World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.017s
<1234567…34>
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... impressive screen-drawing techniques (scrollers, sprite engines) and stuff requiring critical ... you can cram enough original BASIC extensions (sprite plotters have been done ... have an edge over other BASIC compilers in that it doesn ...
    GOC GOC July 2004 Development
  • Announce: EmuZWin 2.5 Release 2.2 Post-FinalEmuZWin Version 2.5 Release 2.2 post-FINAL (16-Oct-2004): [-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise s…

    ... ram banks "
    - Activate Sprite finder
    - Scroll Sprite finder window all the ...
    Arm73 Arm73 October 2004 Emulators
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... games written in BASIC, BASIC + CM sprite routines or compiled BASIC, which I ... ) held a BASIC compo last year (Interpreted BASIC) and some ... believe that what a BASIC program lacks is speed ... White Lightning package from compiled BASIC. This afternoon I'll ...
    na_th_an na_th_an March 2005 Development
  • Artist / Artists Required For 3 Brand-New Spectrum Game ProjectsHi all, I am currently looking for high quality sprite and background tile artists for 3 forthcoming Spectrum games I have on the go at the moment. …

    The vertical scrolling shoot-em-up is the furthest ahead, with most of the basic scrolling, sprite + control engine up and running. I'll try and get a snapshot put up soon.
    dansauk dansauk July 2005 Development
  • Colour clash on the Commode64?Was there any? Every now and again, I see a screen shot like this... [img]http://www.lemon64.com/games/screenshots/full/j/jack_the_nipper_02.gif[/i…

    ... didn't they add some basic scroll registers to ULA when 128k ...
    Tom-Cat Tom-Cat September 2009 Chit chat
  • Colour clash on the Commode64?Was there any? Every now and again, I see a screen shot like this... [img]http://www.lemon64.com/games/screenshots/full/j/jack_the_nipper_02.gif[/i…

    ... didn't they add some basic scroll registers to ULA when 128k ... . :)[/QUOTE]

    Indeed, some scroll registers would have gone a ...
    AndyC AndyC September 2009 Chit chat
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />

    ; Sprite array structure.

    < ... BASIC
    ld ix,player ; IX points to player sprite ... BASIC
    ret


    ; --------------------------------------------------------------------------


    ; Sprite ...
    ASM ASM October 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... br />
    ; Sprite array structure.

    BASIC
    ld ix,player ; IX points to player sprite ... BASIC
    ret


    ; --------------------------------------------------------------------------


    ; Sprite ...
    sekrets sekrets November 2010 Development
  • Learning Assembly LanguageHow easy would it be to learn assembly language for someone who has a decent grasp of Basic? I mean how long do you think it would take before I coul…

    ... />

    ; Sprite array structure.

    < ... BASIC
    ld ix,player ; IX points to player sprite ... BASIC
    ret


    ; --------------------------------------------------------------------------


    ; Sprite ...
    ASM ASM November 2010 Development
  • Donkey Kong - TransparencyHi, I might not recall it perfectly but as I was playing the Donkey Kong for ZX-spectrum 48k - I somehow noticed that the Monkey jumps with something…

    It's just a basic transparent sprite routine with no separate mask. So, in effect, every '1' is a pixel and every '0' transparent. Nothing particularly special about it.
    AndyC AndyC December 2010 Games
  • SuperTape Version 1.2 Scheme ?Hi folks, As mentioned in another thread, I came across a tape (on-line most likely) called SuperTape Version 1.2. I think it might be a multi-plat…

    ... again after you let the basic scroll, in case it doesn't ...
    Patrik Rak Patrik Rak October 2011 MIA/STP/SDP
  • SuperTape Version 1.2 Scheme ?Hi folks, As mentioned in another thread, I came across a tape (on-line most likely) called SuperTape Version 1.2. I think it might be a multi-plat…

    ... again after you let the basic scroll, in case it doesn't ...
    Andrew Barker Andrew Barker October 2011 MIA/STP/SDP
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    Does anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it!

    Thanks in advance.
    tanium tanium December 2004 Sinclair Miscellaneous
  • multi-scroll m/c subroutine for BASICArising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. whe…

    Arising from recent posts, here's a scrolling routine that will manage multiple left/right scrollings for any (sensible) line width or step; (ie. where width is
    Battle Bunny Battle Bunny October 2012 Sinclair Basic
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... sprites would work from compiled basic, so results will be even ... time to type up the SPRITE MACHINE manual, but in the ...
    Sadako Sadako April 2004 Games
  • New release and new web site of Blassic, the classic BasicHello. I have launched the release 0.10.0 of Blassic, a Basic interpreter '80 style multiplatform. There is also a new web site: [url="http://blas…

    ... .10.0 of Blassic, a Basic interpreter '80 style multiplatform.
    SCROLL instructions, string slicing Sinclair style ...
    NotFound NotFound February 2005 Sinclair Miscellaneous
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …

    Any sprite tutorial I come across is ... create a person-shaped animated sprite which will collide with objects ...
    sonic91 sonic91 September 2005 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... if your only background is Basic, and for that reason ... is a great bridge between basic and asm, and even when ... splib2 by iterating over the sprite characters with sp1_IterateSprChar() or ... different colours depending on sprite rotation to minimize colour ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... move sprite" block?

    I used a basic program ... basic and machine code [URL="http://www.rickardberglind.se/zx/move-sprite ... of graphic loaded by basic
    ld b, ... =number of columns in "sprite"
    ld e,8 ... =number of rows in "sprite"
    ld d,31 ...
    Rickard Rickard May 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    ... , that BBC BASIC was probably the best BASIC available on an ...
    2) What did Spectrum BASIC lack that might have been ... built in compiler, full windows/sprite/3D drawing functions and the ... to write a few very basic BASIC programs for Computer Studies.
    ewgf ewgf September 2007 Sinclair Basic
  • Disabling scroll? at the bottom of the screen.Everyone must have written something similar to: 10 PRINT "HELLO" 20 GO TO 10 at some point in their lives. But when you get to the bottom of the s…

    ... in Sinclair BASIC, it asks you if you want to scroll. How ...
    Shaun.Bebbington Shaun.Bebbington September 2008 Sinclair Basic
  • Attention Arjun (and people interested in BASIC games programming).I've been looking at the games created by [URL="http://www.worldofspectrum.org/infoseekpub.cgi?regexp=^EP+Software$&model=spectrum"]Angel Ortega/EP S…

    ... main character leaves a streaky sprite-trail and when one goes ... it goes straight to the BASIC listing.

    I accidentally ... easy to get into their BASIC listings.

    So if ... you are interested in BASIC programming then you might learn ...
    ZnorXman ZnorXman October 2008 Sinclair Basic
  • Printing in 64 columns, from Basic?Not strictly a Sinclair Basic question but... Is there any known machine code utility that allows something similar to PRINT AT that can be called fr…

    Not strictly a Sinclair Basic question but... Is there any ... that can be called from Basic but uses 64 or maybe ... />
    I'm creating small Basic programs that allow me to ... of numbers and having to scroll to see the rest of ... s easy to call from Basic? Thanks!
    zxbruno zxbruno October 2009 Sinclair Miscellaneous
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... , my old post about ZX BASIC seems to be gone (maybe ... a new version of ZX BASIC. It's a free compiler ... ) has been included. More routines (scroll, sprites, etc...) will be added ...
    boriel boriel March 2010 Development
  • ZX BASIC (Boriel's Compiler) - LibrariesWell, we have a nascent option on a sprite library coming together, thanks to na_th_an's fourspriter being retooled for the job. It's not general pur…

    ... a nascent option on a sprite library coming together, thanks to ... is simultaneously almost completely sinclair basic compatible (It even allows line ... easy fix to a Sinclair Basic Program) and a very powerful ... add-in functions for the basic compiler to make it ...
    Gedlion Gedlion May 2010 Development
  • Sprite RoutineI was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented. The screen …

    I was wondering if anyone could point me in the direction of a really basic example of a per-pixel sprite routine? Preferably commented.

    The screen layout confuses me so much!
    sekrets sekrets October 2010 Development
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... to join together lines of BASIC. The vertical cursor motion code ... out of editing mode to scroll up/down through the full ... />
    Not being able to scroll through the listing while editing ... include a "dividing lines of BASIC" option as well - edit a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Need to scroll one column using m.c.I've used many of the available routines to scroll the entire screen in any direction, but I'm not being able to find one that would allow me to scro…

    ... of the available routines to scroll the entire screen in any ... that would allow me to scroll a specified column (1 x ... column and call it from BASIC.
    zxbruno zxbruno May 2012 Development
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... the various stacks allocated to BASIC
    Sprites now ... non-editable
    SPRITE FLIP and SPRITE MIRROR didn't ... -and- the display for sprite-to-sprite collision
    ON COLLIDE ... one, which resulted in erroneous "Scroll?" prompts
    [/code]
    ...
    Dunny Dunny December 2013 Sinclair Basic
<1234567…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
basic 24.7K 39K
scroll 3.1K 4.1K
sprite 5.5K 11.1K

Related Threads

  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! <br /> <br /> Thanks…
  • sprite making in +3 BASIC?Any sprite tutorial I come across is far too complicated! Can someone help me? For instance, how do you create a person-shaped animated sprite which …
  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic?<br /> <br /> It was a tape that extended the BASIC instruction set and from memory you put …

Related Searches

  • scroll basic
  • basic scroll
  • basic auto scroll
  • scroll basic book
  • scroll basic scan
  • scroll basic dragon
  • scroll basic caves
  • basic scroll bookmscan
  • basic scroll book scan
  • basic scroll scan
  • basic scroll scanned
  • basic book scroll scanned
  • basic book scroll beginner
  • turn off scroll basic
  • poke disable scroll in basic
  • machine code sprite movement in basic
  • add machine code sprite movement to basic
  • scroll in basic
  • scroll routine in basic
  • basic scroll poke

Copyright © 2024 World of Spectrum