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<1…22232425262728…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... br />
    The sprite colouring function, called by ... the IY register and Basic's interrupt service routine ... [code]
    // create big pacman sprite

    pacman = sp1_CreateSpr ... sp1_IterateSprChar() colours the pacman sprite and the call to ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Sprite adviceHello. So, I'm slowly getting to grips with Z80 assembly - currently equal parts frustration and enjoyment. Now looking for some advice to help shift…

    [QUOTE=48K]1/ Random number generator: I've started using a ld a,r command to grab a number from the memory refresh counter. Only problem is that if I do this in quick succession, the numbers are obviously not very random at all.
    [/quote]

    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... , and a better version of BASIC, but as it had no ... 'VIC' chips, the sound and sprite capability was hampered big time.
    chaosmongers chaosmongers August 2006 Sinclair Miscellaneous
  • If you were a richman...Have you ever wondered what would you do with your Spectrum hobby if you were a millionaire and had a lot of money to spend? Would you hire some Russ…

    ... memory - divide - multicolour sprite capability - built in basic / assembler / tools and stereo ...
    Saboteur Saboteur August 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... , and a better version of BASIC, but as it had no ... 'VIC' chips, the sound and sprite capability was hampered big time ... C64 for speed in non-sprite software. For business it would ... largest free memory spaces for BASIC of any 8 bit. It ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... had a strong version of basic (better that anything offered by ... a beginner. The version of basic was excellent and I found ... a really weak version of basic. The disk system was the ... . I have written a software sprite library that will generate flicker ...
    Alcoholics Anonymous Alcoholics Anonymous September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... easy to animate graphics in Basic if you have hardware sprites ... machines with sprite hardware.

    The CoCo had BASIC functions for ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • Chase HQ - How did they do it?How did the programmers of Chase HQ do what they did with that game on the Spectrum? Let's face it, the speccy was pretty tired by the time that gam…

    ... as you push left, you scroll certain lines right different lengths ... . It's not capable of sprite and background manipulation to the ...
    Vertigo Vertigo September 2006 Games
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... easy to animate graphics in Basic if you have hardware sprites ... goes for all machines with sprite hardware.[/QUOTE]

    Believe ... sprites in several versions of BASIC (e.g. Hisoft's Colt ... Compiler and Ocean's Laser BASIC) on the Spectrum. They're ...
    Matt_B Matt_B September 2006 Sinclair Miscellaneous
  • The Only Reason Sinclair Succeeded (Provoking Controversy)Although I love my Sinclairs dearly, I think that the only reason they succeeded was because at the time most people did not know any better (factori…

    ... sprites in several versions of BASIC (e.g. Hisoft's Colt ... Compiler and Ocean's Laser BASIC) on the Spectrum. They're ... do with the built in BASIC, but I've seen people ... new X,Y coordinates or sprite frame than to do a ...
    JamesD JamesD September 2006 Sinclair Miscellaneous
  • CSS Gurus?Are there any CSS gurus out there who would like a challenge? My Telecomsoft web site (The Bird Sanctuary) is in need of a design and style overhaul…

    ... that makes the content window scroll and the left and right ... my hands dirty once a basic design has been created, but ...
    Rainbird Rich Rainbird Rich September 2006 Announcements
  • The 128 plus 2 wasn't very goodHaving looked at the review in issue 33 of Crash of the Spectrum Plus 2, it strikes me as a bit odd, as if Simon Goodwin had to like it. I remember r…

    ... Spectrum's continuous scroll.

    The hardware scroll is less an ... the scroll. On the CPC you have to make all your sprite ... sprites' positions before the scroll increment is made in order ... the scroll and you don't want to have these compensated sprite ...
    Alcoholics Anonymous Alcoholics Anonymous October 2006 Sinclair Miscellaneous
  • Font centering problemA while back today, I started coding a simple Othello/Reversi game in BASIC, with the precious aid of BASin (great tool, hope it eventually becomes b…

    ... monochrome counters, but without a sprite routine you're going to ... and saves me a few BASIC related headaches
    zxbasic zxbasic October 2006 Development
  • New - BASin r13a is available for downloadHi all, Here's the latest BASin. Mostly just bugfixes, but also now has the upgraded UDG editor which can now edit multiple UDGs on one editing gri…

    ... got a C NONSENSE in BASIC error. I think basin couldn ... name)
    **
    Feature request- Sprite editor:
    You got initial ... starts from first char(or sprite).
    then I reset grid ...
    Arda Arda October 2006 Emulators
  • Graphics in Basic??What is the fastest way to draw high rez graphics in Basic. Andrew.

    ... know any good 8X4 ( udg sprite shifting code).

    I ... combine simple machine code with basic programming, but dont know how ...
    Scottie_uk Scottie_uk October 2006 Development
  • Xenon TriOxide (Xeo3)I just wanted you all to know that a new cross platform game has started development (well the +4 version has been around a while, but my colleague f…

    ... at the code?[/QUOTE]
    basic idea is pretty simple. both ... the correct position.
    so scroll them to the left by ...
    Fikee Fikee November 2006 Development
  • Spectrum +2a Keyboard bug?If anyone has a Working +2a... I bought a +2a for Christmas 1986 with an 80 Column thermal printer from Dixons. It was bundled with a tape supposed…

    ... />
    I struggled with 128K basic but I seem to rember ... my favourite programs Supercolour (multcolour sprite program) from Your Sinclair 6 ...
    Phil2 Phil2 November 2006 Hardware
  • Help where do i startIm thinking of writing a game or two for the speccy. At the moment Im not sure what type. But Im after some general info. I know laguages like Basi…

    ... SabreWulf game has plenty of basic sprite and map routines you can ...
    Kiwi Kiwi November 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... /> you can quickly try this BASIC
    [code]
    10 print ... will leads that after we scroll "null" up slowly the "9 ...
    Fikee Fikee November 2006 Development
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... did begin documenting the SP1 sprite engine in [URL="http://www ... very similar manner as in Basic. And then there are features ... Basin you can write your basic program from the comfort of ... support the few additional TS2068 basic commands (SOUND, STICK, ON ERR ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • a spectrum + that runs 40 x faster with blast ?What is this guy on about ..... [url]http://cgi.ebay.co.uk/Sinclair-ZX-Spectrum-Plus-Personal-Computer-Boxed_W0QQitemZ260051893370QQihZ016QQcatego…

    ... 's referring to the Blast BASIC Compiler which is supposed to ... increase the speed of BASIC programs by a factor of ... - it claimed to compile ANY Basic program, but of course that ... even wrote pixel-movement sprite routines in Basic which worked in good ...
    Gwyn Gwyn November 2006 Sinclair Miscellaneous
  • Wich key of a rubber Key Spectrum get used least??I'm wondering of all the Keys on a rubber key ZX Spectrum on average wich one do you reccon gets used the least?? I have played with the idea whilst…

    ... kind of "feature" that invoke "scroll?" message when you use CAT ... mean to use CLS in BASIC programs that need to print ...
    ellvis ellvis November 2006 Sinclair Miscellaneous
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    In BASIC you can get fair results ... far has to be Hisoft BASIC 1.2 for Plus 3 ... could try and use external sprite libraries, but I wouldn't ...
    na_th_an na_th_an November 2006 Games
  • The New SPIN releases ThreadOk, as I'm now working on SPIN again full-time, and as a very wise man once said, "Release Early, Release Often"[1]... I'm going to release new SPIN…

    ... 'm pretty much all about BASIC. The only way to get ... a usable, fast BASIC is to port the ROM ... processor (486 up) and decent sprite/graphics commands, games like a ... remake could be written in BASIC without having to resort to ...
    Dunny Dunny November 2006 Emulators
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... do the same with the sprite engines in z88dk so ... each. But from C, not basic :-)

    [quote]
    basic game I would forget about ... for you while your basic program is running and ... ""CODE it when the basic program starts and then ...
    Alcoholics Anonymous Alcoholics Anonymous November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... (or more if you use sprite multiplexing in the border area ... simulator for the c64? full basic emulator, and loads tapes directly ...
    netraider netraider November 2006 Games
  • Speccy graphics on CBM64The recent "Starquake" thread had me browsing through Steve Crow's portfolio of games and I was quite surprised when following the links to the CBM64…

    ... (or more if you use sprite multiplexing in the border area ... simulator for the c64? full basic emulator, and loads tapes directly ... ! You can load a Spectrum BASIC game in (like Mined Out ...
    ewgf ewgf November 2006 Games
  • Timex Sinclair 2068Hi guys. This is my first post here, the first of many, I hope.. :) I have a Timex Sinclair 2068 but don?t know much about it. It was given as a gif…

    ... write playable games even from basic using these hardware sprites on ... possible to do them from basic. Also, hardware sprites do ... as a rapid flickering of sprite graphics that is not present ... prefer the unique variation of basic that sinclair made available to ...
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Games
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... a's, but with no scroll? message, and if you break ... :

    C Nonsense in BASIC 7450:1

    7450 ...
    Arda Arda December 2006 Development
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... a's, but with no scroll? message, and if you break ... :

    C Nonsense in BASIC 7450:1

    7450 ... mention that there are no scroll control, in the Spectrum it ...
    NotFound NotFound December 2006 Development
<1…22232425262728…34>

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