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<1…16171819202122…34>
  • Converting Basic code into machine codeIm just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??

    Im just interested to know if I can converter a game I've written in basic into Machine code, Is their a program that can do this??
    nonsenceinbasic nonsenceinbasic September 2013 Development
  • Convert 128k Basic into MCHello guys, we are currently searching for a converter to put 128k Basic into Machine Code. I remember once I found a programm that converted the B…

    ... a converter to put 128k Basic into Machine Code. I remember ... a programm that converted the Basic into DATA-Lines. It converted ...
    Speccyman Speccyman September 2013 Sinclair Miscellaneous
  • Suggestions for the "Professional Adventure Writer" pageReading through my old Wicker Woman thread, I remembered something that I had found on the PAW page; There is a possible mix-up in the actual downloa…

    ... had found on the PAW page; There is a possible mix ...
    The Lone Magpie The Lone Magpie September 2013 Infoseek database
  • JSW2 - Game Loader DifferencesThere are three official releases of JSW2. I'm not counting the 'JSW2-128' version here as far as I'm aware this was not in any way 'official' as it …

    ... it. A small piece of basic containing assembly to headerless load ... for myself after examining the basic itself I then decided to ... fake header to load the 'basic' at a higher address, and ...
    spider spider September 2013 Sinclair Miscellaneous
  • 128 BASIC-compatible way of loading BASIC as code?On a 48K Speccy (or from 48 BASIC or USR 0 mode on a 128K machine), one can do a silly trick like this: [code];; load a 4000 byte BASIC program ld i…

    ... [code];; load a 4000 byte BASIC program
    ld ix,23552 ... ]

    Ta-da, BASIC program loaded as a headerless ... one tries this from 128 BASIC, it all falls in ... a total crash. Loading BASIC as code from the 128 ... there's a 128 BASIC-compatible way of doing ...
    stephenw32768 stephenw32768 September 2013 Development
  • Returning to BASIC from asmI never had to do it till now but there is always the first time :) At machine code program start I preserved SP register and all the other ones. A…

    ... I get "[B]Nonsense in Basic"[/B] :(

    What could ...
    Ralf Ralf September 2013 Development
  • Converting my old programs from tape to TZX or the likeApologies up front for this noob question which I'm sure will have been answered many times before. I have lots of BASIC programs I wrote as a kid …

    ... />
    I have lots of BASIC programs I wrote as a ... this? Have I missed a page on the WoS website? What ...
    Boldir Boldir September 2013 Sinclair Miscellaneous
  • MOVE_M Object Movement Manager for BASICAs moving things around on the screen is usually the slowest part of a game written in BASIC, I've been pottering around with this routine to handle …

    ... automatically call NOTRAP to restore BASIC:
    REM To ... enable the keyboard from BASIC:
    REM RESTORE ... ; MOVE_M moving object control for BASIC
    ; runs with interrupts ... ; exceptions are dealt with from BASIC
    ; object properties are ...
    Battle Bunny Battle Bunny September 2013 Sinclair Basic
  • Basic sourceAre there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80…

    Are there any utilities available that will extract Basic source to a text file, or insert it from a text file into any of the common formats lie z80, tzx tap etc?
    rune rune September 2013 Emulators
  • Type-in BASIC contest on Reddit.Not sure how WOS-legal it is to mention/link to other forums, but Reddit is having a contest on r/retrobattlestations, asking readers to type a speci…

    ... a specific animated screen in BASIC on whatever 8/16 bit ...
    The Lone Magpie The Lone Magpie October 2013 Sinclair Basic
  • SoftPLAY: Use the PLAY command from 48 BASICNow you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead. [url]https://dl.dropboxusercontent.com/u/15659782/So…

    Now you don't need 128 BASIC to use the [B]PLAY[/B] command. Just use [B]PRINT #8;[/B] instead.

    [url]https://dl.dropboxusercontent.com/u/15659782/SoftPLAY.tap[/url]
    chev chev October 2013 Brand new software
  • ZX Spectrum Games Download PageHey there I don't know how many people knows about this anyway the page is well done and the guy taking care of it is very nice have a look ! [ur…

    Hey there

    I don't know how many people knows about this
    anyway the page is well done and the guy taking care of it is very nice

    have a look !
    [url]http://tarjan.uw.hu/zx_gamez_downloadz.htm[/url]
    gabriele amore gabriele amore October 2013 Announcements
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... major refactor on the SE Basic source and I'd appreciate ...
    chev chev October 2013 Development
  • Spectranet firmware updateA new firmware version is available (R569) This has two updates: - a fix from Guesser for an issue when loading snapshots. - a fix to the BASIC stre…

    ... .
    - a fix to the BASIC streams to avoid problems with ... them from the Spectranet downloads page here: [url]http://spectrum.alioth ...
    Winston Winston November 2013 Hardware
  • that "listing variables during runtime" thingWell, I did eventually finish this, but with my meds playing up I don't have much time each day that I can spend at the computer, so it's taken rathe…

    ... /> Part the 1st - the BASIC variables lister BASIC listing:
    [url]http ... pressing ENTER on the last page of the listing.
    * ... then continue with the next BASIC statement after the BREAK ... :
    PRINTRO:;test from BASIC (otherwise this first section is ...
    Battle Bunny Battle Bunny November 2013 Sinclair Basic
  • New Game: Goku MalHello everybody. This time we have a nice run'n'gun game with heavy platforming and lots of shoots starring a bad drawn Goku and lots of monsters. Fi…

    ... />
    He started with the basic mixture of fluids in a ... , at the bottom of the page -> [url]http://www.mojontwins ...
    na_th_an na_th_an November 2013 Brand new software
  • Mountains of Ket - Written in Basic?Was Mountains of Ket written in Basic? And if so is there any way to break into it? The parser's pretty impressive, I want to see how it was done.

    Was Mountains of Ket written in Basic? And if so is there any way to break into it?
    The parser's pretty impressive, I want to see how it was done.
    Rebelstar without a cause Rebelstar without a cause November 2013 Games
  • Boriel's ZX BASIC (FAO: Karingal)It occurs to me that this "room" (which started out as the SE Basic "room"), could do with an update to its description. Currently reads: "Anything …

    ... Currently reads:
    "Anything Sinclair Basic related; history, development, tips, Sinclair ... Extended Basic and BASin."

    ... something like:
    "Anything Sinclair BASIC related; history, development, tips, ...
    chev chev December 2013 Sinclair Basic
  • A "generic" loader for +3(e)I've made this loader for 128k games in +3DOS. [CODE]dos_open equ 262 dos_close equ 265 dos_abandon equ 268 dos_read equ 274 dos_write equ 277 dos_s…

    ... dos_close ; closing file

    ; page BASIC ROM
    ld a,$10 ... /> ei

    ; return to BASIC
    ld iy,23610 ; restoring ... restore it before returning to BASIC. If we're not going ... (to put that routine inside BASIC). I'm doing it manually ...
    Zup Zup December 2013 Development
  • Problem with Pasmo Assembler/Speccy emulator?I'm at the start of trying to learn Z80 assembly for the ZX Spectrum. I'm using Speccy 1.7 as my emulator, Pasmo as my assembler, and am following t…

    ... first program on this page in notepad, assembled the ... when you should see 3 basic lines.

    ... those three lines of basic that it mentioned, I ... second program on this page, which should display some ... 've never used the basic in the emulator until ...
    bigbadbear9885 bigbadbear9885 December 2013 Development
  • New Game: Spiker: Basic TrainingThis is a new game for 128K spectrums inspired by the Spectrum spaceship mascot thread here on WOS. Even if you hate the game, it is worth loading up…

    ...
    to this: your "[U]Basic Training[/U]."


    to pass your basic training. You've got three ... ://blackjet.co.uk/spectrum/Spiker:-Basic-Training/[/url]

    More ...
    spud spud December 2013 Brand new software
  • Writing faster BASICIn terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggest…

    In terms of structuring BASIC programs, what are the best ways allocate variables, functions, arrays? Any tips. I remember INPUT mag had some suggestions I hadn't heard of before.
    dmsmith dmsmith December 2013 Sinclair Basic
  • Swap 2 consoles for a ZX Spectrum +2,+3 or C64I have an original xbox softmodded and a chipped Gamecube and i dont use them anymore. they both work with cables, games and controllers. Anyone ha…

    ... some games and want to swap them.

    let me ...
    morcar morcar January 2014 Sales
  • BASIC games.I remember back in the day, there was a way you could read through the BASIC of certain games, such as Football Manager or Johnny Reb. I can't rememb…

    ... you could read through the BASIC of certain games, such as ... it just goes into the BASIC listing? Can you still do ... which games were written in BASIC?
    Farflame Farflame January 2014 Sinclair Miscellaneous
  • Listing protected BASIC programsHi, Is it possible to list protected BASIC programs at all? like the ones that are protected from being merged. Thanks. [I](sorry if this has al…

    Hi,

    Is it possible to list protected BASIC programs at all? like the ones that are protected from being merged.

    Thanks.


    [I](sorry if this has already been discussed in previous threads)[/I]
    Speccy_James Speccy_James January 2014 Sinclair Basic
  • What's the deal with hash tables, anyway?As there's nothing in the [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/0-surc-contents.htm]Compendium[/url] about hash tables, and as I've …

    ... going anywhere near any 35-page C programs or having pages ... the Spectrum keywords, converted to BASIC. It builds the hash table ... on the web. This Wiki page is as good a starting ... /Hash_table[/url]
    That 35-page C program which I mentioned ...
    Battle Bunny Battle Bunny January 2014 Sinclair Basic
  • BETA BASIC V 1.0I have preserved [.WAV File] BETA BASIC V1.0 and PDF'd the Manual. [URL="http://www.worldofspectrum.org/infoseekid.cgi?id=0007956"]Version 1.0 is not…

    ... have preserved [.WAV File] BETA BASIC V1.0 and PDF'd ...
    murtceps murtceps February 2014 MIA/STP/SDP
  • GEDit syntax highlighting for Boriel's ZX BasicHi! I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works w…

    Hi!

    I just tailored this syntax highlighting code and would like to share with he community. Suggestions are always welcome, though the file works working very well for me at the moment. Thanks to Boriel for the excellent tool!

    ...
    pkersey pkersey February 2014 Development
  • Creating your own BASIC-commands on IF1bisThe old Sinclair IF1 has offered an easy possibility to create your own new BASIC-command: The use of the shadow variable VECTOR. This is described i…

    ... to create your own new BASIC-command: The use of the ...
    HZJ HZJ March 2014 Hardware
<1…16171819202122…34>

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