc, why would pure text data be stored as ... that allows just a few bytes to be altered and moved ...
    Little Hal Little Hal March 2009 Emulators
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... best way to store that data and the fastest way to ... ways to do this in BASIC.

    And I'm ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • DATA BIN - How to read the contentOkay I hit a snag with my Image to ZX Spec program that the plot/draw command eats too much memory. So I want to use DATA BIN to insert converted jp…

    ... /> So I want to use DATA BIN to insert converted jpeg ... me to see it in BASIC, but I want to be ...
    brownb2 brownb2 May 2009 Sinclair Basic
  • Rainbow Generator for 48K Spectrum using PUSHThis is what I came up with from [B]gasman[/B]'s suggestions. It's stable in ZXSpin and ZX32 simulating a 48K Speccy. Anyone like to try it on the …

    ... interrupts

    ;Return to Basic:
    ld bc,colour_map ;This ... again
    ret ;Return to BASIC


    ;Main ... to the data
    pop af ;Scoop up 8 bytes into registers ... the keyboard still works in BASIC):
    jp 56
    < ...
    joefish joefish May 2009 Development
  • Tips on optimizing some newbie assembly routinesI'm starting to learn some assembly language. The best way to learn is to actually code something you are going to use, so I'm creating a very simple…

    ... assembly skills are very, very basic.

    The ... _MB23_grid) which contains two bytes per character (character # and ... MB23_tileset [];

    // Extern data

    #asm
    ... on screen using the graphic data
    // defined on ...
    na_th_an na_th_an June 2009 Development
  • Writing internet servers in ZX BASICNew Spectranet news! I have just finished adding the code to allow listening sockets to be used from BASIC. A simple example: [code] 10 %listen #4,…

    ... sockets to be used from BASIC. A simple example:

    data from the actual socket).
    BASIC now :-)
    Winston Winston August 2009 Hardware
  • Tutorial - learn machine code in 30mins[B][I]Message from the moderators[/I] - bigjon has requested that readers' attention be drawn to a better version of this tutorial, one which is easi…

    ... to BASIC
    Machine code programs are a series of bytes in ... before returning to BASIC
    ;return score to BASIC
    Copy ... machine code function called from basic will return the value from ... . The computer then expects 2 data bytes to give it a number ...
    bigjon bigjon November 2009 Development
  • Data from spectrum to compilerWhat's the easiest way of getting data from a virtual spectrum to assembler? I've designed some nice shiny graphics using BASIN but I'm not sure how…

    ... the easiest way of getting data from a virtual spectrum ... how to get the data to a series of ... easiest way of getting screen data -> text effectively?
    ... if I can get the bytes into a text format ... />
    But getting the data out is the key, here....
    Gedlion Gedlion February 2010 Development
  • Vector font in BASiCHi guys) Some fifteen years ago I saw a quite short BASIC prog that could simulate a vector font with size/ thickness/ italicization params. I remem…

    ... I saw a quite short BASIC prog that could simulate a ... code like:
    [FONT="Fixedsys"]DATA "ASHGSDKF","SDFSDF","ASDSDF"[/FONT] etc ... a'la vector font in BASiC.

    I've got ... /> 1440 PRINT "THEN, WRITE YOUR BASIC LINES TO"
    1450 PRINT ...
    NRA NRA February 2010 Sinclair Basic
  • SCREEN$ and Sinclair Basic: Help Required !Two simple questions: 1) When saving SCREEN$, how can I avoid the bottom of the loading screen from being chopped off by the 'Start Tape & Press Any…

    ... />
    2) When writing a BASIC loader to load back a ... loading screen is obscured with: BYTES: CODE plastered over it as ...
    Hercules Hercules March 2010 Sinclair Basic
<1234567…34>

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