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  • So how many coders do we have here?Just out of interest, how many coders do we have here who are capable of knocking out a game? [ This Message was edited by: Swainy on 2004-02-02 15:…

    ... cell sprites! that's great since most sprite programs have a 16x16 ...
    Sadako Sadako May 2004 Development
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... it offers good extensions for basic like sprites and attr manipulations..

    simple benchmark:
    BASIC 90.8 ...
    chaosmongers chaosmongers June 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... that writing a PC-based BASIC compiler for the Spectrum would ... already exists commands for drawing sprites, etc.).

    z88dk is ... really asking for is a Basic compiler rather than a C ...
    Alcoholics Anonymous Alcoholics Anonymous June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... finished Sprite Machine and Spectrum Sprites for spectrum, and still need ... final official version of Blitz Basic because I heard it is ... . Now they only do Blitz Basic for Windows. Bah. Also got ...
    Sadako Sadako June 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... computer, there are 2 basic attributes about that software ... Export.
    ImageType currently implements Sprites, Screens, Tiles, Character Sets ... /> Tool currently implements the basic paint toolset, and image ... to create and some basic painting tools.
    ...
    Kiwi Kiwi August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... to use very large sprites. For a small (16x16) masked sprite, it ... table for each of the sprites. Then call your sprite drawing ... sprite routine, which is for 16x16 sprites I only loop twice, every ...
    dmsmith dmsmith August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... hard to modify for wider sprites.

    Timing for 32 ... ;Preserve IY for return to BASIC
    LD (SPSTORE),SP ;Preserve ... are used. One for shifted sprites,
    ADD A,A ;and ... ,24 or 32 width sprites. For wider sprites
    OR (HL) ;Repeat ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... game you have 5-8 basic enemies you draw them by ... i suppose five or six sprites on screen is enough.
    Fikee Fikee August 2004 Development
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... an assembler I wrote in BASIC on the CPC which was ... trying to decompress CPC+ HW sprites in a limited frame time ...
    AndyC AndyC September 2004 Games
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... entries...


    @ Dunny, Basic is indeed great for short ... capable... like any coder though, basic or MC, it was about ... of going from a confident Basic coder to a crap MC ... `s giving me hardware scrolling, sprites etc etc

    Although ...
    CKay CKay September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... of going from a confident Basic coder to a crap MC ... an abyss - the jump from BASIC to Machine Code - I know ... screen code, then some simple sprites, and double buffering of screens ... won't look back at BASIC!
    Quazar Quazar September 2004 Development
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... enhanced basic by Glen Cook (who did a program called Sprites Alive ... and through (except for the basic program for the menus etc ...
    DavidB DavidB September 2004 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... 2 AND Spectrum Sprites and found out the Sprites program for ... as the individually released Spectrum Sprites. Wasted money. I'd ... enhanced basic by Glen Cook (who did a program called Sprites Alive ... t know better. Pixel smooth Sprites and scrolling, etc. Really ...
    Sadako Sadako September 2004 Games
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... /> Despite not having the hardware sprites etc etc, if anything was ... ... jeez, over 440K (approx) of Basic to play with, 4 distinct ... colours, Amazing sound quality, Best Basic EVER - beating even most 16 ...
    CKay CKay October 2004 Games
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... been lots of good compiled BASIC games too - FRANK ... compiling a text adventure. BASIC is very, very ... be able to use Sprites (or any pixel by ... and the Amiga - Dark BASIC, Blitz BASIC etc etc.
    ... development language or compiled BASIC nowadays, you'll get ...
    Dunny Dunny October 2004 Games
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... .

    The number of sprites you will be able to ... to manage at least 8 16x16 sprites in that period. Bear in ... prioritise the drawing of the sprites so that the ones nearer ... work fine for non-masked sprites as they don't move ...
    dmsmith dmsmith October 2004 Development
  • Laser Basic Sprite GeneratorDoes anyone know how to use Laser Basic Sprite Generator? I've downloaded it from this site but I don't know what to do with it! Thanks in advance.

    ... only work with Laser Basic. You design your sprites with what you ...
    The Starglider The Starglider December 2004 Sinclair Miscellaneous
  • Head Over Heels - 256 ColoursAfter two weeks of painstaking work I've finally completed my 256 Colour version of the classic Head Over Heels, for use in Vladimir Khladov's excell…

    ... everything becomes corrupted as the sprites get inverted in memory.
    basic shading, then coloured in everything ...
    monty.mole monty.mole February 2005 Games
  • About z88dk and autoexecsThis weekend I was playing a little with z88dk C cross Compiler. Amazing tool! I have three questions: 1- Does anybody know how to change the initia…

    ... 0: RANDOMIZE USR 32768' in Basic and press enter. Using the ... machine code routines for manipulating sprites, etc.
    Alcoholics Anonymous Alcoholics Anonymous February 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... thing is, games written in BASIC are rubbish. Compilers can make ... * some assembler for things like sprites and scrolling at least. At ...
    AndyC AndyC March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> Plus not every BASIC game is rubbish. Compiled BASIC can give you ... party MC libraries to handle sprites is not very hard. I ... that were done in compiled BASIC, for example the earliest Dinamic ... Other were coded in half basic, half machine code, namely manic ...
    na_th_an na_th_an March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... written in BASIC, BASIC + CM sprite routines or compiled BASIC, which I ... ) held a BASIC compo last year (Interpreted BASIC) and some ... Lightning package from compiled BASIC. This afternoon I'll ... of commands to work with sprites and scrolling.

    ...
    na_th_an na_th_an March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... /> [quote]
    The BASIC language is simply not powerful ... d need a sprites module to provide smooth sprites, a graphics ... compiler, not the BASIC.

    Sinclair BASIC, although very ... to see smooth sprites using only compiled BASIC with no extensions ...
    Dunny Dunny March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... -iterate that the implementation of BASIC provided by Sinclair is in ... 'd need a sprites module to provide smooth sprites, a graphics module ... a game requires smooth, fast sprites, scrolling and music. Why?
    Rael Rael March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... a game requires smooth, fast sprites, scrolling and music. Why?
    BASIC?

    Tell you what ...
    Dunny Dunny March 2005 Development
  • Compilersaside from SE Basic Compilers, what are some other good ones? Personally im afetr HISOFT Compiler for 128k, but if theres any others it would be nice…

    Which version of Hisoft BASIC is the SE BASIC Compiler based on? 'Cause ... great feature. Does your SE BASIC Compiler support any kind of ... Colt compiler has a neat sprites and scrolling module which is ... nice addition to the SE BASIC Compiler. Have you thought on ...
    na_th_an na_th_an March 2005 Sinclair Basic
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... suited for a Speccy Basic game, the M-Coders ... how many sprites or how fast a compiled basic game `could ... can`t do anything in basic (even compiled), or ... suited to compiled speccy basic, such as the old ... , they used very few sprites, the movements were quite ...
    CKay CKay March 2005 Development
  • New Compo IdeaI've had this idea and would like to know what do you think about it. I think that most of us here know how to code in BASIC. The problem with Specc…

    ... accepting games written in compiled BASIC, as long as they are ... qualms.

    As for BASIC games... does anyone know what ... 't need fast speed/smooth sprites etc.

    I've ... the resultant games WERE compiled BASIC.

    The Spectrum has ...
    chaosmongers chaosmongers April 2005 Development
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... them frequently but what about Basic?

    If you have ... have the screen coords of `sprites` precalulated and held in memory ... `d be worth it in Basic, but I`ve always liked ...
    CKay CKay April 2005 Sinclair Basic
  • OT : Camputers LYNXAnybody got one of these - or any info on it. Managed to pick a couple up recently and am trying to decide what to do with em. Cheers

    The basic is woefully slow - but it' ... can be coloured individualy and 'sprites' can be placed one over ... another to generate mulicoloured sprites.

    When I first ...
    Saboteur Saboteur April 2005 Chit chat
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