World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.016s
<1…19202122232425…34>
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... 'll finish the Bomb Jack sprites (need to edit some sprite ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz April 2004 Games
  • 256 colour gamesFollowing on from the thread in the Emulator section... Will people who are working on converting games to 256 colour using Emuzwin please let me kn…

    ... this rambling about taking Spectrum sprites and applying quasi-random colors ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz April 2004 Games
  • Sound DreamJust daydreaming, don't beat me for this, if any of you assembler guru's (especially emulator developers) ever are in need of new ideas, it would be…

    ... Spectrum games with 256 coloured sprites over the display is what ... not perfect yet ( cpu intensive + flicker, though the last try is ...
    Sadako Sadako April 2004 Games
  • new games you want?some questions about games for Speccy you want to see/play: 1. type? (strategy, action etc) 2. maybe sequel of some cool old game? ;) 3. 48k/128k? 4…

    ... it amounted to hastily rendered sprites, or even worse, slight improvement ... any noticable improvement to the basic game mechanics.

    In ...
    AndyHerbert AndyHerbert May 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... work in 128k with Hisoft Basic too. also a while back ... using altered characters/udgs or sprites to print over a screen ...
    Sadako Sadako May 2004 Games
  • WYE Compiler Infoi wonder that nobody knows about this masterpiece... for example games BLUE THUNDER or some of AUTOMATA games were compiled by this tool... it is lim…

    ... it offers good extensions for basic like sprites and attr manipulations..

    simple benchmark:
    BASIC 90.8 ...
    chaosmongers chaosmongers June 2004 Development
  • Idea about improving EmulatorHi, I got a bright idea today how to improve such excellent emulators a bit more. Okay, disassemblers are available in nearly every one new released …

    ... that writing a PC-based BASIC compiler for the Spectrum would ... already exists commands for drawing sprites, etc.).

    z88dk is ... really asking for is a Basic compiler rather than a C ...
    Alcoholics Anonymous Alcoholics Anonymous June 2004 Emulators
  • Coder`s with time....How many coders are there who can program anything? i.e. Commercial quality games, full blown applications, utilities etc.... who can do the lot? I…

    ... finished Sprite Machine and Spectrum Sprites for spectrum, and still need ... final official version of Blitz Basic because I heard it is ... . Now they only do Blitz Basic for Windows. Bah. Also got ...
    Sadako Sadako June 2004 Development
  • Finishing my Ragnar game...Hi all, Way back then, in my youth, I worked on a game for the Speccy called "Ragnar", which was a 3d isometric style mcoded game written from scrat…

    ... I need this to make flicker-free animation, no?),[/quote]
    BASIC. Just do whatever you've ...
    cyborg cyborg July 2004 Development
  • SMAX - My Spectrum Killer App that never quite materialisedThis is basically a copy of my post to CSS, for anyone that doesn't read the group:- One or two of you may, if you have particularly good memories, …

    ... kinda close in basic though ;) except it had much flicker and wasn ...
    Sadako Sadako July 2004 Development
  • Game loop design?Having some thoughts on how to design the game loop and could do with some hints and tips from folks who have done it before! It's all about how to …

    ... />
    You should render your sprites as often as possible - but ... enough in order to avoid flicker rather than rendering your graphics ... to avoid flicker. On a 128K system you ...
    cyborg cyborg July 2004 Development
  • TommyGun - Utility ... what's going on...For those interested, Tony has been busy lately and unable to put as much time into TG as he'd like. He also has a child on the way soon. He told me…

    ... computer, there are 2 basic attributes about that software ... Export.
    ImageType currently implements Sprites, Screens, Tiles, Character Sets ... /> Tool currently implements the basic paint toolset, and image ... to create and some basic painting tools.
    ...
    Kiwi Kiwi August 2004 Development
  • need help with speed optimization. this procedure draws a sprite with mask from memory onto the screen with x-coordinate in pixels. it doesn't shift sprites in realtime, it just uses …

    ... hard to modify for wider sprites.

    Timing for 32 ... ;Preserve IY for return to BASIC
    LD (SPSTORE),SP ;Preserve ... are used. One for shifted sprites,
    ADD A,A ;and ... ,24 or 32 width sprites. For wider sprites
    OR (HL) ;Repeat ...
    dmsmith dmsmith August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... game you have 5-8 basic enemies you draw them by ... i suppose five or six sprites on screen is enough.
    Fikee Fikee August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... /> ; ********************************************

    ; Char Offset Sprites Demo

    ; August 2004 ... br />
    LD IX,sprites ; Point to sprite data
    Basic


    ...
    robpearmain robpearmain August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... ; ********************************************

    ; Char Offset Sprites Demo

    ; August 2004 ... 56 ;for smooth return to Basic


    ; ... />



    sprites:
    ; 0 = X Position (0 ...
    robpearmain robpearmain August 2004 Development
  • Interrupts details questionSuppose I am writing a game and I want to use interrupts to measure time, draw the screen without flicker, maybe to poll keyboard etc. What kinds of …

    ... the best way to do sprites....
    [/quote]

    Wasn ... one to use pre-shifted sprites), which this routine has special ... />
    16000 cycles for 32x32 sprites allows around 4 per frame ... done to take care of flicker, shearing, clipping or colour ...
    Alcoholics Anonymous Alcoholics Anonymous August 2004 Development
  • The Perils Of WillySorry if this is a really obvious question, but did anyone ever convert the V20 Perils of Willy to the Speccy?

    ... an assembler I wrote in BASIC on the CPC which was ... trying to decompress CPC+ HW sprites in a limited frame time ...
    AndyC AndyC September 2004 Games
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... entries...


    @ Dunny, Basic is indeed great for short ... capable... like any coder though, basic or MC, it was about ... of going from a confident Basic coder to a crap MC ... `s giving me hardware scrolling, sprites etc etc

    Although ...
    CKay CKay September 2004 Development
  • 3d Code... simple Anyone know where I can get some examples of 3d routines written in basic... I`ve done some googling, and come up with some source for PowerBasic or…

    ... of going from a confident Basic coder to a crap MC ... an abyss - the jump from BASIC to Machine Code - I know ... screen code, then some simple sprites, and double buffering of screens ... won't look back at BASIC!
    Quazar Quazar September 2004 Development
  • Smooth Color Masked Sprites using fast page flip on 48kHere is a quick demo of using char based sprites using the Page flip method: a) Background is copied to buffer b) Sprites drawn on buffer c) Buffer …

    ... am getting major "tearing", or flicker. I have used IM2 so ... /> LD B,30 ; 30 Ball sprites
    lp1:
    PUSH BC ...
    robpearmain robpearmain September 2004 Development
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... enhanced basic by Glen Cook (who did a program called Sprites Alive ... and through (except for the basic program for the menus etc ...
    DavidB DavidB September 2004 Games
  • games written using game writng programsI was reading through some issues of crash not long back and one article was about some 16 year old that wrote Frank n stein for the speccy(never pla…

    ... 2 AND Spectrum Sprites and found out the Sprites program for ... as the individually released Spectrum Sprites. Wasted money. I'd ... enhanced basic by Glen Cook (who did a program called Sprites Alive ... t know better. Pixel smooth Sprites and scrolling, etc. Really ...
    Sadako Sadako September 2004 Games
  • Can Anyone explain sprites in Jet Pac/Atic Atac etcJet Pac was 16k, and yet the sprites were impressively fast. I notice they had a slight flicker at times, but were notmally pretty flicker free. W…

    ... the same time to avoid flicker I am confused about
    flicker.

    So, to create flickerless sprites you just ... , erase the bits of any sprites that were on that line ...
    AndyC AndyC October 2004 Development
  • 8 BIT WARSwhen 8bits ruled the home market Speccys, C64 and Amstrad were the big 3 fighting it out for supremecy.... but they didnt survive which as we know wa…

    ... /> Despite not having the hardware sprites etc etc, if anything was ... ... jeez, over 440K (approx) of Basic to play with, 4 distinct ... colours, Amazing sound quality, Best Basic EVER - beating even most 16 ...
    CKay CKay October 2004 Games
  • making games on a real speccy-------------------------------------------------------------------------------- i have recently bought a speccy on ebay and i want to try to make s…

    ... been lots of good compiled BASIC games too - FRANK ... compiling a text adventure. BASIC is very, very ... be able to use Sprites (or any pixel by ... and the Amiga - Dark BASIC, Blitz BASIC etc etc.
    ... development language or compiled BASIC nowadays, you'll get ...
    Dunny Dunny October 2004 Games
  • Sprite Graphics TutorialHi everyone, Would like some feedback on the following: I am thinking of writing a Sprite Graphics Tutorial, ie. how to best program and implement …

    ... routines for masked wrap around sprites, so I will send you ... to explain the raster and flicker avoidance.

    2. Screen ...
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... on from Cyborg's comments, flicker can be avoided by either ... the screen are where the sprites move around in, then you ... routine has finished drawing the sprites before the raster gets back ... in which to draw your sprites. Timing's vary slightly between ...
    dmsmith dmsmith October 2004 Development
  • Sprites flickeringI am trying to write a Spectrum game in machine code. I am still a beginner in programming, however I did much progress recently, i believe. Now I am…

    ... all sprites, repeat... you will see a huge amount of flicker. ... This is because the time needed to erase all sprites ... If you care about eliminating flicker totally, you can do what ... not give a damn about flicker. Surprisingly, many Spectrum games ...
    Alcoholics Anonymous Alcoholics Anonymous October 2004 Development
  • OT: Amstrad CPC GamesCan anyone recommend any platform games or isometric 3D games (such as Head Over Heels, Knightlore etc) on the Amstrad CPC, preferably games that wer…

    ... were in place to avoid flicker on the Speccy can be ... of shifting necessary when drawing sprites etc. So although you have ...
    AndyC AndyC November 2004 Sinclair Miscellaneous
<1…19202122232425…34>

Latest Posts

  • Frankie's ZX Spectrum Digouts
    Zup on 1:58PM
  • Elusive Strategy Games done by the Smaller or less Prolific Software Houses.
    harriusherbartio on 1:02PM
  • Minor British Sports that did become games on the ZX Spectrum
    harriusherbartio on 12:42AM
  • 1992 Spectrum Software
    harriusherbartio on April 7
  • Celebrity deaths...
    mel the bell on April 7
  • LONELY TZX files : software TZX'd on the online sites with NO ASSOCIATED DOCUMENTATION
    harriusherbartio on April 7
  • spectrum in netflix bomb and the cold war documentary
    zxbruno on April 7
  • Are there any decent Speccy Flight Sims?
    harriusherbartio on April 7
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 6
  • Tradtional games that were not programmed on the ZX Spectrum
    harriusherbartio on April 6

HitBox

Word Docs Hits
basic 24.7K 39K
sprites 7K 11.2K
flicker 1.1K 1.3K

Related Threads

  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic?<br /> <br /> It was a tape that extended the BASIC instruction set and from memory you put …
  • Loading basic from basic?Hi Guys,<br /> <br /> Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic…
  • Couple of basic BASIC questionsPlaying around with BASin again in an effort to knock up a game and am wondering 2 things<br /> <br /> 1) Why when I run the program do my UDGs not a…

Related Searches

  • rst8 return to basic
  • rst8 basic
  • return to basic
  • basic tips tricks
  • best basic manual
  • writing music in basic
  • play in basic
  • play command in basic
  • basic upper lower case
  • basic toupper tolower
  • basic lcase ucase
  • basic change upper lower case
  • basic flicker
  • flicker basic
  • basic sprites
  • basic sprites 16x16
  • basic many sprites
  • big sprites basic
  • sprites basic
  • flicker free animation in basic is it possible

Copyright © 2024 World of Spectrum