World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.023s
<1…28293031323334>
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... rid of that damned 128k BASIC - so when choosing solutions ... the compatibility issues, disabling 128k BASIC and enabling all other good ... ineligible stuff in the EDITOR rom, so when EDITOR rom runs, this ... machines, except that poor 128k basic, and you'll be ...
    zilog zilog January 2007 Development
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... want to use the 128k editor with the DivIDE is to ... work very well, although the BASIC is modified (additional commands for ...
    icabod icabod January 2007 Development
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... support for 128K BASIC altogether although 128K BASIC users are the ... program !![/QUOTE]

    128K BASIC doesn't allow you to ... type in using the 128K editor ;) ). The extra RAM is just ... Plus Board to select 128K BASIC compatability (not ideal really as ...
    glancaster glancaster January 2007 Development
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    [QUOTE=glancaster;167176]128K BASIC doesn't allow you to ... write larger programs than 48K BASIC (it just seems so, because ... type in using the 128K editor ;) ). The extra RAM is just ... be copied. The 128 K editor uses his own buffer instead ...
    NotFound NotFound January 2007 Development
  • Learning z80 assembly - useful linksI'm starting here: [url]http://cobb.host.sk/z80guide/index.htm[/url] Anyone got any other great links?

    ... /> MC LESSON - Fred 19 - Basic theory, opcodes
    MC LESSON ... /> MC LESSON - Fred 26 - Basic WIMP routines
    MC LESSON ... Fred 27 - Adding commands to basic
    MC LESSON - Fred 29 ... br /> Tools - Fred 48 - SPRITE editor
    Tools - Fred 64 - ...
    DonkeyPong DonkeyPong February 2007 Development
  • Boulderdash style game in compilationHello, I remember playing a boulderdash style game that came in a compilation. The game's graphics were rubbish (looked like it was written in BASIC…

    ... like it was written in BASIC) but the gameplay was great ... game also had a screen editor so that you can create ... were written in BASIC, and had a screen editor. They were called ...
    ewgf ewgf February 2007 Games
  • Boulderdash style game in compilationHello, I remember playing a boulderdash style game that came in a compilation. The game's graphics were rubbish (looked like it was written in BASIC…

    ... were written in BASIC, and had a screen editor. They were called ... , I actually wrote the Earthshaker editor that is available on this ... a 'special edition' of the editor for use with emulators (so ...
    saiwong saiwong February 2007 Games
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... an editor for others to use. Could be done in BASIC.
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... can POKE the values in BASIC, export binary data from appropriate ... cybernoid, import and mod in BASIC, reexport the new data and ... an editor for others to use. Could be done in BASIC.
    editor would require that I rip ...
    48K 48K February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... breaks compatibility completely. The BASIC was never designed to be ... and write a new BASIC (as was done on ... things like a full screen editor, renumber or any number ... speed. It would run BASIC the fastest but not be ... and new features in BASIC to get those last ...
    JamesD JamesD February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... BASIC program that I hope will become a Cybernoid screen/map editor ... know of a way in BASIC to convert decimal to hexadecimal ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... progressing nicely on the editor, so I thought I' ... In version 0.1, the editor is bare bones hex, ... at the bottom of the editor. Input is still nongraphical ... graphical input in the editor too. Need to figure ... slow response (written in BASIC). Works fine at about ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , I'm interested in a BASIC solution. Any old idiot can ... modern PC to write an editor, but it will take some ... get one out of Sinclair BASIC. Get to it, man!
    Dunny Dunny February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... . I`ve written a basic program that uncompresses the map ... />
    Part of my cybernoid editor compresses uncompressed bytes into the ... />
    Here is the BASIC - it's probably pretty crumby ... and closer to a useable editor :-)

    Edit: Frank, ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... been beavering away on the editor, which has made it to ... tool in the map editor, and write some basic input stuff for ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... made my very slow basic mapdata compressor program a bit ... easily becoming a standalone editor that works on a ... people to use the editor will be to distribute ... you can export from the editor

    For ... this to check the editor is not at fault.< ...
    48K 48K March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... everything in 3 parts: the basic block, the SCR$ and the ... adventure. When I save the basic block, since I have to ... to a GOOD Tap file editor and stuff? Tape eXplorer s ...
    alban lusitanae alban lusitanae March 2007 Development
  • Screen$ disappearanceGreetings to all developers :D As you know, I have been playing around with Professional Adventure Writer and was making a few tests in the adventur…

    ... CLEAR 29856 in the basic I do not know. ...
    [quote]Try this new basic loader....[/quote]

    ... a TAP joiner/spliter/editor, so when I had ... your TZX and running this basic program...[/quote]

    Basic and playing your tzx.[/quote ...
    alban lusitanae alban lusitanae March 2007 Development
  • Spritual successor to the Speccy1988-1995 - Atari ST/STe/Falcon 1995-2000 - ? hmmm ? 2000-2006 - Playstation 2 with a keyboard 2007- ?

    ...

    Once my Cybernoid editor is done, I may have ... use TextMate with a Sinclair BASIC plugin which runs in ... /> [QUOTE=CKay;175716]Yes, the Basic is simply amazing...(ramble ;))... although ... QUOTE]

    MM in BASIC?!?!? Must search for this for ...
    48K 48K March 2007 Sinclair Miscellaneous
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... the BASIC program in a Text Editor (TextMate with a Sinclar Basic plugin ...
    Dr BEEP Dr BEEP March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... it through the text editor. It is dumb (BASIC-wise), and itself ... is just a plain ascii editor I ...
    48K 48K March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... it through the text editor. It is dumb (BASIC-wise), and itself ... is just a plain ascii editor I ...
    Dr BEEP Dr BEEP March 2007 Sinclair Basic
  • Total amount of memory on a Speccy ?I wonder............ The C64 (excuse me for saying that name in here. I'll hereby name it just "it") has 64k, while only 38k, or so, is available f…

    ... 41K of RAM available to BASIC.

    This can be ... the array slightly causes the editor to halt.

    This ...
    Geoff Geoff March 2007 Hardware
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... bed, Appendix A of the BASIC programming manual has the SPECTRUM ... a modern, non-ZX text editor (e.g. CHR 128-164 ... outputs?) In an ASCII text editor I had to use ' to ...
    48K 48K March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... a modern, non-ZX text editor (e.g. CHR 128-164 ... the text -> BASIC converter rather than the editor itself. I use ... myself, and googling "textmate sinclair basic plugin" doesn't turn anything ...
    gasman gasman March 2007 Sinclair Basic
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... the text -> BASIC converter rather than the editor itself. I use ... myself, and googling "textmate sinclair basic plugin" doesn't turn anything ... ]Whilst browsing through the Sinclair Basic TM bundle, I found the ...
    48K 48K March 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... your editor seems to be working well, quite an achievement in basic ...
    FrankT FrankT March 2007 Development
  • Bubble Bobble EditI thought I might have a go at editing Bubble Bobble myself after reading this... [url]http://www.worldofspectrum.org/forums/showthread.php?t=15452[…

    ... the first version of the editor. It is without any way ... this when you force the editor to re-draw the level ... the best, and the editor is very basic, but it mostly works ...
    mulder mulder April 2007 Development
  • ZXSpin 0.62 Available nowAs promised (and only a [i]little[/i] past the deadline) here is the latest version of ZXSpin. Many bugs have been fixed, and a few new features add…

    aowen, we'll need a gui supported ide with a variable monitor and font/udg editor. I thought sebasic was an extended zx basic, not an editor...
    Arda Arda April 2007 Emulators
  • mgt disk readeri started writing a program for the pc to read and disassemble the files in MGT image files, but i have not had the time to do much with it latley, s…

    ... of each and every selected BASIC file selected. This involves searching ... 'm gonna give the hex editor method a good testing :)
    DEATH DEATH April 2007 Development
<1…28293031323334>

Latest Posts

  • I am currently watching.....
    mel the bell on 5:54PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Luny on 5:14PM
  • Your Favorite Magazine Cover Tapes.
    dm_boozefreek on 4:45PM
  • "Late Entries"
    harriusherbartio on 4:00PM
  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11

HitBox

Word Docs Hits
basic 24.7K 39K
editor 6.1K 8.7K

Related Threads

  • Spin 0.4 as Basic Editor / tape recording interfaceI'm programming in 128BASIC in Spin *wonderful emulator*, and I use tape recording emulation when I save my humble projects(because neither .sna nor …
  • BASin's BASIC Editor! Suggestions?Hi all!<br /> <br /> I'm just starting BASin's BASIC editor now - and it's finalised as a resizeable window that uses the spectrum font. Kind of like…
  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • Basic EditorWould this make sense or serve any purpose for anyone here?<br /> <br /> On the iPhone/iPad a Basic editor where you can write your basic code while …
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …

Related Searches

  • rst8 return to basic
  • rst8 basic
  • return to basic
  • basic tips tricks
  • best basic manual
  • writing music in basic
  • play in basic
  • play command in basic
  • basic upper lower case
  • basic toupper tolower
  • basic lcase ucase
  • basic change upper lower case
  • basic
  • basic flicker
  • change colour of basic editor
  • level editor basic
  • graphic editor basic
  • graphic editor basic map
  • run basic in text editor macosx
  • basic editor

Copyright © 2024 World of Spectrum