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<1…19202122232425…34>
  • Ay Real Time Synthetizer SoftwareSpectlemen and Spectladies!It's been a long time that I'd like to ask this.... I ask thee to create a new musical software for our ZX Spectrum machi…

    ... thingy. So, you could probably fake it using any input; you ... any handshaking etc though. The basic MIDI protocol is unidirectional. If ...
    Timmy Timmy November 2012 Development
  • Help extracting a MIA from an Outlet dsk.The game Operation Gunshot is MIA: [url]http://www.worldofspectrum.org/infoseekid.cgi?id=0010017[/url] but its included in this issue of Outlet: […

    ... a REM statement within the basic part, I can't think ... , but I suspect it would scroll up 1 line. Maybe a ...
    jamorski jamorski January 2013 MIA/STP/SDP
  • The Official Crap Games Competition 2013 Thread!Just to announce that the 2013 CGC is OPEN! [IMG]http://i1142.photobucket.com/albums/n608/daveyboyhughes/cgctitle2_zps77591934.jpg[/IMG] And for th…

    ... />
    Originally coded in pure BASIC in 1993 for the Sekkrit ... using:
    - Boriel's ZX Basic
    - Mojontwins' Suvleir 3.0 ... /> [B]Features:[/B]
    - Incredible fake parallax scrolling!
    - Blinky graphics ...
    na_th_an na_th_an February 2013 Games
  • Designing an icon-driven adventure: looking for adviceHi fellas, after the release of Funky Fungus, I am currently contemplating the possibility of designing an icon-driven adventure with location graph…

    ... "new" functions of Boriel's BASIC would be useful to implement ... ASM procedures (thats like new BASIC commands) written and publihed by ... put graphics blocks extremly fast, scroll-up screen area routine, new ...
    LCD LCD April 2013 Development
  • Keyboard scanning routines / techniques?What keyboard scanning routines or techniques do people use? I'm looking to write something which doesn't rely on the ROM-based keyboard scanner, an…

    ... the later versions.
    4) Fake up some stdio routines. printf ... shell. It's a bit basic at the moment...
    7 ...
    u6c87 u6c87 May 2013 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... be able to run SE Basic IV on a standard ... 48K machines. The hardware scroll is feasible in 48K machines ... a good 50pfs smoth scroll you need a shadow ... you just have to software-scroll the static area back into ... me to apply hardware scroll only from X line ...
    antoniovillena antoniovillena July 2013 Development
  • Add horizontal hardware scroll to ULA+In this case we must read a bit in the ULA+ for test if supported. And the future software that uses it must have to branch: 1. If hardware scroll i…

    ... this hardware scroll are:

    A) Scroll the background ... tile attribute clash in smoth scroll games (horizontal and vertical ... an online emulator with hardware scroll support:

    [ ... 10", etc... in BASIC (3rd link) to try the scroll yourself.
    antoniovillena antoniovillena July 2013 Development
  • The game I have just reviewed on Spectrum 2.0 is...Future Looter [url]http://www.spectrum20.org/reviews/3097[/url] After Alessandro's recent thread about cynical WoS scoring I came to realise that a…

    ... that the site looks so basic and throws up some unusual ... , I think, pioneered the bad scroll that you like. It also ... action puzzler which uses the scroll to add anxiety to the ...
    Jumping Stack Jumping Stack August 2013 Games
  • Introduce yourself[SIZE=3][FONT=Comic Sans MS]This is the thread to stop by & introduce yourself.[/FONT][/SIZE]

    ...
    scaling
    screens
    scroll
    scrollshooter
    shadebobs
    sprites
    star wars scroll
    starfield
    stretch

    TYPE:
    artpack
    basic
    boot
    cracktro
    TonyCiampi TonyCiampi September 2013 Chit chat
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... based on that?[/QUOTE]
    BASIC uses RANDOMIZE USR (+PEEK 23635 ... I'm using fake ASCII values to keep the BASIC loader short ...
    GoingDigital GoingDigital September 2013 Development
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... 2500 baud.

    [quote]BASIC uses RANDOMIZE USR (+PEEK 23635 ... I'm using fake ASCII values to keep the BASIC loader short ... . Have a look at the BASIC in my demo above.
    stephenw32768 stephenw32768 September 2013 Development
  • Tutorial: ZX-Paintbrush and BIFROST*The latest version of [URL="http://www.zxmodules.de/"]ZX-Paintbrush[/URL] now supports editing multicolor tiles as used in [URL="http://www.worldofsp…

    ... be exactly like in Sinclair BASIC (thus somewhat intuitive). I considered ... BORDER/INK colors in Sinclair BASIC. When trying to use ColorTILE ... copy or move tiles, mirror, scroll, etc. Although ColorTILE also provides ...
    Einar Saukas Einar Saukas September 2013 Development
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... ]Is a superset of ZX81 BASIC. It contains equivalents for all ... directly supported. From T/S2000 BASIC it supports ON ERROR, RESET ... , and SOUND. From TK90X BASIC it supports TRACE and UDG ... addition of the SPEED and SCROLL commands to replace FAST and ...
    chev chev September 2013 Sinclair Basic
  • New hardware for Spectrum from ShaosI have some ideas for new ZX-peripherals and quickly designed a prototyping board for experiments: [URL=http://nedocon.com/store/speccy/][IMG]http:/…

    ... a bug where the screen scroll rolls over into #3FFF.[/QUOTE ... higher bit7="1" will keep BASIC ROM into place...
    Shaos Shaos October 2013 Hardware
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... you've sped up the BASIC from the Spectrum speed can ... come in very handy, speedwise (BASIC is so slow at block ... two lines of SCREEN$).
    [*]SCROLL command for console style text ...
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... SE Basic IV from that thread:

    CALL
    SCROLL
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... /> [*]ANSI BASIC-78 / ECMA-55 Minimal BASIC standard compliant.
    [*]AY silenced on BASIC report.
    [*]AY supported ... br /> [*]More room for BASIC programs.
    [*]Newton-Raphson ... -bit character sets.
    [*]Scroll counter increased.
    [*]Set ...
    chev chev October 2013 Sinclair Basic
  • SE BasicAfter 13 years of development I thought I'd run out of things to optimize, but it turns out I was wrong. However, I'm now running out of time to work…

    ... want to use SE Basic (because people don't ... but over time SE Basic got better and added ... Last December I released SE Basic IV, the first 32K ... advanced version of SE Basic yet. Here are some ... the stored palette
    [*]SCROLL?text scrolling
    [*]SOUND? ...
    chev chev October 2013 Sinclair Basic
  • Experimenting with turboloadersHello, My first post, having lurked here for a while. I'm a lifelong computer nerd, Spectrum fan since childhood in the eighties, and have recently…

    ... . ROM speed, loads a short basic loader which copies ROM loader ... of the screen, nice text scroll and countdown bar....

    nuggetreggae nuggetreggae October 2013 Development
  • What would you do with four joysticks?Anyone got some inspiring ideas for four-player games, or twin-stick two-player games..? I can think of, for four players: [I]Warlords[/I] (Atari) […

    ... colours. That way they could scroll downwards just by moving the ... ]Gauntlet[/I] type game in BASIC. Maybe something like that (or ... . I could perhaps write the basic graphics and joystick input engine ...
    joefish joefish October 2013 New game ideas
  • SE Basic IV Buffy v4.1 source (WIP)I've been doing a major refactor on the SE Basic source and I'd appreciate a code review from anyone who has time to look at it. I've almost certainl…

    ... for each of the 56 BASIC commands.

    org 0x3bc7 ... /> ; For each of the 56 BASIC commands there are up to ... :
    defb num_exp_0
    defw scroll

    p_stop:
    defb ...
    chev chev October 2013 Development
  • Getting aquainted with the IF1bisToday, fifteen days after dispatch, the IF1bis arrived at my door. In perfect order. No customs, no TVA and no handling fee involved. The arrival of …

    ... existing BREAK only works in BASIC. If we only could extend ... preparations for a return to BASIC are done as soon as ... BREAK pressed
    DEFB 62 ; fake LD A,126
    x1 ...
    roko roko December 2013 Hardware
  • is this a forum for new games ideas as in really new gamesWhat I mean is Nebulous was a new game concept, [cylindrical scrolling?] and I am having difficulty coming up with new concepts. Seems my brain just …

    ... me something to scroll sideways and I'll scroll it for ya ... to have been coding in Basic lately, I think ZXBasic accepts ...
    hikoki hikoki January 2014 New game ideas
  • [New game] BrunildaHi! We at RetroWorks just published "Brunilda", a new Speccy little_game ;-) . It only works with 128k models. In the begining it was planned as te…

    ... "automated sequences", but the basic engine (multidirectional scroll of 16x16 tiles) could ...
    Benway Benway January 2014 Games
  • ULA snow effectIt's wintertime, you know. [quote="http://ramsoft.bbk.org.omegahg.com/floatingbus.html"]when the I register falls in the range 0x40-0x7F then the UL…

    ... cell for part of the scroll then it jumps down to ... see, the algorithm is very basic and it doesn't take ...
    Hikaru Hikaru January 2014 Development
  • Correction of +2 hardware errorsThis is a collection of various pieces of information picked up from various places, including a lot from this forum. I have edited it and reworded i…

    ... basic etc). Also when using the up / down keys to scroll through ...
    DojoDan DojoDan January 2014 Hardware
  • Listing protected BASIC programsHi, Is it possible to list protected BASIC programs at all? like the ones that are protected from being merged. Thanks. [I](sorry if this has al…

    ... program.

    Use a fake header with more data than ... /> Load the fake header, then load rest of the original BASIC
    Dr BEEP Dr BEEP January 2014 Sinclair Basic
  • FBSThis is one of those things that is more like an experiment than a real project. I was trying to do this in BASIC, then realised my BASIC was too ru…

    ... [/URL] project this weekend. Created basic make file and played with ... of limited drawing/ try parallax scroll on grass / houses at the ... tree line over them. Then scroll them a bit faster then ...
    tstih tstih February 2014 Development
  • NOW look at what SpecBAS can do![img]https://sites.google.com/site/pauldunn/specbas_32.png[/img] Here's the code: [code] 10 WINDOW NEW w,0,0,SCRw,SCRh BPP 32 20 FOR f=1 TO 512 30 …

    ... did like about Sinclair BASIC was the direct command ... listing in 48k BASIC; you can scroll through (there's ... use the mouse to scroll or select lines to ... but like the 128k BASIC editor can also evaluate ... all about bringing Sinclair BASIC kicking and screaming into ...
    Dunny Dunny March 2014 Sinclair Basic
<1…19202122232425…34>

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