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<1…13141516171819…34>
  • WANTED ! .. 10 euros ONE tape ..Hello, I am a collector of ZX-SPECTRUM games I'm missing these games! I buy these games from you. Payment is 10 euros per tape !!!!!!!! Immediate…

    ... you.

    Payment is 10 euros per tape !!!!!!!!

    USA-SOFTware USA-SOFTware November 2008 Wanted
  • ANNOUNCE: Fuse 0.10.0 releasedFuse 0.10.0 and libspectrum 0.5.0 have just been released. Highlights of this release include: …

    Fuse 0.10.0 and libspectrum 0.5. ...
    Philip Kendall Philip Kendall December 2008 Emulators
  • Fuse for Mac OS X 0.10.0 ReleasedA new version of Fuse for Mac OS X has been released at the dedicated sourceforge project and shortly here on WoS: [url]http://sourceforge.net/proje…

    ... release requires Mac OS X 10.4+ and hardware accelerated OpenGL ... from upstream Fuse release 0.10.0
    [list]
    [*] New ...
    Fred Fred December 2008 Emulators
  • Please help an absolute novice with some simple(ish) programming.I'm very, very rusty at BASIC. I'm using BASin, for my GCSE Astronomy coursework [quote] Use a spreadsheet and/or a graphing package, or write a com…

    ... 'm very, very rusty at BASIC. I'm using BASin, for ... />
    [quote]1 REM
    10 PRINT "ORERRY"
    11 REM ... ;b$
    100 PRINT AT 10,0;"1st point"'"OF ARIES
    thx1138 thx1138 December 2008 Sinclair Basic
  • reading Hex[code]1 DIM a$(20,20) 2 DIM g$(16) 3 LET g$="\::\ \' \ '\ .\. \.:\:.\:'\':\''\..\: \ :\'.\.'" 4 BORDER 4 20 LET a$(1)="00000000000000000000" 21 LET …

    ... ]

    Can you get basic to read hex as a ... get basic to understand that the letter A = the number 10
    chop983 chop983 December 2008 Sinclair Basic
  • World Champions - E & J Software & Challenge SoftwareHi folks, The current infoseek price for this title is wrong. According to this mag advert: [url]http://www.worldofspectrum.org/showmag.cgi?mag=Sin…

    ... being on disk
    for ?10.95.

    In addition ... :

    * First on early basic inlay from E & J ...
    Andrew Barker Andrew Barker December 2008 Infoseek database
  • "Floating" AY registersWhile I was working on some AY sample-related stuff, it occurred to me that with the AY port not being completely decoded, it would be a handy CPU-ti…

    ... demonstrated with this Basic program:

    [code]
    10 OUT 65533 ... 65533
    20 GO TO 10
    [/code]

    By ...
    gasman gasman December 2008 Hardware
  • So you want to make a cardgame......but you haven't got a good deck to display. Well here is a fully relocatable routine that will do the job for you. Place the code anywhere in me…

    ... adres;A$
    PRINT AT 10,10;USR start;"as"

    RET ; back to BASIC

    prat LD A ...
    Dr BEEP Dr BEEP December 2008 Development
  • Trouble compiling my BASIC programI've been trying to get a compiled BASIC version of Swift Turtle with no luck so far! I first tried MCoder 3 and it [i]seemed[/i] to compile the prog…

    ... trying to get a compiled BASIC version of Swift Turtle with ...
    Arjun Arjun January 2009 Sinclair Basic
  • Questions about registers, stack, etc.I was told that if I wanted to export code and create unprotected versions of games I should do the following: 1-Find the starting address by using …

    ...
    6-Create an unprotected BASIC loader that will load blocks ... fine with the first 3 steps and the last one, but ... no idea how to follow steps 4 and 5 (and don ...
    zxbruno zxbruno January 2009 Sinclair Miscellaneous
  • Broken links on Sinclair Basic pageThe links ([ Introduction | Licence | Interpreters | Extensions | Compilers | Manuals | Articles | Source ]) at the top of the [url="http://www.world…

    ... ://www.worldofspectrum.org/sinclairbasic/"]Sinclair Basic[/url] page are broken.
    SkoolKid SkoolKid January 2009 Infoseek database
  • [BASin] Bug report and question[B]1. Bug report:[/B] BASIC Editor behavior I'm using a variable to store the contents of the BC register. But the BASIC editor works strangely. I t…

    [B]1. Bug report:[/B] BASIC Editor behavior

    I' ... the BC register. But the BASIC editor works strangely. I type ... cursor position):

    [code]10 LET a=USR 32000

    [code]10 LET a=USR 32000
    rahtgaz rahtgaz January 2009 Emulators
  • Machine code and Basic system variablesSpectrum system variables (I mean 48KB model) are essential for Basic. But what if I started my machine code program and it's never going to return t…

    ... 48KB model) are essential for Basic. But what if I started ... never going to return to Basic? Can I overwrite system variables ...
    Ralf Ralf January 2009 Sinclair Basic
  • Fuse 0.10.0.1 e-build for gentoo linuxI'm looking into how to make an e-build for fuse 0.10.0.1 for gentoo linux. A few questions for others: - Do I need lib-spectrum >0.4.0 or will th…

    ... e-build for fuse 0.10.0.1 for gentoo linux ... ...
    - sourceforge hosts the 0.10.0.1 source code, right ...
    wilsonsamm wilsonsamm January 2009 Emulators
  • Program for showing Basic listnings in gamesCan somebody tell me the name and where to find an utility to show the BASIC-listning in Adventure games - or for any other Spectrum-program for that…

    Can somebody tell me the name and where to find an utility to show the BASIC-listning in Adventure games - or for any other Spectrum-program for that matter.
    Regards Tommy F-H
    Tommy F-H Tommy F-H January 2009 Emulators
  • err, I like wrote this years ago, and just found it archived.[b]read it, and say it's crap if you want, but do not go on about the technical side, cos it was bullshit, we all know it, and the end makes no sense…

    ... was visually more pleasing, but BASIC worked better with a listening ...
    SEN5241:k
    Lonewolf: 10 PRINT ''boolean recall''
    15 ... in Russia had taken the basic design of the Sinclair Spectrum ...
    thx1138 thx1138 January 2009 Chit chat
  • Need a pointer to using the spectrum calculator from MCHi all, Can anyone point me to a good resource on using the spectrum calculator stack from machine code? I need to work out the number of seconds f…

    ... code because, as in the BASIC book example -

    [quote ... /> to set the time at 10.00am, you work out that ... this is 10 x 60 x 60 x ...
    dickydodds dickydodds February 2009 Development
  • Found a great ZX BASIC textbookProgramming Arcade Games for your Spectrum, by Adrian Jones. Found this in a second-hand bookstore over the weekend and if you're anything like me,…

    ... typed in various bits of BASIC, know your way round the ... you through the subset of BASIC you need to make arcade ... it after you venture beyond BASIC. There's also a couple ...
    Danforth Danforth February 2009 Sinclair Basic
  • +3 BASIC and RST 8I've been working on adding commands to the BASIC interpreter, in a similar style to how Interface 1 does it (catch the RST 8 error trap). This works…

    ... on adding commands to the BASIC interpreter, in a similar style ... on my +3 under 48K BASIC or in RST 0 mode ... at all with the +3 BASIC editor. Whenever a new command ... track? What does the +3 BASIC editor do that the 128K ...
    Winston Winston February 2009 Development
  • 2 commands in 1 lineHi all, this is my first post although I have visited the web site many times, and I find it great. English is not my mother tongue, so I will try to…

    ... .

    Imagine a simple BASIC program having only one line ... including 2 commands:

    10 PRINT 1: PRINT 2
    rinconete rinconete March 2009 Sinclair Basic
  • ML routines from BASICCan anyone tell me which registers should be saved and restored when calling a ML routine from BASIC? How can one know which registers are modified …

    Can anyone tell me which registers should be saved and restored when calling a ML routine from BASIC?

    How can one know which registers are modified inside a system routine?

    Should the stack be also changed?
    rinconete rinconete March 2009 Development
  • Quickest way to mix up an array of intsOk, I have ... [CODE] 10 DIM v(20) : FOR f = 1 TO 20 : LET v(f) = f : NEXT F [/CODE] now.... obviously each array item holds a number from 1 to 20,…

    ... have ...

    [CODE]
    10 DIM v(20) : FOR f ... once.. :)
    Thanks, cos my BASIC is shite.,.. lol
    polomint polomint March 2009 Development
  • FS 10 Large game bundlesHi! Just a reminder of what I currently have on ebay[URL="http://shop.ebay.co.uk/merchant/retronutter1969?_trkparms=72%253A1683%257C66%253A2%257C6…

    ... /> I will also be listing 10 large game bundles on Thursday ...
    fatboy fatboy April 2009 Sales
  • Turbo BasicHi everyone, I should like to know if is available some version Turbo-Basic for ZX Spectrum? (Such as for Atari XE/XL.) Thank you! ;) P.S. I am sorr…

    Hi everyone, I should like to know if is available some version Turbo-Basic for ZX Spectrum? (Such as for Atari XE/XL.) Thank you! ;)

    P.S. I am sorry for my poor english :(
    amigainspired amigainspired April 2009 Sinclair Basic
  • Sinclair BASIC compiler for PC?Boriel's compiler is very powerful but it isn't meant for Sinclair BASIC, and the old compilers in the archive have their limitations: BASIC listing …

    ... isn't meant for Sinclair BASIC, and the old compilers in ... the archive have their limitations: BASIC listing can't be too ... compile [U]any[/U] Sinclair BASIC listing as long as it ...
    zxbruno zxbruno May 2009 Development
  • Best way to store vector images in Sinclair BASIC?Let's forget for a moment that Sinclair BASIC is slow. If I have a picture made entirely of vector images, what would be the best way to store that d…

    ... for a moment that Sinclair BASIC is slow. If I have ... ways to do this in BASIC.

    And I'm ...
    zxbruno zxbruno May 2009 Sinclair Basic
  • 1st Edition Spectrum BASIC ManualWasn't there someone here who was after a 1st Edition of the Spectrum BASIC Programming manual? I seem to recall someone offering me money for mine …

    ... 1st Edition of the Spectrum BASIC Programming manual?
    I seem ...
    trellis trellis May 2009 Sales
  • Desperately need help with .TAP file bug (probably a wrong value error)I'm trying to create a .tap file with Java and have been following the specification at [url]http://www.zxmodules.de/fileformats/tapformat.html[/url…

    ... flag + checksum
    byte[] basic = createBasic();
    ByteBuffer dataDataBlock = ... ByteBuffer.allocate(2+basic.length);
    dataDataBlock.order( ... /> // My BASIC program
    byte[] b = ByteHelper.stringToBytes("10 PRINT \"HELLO ...
    brownb2 brownb2 May 2009 Development
  • Blake's 7I've got an idea for a Blake's 7 video game for the 128K Spectrum (Only problem is I can't code in neither machine code or Sinclair BASIC, so I will …

    ... neither machine code or Sinclair BASIC, so I will need some ... loaded in one go (About 10 minutes for the A-side ...
    Swevicus Swevicus May 2009 New game ideas
<1…13141516171819…34>

Latest Posts

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