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<1234567…34>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... as in PRINT AT in basic), print centered text on ... screen just before returning to basic. If you run the ... justify flag
    // special chars must be at start of ... line, look for special chars

    while (strchr(special, *s))
    ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... flag
    // special chars must be at start ... />
    static uchar special[] = "\x16\x14\x01\ ... look for special chars

    while (strchr(special, *s))

    // print chars in line

    ...
    mulder mulder June 2007 Development
  • ZX7: an "optimal" LZ77 packerAbout 20 years ago, I started a M.Sc. in Computing, planning to work on data compression. Although I quickly changed to another subject for a number …

    ... static":

    Defines special char (usually zero)
    ... special chars or literal block
    | | Gamma-encoded length of special chars ... | | | | Gamma-encoded length of special chars repetition (for instance 4)
    Einar Saukas Einar Saukas January 2013 Brand new software
  • Interface 1 - RS232 question.I am thinking about doing some Spectrum stuff based around the RS232 port used on the Interface 1. Has anyone had any joy doing this with an emulator…

    ... side for emulator (detecting some special chars as CTS/RTS).

    tstih tstih November 2015 Development
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and recording ... could help me fix the BASIC program, I'd be very ... ]

    [b][u][u]BASIC listing:[/u][/u][/b]
    Special FX Waveform
    310 LET ...
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... and diagonal characters. Not in basic, and not in ASM. For ... url we can see some special characters but not the diagonal ...
    arfgh arfgh June 2010 Sinclair Basic
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... 5
    6) Switch to special mode which has page/bank ... : make the loader code, autorun basic & 128k 2nd file visible ... specified snapshot
    filename used. Truncated to 8 chars with non-alphanumeric ...
    TomD TomD May 2019 Development
  • New Utility to Transfer Z80 Snapshot to +3 DiskSince getting a Gotek for my +3 it has been my go to machine. The biggest downside however is the lack of older games on disk format with pretty much…

    ... it seems that using the special mode makes the upper memory ... : make the loader code, autorun basic & 128k 2nd file visible ... specified snapshot
    ║ filename used. Truncated to 8 chars with non-alphanumeric ...
    TomD TomD May 2019 Development
  • Basic problems with +3Hi everybody, sometimes ago I bought the ZX Spectrum +3. Currently I have some questions, to verify my thinking. 1. How I can easy copy the ZX Spec…

    ... have to make a loader (basic file) with will load startup ... . I saw, there are some special cables to transfer data from ...
    idrive idrive April 2004 Sinclair Miscellaneous
  • BASin Release 11 out nowBASin has been updated once again, for your BASIC programming pleasure! Get it at: [url="http://homepage.ntlworld.com/paul.dunn4/BASin_r11.exe"]htt…

    ... updated once again, for your BASIC programming pleasure!
    < ... the Sinclair BASIC Manual integrated for full BASIC context ... characters pointed to by CHARS - so you can ... see what your new chars will look like. ... program now adds the filename to the MRU list ...
    Dunny Dunny November 2004 Emulators
  • Special Edition CGEUK Spectrum Disc, Would you be interested ?We are going to do a one off , limited edition , one day only etc. PC CD of spectrum games , for the show , pre - future proper commercial launchs of…

    ... /publishers - I am having a special cover done to go in ... will be some sort of basic insert inside which will be ...
    Retro-Soft Retro-Soft July 2005 Sinclair Miscellaneous
  • ANNOUNCE: Manic Miner: Ma jolie [Special Edition]I am delighted to announce the release of a Special Edition of my 2003 Manic Miner game, [i]Ma jolie[/i]. It's based on the game-engine from Matthew…

    ... announce the release of a Special Edition of my 2003 ... and solving physical puzzles. The basic controls are left, right, jump ... frame-perfect timing. And the Special Edition is even harder, since ... />
    [i]Ma jolie[/i] [Special Edition] is now available for ...
    andrewbroad andrewbroad September 2006 Games
  • Printing UDGs in BASICAfter looking a little through Winer Milly's code, it struck me that I might be able to speed up my Cybernoid editor by replacing: FOR a=0 TO 31: PR…

    ... I am coding the BASIC program in a Text ... Editor (TextMate with a Sinclar Basic plugin).

    ... Currently I shift the CHARS variable around so that it ... still want to shift the CHARS pointer, but in a ... ... Since I am moving CHARS around, I can replace ...
    48K 48K March 2007 Sinclair Basic
  • ANNOUNCE: Jet Set Willy: Party Willy [Special Edition 2007]Today (23rd April) is the third anniversary of the full release of [i]Party Willy[/i], Daniela Hantuchov?'s 24th birthday, Nicole Vaidi?ov?'s 18th bi…

    ... SPECSAISIE 1.3. For the Special Edition, MirrorJSW laterally inverts ... /> [/list]
    Hence the BASIC loader no longer applies the ... has a new section: "The Special Edition 2007".

    ... I have thoroughly playtested the Special Edition changes, and I ...
    andrewbroad andrewbroad April 2007 Games
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... continue producing MULEs, the basic workhorse of plot developments. ... . Each plot is 3x3 chars in size (24x24 pixels). ... be a little bit special: it has to be ... also has to be somewhat special. We want to be ... explained, even for the basic people. The code will ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • ANNOUNCE: Manic Miner: Ma jolie [Special Edition 2009]I am delighted to announce the release of another Special Edition of my 2003 Manic Miner game: [i]Ma jolie[/i] (the lower-case 'j' is important to me…

    ... the release of another Special Edition of my 2003 ... and solving physical puzzles. The basic controls are left, right, ... frame-perfect timing. The Special Edition 2006 was even harder ...
    [*]I have updated the BASIC loaders, and removed the erroneous ...
    andrewbroad andrewbroad February 2009 Games
  • An update on ZX BASIC support for the SpectranetOne for zxbruno, I hope :-) So just an example of what now can be done with the network filesystem and BASIC. The following listing is of a program …

    ... with the network filesystem and BASIC. The following listing is of ... in a file named "Instr-(filename of game)", and allows some ... this on the Spectrum, using BASIC and streams:

    [code ... send data over ethernet from BASIC. You can PRINT # to that ...
    Winston Winston March 2010 Sinclair Basic
  • Getting back into Spectrum BasicAfter a LONG break from Spectrum Basic, have discovered BASIN and starting to do some old school programs. Then I can run them on Nintendo DS using t…

    ... a LONG break from Spectrum Basic, have discovered BASIN and starting ... I need to specify the filename?

    Thanks in advance
    briant briant June 2010 Sinclair Basic
  • storing machine code in BASICApart from putting m/c above RAMTOP, which means that it has to be POKEd or LOADed separately after the BASIC program; or putting it in a REM, which …

    ... or LOADed separately after the BASIC program; or putting it in ... code between the end of BASIC and the beginning of VARS ... p(23627)-machine_code_length:
    LOAD "filename" CODE mcpos,machine_code_length:
    PRINT ...
    Battle Bunny Battle Bunny August 2010 Sinclair Basic
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... object, attributes which require special action
    KEY defines ... call NOTRAP to restore BASIC:
    REM To ... ; MOVE_M moving object control for BASIC
    ; runs with interrupts ... ; exceptions are dealt with from BASIC
    ; object properties are ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    Hi!

    I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works working very well for me at the moment. Thanks to Boriel for the excellent tool!

    ...
    pkersey pkersey February 2014 Development
  • Scrolling in BASICI remember a few BASIC typeins for other machines that claimed to be scrolling the screen. Obviously vertically its not too difficult - once you dis…

    I remember a few BASIC typeins for other machines that ... sure if its written in BASIC) on the Apple II, and ... being low res an using Chars it rather effective. Even more ... this could be done in BASIC on the Spectrum using Arrays ...
    dmsmith dmsmith March 2015 Sinclair Miscellaneous
  • The history of ESXDOS, the DivMMC and the DivMMC EnJOY![img]http://benophetinternet.nl/hobby/divmmc_history/1%20esxdos.jpg[/img] These are the stories behind esxDOS, the most popular operating system e…

    ... /> Full TR-DOS support from BASIC

    -------------------
    Compatible ... S1"Filename" - Load Filename from Serial Connection
    LOAD * "Filename" - Load Filename from last ... possible’ because of one very special reason:
    “Most of ...
    bverstee bverstee October 2015 Hardware
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... long REM-Line under 48k BASIC
    to store some MCode ... . 500 Chars "by hand" after the REM into the first BASIC-Line ... max line length in 48k BASIC e.g. 999 Characters or ...
    Luzie Luzie October 2015 Sinclair Basic
  • Remaking Special Operations - some thoughts and questions.(Edit: Sorry - long one!) Special Operations is one of my favourite titles and, despite them being very different, is up there with Halls of the T…

    ... : Sorry - long one!)

    Special Operations is one of my ... ) and is mostly written in BASIC.

    Perfect for a ... does the classic loading of BASIC as code from 16384 whilst ...
    Zoep Zoep March 2016 Development
  • 140 characters Basic game contestHey there, I've announced a new micro contest on my blog (in Czech language only). However, it might be interesting also for the non-Czech/Slovak …

    ... in the standard 48K Sinclair BASIC that will fit into 140 ... of the standard 48K Sinclair BASIC syntax
    [code]1 FOR ...
    Factor6 Factor6 May 2016 Sinclair Basic
  • NEW RELEASE: "Willy's New Mansion" Special EditionOn the twelfth anniversary of the [url="https://groups.yahoo.com/neo/groups/manicminerandjetsetwilly/conversations/messages/4593"]release[/url] of my…

    ... of code which produce special effects beyond what the ...
    - teleportation;

    - special effects after Willy has collected ... would like to highlight my special gratitude to:

    BASIC loader and the final ...
    jetsetdanny jetsetdanny November 2016 Brand new software
<1234567…34>

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