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<1…13141516171819…34>
  • JHCon Basic GOTO-less CompoHi there, I've just announced a ZX Spectrum 16/48K Basic compo for JH-Con party in December, with some rules. For details and rules, please visit my …

    ... a ZX Spectrum 16/48K Basic compo for JH-Con party ...
    Factor6 Factor6 September 2011 Sinclair Basic
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Books for BASICIs there any godo books out there to learn BASIC ? I want to go from begininer to advanced really even though back in the day I used to write games …

    ... books out there to learn BASIC ?

    I want to ... would still like to use BASIC as well.

    thanks
    morcar morcar October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... the above mentioned operations from BASIC. Syntax is explained in the ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Find-Fill-Copy functions for BASICThere's not much going on here, so here's three m/code routines to provide some data manipulation functions which are otherwise slow to do from BASIC…

    ... otherwise slow to do from BASIC.

    * find array 'a ... can be calculated by the BASIC program; see lines 15 & ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... . If hardware scroll is supported, use smoth scroll (1 pixel scroll). In this ... supported, use 2 pixel step scroll. Also this code need more ... />
    My idea for hardware scroll is simple. Store in a ...
    antoniovillena antoniovillena October 2011 Development
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    Is it possible to use BASIC to code custom autoloader menus for PlusD discs?

    For instance, I can make a disc copy of Dizzy Collection and could make a menu to load the programs..

    How feasable would it be?

    Thanks.
    zeropolis79 zeropolis79 October 2011 Sinclair Basic
  • tiny routine to shift RAMTOP & stackCompressing some data areas above RAMTOP and wanting to make the released space available for BASIC arrays, I needed to move RAMTOP without using CLE…

    ... the released space available for BASIC arrays, I needed to move ... " without clearing variables
    ;POKE 23730,lo_val: POKE 23731,hi_val: RANDOMIZE USR ...
    Battle Bunny Battle Bunny November 2011 Sinclair Basic
  • How to use Spectaculator 7.01 for BASIC ?It does not work for me. Problems with the keyboard - in 48 and 128 Mode. Nor can I move downwards with the "Down-Arrow" from: 128 TAPE LOADER 128 BA…

    ... LOADER
    128 BASIC
    CALCULATOR
    48 BASIC
    My prime ... use my registered Spectaculator for BASIC programming, but it seems to ...
    Tommy F-H Tommy F-H December 2011 Emulators
  • How to join 2 basic programs? having no luck with basinHow do you join two programs together to save writing it up again. Here's my problem... I'm trying to add pictures I have made to a basic text base…

    ... I have made to a basic text based game i am ...
    rustyredline rustyredline December 2011 Sinclair Basic
  • Can someone shorten this line of BASIC for me?I think if Sinclair Basic had a modulo operation this line could be a lot shorter:[CODE]PRINT AT cy,cx; PAPER 7-((cx/2=INT (cx/2))*(cy/2=INT (cy/2)))…

    I think if Sinclair Basic had a modulo operation this ...
    bigjon bigjon January 2012 Sinclair Basic
  • BASIC: Find the nearestHello guys) A few days ago I found oldie ?Jeux et casse-tete a Programmer? by Jacques Arsac (Paris?85) and suggested my nephew to try a few in Basic…

    ... to try a few in Basic. He chose Game #8: Shadok ...
    NRA NRA January 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this time the source is ...
    Timmy Timmy January 2012 Development
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... be to get an improved basic into that first 16k? Obviosuly ... been minor tweaks to sinclair basic.

    What if one ... went for beta basic (or its progeny) instead? Reckon ...
    Gedlion Gedlion February 2012 Hardware
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions) (Yet…

    ... is the largest 9999 line BASIC program that could be made ...
    ZnorXman ZnorXman February 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... in situ (done in BASIC here, but in practice ... />
    45 POKE defadd,FN g(udg): POKE defadd+1,FN ... THEN
    POKE a,PEEK a-201: POKE a+1,PEEK ... THEN
    POKE a,PEEK a-150: POKE a+1,PEEK ... m
    80 POKE defadd,0: POKE defadd+1,0
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Minimal BASICAndrew Owen has just uploaded [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books archive on WOS. Thanks! [url]ftp://ftp.worldofspectrum.org/pu…

    ... [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books ... the ANSI Minimal standard for BASIC.
    The two standards are ... in the origins of Sinclair BASIC which adhered closely to the ... no ON GOTO in Sinclair BASIC (a good substitute exists) but ...
    Geoff Geoff February 2012 Sinclair Miscellaneous
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... -inline-assembly-functions-into-zx-basic-t729.html[/url]
    Gedlion Gedlion February 2012 Development
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... string can be used; just POKE LNAME,CODE a$ (where a ... enhancement from "joining lines of BASIC" (but not the joining bit ... would need altering as the BASIC editor uses the E_LINE area ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    I'm looking for a basic compiler that actually works, tried ...
    daveysludge daveysludge March 2012 Development
  • The Sinclair ZX Microdrive Resurrection Project (long)Dear Spectrum fans! [Management summary: Download [url]http://www.bartheld.net/temp/mdv2img.zip[/url] and tell me what you think. All help very much…

    ... Next thing was getting the basic communication right. Davide Guida's ... forgiving. Afterwards, the crude BASIC loader below worked like a ... load anything else but the BASIC loader saying "File not ... . The program will autostart, POKE the machine code (takes some ...
    Volker Volker March 2012 Emulators
  • Multicolour demo using z88dk + BIFROST* (+source)This is just a demo to show how to show multicolour using z88dk, using the BIFROST* engine (more info [URL="http://www.worldofspectrum.org/forums/sho…

    ... /> {
    // POKE 64937,0: POKE 64939,128: POKE 64940,0: REM ... /> {
    // POKE 64937,15: POKE 64939,64: POKE 64940,7: REM ... bfl_slow()
    {
    // POKE 56787,254: REM slow animations ... bfl_fast()
    {
    // POKE 56787,198: REM fast animations ...
    Timmy Timmy March 2012 Development
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... then, when it comes to BASIC programming and I'm after ...
    landorb landorb March 2012 Sinclair Basic
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... which was definitely written in BASIC (ie not in assembler). The ... favourites which were written in BASIC? There were certainly a few ... Martha might have been in BASIC (IIRC) and I enjoyed that ...
    perini-ps perini-ps March 2012 Games
  • Sinclair ZX Spectrum BASIC programming manual...Hi Folks, Does anyone know how many editions of the Spectrum BASIC programming manual were released (the orange one that came with the 48K)? I seem…

    ... many editions of the Spectrum BASIC programming manual were released (the ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • zx81: is there a 16kb ram limit for basic?first of all, sorry to all about posting a question about zx81 in a forum mostly about zx-spectrum - i didn't want to offtopic questions here anyway,…

    ... the 16kb barrier, the zx81 basic editor on rom, when turning ...
    nitrofurano nitrofurano April 2012 Sinclair Basic
  • Authored with z88dk or Boriel's ZX BASIC?It would be useful to be able to search somehow for games authored with either z88dk or Boriel's ZX BASIC. This was [URL="http://www.worldofspectrum.…

    ... z88dk or Boriel's ZX BASIC. This was [URL="http://www ...
    Einar Saukas Einar Saukas April 2012 Infoseek database
  • Difficult to find upper RAM fault.I've recently repaired an issue 3B 48K Spectrum that had a tricky to diagnose upper RAM fault, so I thought I'd post a report of what I found here. …

    ... of RAM, I used POKE to set it to various ... case. I even left BASIC programs running for a whole ... initialise the rest of the BASIC environment.

    Given ... any fault by testing from BASIC.

    I ... t reveal the fault from BASIC. I can only assume ...
    Zorn Zorn April 2012 Hardware
  • FATware with poke supportI've been trying some divIDE firmwares (with emulators) and discussing some problems in other forums. So I post some results here, because most firmw…

    ... /> - FATware (2012-01-02) with poke support.
    - FATware fixed (2008 ... .12 (2012-01-02) with poke support:[/b]
    - As said ...
    Zup Zup April 2012 Hardware
  • Released programs using Boriel's ZX BASIC?A list of released titles using Boriel's ZX BASIC is now available here: [url]http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs[/ur…

    A list of released titles using Boriel's ZX BASIC is now available here:

    [url]http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs[/url]

    Are there any other programs that should be added to this list?
    Einar Saukas Einar Saukas April 2012 Development
<1…13141516171819…34>

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