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<1…23242526272829…34>
  • "ZX" Spanish magazine type-ins and ZX BASIC projectI'm actually performing a complete list of all BASIC type-ins included in this Spanish magazine that haven't been added yet here (it's a huge list). …

    ... a complete list of all BASIC type-ins included in this ... I'm also updating my BASIC project with referees to most ... ="http://proyectobasiczx.wordpress.com/"]Proyecto BASIC ZX[/URL]", it could be ... 've really started with "ZX" BASIC programs. Also, somebody else is ...
    Neil Parsons Neil Parsons August 2011 MIA/STP/SDP
  • IDE Hard Drive on your Spectrum!Hello there my fellow WoS'ers Today, I am going to share with you something that has truly captivated me over the last couple of months, some of you…

    ... followed in the footsteps of many and signed up to here ... /> here is the first of many -

    [URL="http://postimage ... game snapshots and save my basic or code programs... I can ...
    Zetr0 Zetr0 August 2011 Development
  • Pixel Pimp, graphics utilityHi All, [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/pixelpimp.gif[/IMG][IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes…

    ... guess there are only so many ways of presenting this kind ... an option to exit to basic, from there the data can ...
    R-Tape R-Tape September 2011 Development
  • checking bits in BASICThe question of manipulating bit patterns in BASIC was raised recently in this [thread=35728]Keys redefine routine and key check[/thread] thread. I s…

    ... of manipulating bit patterns in BASIC was raised recently in this ... for ease of handling from BASIC, with a little loop to ... binary digit character strings in BASIC for bit manipulation, but the ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • File size in 128K RAM diskHi Folks, Is there a way to get the size of a file stored in the 128K RAM disk from within a BASIC program? Many thanks Paddy

    Hi Folks,

    Is there a way to get the size of a file stored in the 128K RAM disk from within a BASIC program?

    Many thanks

    Paddy
    Paddy Coleman Paddy Coleman September 2011 Sinclair Basic
  • Where to start?..Hello, First off, sorry if this is in the wrong and sorry if the questions I'm about to ask have been asked and answered numerous time! Little back…

    ... possible to design and animate sprites on this machines, once again ... will probably give light to many gems, but any guidance in ...
    meow meow September 2011 Development
  • hisoft basic compiler - saveAnd yet another question. I'm sure spamming forums a lot hehe :) Is there anyone expirienced with hisoft basic compiler? I'm working on small program…

    ... there anyone expirienced with hisoft basic compiler?
    I'm working ... save it.
    Unfortunately hisoft basic will not compile save command ...
    rikokun rikokun September 2011 Sinclair Basic
  • JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …

    ... a ZX Spectrum 16/48K Basic compo for JH-Con party ...
    Factor6 Factor6 September 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Books for BASICIs there any godo books out there to learn BASIC ? I want to go from begininer to advanced really even though back in the day I used to write games …

    ... books out there to learn BASIC ?

    I want to ... would still like to use BASIC as well.

    thanks
    morcar morcar October 2011 Sinclair Basic
  • SP1 library questionsI'm working on my first game. I've not written a game since the late 1980s and that was a text based multiuser dungeon for BBC Micros with econet... …

    ... direction?

    2. Deleting sprites. I note the function to ... to the protocol, when in many cases if I have absolute ... looks more like for creating sprites, not really moving them as ...
    Winston Winston October 2011 Development
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... the above mentioned operations from BASIC. Syntax is explained in the ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Requesting a little help to identify the purpose of this 'add-on' to my Issue 2Hi everyone First of all it's my first post here so please go easy on me! I'm grateful to be accepted into your fine little club :smile: I probabl…

    ... and won my first (of many probably!) auction for a 48K ... when just playing around in basic but if I try to ... the Speccy launched!

    Many thanks for looking, hope someone ...
    cmonkey cmonkey October 2011 Hardware
  • RPG: City of DeathHi guys) Lately I decided to play some ZX RPGs and found out that there're many quite exciting--even with response-time elements, yet I started a si…

    ... found out that there're many quite exciting--even with response ... /> It's pretty straightforward and basic, and I am even able ... occasionally break into BASIC ;)
    But the point is ...
    NRA NRA October 2011 Games
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... otherwise slow to do from BASIC.

    * find array 'a ... can be calculated by the BASIC program; see lines 15 & ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    Is it possible to use BASIC to code custom autoloader menus for PlusD discs?

    For instance, I can make a disc copy of Dizzy Collection and could make a menu to load the programs..

    How feasable would it be?

    Thanks.
    zeropolis79 zeropolis79 October 2011 Sinclair Basic
  • Re/Playing, coding or watching?Hi guys) Lately I mostly find myself either braking basic codes or watching RZX/youtube; its' rather rare when I'm playing a game, and if I really d…

    ... mostly find myself either braking basic codes or watching RZX/youtube ... then it's mostly already many-times-overcompleted ones (Rex, Barbarian ...
    NRA NRA October 2011 Games
  • How to use Spectaculator 7.01 for BASIC ?It does not work for me. Problems with the keyboard - in 48 and 128 Mode. Nor can I move downwards with the "Down-Arrow" from: 128 TAPE LOADER 128 BA…

    ... LOADER
    128 BASIC
    CALCULATOR
    48 BASIC
    My prime ... use my registered Spectaculator for BASIC programming, but it seems to ...
    Tommy F-H Tommy F-H December 2011 Emulators
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... expanded. It just prints as many characters as it can, expanding ... /> ;stack function parameters passed from BASIC by:
    ;PRINT USR stack ...
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • How to join 2 basic programs? having no luck with basinHow do you join two programs together to save writing it up again. Here's my problem... I'm trying to add pictures I have made to a basic text base…

    ... I have made to a basic text based game i am ...
    rustyredline rustyredline December 2011 Sinclair Basic
  • Can someone shorten this line of BASIC for me?I think if Sinclair Basic had a modulo operation this line could be a lot shorter:[CODE]PRINT AT cy,cx; PAPER 7-((cx/2=INT (cx/2))*(cy/2=INT (cy/2)))…

    I think if Sinclair Basic had a modulo operation this ...
    bigjon bigjon January 2012 Sinclair Basic
  • BASIC: Find the nearestHello guys) A few days ago I found oldie ?Jeux et casse-tete a Programmer? by Jacques Arsac (Paris?85) and suggested my nephew to try a few in Basic…

    ... to try a few in Basic. He chose Game #8: Shadok ...
    NRA NRA January 2012 Sinclair Basic
  • Noob needs helpSorry gents but decided to have a play with basic...see if I could knock up a shonky as hell space invader type game I seem to have gotten myself co…

    ... to have a play with basic...see if I could knock ... not really done anything on BASIC since I was 8 or ... screen and re draws the sprites based on variables
    3 ... , this is done on a basic (RND*2) command which then ...
    Wookiee Wookiee January 2012 Sinclair Basic
  • Interesting speed increase...Hi Folks, You may already know the following but I found it "interesting". I have been developing a model railway timetable program in BASin for th…

    ... data population left. The main BASIC program is 17.1K in ...

    Intersting...

    Many thanks

    Paddy
    Paddy Coleman Paddy Coleman January 2012 Sinclair Basic
  • Pixelwise scrolling sideways - how many ways to do it?Not that I need to, but I've been wondering if there's a good way to do this that I haven't considered. Scrolling [B]pixelwise [/B]vertically is "ea…

    ... in memory. Just like with sprites, really.

    But have ...
    Sokurah Sokurah January 2012 Development
  • Ship of the line[url]http://www.worldofspectrum.org/infoseekid.cgi?id=0006971[/url] Nothing important really, had not noticed it before today. A look at the basic …

    ... /> A look at the basic (it is all basic) shows an excess ... just a few K of basic. Only looked at V1
    many :-?
    spider spider January 2012 Games
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... saved & loaded with the BASIC, as if it was in ... after the last line of BASIC, even though the m/c ... and doesn't need any BASIC to be typed other than ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... be to get an improved basic into that first 16k? Obviosuly ... been minor tweaks to sinclair basic.

    What if one ... went for beta basic (or its progeny) instead? Reckon ...
    Gedlion Gedlion February 2012 Hardware
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... to join together lines of BASIC. The vertical cursor motion code ... include a "dividing lines of BASIC" option as well - edit a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Disable interrupts?Well, I've read the bits from the David Webb book about interrupt modes and (vaguely) appreciate the principles behind having a vector table, after r…

    ... . There just a few moving sprites on screen at any time ... if this is quite a basic question, but I've done ...
    Morkin Morkin February 2012 Development
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  • 1992 Spectrum Software
    harriusherbartio on April 7
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