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<1…10111213141516…34>
  • bast, the Basic tapemaker for LinuxAnnouncing a new utility, [b]bast[/b], the BASIC Tapemaker. Now available: version 0.2.3 (alpha) for Linux. At: [url]http://github.com/ec429/bast/do…

    ... utility, [b]bast[/b], the BASIC Tapemaker.
    Now available: ... plain text files containing Sinclair BASIC source code, and produces ... not only line-numbers of BASIC statements but also their ... which will read not only BASIC files but also assembly language ...
    AY Chip AY Chip September 2010 Sinclair Basic
  • Basic EditorWould this make sense or serve any purpose for anyone here? On the iPhone/iPad a Basic editor where you can write your basic code while on the go an…

    ... On the iPhone/iPad a Basic editor where you can ... write your basic code while on the ... trying to write a basic compiler as the keyboard ... view. So a plain Basic interpreter that checks for ... syntax, tokenizes and runs BASIC programs. Also looking for ...
    OZApps OZApps October 2010 Sinclair Basic
  • Loading BASIC programs stored as "bytes:"Hi all, I have a question regarding loading BASIC programs, that I managed to save as machine code (I suppose) when I was a child, as a result of e…

    ... have a question regarding loading BASIC programs, that I managed to ... where ZX Spectrum 48k stores BASIC programs upon loading them. Does ...
    ZXMrk ZXMrk October 2010 Development
  • General purpose full screen input routineHi Folks, One of the things that annoyed me back in the 1980s with most BASICs was the lack of a full screen "formatted" input function. You could …

    ... routine for the Spectrum (in BASIC). It is still quite simple ... enter data":
    POKE 23690,33:
    POKE 23691,23:
    GO ...
    Paddy Coleman Paddy Coleman October 2010 Sinclair Basic
  • BASIC compilerHi All, Can someone please recommend me a good compiler (for emulator use) that 'compiles' BASIC code into Assembler? There are quite a few availab…

    ... (for emulator use) that 'compiles' BASIC code into Assembler?

    Retrobrothers Retrobrothers October 2010 Development
  • Poke City Omission?I find it strange that with all this comprehensive archiving, Poke Cities are not in the archive. I'm pretty sure they are next to useless now. But t…

    ... with all this comprehensive archiving, Poke Cities are not in the ...
    mister_benn mister_benn October 2010 MIA/STP/SDP
  • Override AUTOLINE start?Hi there, Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command? Cheers, Steve

    Hi there,

    Is there a poke that prevents a BASIC program from auto running, when it was previously saved with the LINE command?

    Cheers, Steve
    Gilby Gilby November 2010 Sinclair Basic
  • Arrays in Spectrum basicHi everyone, I've recently begun learning to programme in Spectrum and want to write a text adventure. Could someone give me an example or help me o…

    ... needs.
    I'm running Basic on Spectaculator and intend to ...
    REB REB November 2010 Sinclair Basic
  • Stopping the loading messages...Hi Folks, As you know, the ZX BASIC kindly reports the program, bytes or data that you have loaded on the screen. To stop these appearing I was thi…

    ... /> As you know, the ZX BASIC kindly reports the program, bytes ... better method e.g. a POKE?

    Many thanks
    Paddy Coleman Paddy Coleman November 2010 Sinclair Basic
  • ZX Flight - flight simulator (Basic)Yesterday I found this BASIC flight simulator on an old tape. Obviously this is a my type-in from an old ex-Yugoslavian magazine from mid 80s. I did …

    Yesterday I found this BASIC flight simulator on an old ... also mostly done in the basic), we can say that this ... worthy competitor.
    Unfortunately spectrum Basic is pretty slow for this ...
    Pegaz Pegaz November 2010 Games
  • Problem with se basicI use MB02 memory paging (ram 16kB instead 48rom) and via one OUT 23,xx can switch between original 48 rom and SE ROM. But if I write basic program i…

    I use MB02 memory paging (ram 16kB instead 48rom) and via one OUT 23,xx can switch between original 48 rom and SE ROM. But if I write basic program in 48 basic and switch to SE BASIC then show basic incorrect. Why ?
    velesoft velesoft December 2010 Sinclair Basic
  • Best way for programming in BASIC?New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's…

    New to the ZX Spectrum, and fixing up ccowley's vbSpec emulator. Aside from that, I would also like to try programming a game or two in BASIC. What's the fastest way to program in BASIC in a Windows environment?
    olaf olaf January 2011 Sinclair Basic
  • Sinclair BASIC manual cover artHello, dose anyone out there have any information or links regarding the art work on the 48k's Sinclair BASIC cover ?, I've always thought it was rea…

    ... on the 48k's Sinclair BASIC cover ?, I've always thought ...
    Mikie48k Mikie48k January 2011 Sinclair Miscellaneous
  • Specventure. Anyone got an invincibility poke?Anyone know of an invincibility poke for Mastertronic's Specventure? I can only find an infinite lives hack. Love this game, it was the first compu…

    Anyone know of an invincibility poke for Mastertronic's Specventure?

    I can only find an infinite lives hack.

    Love this game, it was the first computer game I ever bought.
    Hercules Hercules January 2011 Games
  • Request for help (Z80 gigascreen loader)Although I'd attempted to stick to keeping things simple in Image to ZX Spec now I've implemented Gigascreen (8x8 only) I've found the BASIC Gigascre…

    ... only) I've found the BASIC Gigascreen slideshow loader I'd ... into top 16k
    320 POKE 23739,111
    330 LOAD ... into page 7
    340 POKE 23739,244
    350 ... into top 16k
    370 POKE 23739,111
    380 ... into page 5
    390 POKE 23739,244
    400 ...
    brownb2 brownb2 February 2011 Development
  • Compiling Basic to MCHello, I have a lot of long Basic programs. These are mostly strategy programs, good but slow. I was thinking about how to speed them up without com…

    ... have a lot of long Basic programs. These are mostly strategy ...
    Speccyman Speccyman February 2011 Development
  • BASIC Listing for loading screens then gameCould someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I thin…

    Could someone explain the code required to load a screen image followed by the game file please? I've lost my notes on loading the game (which I think was CHAIN "") from a BASIC listing..

    Thank you..
    zeropolis79 zeropolis79 March 2011 Development
  • A type-in BASIC platformer that's worth a goWorking on some type-ins for TTFn, from Games Computing, I came across [url=http://www.users.globalnet.co.uk/~jg27paw4/pourri/patpostman.zip]The Adve…

    ... that's written entirely in BASIC. I've shown a few ...
    Battle Bunny Battle Bunny March 2011 Games
  • SE Basic Type-ins^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to ma…

    ^Pete suggested creating a sticky thread for SE Basic discussion. I thought a Type-ins thread might also be useful. Up to the mods if they want to make it sticky or not (although this used to be the SE Basic forum and I used to be its owner).
    chev chev April 2011 Sinclair Basic
  • SE Basic questionsI've got a 128k heatsink machine which I'm working on modding to include a proper keyboard and built in DivIDE+.. Was I right in reading that the S…

    ... in reading that the SE BASIC ROM can be plugged into ...
    zeropolis79 zeropolis79 April 2011 Sinclair Basic
  • Jet Set Willy Turbo edition!Improve the speed of the game with just a few pokes! Do the standard CLEAR 32767 : LOAD "" CODE to get at the BASIC loader (see Your Spectrum issue …

    ... "" CODE to get at the BASIC loader (see Your Spectrum issue ... /> 32 POKE 65472,61: POKE 65473,194: POKE 65474,192: POKE 65475,254: POKE 65476 ... /> 33 POKE 35323,62: POKE 35324,32: POKE 35325,205: POKE 35326,192: POKE 35327 ...
    Jimmy Jimmy May 2011 Sinclair Miscellaneous
  • Best Basic games ?Any thoughts on what are (were) good games purely written in basic ? Any type be it adventure / platform / whatever. Nothing compiled although tiny…

    ... ) good games purely written in basic ?

    Any type be ... code are OK in the basic itself.

    I don ...
    spider spider May 2011 Games
  • Back to BASIC[U][B]Archaeology guide to programs compiled used MCODERII.d[/B][/U] After various people have been talking about "Frank'n'stein" I decided to finis…

    ... converting the code back to BASIC much easier.

    If ... will notice there is some BASIC source code between addresses 50290 ... compiled code (not the original BASIC address). There are 2 end ...
    Jimmy Jimmy May 2011 Development
  • Speeding up select processing...Hi Folks, I have the following code in my program and it works fine but is rather "sluggish". I have even moved it to the beginning of the program …

    ... /> OVER one
    270 POKE attrp,VAL "112":
    PRINT ... t(1),0,,,,:
    POKE 23560,0
    280 ... LET s$="":
    POKE 23563,0:
    POKE 23564,0:
    RETURN ... original attributes using the cool basic memory move routine and ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • PokesAfternoon people, before i begin can i just stress that i am an ultimate newbie when it comes to the spectrum so forgive me for my ignorance,but i ne…

    ... ,which breaks into basic.

    As zxspin uses poke files which ... game?,ie type something into basic.

    Again sorry if ...
    bully bully June 2011 Games
  • What's that poke again?Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?

    Can any of you kind souls remind me of that poke that stops the header info "Bytes: whatever" buggering up the loading screen of a game?
    torot torot June 2011 Sinclair Basic
  • Which BASIC commands/functions affect FRAMES?Hi Folks, Does someone have a definitive list of BASIC commands/functions that affect the FRAMES counter? The list I have so far: BEEP CAT (thanks…

    ... have a definitive list of BASIC commands/functions that affect the ...
    Paddy Coleman Paddy Coleman June 2011 Sinclair Basic
  • Development Enviroment System Setup WoesI am following the instructions on this [url=http://zxspectrumdev.blogspot.com/2009/01/setting-up-development-environment-on.html]blog post[/url] to …

    ... ZX Spectrum TAP file with BASIC loader, output to same

    Scroll to last line for verbose ...
    ooze48k ooze48k July 2011 Development
<1…10111213141516…34>

Latest Posts

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  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
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    mel the bell on April 7
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    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
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