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<1234567…34>
  • ****ing Awesome Spectrum Engine (FASE)This is a new engine (sprites, tiles, map) for all ZX Spectrum machines. The engine set ups a runtime enviroment that leave between 24K and 30K byt…

    This is a new engine (sprites, tiles, map) for all ZX ... move between 8 and 16 sprites flicker free at 50fps in 48K ... with SDCC and Borie ZX Basic, we plan briefly include also ...
    antoniovillena antoniovillena January 2014 Brand new software
  • Assembly Programming for IDIOTSOk are there any websites guides for what opcodes do in a z80 or books... but for really really thick people like me :-) Something along the lines …

    ... a second so that sprites don't flicker and scrolling is smooth ... on.

    The reason sprites flicker if they're not properly ... />
    So, to avoid the flicker, the game must make sure ... synchronisation, but that's the basic principle.
    ccowley ccowley October 2010 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... they were both written in BASIC. A good game is a ... 'll be forgiven if your sprites flicker. If your game is boring ...
    jonathan jonathan July 2014 Sinclair Miscellaneous
  • Why is the scene less participative now? or at least, a bit hollow...I have found out in the last months, that despite of having a huge number of new games with a huge quality, a great number of hardware projects, and …

    ... they were both written in BASIC. A good game is a ... 'll be forgiven if your sprites flicker. If your game is boring ...
    R-Tape R-Tape July 2014 Sinclair Miscellaneous
  • SpecBAS 0.800 Released!Hi folks, it's that time again for another release. I was going to add a few more features, but I have other projects on the go at the moment, and it…

    ... don't cause collisions
    Sprites can now wrap - use ... the various stacks allocated to BASIC
    Sprites now have their own ... br /> Fixed sprite wrapping for sprites that don't quite ... ... now works again
    Sprites now inherit the correct window ...
    Dunny Dunny December 2013 Sinclair Basic
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... , one last question, would the sprites flicker about? I've noticed this ...
    jesus 666 jesus 666 June 2008 Games
  • Head over Heels on the C64Dunno if this' a good place to bring this up :D I've been comparing Head over Heels versions and the C64 version is way inferior, everytime there's…

    ... make sure that the hardware sprites were assigned to the right ... one last question, would the sprites flicker about? I've noticed this ... [i]large[/i] numbers of sprites, usually recycling the eight hardware ... [/b] recode the eight sprites would be assigned in pairs ...
    TMR TMR June 2008 Games
  • New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…

    ... indeed although in this speed (basic) sprites chasing the hero are a ...
    Yerzmyey Yerzmyey May 2013 Brand new software
  • New games no one's mentioned yet...Just discovered a few new games in the "What's new?" section that haven't been announced on the forums yet... 1. [url="http://www.worldofspectrum.or…

    ... indeed although in this speed (basic) sprites chasing the hero are a ... pretty sure this is compiled basic though, if it was done ... in pure basic it would be slow enough ...
    R-Tape R-Tape May 2013 Brand new software
  • Programming again with the ZX SpectrumI am going to take a blast at programming for the Spectrum again. Its bee a long time since I have done this. I need to refresh my memory and maybe l…

    ... getting into how to create basic sprites, sound etc.

    I ... anyone's done anything similar BASIC programming though..?
    Morkin Morkin February 2014 Sinclair Basic
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... Pentagon to work correctly, otherwise sprites flicker, music plays too fast or ...
    Ralf Ralf June 2014 Games
  • Is there an emulator that.....?I tried firing up Alien8 yesterday but the wildly variable frame rate is just too much hassle these days. Does there exist an emulator that can adjus…

    ... Pentagon to work correctly, otherwise sprites flicker, music plays too fast or ...
    chev chev June 2014 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... the same version you played. Sprites flicker a lot, but only when ...
    Zup Zup September 2014 Games
  • Super Mario -Esque Games?A super mario type game would have been very popular for speccy, The closest I can think of is Ghouls and Ghosts,or Ghost and Goblins. Maybe Wonder…

    ... videos are terrible, and the sprites flicker a lot too.

    XTM of TMG XTM of TMG October 2015 Games
  • Super Mario -Esque Games?A super mario type game would have been very popular for speccy, The closest I can think of is Ghouls and Ghosts,or Ghost and Goblins. Maybe Wonder…

    ... videos are terrible, and the sprites flicker a lot too.

    gabriele amore gabriele amore October 2015 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... be started
    (with flickering sprites)[/quote]
    Like this?
    sprites flicker horribly in fact.

    Alessandro Grussu Alessandro Grussu March 2016 Games
  • Definitive list of games incompatible with +2A/+3 and of compatible versions (if any)I am trying to compile the definitive list of games which are incompatible with the +2A and the +3 and of their compatible versions, if they are pres…

    ... be started
    (with flickering sprites)[/quote]
    Like this?
    sprites flicker horribly in fact.[/quote]
    goodboy goodboy March 2016 Games
  • Flicker free animation in BASIC, is it possible ?With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations wit…

    With all my various noodlings in BASIC and indeed with my so far limited assembly​ I keep coming up with the same issue. How do you do animations without flicker or trails ? Is this possible in BASIC ?
    ivanb303 ivanb303 March 2017 BASIC
  • Advice about drawing sprites on spectrum I've coded sprite drawing before and know all the theory about masks from a long time ago (microhobby rules! ;), but since I did it on Amiga with ha…

    ... :

    3a. Have "preshifted" sprites.

    3b. AND + OR ... from preshifted sprites to screen.


    BASIC ;)

    BTW, after reading ...
    windenNTW windenNTW July 2003 Games
  • help with sprites from SevenUpHas anybody got source for a short m/c rountine that can send sprites designed in SevenUp to the screen or to a dummy screen? A long time ago, I wor…

    ... /c rountine that can send sprites designed in SevenUp to the ... to use the routine from basic.
    mulder mulder April 2004 Development
  • BASIC Programming ChallengeHi there. I have started a competition to see who can make the best BASIC program. The catch is, you can't use all the bells and whistles your machi…

    ... who can make the best BASIC program. The catch is, you ... whistles your machine has, like sprites and graphics, hence the "Challenge ...
    Rob Vonk Rob Vonk June 2004 Announcements
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> ; ********************************************

    ; Char Offset Sprites Demo

    ; August 2004 ... 56 ;for smooth return to Basic


    ... HL holds screenaddress

    ;sprites:
    ; 0=xpos,1=ypos ...
    robpearmain robpearmain August 2004 Development
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... was 16k, and yet the sprites were impressively fast.
    < ... notice they had a slight flicker at times, but were ... notmally pretty flicker free.

    What ... for drawing the sprites so quickly and relatively flicker free. i have ...
    robpearmain robpearmain September 2004 Development
  • !Warning Vapourcompo! A BASIC competition with a twistI have an Idea for a Games compo with a twist, 1. BASIC because I don't Know Machine Code (selfis reason I know :) ) 2. The actual game is supplied …

    ... a twist,

    1. BASIC because I don't Know ... would be unplayable without the sprites or ::UDGs:: (ducks from flames ...
    guesser guesser March 2005 Sinclair Miscellaneous
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... means to draw flicker-free and smoothly animated sprites and backgrounds on ... if your only background is Basic, and for that reason I ... is a great bridge between basic and asm, and even when ... only or paper-only sprites. By default sprites are now created ...
    Alcoholics Anonymous Alcoholics Anonymous April 2006 Development
  • Dynamite Dan/Rod BowkettI'm surprised no-one's mentioned this before, but in this month's Retro Gamer, there is the interview with Rod Bowkett. I was looking forward to this…

    ... people to become competent with BASIC!

    Also, the reason ... he did, with flicker free, non-slow down, sprites, great ingame tunes ...
    ewgf ewgf April 2009 Chit chat
  • Platform Game Designer 2Right, with Telly Heroes out of the way, I've decided to have a second attempt at this. I've ditched the old PGD2 source, and started again with the…

    ... stable) AGD code, more sprites are supported, flicker disappears, room data is ... have written some code for basic horizontal and vertical patrols, plus ... other requests? I could have sprites that slowly rise to the ...
    jonathan jonathan February 2010 Development
  • Real Spectrum screen flicker with SCREEN$I've written a basic loader to simply do a 'load "" screen$' based video from a divide+ however I'm finding the Spectrum can't render a screens and a…

    I've written a basic loader to simply do a ' ... 's attributes, i.e. the flicker is the new frame using ... work within a loop in basic in order to play video ...
    brownb2 brownb2 March 2010 Development
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one. After more than 6 month, I've fin…

    ... , my old post about ZX BASIC seems to be gone (maybe ... a new version of ZX BASIC. It's a free compiler ... been included. More routines (scroll, sprites, etc...) will be added in ...
    boriel boriel March 2010 Development
  • Arcade Game Designer 3The latest version of the arcade game creation tool for the 128K Spectrum. AGD 3 now boasts pop-up menu and inventory facilities for arcade adventur…

    ... pre-written code templates for sprites (so you don't have ... , the option to produce a BASIC loader program automatically, more RAM ... utility itself, supporting 12 flicker-free sprites at a smooth 25 frames ...
    jonathan jonathan April 2012 Brand new software
<1234567…34>

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