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Search Again :: Adv Search 1000 results in 0.027s
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  • Matthew Smith's Delta Tau OneGoing through some old boxes I've managed to dig up some stuff on Matthew Smith's first commercially released game [B]Delta Tau One[/B]. I don't know…

    ... TRS80 Model 1 had a screen resolution of 128x48 pixels ( ... method to get graphics on screen was by PRINTing graphic ... "string packing" system to put really large sprites onto the the screen ... quickly and efficiently in BASIC.

    ...
    Turkwel Turkwel January 2010 Games
  • Speccy games programmingI've got a question. Where games written in pure machine code or was it a level higher with Assembly language being the choice? I always thought it…

    ... really intended to provide basic computer science education, if ... around to it some basic installation instructions should be ... specific location on screen. There are different screen modes, different ... you would printf() a string containing that escape sequence ...
    Alcoholics Anonymous Alcoholics Anonymous February 2010 Games
  • Hi Res Print Routine neededHas anyone seen code for a print routine with pixel accuracy? That is print(y,x,CHAR) that allows 0 < y < 192 and 0 < x < 255 - that takes a charact…

    ... that are already on the screen (or set down later)?
    c) Have a seperate Attribute string that is the same length ... /> b) As a Call from BASIC?
    Turkwel Turkwel June 2010 Development
  • How to insert special characters in Basic and ASM ?Look the next picture. [IMG]http://img25.imageshack.us/img25/9479/scode.jpg[/IMG] I dont know how to insert these black and diagonal characters. No…

    ... no codes in the string of the menu header, ... the string ends with two spaces ... routine to show themm on screen.[/QUOTE]

    screen, or drawn using a simple algorithm like the BASIC ... line quoted above but straight into screen memory ...
    The Starglider The Starglider June 2010 Sinclair Basic
  • 'Hello World' in ASM ?Can someone show how to make the classic 'Hello World' print with ASM code ? I cant figure at this moment how to insert and handle strings with the s…

    ...
    call #1601 select upper screen
    ld hl,text point ...
    ret ready, back to basic
    text defb 22,8 ... to write a null-terminated string print routine :)
    Winston Winston June 2010 Sinclair Basic
  • Do a load "file" with ASMFollowing the idea to build a menu with asm, now i need to know how to do a load "file". I can use the Rom routine but i am not sure if the rom rout…

    ... =Program (BASIC); 1=Numeric Array; 2=String Array; 3=Code/SCREEN$)
    Byte ... (Code); Run Line No. (Program (BASIC)) (16 bits)
    Byte 15 ...
    BloodBaz BloodBaz June 2010 Sinclair Basic
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... paste a graphic onto the screen, then paste the original image ... of sinclair basic are in there, including all the string handling. You ... could have a switchable second screen, with the ability to ... copy chunks of screen around or between screens...
    Dunny Dunny August 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... to ensure that whatever BASIC your planning, likewise allows ... stored and passed around string variables)(You can throw ... Screens,
    Double Buffering, screen switching, and copying of ... way... Perhaps some included BASIC commands for generating similar ...
    kgmcneil kgmcneil August 2010 Sinclair Miscellaneous
  • New RZX Block Type Suggestion -- AnnotationWho is maintaining the RZX specification at the moment? I'd like to ask for the feasability of the following request. Annotations embedded within th…

    ... basic attributes of Text are display time, display duration, the text string ... and areas of the Spectrum screen).

    Text ... Rectangle is positioned on the screen for rendering.

    screen, the Alignment option specify ...
    Patrik Rak Patrik Rak August 2010 Emulators
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... in the linear days of BASIC and variations... My last major ... a language that a Spectrum BASIC programmer can step into... Im ... like that could offer a basic programmer, for designing something like ... then design a whole screen map from a string, and then simply ...
    kgmcneil kgmcneil September 2010 Sinclair Miscellaneous
  • SpecOS progressOk, As you can all see, I'm back - and I've been working away on SpecOS for a while now. There's a few videos, which you can see on my blog: [url]h…

    ... faster to execute than BASIC code. You need to ... - QBASIC style Logo-like string command... Seems simple, but ... that could offer a basic programmer, for designing ... design a whole screen map from a string, and then ... fun with it as a BASIC programming toy.
    < ...
    Dunny Dunny September 2010 Sinclair Miscellaneous
  • Help! Reverse engineering a Spectrum game[deleted]

    ... again to do the basic requirements for you. You ...
    05 - Character and string printing routines
    06 - ... screen routine using the stack if possible
    08 - Number to string ... converting routines
    09 - A debug screen that displays ...
    ASM ASM October 2010 Development
  • Spectrum 128K RS232 to PC serial cableIf you have read some of my recent posts then you will know that I am eager to link my Spectrum +3 to a PC. This will be done by wiring a standard PC…

    ... options to quit to BASIC, upload the screen to a Targa file ... the link ORG and ID string plus register dump of the ...
    ASM ASM October 2010 Hardware
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... to the screen.


    start ei ; Assume BASIC
    ... ; --------------------------------------------------------------------------


    string defb " HELLO!" ; Test string


    ; ...
    ASM ASM November 2010 Development
  • Z88DK tapfile creation questionHere's another question. The game I've just started working on (Sid Spanners 3), I'm concatenating the following tap files together, to make a big ta…

    ... command line which means "No BASIC loader".

    Previous ... n"
    //Which indicates no BASIC loader should be created (CODE ... br /> #include

    //Include string.h to get the function ... -n option indicates no BASIC loader should be created\n ...
    Digital Prawn Digital Prawn January 2011 Development
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... display is composited. The main screen (window 0) is rendered, ... for which will be a string of bytes (width*height ... a single colour. The screen is 8bpp, so changing ... can sub-divide the screen, or are you talking ... , I've not tried your BASIC yet.[/QUOTE]

    Dunny Dunny January 2011 Sinclair Miscellaneous
  • SpecBAS: Request for comment - SpritesHi all - Having been slaving away at the new SpecBAS release, I've decided to finally bite the bullet and implement a sprite engine. I've got a nice…

    ... being allowed to pass a string variable for the gfx$ parameter ... care to set (with the SCREEN command), with 256 colours paletted ... be able to allow a BASIC programmer to create an AfterBurner ... modern PCs.

    The BASIC editor needs some work, as ...
    Dunny Dunny January 2011 Sinclair Miscellaneous
  • +2A/+3 compatibility fixes thread!It might be a good idea to keep these fairly common +2A/+3 compatibility fixes (and requests) in a single thread for quick reference ;) Let's start …

    ... Various flags to control the BASIC system:
    ; Bit ... 1=Using printer, 0=Using screen.
    ; Bit 2: ... 6: 1=Numeric variable, 0=String variable.
    ; Bit 7 ...
    jp jp January 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... , it looks fast for a basic program. I'll check the ... minutes to draw the whole screen :) For the solution, my approach ... the attributes, it looked like screen is drawn very fast. (Then ... (ofcourse): First, load everyting into string array (one row each), and ...
    Arda Arda March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... entire screen with a single PRINT statement, using a single string.
    screen when printed.

    Result, it prints stupidly fast for BASIC ... got it by reading a BASIC listing in one of those ...
    Digital Prawn Digital Prawn March 2011 Games
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... entire screen with a single PRINT statement, using a single string.
    screen when printed.

    Result, it prints stupidly fast for BASIC ... got it by reading a BASIC listing in one of those ... 'm quite fond of these BASIC platformers, I've been playing ...
    R-Tape R-Tape March 2011 Games
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... />
    Not only for copying screen data, but it has also ... general problem of binding a BASIC string variable to any user-specified ... br />
    The string slicing feature of BASIC using ( TO ) could ... data. e.g load a screen and then manipulate the attribute ...
    Digital Prawn Digital Prawn April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... in BASIC. It occurred to me that a string assignment ... into treating the source string as though it started ... soon discarded as the string's header would have ... at the top of the screen(!).

    Then ... from a non-existent string variable which I'd ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... a variable function using this BASIC "swift copy" technique to ... devise some other method.) Any string names (apart from m$, ... for up to two (optional) string variable definitions (destination & ... br /> copies top 1/3rd screen to bottom
    44 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... ]

    The string slicing feature of BASIC using ( TO ) could also ... data. e.g load a screen and then manipulate the attribute ... />
    No, NONSENSE in BASIC or corrupted screen so far, but you ...
    Dr BEEP Dr BEEP April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... middle 1/3rd of the screen into s$.

    However ... This generates a "Nonsense in BASIC" error because the ROM processes ... instead of "=" the "Nonsense in BASIC" error is generated.

    string slicing and free RAM slicing ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    [QUOTE=Battle Bunny;525787]Regarding string slicing, it will work with ... middle 1/3rd of the screen into s$.

    ... This generates a "Nonsense in BASIC" error because the ROM processes ... instead of "=" the "Nonsense in BASIC" error is generated.
    < ...
    Paddy Coleman Paddy Coleman April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... /> The complication arises because the string function will probably use some ... (in effect) by DIMing a string at the start for workspace ... I tried a "quick-BASIC"/regular BASIC timing comparison by writing a ... to scroll down the whole screen with wrap for a full ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Copying a SCREEN$ in ZX BASIC in 1 second?!Following on from the revived "[thread=20207]Saving a complete SCREEN$ in BASIC[/thread]" thread (although Arjun really only needed a suitable POKE i…

    ... of FN m$() which handles string slicing in both destination & ... 's still all done with BASIC.

    [code]
    2 ...
    Battle Bunny Battle Bunny April 2011 Sinclair Basic
  • Load! Screen$ questionI've got a basic program listing in BASIN which among other things recalls a screen via Load! (I've Save!'ed a screen into memory before hand). How d…

    [QUOTE=Nonsense in BASIC;527419]Thanks to everyone for ... screen as though nothing has happend. However, when you choose 128k Basic ... your screen into something that BASin does save, like a string array ...
    chev chev April 2011 Sinclair Basic
<1…6789101112…34>

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