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<1…13141516171819…34>
  • Best way to have multiple characters in AGDHi Guys Can someone please tell me if you can have 2 playable characters in game at anytime that span multiple screen sort of like the way Enigma Fo…

    ... a basic engine working using type 0 for the first character sprite ... 1 for the next character sprite and can flip between them ... is that the type 1 sprite always defauls to its original ... this properly from the type sprite)
    c - y coords (as ...
    trw_mavrik trw_mavrik September 2014 Development
  • New BASIC game: 'RPS' Drop.My BASIC is rather poor, but I've been messing about trying to make a playable game using it ([I]It's also helped to distract me from gum-ache while …

    My BASIC is rather poor, but I' ... , an attempt to improve my BASIC, and an open invitation for ...
    R-Tape R-Tape September 2014 Sinclair Basic
  • 'Ocean Draw' instructionsHere are the instructions for the screen and sprite editor used in-house at Ocean Software, possibly typed up by Joffa Smifff (as the 2 of the sprite…

    ... I -INVERT (P )
    K -SCROLL (P/C)

    CPS ... br />


    ***** SPRITE MENU *****

    M -CHANGE ... br />


    ************** SPRITE FORMATS **************

    WHEN SELECTING ...
    Mark R. Jones Mark R. Jones September 2014 Sinclair Miscellaneous
  • RetroMania BASIC programming contestTo celebrate 50 years of the BASIC programming language, at this year's RetroMania we're running a BASIC game programming contest. There will be cash…

    ... celebrate 50 years of the BASIC programming language, at this ... RetroMania we're running a BASIC game programming contest. There ... must be written in a BASIC dialect that requires line ... QBASIC or Visual BASIC type stuff, and pure BASIC, not sneakily shelling ...
    Winston Winston October 2014 Sinclair Basic
  • SpritesYes yes, I know this has been hashed over plenty of times before, but... I have knocked up a quick tiling routine which works with my back buffer co…

    ... would like to attempt a sprite routine/engine.

    There ... for each frame of a sprite (they will move 2 pixels ... tap file with just a basic program running the tile routine ... I'm working on (the sprite routine will also be used ...
    polomint polomint November 2014 Development
  • Very rare Spectrum ZX-81 clone 1982 LAMBDA 8300 = BASIC 2000 vintage computerFor sale a very compact size 1982 computer Lambda 8300 known also as Basic 2000 in good condition. This computer is very rare. I haven't tested it si…

    ... Lambda 8300 known also as Basic 2000 in good condition. This ...
    SpectrumMan SpectrumMan December 2014 Sales
  • Sprite design challenge: PopeyeHey there I am not crazy about this but it is the best I can do at the moment at least (i am using AGD with the sprite height set at 24 pixels...t…

    ... am using AGD with the sprite height set at 24 pixels ... ...the hat is a different sprite)

    Can you do ...
    gabriele amore gabriele amore December 2014 Development
  • Uridium possible with more colour??Having seen the MSX version of Uridium mentioned in another thread I wondered if the Spectrum could produce anything similiar, and had a go at a mock…

    ... .

    If the main sprite stayed locked horizontally, with only ... you can tolerate. It could scroll quite smoothly as along as ...
    dmsmith dmsmith January 2015 New game ideas
  • Simple sprite inertiaDoes anyone have or can anyone point me to any good examples of sprite inertia (in assembly)? I'm not after anything vector related, just simple x,y…

    ... to any good examples of sprite inertia (in assembly)? I'm ...
    R-Tape R-Tape January 2015 Development
  • Return to basic from sna created by Z80 compilerHow can I go back to basic when running sna created using Z80 Assembler ([url] http://www.worldofspectrum.org/utilities.html#crossass [/url])? For e…

    ... can I go back to basic when running sna created using ... "space" I am back to basic prompt.

    I tried ...
    princm princm January 2015 Development
  • ZX Evolution -- contended memory and raster emulationFresh bleeding update for [url=http://www.nedopc.com/zxevo/zxevo_eng.php]ZX Evolution[/url] [url=https://code.google.com/p/pentevo/source/list]Baseco…

    ... have basic knowledge of ZX Evolution and ERS):

    1. Scroll ...
    lvd lvd January 2015 Hardware
  • ZX Spectrum+ DivMMC EnJOY! Grundig 16" LCD TV and books.The Spectrum is in very good condition. Composite video mod. New mambrane (bought in November 2014 from rwap_software [url]http://www.sellmyretro.co…

    ... />
    Books:
    - "30 Hour Basic. Spectrum Edition" by Clive Prigmore ... Spectrum Graphics. Book Four. Advanced sprite programming..." by Piers Letcher. Soft ...
    pitu pitu January 2015 Sales
  • SpecBAS 0.830 Released!Hi guys - A new official release of SpecBAS has been released. The full changelog is below, but for now here's the download: [url]https://sites.goo…

    ... /> SCREEN$ - as from Sinclair BASIC, identifies characters at an x ... for quick recall
    SPRITE COLLIDE CLEAR now takes an ... (such as Portuguese)
    Sprite collisions were a tad sticky ... properly when sorted
    SPRITE ANIM PLAY got frame indices ...
    Dunny Dunny February 2015 Sinclair Basic
  • Any Examples of player controlled masked sprite over flip screen tilemapped rooms?Please does anyone kindly have any z80 code examples of a flip screens tile map with a masked character sprite that you can control via keyboard, ie …

    ... map with a masked character sprite that you can control via ... trying to understand more about sprite animation over backgrounds and tilemaps ...
    alienbanana alienbanana February 2015 Development
  • SpecBAS 0.844 releasedHi all - it's been a while... Having some unexpected extra time off work, I've been able to get some work done on SpecBAS and it's now a bit more …

    ... query the position of a sprite's clones with SPCLX(SpriteID ... runs the file
    A basic CAT command now lists columns ... , did not increase the active sprite count
    Unhandled token errors ...
    Dunny Dunny May 2015 Sinclair Basic
  • Trial version of CharAde graphics engine for Sinclair BASICA trial version of my <span style="font-weight: bold;">CharAde</span> graphics engine for Sinclair BASIC is now available. It consists of a block of …

    ... CharAde graphics engine for Sinclair BASIC is now available. It consists ... that you can load from BASIC, call once, and then access ...
    joefish joefish June 2015 Sinclair Basic
  • New game released: EXPLORER<div><span style="font-size: 13.3333330154419px; line-height: normal; font-family: 'Courier New';">- EXPLORER -</span></div><div><span style="font-si…

    ... I've written a Basic version of the game, ... POKE 23692,0 to scroll vertically the whole screen. ... including an Assembly routine to scroll a screen window, in ... game was written in Basic in far 1989, known ... compiled with Boriel's ZX Basic (www.zxbasic.net), ...
    Luca Bordoni Luca Bordoni June 2015 Brand new software
  • BASIC to Python - bringing a modern view on an 80's obsession...Howdy! I don't know how relevant this will be here, but I've just finished up a 3-part overview on my blog where I convert an old 1K ZX81 basic pr…

    ... convert an old 1K ZX81 basic program into Python. Python imho ... - its easy to learn like BASIC was and that makes it ... was between an old 1982 Basic listing and Python. I'm ... .blogspot.co.nz/search/label/BASIC
    kevman3d kevman3d July 2015 Sinclair Miscellaneous
  • Creating a ZX Spectrum Development Environment on Mac OS XI’ve been using a Macbook for a while now and am so impressed with it I decided shift my ZX Spectrum development from PC. It took me a little while t…

    ... something better than the default scroll, you can easily just ... , or not use a basic loader, or whaterver. I ... code.tap
    cat basic.tap maintitle.tap code.tap ... up.

    basic.tap is just be a ... autoruns. Pasmo can create basic loaders for you as well ...
    TomD TomD July 2015 Development
  • Laser BasicDo you know Laser Basic? With my friend we create a game with it: http://www.worldofspectrum.org/infoseekid.cgi?id=0017624 Do you know other Laser …

    Do you know Laser Basic?
    With my friend we create a game with it: http://www.worldofspectrum.org/infoseekid.cgi?id=0017624
    Do you know other Laser Basic games?
    And I am interesting on other basic-extensions too!
    endi endi July 2015 Sinclair Basic
  • Basic SAVE and ZX Printer supportIs there a list of emulators that support any of these two features (basic SAVE and print to printer port)? Is there a emulator comparison some wh…

    ... any of these two features (basic SAVE and print to printer ...
    RMartins RMartins July 2015 Emulators
  • DEFFNder: a small library of BASIC functions written in Z80I've published a small library of 15 Sinclair BASIC functions written in Z80. I wrote it last year for a project of mine. Some of them are generic, s…

    ... small library of 15 Sinclair BASIC functions written in Z80. I ...
    programandala.net programandala.net August 2015 Sinclair Basic
  • Removal of "reset on break" protection (old basic program)Hi, Long time lurker, here! This is hopefully quite simple but there's an old basic game in the I'd like to bring up to date / take a look at …

    ... but there's an old basic game in the I'd ... appear to show me the basic listing as I expected.
    briscaF1 briscaF1 August 2015 Sinclair Basic
  • 'Bulb Blowout' basic type inHere's something I've just dug out. I pretended to have written this in 1985 but I didn't at all. I added some bits in, changed the characters names …

    ... crap at programming, even in basic, so there's no way ...
    Mark R. Jones Mark R. Jones August 2015 Games
  • im looking for a basic routine that adds a numerical character to a stringim looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on

    im looking for a basic routine that adds a numerical character to a string. so a=1, "1", then a=0 "10", then a=1 "101......" and so on
    digital digital September 2015 Development
  • how do i convert a binary string into hex in basic?how do i convert a binary string into hex in basic?

    how do i convert a binary string into hex in basic?
    digital digital September 2015 Development
  • Alien-B: a simple invaders in Beta BASICIn 2011 I wrote a simple invaders game in Beta BASIC 4.0+D (for Spectrum 128 with the Plus D interface), just for fun and to try some of the graphic …

    ... simple invaders game in Beta BASIC 4.0+D (for Spectrum ...
    programandala.net programandala.net September 2015 Sinclair Basic
  • Utility to create long REM Line for storing M/C program - Maximum BASIC Line LengthHi, I think there was a Utlity or Toolkit to create a long REM-Line under 48k BASIC to store some MCode in it. So I don´t have to type e.g. 5…

    ... long REM-Line under 48k BASIC
    to store some MCode ... the REM into the first BASIC-Line.

    Is there ... max line length in 48k BASIC e.g. 999 Characters or ...
    Luzie Luzie October 2015 Sinclair Basic
  • Beginners Basic Programming BookHi All, My son is interested in learing programming and I got him started on a spectrum emulator on my laptop. I've bought him a +2 (grey) 128 of Eb…

    ... of Ebay. Apart from the basic manual that you get can ... anyone recommend a good basic typing in book to get ...
    jayteebee jayteebee November 2015 Sinclair Basic
  • Help With AY Music Program in BASICHi, last year I started writing a BASIC program for making and recording AY Music. I thought it would be easier than learning how to use Soundtracker…

    ... year I started writing a BASIC program for making and recording ... could help me fix the BASIC program, I'd be very ... ]

    [b][u][u]BASIC listing:[/u][/u][/b]
    RetroPhase2014 RetroPhase2014 December 2015 Sinclair Basic
<1…13141516171819…34>

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