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<1…16171819202122…34>
  • Game Editor questionI'm currently updating my image utility - TommyGun and my old Map editor, which I haven't released on WoS yet. My question is this. Would people li…

    ... you to reference the tiles, sprites etc in your program from ... a supplied language such as BASIC or a hybrid. This also ...
    Kiwi Kiwi February 2004 Development
  • Your favourite machine apart from The SpectrumI've asked this on a couple of other sites, so now it's time to ask it here: what is your favourite machine, forgetting about the Speccy? For me, it'…

    ... , and with a version of BASIC far better than any I ... />
    5. ATARI LYNX
    Sprites, hardware scaling and rotation, great ...
    chaosmongers chaosmongers February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... into the blockiness of the sprites and the abuse of the ... of memory to store detailed sprites ??). In fact, the C64 architecture ... slap a scrolling background w/sprites on the screen, exploit the ... talking about a computer whose BASIC doesn't even have a ...
    GOC GOC February 2004 Games
  • Platform vs BackgroundForgive my ignorance if this is a 'stoopid' question, but although I've written games for many platforms over the years I'm only now making my first …

    ... game, which was written in BASIC, i detected platforms from color ... ". Screen should be drawn from sprites using information about level. Collision ... , screen routines are slow (in BASIC). How to create model: for ...
    kmatveev kmatveev February 2004 Development
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... are talking absolute rubbish. Spectrum BASIC acted as a stepping stone ... what the first two letters BASIC stand for? "Beginners All- ... logic are covered by Commodore BASIC too, anything else isn't ... way that some people claim sprites do? Nope.

    [ ...
    TMR TMR February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... logic are covered by Commodore BASIC too, anything else isn't ... way that some people claim sprites do? Nope.
    [/quote]
    sprites. :)

    I'm ... claim that Commodore BASIC is better than Spectrum BASIC, all things considered ...
    Spector Spector February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... ]

    You learn Spectrum BASIC and get two commands; border ... with what was learnt in BASIC. Commodore BASIC sucks, but at the ... you make the transition from BASIC expert to novice machine code ... just a matter of slapping sprites on the screen and using ...
    TMR TMR February 2004 Games
  • Why the Spectrum?Of all the 8-bit [I]microcomputers[/I] that were around in the 80's, why did you choose the Spectrum and not another one?

    ... 't seem very impressive: no sprites, those awful rubber keys, crappy ... inexpensive, it has a superior BASIC, it doesn't occupy a ...
    Bacon Bacon March 2004 Sinclair Miscellaneous
  • Where you jealous of Commodore 64 owners?I most definitely WAS! A sad admission, I know. I knew they had me beaten when I went round to a mate's house and saw 'The Way of the Exploding Fist'…

    ... the same. mentioning hardware sprites to argue that it will ... can be drawbacks. Sometimes software sprites are better in certain situations ... to something comparable. Software sprites on the C64 with its ... when i've made some basic games or something, colour ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... with all the features like sprites, background, sounds, to make it ... . i think it will do Basic, C, Z80asm, and Forth is ... to manually drag tiles, place sprites in position, select properties and ...
    Sadako Sadako April 2004 Sinclair Miscellaneous
  • 1 colour per pixel without interlace flickering on +3No, no, it is just April's Fool day. ;)

    ... the translation of DithvIDE to Basic, but it must be a ... around for some C to Basic converters for you a long ... TommyGun, the part to create sprites/ maps/ tiles/ udgs/ character sets ... know how to code ( either Basic, C, asm - and probably Spectra ...
    Sadako Sadako April 2004 Sinclair Miscellaneous
  • T.I.M. - A New Interlace - Demo for DOWNLOADHere's something that's been in the works for quite a while ( mostly in my head ) and recently I've aquired assistance to help it come to fruition. …

    ... makes it impractical for a basic 48K machine. However it is ... is out, but doing the sprites only or small parts of ... can be done on a basic 48K.


    [ This ...
    Alcoholics Anonymous Alcoholics Anonymous April 2004 Development
  • Martianoids Map Editor Yup, I`ve managed to get instructions written it`s now ready for downloading at [url="http://www.angelfire.com/retro/carcass/index.htm"]www.angelf…

    ... to write it in AMOS Basic for the Amiga - no memory ... to write an editor in BASIC,
    compile it, move the ... editor as some of the sprites are 32x32 pixels in size ...
    MatGubbins MatGubbins April 2004 Games
  • EmuZWin supports 256 color gamesI am sorry starting new topic, but you see this info is important a bit: new version 2.4 of the EmuZWin is available to download, and it supports 25…

    ... created in basic rom on-fly, these are not sprites which could ...
    Vladimir Kladov Vladimir Kladov April 2004 Emulators
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... 'll finish the Bomb Jack sprites (need to edit some sprite ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... this rambling about taking Spectrum sprites and applying quasi-random colors ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz April 2004 Games
  • new games you want?some questions about games for Speccy you want to see/play: 1. type? (strategy, action etc) 2. maybe sequel of some cool old game? ;) 3. 48k/128k? 4…

    ... it amounted to hastily rendered sprites, or even worse, slight improvement ... any noticable improvement to the basic game mechanics.

    In ...
    AndyHerbert AndyHerbert May 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... work in 128k with Hisoft Basic too. also a while back ... using altered characters/udgs or sprites to print over a screen ...
    Sadako Sadako May 2004 Games
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... it offers good extensions for basic like sprites and attr manipulations..

    simple benchmark:
    BASIC 90.8 ...
    chaosmongers chaosmongers June 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... that writing a PC-based BASIC compiler for the Spectrum would ... already exists commands for drawing sprites, etc.).

    z88dk is ... really asking for is a Basic compiler rather than a C ...
    Alcoholics Anonymous Alcoholics Anonymous June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... finished Sprite Machine and Spectrum Sprites for spectrum, and still need ... final official version of Blitz Basic because I heard it is ... . Now they only do Blitz Basic for Windows. Bah. Also got ...
    Sadako Sadako June 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... computer, there are 2 basic attributes about that software ... Export.
    ImageType currently implements Sprites, Screens, Tiles, Character Sets ... /> Tool currently implements the basic paint toolset, and image ... to create and some basic painting tools.
    ...
    Kiwi Kiwi August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... hard to modify for wider sprites.

    Timing for 32 ... ;Preserve IY for return to BASIC
    LD (SPSTORE),SP ;Preserve ... are used. One for shifted sprites,
    ADD A,A ;and ... ,24 or 32 width sprites. For wider sprites
    OR (HL) ;Repeat ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... game you have 5-8 basic enemies you draw them by ... i suppose five or six sprites on screen is enough.
    Fikee Fikee August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> ; ********************************************

    ; Char Offset Sprites Demo

    ; August 2004 ... br />
    LD IX,sprites ; Point to sprite data
    Basic


    ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; ********************************************

    ; Char Offset Sprites Demo

    ; August 2004 ... 56 ;for smooth return to Basic


    ; ... />



    sprites:
    ; 0 = X Position (0 ...
    robpearmain robpearmain August 2004 Development
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... an assembler I wrote in BASIC on the CPC which was ... trying to decompress CPC+ HW sprites in a limited frame time ...
    AndyC AndyC September 2004 Games
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... entries...


    @ Dunny, Basic is indeed great for short ... capable... like any coder though, basic or MC, it was about ... of going from a confident Basic coder to a crap MC ... `s giving me hardware scrolling, sprites etc etc

    Although ...
    CKay CKay September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... of going from a confident Basic coder to a crap MC ... an abyss - the jump from BASIC to Machine Code - I know ... screen code, then some simple sprites, and double buffering of screens ... won't look back at BASIC!
    Quazar Quazar September 2004 Development
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... enhanced basic by Glen Cook (who did a program called Sprites Alive ... and through (except for the basic program for the menus etc ...
    DavidB DavidB September 2004 Games
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