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<1…24252627282930…34>
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... of the message for the scroll. Is there an equivalent in ... scrolling text message in ZX Basic"
    20 for n=1 ...
    mulder mulder July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... scrolling text message in ZX Basic"
    20 for n=1 ... *were* doing the equivalent :) The basic string slice operation creates a ... functions.

    Your original scroll:

    [code]
    alpos ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... player now never sees the scroll? message at the end of ... /> FIXED - Two further characters of BASIC program text saved, as per ...
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... /> 1. zcc +zx -vn scroll.c -o scroll.bin -create-app -lim2 ... .7 :lol:

    The scroll looks great, but there is ... a key to return to basic will still have the message ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... bits of scroll and the call to the basic isr routine included ... is no hesitation in the scroll.
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... 34*8]; // bitmap of current scroll message
    uchar *message; ... uchar *m_ptr; // equals zero for scroll off
    uchar counter; // ... scroll, scroll it
    asm("call\t56"); // call ROM isr so basic ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... too much space on the BASIC listing. So if you are ... a further 6 characters of BASIC listing. Finally

    BORDER ... /> (Eventually causes the screen to scroll, if repeatedly printed to.)
    BASIC line space remaining.
    Digital Prawn Digital Prawn July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... drawing to screen (except the sprite package sp1); will also have ... an ascii string (similar to basic's STR$) and writes the ... end of string "s". The basic equivalent to this would be ... of random number generators like basic's RND and C's ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Platform Game Designer 2?I've started tinkering around with some code today and have decided upon a number of handy little features that it would be nice to have. For the li…

    ... just move your first sprite to patrol the area where ... can do as the sprite routine is of the ... instead.

    Some basic object handling code is in ... />
    It's pretty basic but hopefully should give users ... the main player's sprite is narrower than 16 ...
    jonathan jonathan July 2007 Development
  • Help hacking Split PersonalitiesI`ve been hacking away at Split Personalities for the purpose of putting new screens and graphics (items). The current screen is at 41187 and is 160…

    ... a packer for yersen in basic by loading your screen which ... first screen starts. If you scroll down or even better step ...
    Mr. Anonymous Mr. Anonymous July 2007 Games
  • graphics on the speccy...how?I'm curious, coming from a background in computer graphics, what was the drawing app of choice for speccy graphics in the game industry? how did arti…

    ... 'Ocean Draw' - it had a sprite grabber/animator that could save ... done using a simple sprite designer - written in BASIC by Nigel Alderton ...
    frobush frobush July 2007 Sinclair Miscellaneous
  • More Games, Vicar?Does anyone know what happened to the game [I]More Tea, Vicar?[/I] from Jonathan? Why wasn't it published?

    ... short of a small outrider sprite and a status panel for ... to figure out how to scroll the final level and put ...
    jonathan jonathan August 2007 Games
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... />
    Saving a further 9 BASIC characters. (It was a throwback ... now a generous 55 BASIC characters left before scroll? limit is reached ... to find later that more BASIC space could indeed be recovered ...
    Digital Prawn Digital Prawn August 2007 Development
  • Sprite Tutorial: Section on Masked Sprites addedLatest installment of my Sprite Graphics Tutorial: [url="http://members.aol.com/derekmsmith1/Spectrum/TUTORIAL.RTF"]http://members.aol.com/derekmsmi…

    ... remember exactly how the cobra scroll works, at least not without ... changes so that it would scroll vertically too. Jonathan Smith deserves ... /> PS glad you like the sprite tutorial - hope i'll be ...
    dmsmith dmsmith August 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... that the template places seven basic time units into PTU, 0 ... />
    1. an "OR" sprite (SP1_DRAW_OR1LB - a sprite whose graphics are ORed ... this call "p->sprite" is a sprite 3 characters tall and ... are added to "p->sprite" on sprite plane 128. The draw ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…

    The speed advantage of BBC Basic has little to with the ... AY, and getting a smooth scroll out of the 6845 requires ... main way in which Sinclair BASIC could have been improved was ...
    Matt_B Matt_B September 2007 Sinclair Basic
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... file (ie one with a basic loader and rand usr) you ... you, except for the SP1 sprite library. For that you will ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... screen
    sp1_DeleteSpr(p->sprite);
    }
    [/code]< ... />
    With the sprite off screen "sp1_DeleteSpr()" is ... /> g_scrollShift = 16; // initialize current scroll shift
    g_scrollPos = g_textBuffer; // ...
    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... isn't offered in Pure Basic and I do not know ... , Screen (with optiona compression) r Sprite (with optional mask). All you ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Vector drawing routines.Anybody could point me to some sort of vector drawing package of routines, callable from BASIC? With "vector drawing" I mean to draw 2D pictures with…

    ... to leave enough space for BASIC?
    [/QUOTE]

    z88dk ... are only necessary for the sprite and background tile printing so ... pattern fill and return to basic

    .DOLINE

    Alcoholics Anonymous Alcoholics Anonymous October 2007 Development
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... br /> Saga Sprites Table
    Basic 64

    Problems:-
    BASIC program which loads these files ... disk interface ROM perhaps?). The BASIC programs contained within the snapshots ... of the program is a "Sprite Table", I can't find ...
    Digital Prawn Digital Prawn October 2007 Games
  • Your help needed![FONT=Arial]there are [URL="http://www.worldofspectrum.org/neededscreens.html"]a number of titles[/URL] (146) that still lack an in-game scre…

    ... useful to implement interrupt driven sprite routines.

    The supplied ... does not actually draw a sprite, rather it simply flips the ... you can still use the BASIC editor etc.. whilst the sound ...
    Digital Prawn Digital Prawn October 2007 Games
  • Skyway - Unfinished game from 1987Hi all, As gasman previously mentioned ( [url]http://www.worldofspectrum.org/forums/showpost.php?p=222177&mp;postcount=166[/url] ) I did a bit of gam…

    ... /skyway.shtml[/url]

    Scroll down and you'll see ... . :)

    Is there any sprite or screenshot from the game ...
    zxbruno zxbruno December 2007 Games
  • splib2 from ROMI'm trying to generate IF2 ROM games for ZX Spectrum 16K using z88dk + splib2. So far I've managed to create a new crt0 file and to generate valid RO…

    ... .

    [quote]
    2.- Sprite definitions are in ROM.
    basic ROM.

    [quote]
    Alcoholics Anonymous Alcoholics Anonymous December 2007 Development
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... it comes to sound and sprite handling, but the Spectrum could ... . Commodore's version of Microsoft BASIC sucked - POKEs required for anything ...
    JamesW JamesW December 2007 Games
  • another c64 vs. Speccy site...[url]http://c64vsspectrum.com/[/url] 25 years and we are still brawling.. ;)

    ... boundaries, so a high res sprite can travel over a multicolour ... characters themselves with the horizontal scroll so it's possible. Useless ...
    TMR TMR January 2008 Games
  • Into the screen driving simulator effectI was wondering how the racing games of yore did the into the screen scrolling effect. I'm sure you could do something crude drawing bars on the scre…

    ... scroll at different rates. The trackside scenery is simply the same sprite ... . I believe it is a sprite, but it is distorted in ... go up the screen, the sprite is scaled down horizontally. Bends ... shift a line of the sprite to one side or another ...
    JamesW JamesW February 2008 Development
  • help sought with first foray into machine code - pixel scrolldownI have started to code my first machine code program, a simple roadrace game. I've based it around the pixel scrolldown routine in 40 Best Machine Co…

    ... having ground my teeth with BASIC and then been promised 'Once ... post as well.
    [CODE];scroll down 1 pixel at a ... repeating the pixel scroll
    dec b ;one scroll less to go ... ;otherwise continue with another pixel scroll
    endroutine
    ret[/CODE ...
    bigjon bigjon February 2008 Development
<1…24252627282930…34>

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