World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.024s
<1…13141516171819…34>
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... ]
    10 REM zx sporg basic v0pt009 20130218 - next to do ... /> 20 REM bugs - Can't change d without moving when blocked ... ,x;CHR$ (144+d): REM character data: d = direction
    1230 ...
    bigjon bigjon February 2013 Sinclair Basic
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... where you couldn't change direction towards a barrier ... it by moving the change of variable d (direction ... and re-printing the character at the start of ... CODE]10 REM zx sporg basic v0pt010 20130218 - next to ... x;CHR$ (144+d): REM character data: d = direction
    bigjon bigjon February 2013 Sinclair Basic
  • [STP] Battle for Midway + Theatre EuropeI've just realised that I didn't finish or get any further with two STP's, both from the Classic Conflicts series: [url]http://www.worldofspectrum.o…

    ... and so, taken from the 'BASIC' block(s):

    BASIC part. This is a ... value that rules the size of the waiting lapse ... is expected. If we change this main value, all ... constants and limits should change afterwards even if timings ...
    jlsoler jlsoler March 2013 MIA/STP/SDP
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... your icons, such as position, size, colour, if they're enabled ... about it.

    In BASIC you could just store a ... />
    That means you can change the icons whenever you like ...
    joefish joefish April 2013 Development
  • AGD and CGD....can we have a compromise?Well I have been using Jonathan Cauldwell's Arcade Game Designer and I started to look at Dave Hughes' Classic Game Designer. I must say that they ar…

    ... scrolling scenery, or push-character-scrolling, or simple ... buffer with a character-by-character UDG renderer to ... be whether each character on the character map has its ... with token counting and basic key/door logic and ... the number of sprites, size of map, etc. ...
    joefish joefish September 2013 Development
  • Poke 23755 & 23756Entering the following few lines of BASIC: [IMG][URL=http://s1286.photobucket.com/user/rebelstarwac/media/Poke1_zpsc2845838.png.html][IMG]http://i12…

    ... next one, so when you change line 1 to line 10 ...
    mcleod_ideafix mcleod_ideafix October 2013 Sinclair Basic
  • New game: Tea and SympathyHere's something I knocked up in a few days with AGD, a horizontally-scrolling shooter featuring some very nice sprites Binman drew a while ago which…

    ... haven't bothered with a BASIC loader or loading screen, just ... how it's put together. Change a few things here and ... 't want to return to BASIC at the end)
    ... [/URL]!

    [SIZE="1"]EDIT - I assume 'change and break it ... & I'll remove them[/SIZE]
    R-Tape R-Tape October 2013 Brand new software
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ; change message
    jp main_g ; jump back

    ; THE 'COLLECT CHARACTER ... br /> call ch_add_plus_1 ; increment current character address
    jr test_char ; ... ident:
    defb "SE" ; SE BASIC identifier string

    ; THE ...
    chev chev October 2013 Development
  • SCREEN$ bug fixI've been using the SCREEN$() function recently for reading data off the screen rather than taking up space with an array and I got fed up with the s…

    ... fine but it doubles the size of the routine, plus ... ;if not use the inverse character code (=code XOR $0f),
    character)
    ld a,(de ... ,Matched
    xor $0f ;change to block graphic inverse code ...
    Battle Bunny Battle Bunny October 2013 Sinclair Basic
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ...
    rst get_char ; get current character
    cp '(' ; opening parenthesis?< ... /> call get_hl_x_de ; counter * dimension size
    pop bc ; unstack variable ... or %00100000 ; SET 5, A, change case
    pop hl ; discard ...
    chev chev October 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... the loader integrated in the BASIC program with BIN2DATA, while the ... file by using the ">" character, otherwise the TZX file would ... automatically? I had to manually change them by opening the file ...
    Alessandro Grussu Alessandro Grussu October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> tokenizer_7:
    inc hl ; next character
    jr tokenizer_4 ; repeat until ... /> ; THE 'MAIN PARSER' OF THE BASIC INTERPRETER
    org 0x1b17
    call co_temp_4 ; change temporary colors
    call check_end ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... ), 2 ; set lower display size
    xor a ; LD ... rst get_char ; else get character
    cp ctrl_enter ; carriage ... txt" ; each message has last character inverted

    ; ... (iy + _vdu_flag) ; signal mode change

    org 0x15de ...
    chev chev October 2013 Development
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... /> rst get_char ; get next character
    cp ',' ; comma ... hl, (mem_4_1) ; address next character
    ret ; return
    and %11000000 ; of BASIC?
    jr z, renum_line_7 ... de, (mem_2_2) ; change in length of current line ...
    chev chev October 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... is just one byte per character square. You can quickly ... re-using character squares for things that don't change between frames ... many other characters of similar size and detail. But then look ... [/I], which had enormous character sprites and just swapped their ...
    joefish joefish November 2013 Development
  • spectrum pixel experimentsWell, As a spectrum fan, I started recently learning about how to pixel for the speccy, I did pixelart in the past but not speccy style (until now). …

    ... is just one byte per character square. You can quickly ... re-using character squares for things that don't change between frames ... many other characters of similar size and detail. But then look ... [/I], which had enormous character sprites and just swapped their ...
    zx_kel zx_kel November 2013 Development
  • A new full-screen bicolor engine called NIRVANA[I]OK, there's something I need to clarify first: Nowadays if you write [B]"multicolor"[/B] everyone assumes it refers to "multicolor 8x1" (an attri…

    ... to control sprites (move or change image), draw btiles, and "fill ... /> [*]Support for Boriel's ZX BASIC interface [URL="http://www.mediafire ... of 32x24), assuming an extra character border in all directions. Considering ...
    clausjahn clausjahn November 2013 Brand new software
  • Documentation for SP1 for Z88DK?(I was going to post in [URL="http://www.worldofspectrum.org/forums/showthread.php?t=11729"]the other thread[/URL], so if a mod thinks this should go…

    ... call to sp1_TileEntry(). Each character also specifies a background ... support any number of any size sprites. Of course, ... specifies the sprite's size in characters and how ... the screen that change between updates, at character resolution, are redrawn ...
    Alcoholics Anonymous Alcoholics Anonymous November 2013 Development
  • 2013 game listIs there any way to have a complete list of the games made in 2013? maybe even with screenshots?

    ... me if i have to change the title of the entry ... />

    [B][COLOR="Red"][SIZE="4"]2013 utilities/miscellaneous not ... archived yet.[/SIZE][/COLOR][/B]

    [ ... the PLAY command from 48 BASIC)[/I] [[URL="http://www. ...
    WhenIWasCruel WhenIWasCruel December 2013 Games
  • BLOG- ZXSporgBasic RPG development thread- Inspired by the Spectrum 30 show, and after a six-month wait while I was busy playing loads of gigs, I have decided to do a spot of Spectrum coding…

    ... /> [CODE]10 REM zx sporg basic v0pt026 20131205
    20 REM ... /> 30 REM next to do - change room when pc walks through ...
    bigjon bigjon December 2013 Sinclair Basic
  • Graphics questionHello. I was wondering, does anybody here know of a method to display a large (as in, the better part of the screen) bitmap/raster image using ZX Sp…

    [QUOTE=aowen;744097]+3 BASIC also supports a RAM disc ... a different syntax from 128 BASIC.[/QUOTE]

    The ... tape commands, with a slight change in the naming conventions for ... /> Rubber-key Spectrums allow 10-character filenames, while +3 instead allows ...
    The_Bert The_Bert January 2014 Sinclair Basic
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    ... size for that assembler from 100 to 255 lines, reduced the BASIC ... line steps rather than by character steps; putting the assembler listing ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • The Evolution of Some Nonsense[center] [B]TIMINGS FOR 100 BOUNCES[/B] [b]Ten Bouncy UDGs in BASIC[/b] [img]http://www.users.globalnet.co.uk/~jg27paw4/pourri/a000test.gif[/img] [u…

    ... either, so I had to change how a$() was populated as ... same way that Sinclair BASIC does them - control character followed by parameter ...
    Dunny Dunny January 2014 Sinclair Basic
  • How to print logo onto screen at chosen coordinates?Hi, I've just got back into zx spectrum games after all these years and after seeing some of the great games on here I would like to start learning p…

    ... BC characters from DE". The character set is pointed to by ... all of the Spectrum's character set. With that information, by ... coordinates, any character can be printed at any size anywhere on the ... enlarging character across the screen. It's a bit slow in BASIC ...
    Battle Bunny Battle Bunny February 2014 Development
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... simplest way to restrict the size of a numeric field is ...
    Battle Bunny Battle Bunny February 2014 Sinclair Basic
  • INPUT help?Hi folks. :) Brace yourselves, this is probably a very silly question, my BASIC knowledge is very... well, basic... Let's say, for example, I'm mak…

    ... INPUT routine fully implemented in BASIC, package [URL="http://www.worldofspectrum ... .org/infoseekid.cgi?id=0027758"]BASIC Stuff[/URL] contains 2 variants ... size, moving cursor in all 4 directions, deleting previous or next character ...
    Einar Saukas Einar Saukas February 2014 Sinclair Basic
  • ZX Spectrum code examplesThe shortage of sites with decent code examples seems to be few. The links to alot of sites that used to host them are disappearing into the ether. …

    ... ). You can test this in basic by poking values to any ... and seeing the colours change in a whole character location. The value ... you poke in will change the character colours based on this ... next address being each next character location.

    The ...
    alienbanana alienbanana February 2014 Development
<1…13141516171819…34>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
basic 24.7K 39K
change 18.5K 21.8K
character 10.9K 16.3K
size 13.4K 27.7K

Related Threads

  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • Remembered time change not shift changeMoved my alarm one hour last night. Set my alarm for 0430. Got showered and dressed.<br /> <br /> Then remembered the missus wanted a print out of my…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic?<br /> <br /> It was a tape that extended the BASIC instruction set and from memory you put …
  • Loading basic from basic?Hi Guys,<br /> <br /> Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic…

Related Searches

  • rst8 return to basic
  • rst8 basic
  • return to basic
  • basic tips tricks
  • best basic manual
  • basic change upper lower case
  • change ink and paper colour basic
  • poke to change line number in basic
  • size of basic program
  • change ram from basic
  • change colour of basic editor
  • paper change without basic
  • basic integer size
  • basic change font size
  • font size basic
  • double size basic
  • basic character to ascii code
  • tha patch change character set
  • largest basic size
  • change size of dim

Copyright © 2024 World of Spectrum