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<1…28293031323334>
  • Spectrum Blog - In spanish!For those who speak or understand spanish, I started a blog about the speccy. It's mostly based on reviews, but I plan to write other stuff for the Z…

    ... I can't think as fast as my voice wants to ... 't even read the most basic thing in Spanish, and now ...
    Winston Winston September 2009 Announcements
  • Your views on...Deathchase[url=http://www.worldofspectrum.org/infoseekid.cgi?id=0001303]Deathchase[/url] I always thought this was called 3D Deathchase for some reason. Only …

    ... this one. Yes, it is basic but I reckon it was ... other raing games were as fast and frantic!

    A ...
    urbanupstart urbanupstart September 2009 Games
  • The Goldfinch updates thread([url=http://www.worldofspectrum.org/forums/showthread.php?t=25034]original announcement thread here[/url] - I figured it was worth starting a new to…

    ... loading is often very very fast and game screen is viewed ... this area used for 128 basic compatibility.

    - cursor speed ...
    velesoft velesoft September 2009 Development
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    ... print subroutine entirely written in basic by me, in the game ... />
    [code]
    1 REM fast
    10 GO SUB 7100 ...
    Arda Arda October 2009 Sinclair Miscellaneous
  • Fastest loading cassette game?What was the fastest loading cassette game? Obviously size vs speed has to be compared, but I seem to recall a car racing game which seemed to load …

    ... opening basic block to load and that meant some pretty fast load ...
    thingley thingley October 2009 Games
  • DSK to TZX?Is it possible to convert a DSK disk image file to a TZX tape file? If so, then how? And is there a utility out there that does something like that? …

    ... know what order to arrange BASIC, BYTES (CODE), ARRAY and SPRITES ... back to tape? The basic loader may require them in ... necessary to perform alot of fast forward and rewinding of the ... and requires user intervention of fast forward and rewind buttons :-D ...
    Hercules Hercules October 2009 Sinclair Miscellaneous
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... rave reviews as a very fast BASIC compiler, but you had to ... compilers would just turn your BASIC into a series of calls ... would spot patterns in your BASIC and know how to turn ...
    joefish joefish November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... around writing a game in BASIC. I'm aware there are ... I can do as a BASIC monkey to maximise the efficiency ... ?[/QUOTE]

    Use HiSoft BASIC and typedef *all* your variables ... . Most of the time HiSoft BASIC is fast enough. It will also ...
    chev chev November 2009 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... rave reviews as a very fast BASIC compiler, but you had to ... graphics commands you get in BASIC.

    On the whole ...
    Matt_B Matt_B November 2009 Games
  • Obscure great games......Having recently received an old PC, I've transferred all my Speccy roms over to it off of my mums PC where they were previously stored, and have been…

    ... is a good basic Commando clone, quite difficult with fast bullets, a ...
    psj3809 psj3809 November 2009 Games
  • Dim commandI try o find a BASIC COMPILER for ZX SPECTRUM 128 that use DIM command with two or more letter as 10 DIM AB(10) instead of 10 DIM A(10) Any iforma…

    ... which program does give ZX BAsic those extra functions?[/QUOTE]

    They're not as fast or flexible as the ones ... they will compile with HiSoft BASIC.

    What else do ... feel is missing from Sinclair BASIC?
    chev chev December 2009 Sinclair Basic
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... in hard copy are the Basic Manual (has an index of ... ?

    It's mentally fast though, doing 60000*7 border ...
    xyzzy xyzzy January 2010 Development
  • What Z80 development tools do you use? What books?Hi. I've been meaning to do it for over 25 years, but.. better late than never :) I'm starting to learn machine code and am trying to get a developme…

    ... be just so ultra-fast? Perhaps even too fast? But, as I ... 're used to working in BASIC and all those bitty flippy ...
    xyzzy xyzzy January 2010 Development
  • How do you start?ok just humour me, ive always wanted to code but never got round to it apart from the real basics ie:- 10 print "hello" 20 print 30 goto 10 i coul…

    ... /> Anyway, as aowen said, the BASIC manual is a pretty good ... obvious patterns like for instance, BASIC programs use INKEY$ for most ... real-time are required (in fast action games). Or INPUT when ... programming life was in the BASIC manual, all these years ago ...
    Arjun Arjun January 2010 Development
  • Matthew Smith's Delta Tau OneGoing through some old boxes I've managed to dig up some stuff on Matthew Smith's first commercially released game [B]Delta Tau One[/B]. I don't know…

    ... sight this appears like a fast version of Invaders, but there ... the attack is extremely good, fast, crisp and very definitely on ... nothing to eliminate you. The basic scoring is 10 for a ...
    Turkwel Turkwel January 2010 Games
  • Building a WoS FAQ - contributions and thoughts please!Hi there, as you may have read in [url=http://www.worldofspectrum.org/forums/showthread.php?t=28168]a nearby thread recently[/url], Martijn has boug…

    ... ![/QUOTE]

    the SE basic link is dead.

    fast emerging ULA64 standard.[/QUOTE]
    guesser guesser January 2010 Sinclair Miscellaneous
  • Fastest fill m.c. routine ever?What is the fastest fill routine you've ever seen? Is there a listing somewhere? Most games and adventures that use fill routines were considered slo…

    ... greedy algorithm is the super fast figure4.tap. If you go ... . The first one is a basic flood fill program. This is ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Miscellaneous
  • Graphics problemHi guys. Finally got a REAL zx spectrum, cost ?20 from a friend. When i draw plots and circles, it takes time to do it, but how do i do it instantly…

    The BASIC rom is drawing a circle ... can be done in any fast draw algorithm where successive points ... implemented in asm as any fast graphics library needs to be ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Sinclair Basic
  • Graphics problemHi guys. Finally got a REAL zx spectrum, cost ?20 from a friend. When i draw plots and circles, it takes time to do it, but how do i do it instantly…

    ... ZXBasic Compiler, as it has fast graphics routines build in (Circle ... .5x, I think). The compiled BASIC programs are running generally 100x ...
    LCD LCD February 2010 Sinclair Basic
  • Z80 compressorIs there one available? Is it any good? Peeps have been suggesting we should look into this, so here's a new thread! I'd do the compressor on the …

    ... gives good compression and a fast, compact Z80 decompressor.

    basic types; ASCII text, binary data ...
    joefish joefish February 2010 Development
  • I am currently playing......Don't know if there's been a thread like this, but I can't find one.... Having seen all the different threads asking people if they've played such a…

    ... a firepower of 5000 (a basic handgun starts at roughly 100 ... be beat for groups of fast-moving enemies at close range ...
    Daren Daren February 2010 Chit chat
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... Twins to be used from basic. The manual is in spanish ... 'll try to write a fast "how to use" when I ...
    apenao apenao February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... Twins to be used from basic. The manual is in spanish ... 'll try to write a fast "how to use" when I ...
    Robin Robin February 2010 Sinclair Basic
  • How do you destroy an enemy or object?Hi guys I allways wanted to know this, but how would you go about making and destroying enemies in basic or any language? What, do you use a huge ar…

    ... code speed in Sinclair Basic, then a basic compiler is the best ... /> It's an on PC Basic compiler that's alllllmost sinclair ... the compiler is getting stronger fast!

    We'll oust ...
    Gedlion Gedlion February 2010 Sinclair Basic
  • Double Dragon 128k - The graphicsAs you are all probably aware, I tried gathering a team of people together a few years back to make a totally re-programmed version of Double Dragon …

    ... long as it moved upwards fast on 8 pixel steps to ... -2 chars to define a basic one?

    depends if ...
    STE'86 STE'86 March 2010 Development
  • tricks to simplify codingWhen i started with programming in assembler i had very simple approach to do things. Just shifting bytes around, doing simple tests and so... Later …

    ... get a copy of ZX BASIC, and also look at the ... 't want to use a basic compiler, the asm library folder ... hear from you). All the basic operations are laid bare in ... for things like a fast square roots, fast sin (and thus cosine ...
    Gedlion Gedlion March 2010 Development
  • Midi out on a ZX SpectrumYears ago (may be over 15 years...) I soldered a small adapter that lets a keyboard or synthesizer connect to the ZX Spectrum 128K's midi/RS232 port.…

    Well, there were several situations in the past that I wanted to use midi on the Spectrum with.

    1. I used the Midi out port on a ZX Spectrum 128K heatsink model to send data to a Yamaha Cs1x for my first laserharp.
    That laserharp had ten ...
    bverstee bverstee March 2010 Hardware
  • Midi out on a ZX SpectrumYears ago (may be over 15 years...) I soldered a small adapter that lets a keyboard or synthesizer connect to the ZX Spectrum 128K's midi/RS232 port.…

    ... different angles by a very fast galvo-scanner.
    ... />

    Again, Basic also reads this table, and ... data from Basic.
    But Basic is not fast enough to ... the galvo-scanner and Basic to send the midi ... can be set by Basic when the interrupt routine ...
    bverstee bverstee March 2010 Hardware
  • Image to ZX Spec 1.1 Now Freely Available!Image to ZX Spec 1.1 Now Freely Available! [IMG]http://mirror.viperfang.net/silentdevelopments/images/ent-preview1.1.zx.png[/IMG][IMG]http://mirror.…

    ... to get more out of basic than 10 FPS but I ... 've been blessed with a fast machine ;) I tend to keep ...
    brownb2 brownb2 March 2010 Announcements
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Latest Posts

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