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<1234567…34>
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... to store the 7 additional pre-shifted sprite frames is 1008 bytes ... occupies $ffff - $f200 + 1 = 3584 bytes. By switching to pre-shifted ... specific character square just like Basic's "PRINT AT". These characters ...
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • ANN: SP1 for Z88DK (aka splib3, Sprite Pack v3.0)Well it's finally arrived, after a month of "a few days from now" release deadlines. SP1 is the lastest version of splib, a flicker-free software sp…

    ... rate.
    [*] The Basic system's interrupt routine at ... interrupt vector table and store our subroutine address in ... ; d401 - d4d3 --free- 211 bytes
    ; d300 - d400 IM2.LIB ... d100 - d2ff ------- z80 stack (512 bytes) set SP=d300
    ;
    Alcoholics Anonymous Alcoholics Anonymous May 2006 Development
  • Calling ROM routinesFirstly, sorry if this is the wrong forum to post this in, but I wasn?t quite sure under which heading is best fitted. I?m trying to figure out how…

    ... ]

    then call from BASIC with a PRINT USR, it ... to actually store the string "A$" in the two bytes pointed to ...
    trellis trellis July 2006 Development
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... C program, not the associated basic program).

    Here ... , for example). Also some basic commands will mess with the ... . The currah requires 6 bytes or so of memory reserved ... size you can determine to store allophones. Online manuals document the ...
    Alcoholics Anonymous Alcoholics Anonymous July 2006 Sinclair Basic
  • Lesser used BASIC commandsAre there any interesting articles or books that explore some of the lesser used BASIC commands/functions e.g. DEF FN, IN, OUT etc? The Spectrum BAS…

    ... C program, not the associated basic program).

    Here ... , for example). Also some basic commands will mess with the ... . The currah requires 6 bytes or so of memory reserved ... size you can determine to store allophones. Online manuals document the ...
    na_th_an na_th_an July 2006 Sinclair Basic
  • Restore Registers Returning to BASICI should really know this, but I've not written code that requires a return to BASIC for a loooong time. What registers need to be preserved / resto…

    ... returned. I'm assuming to BASIC - if I can return to ... BASIC I think I'm covered ... , but I guess I can store that too and restore it ... shave off a few more bytes here-and-there. Cheers for ...
    icabod icabod July 2006 Development
  • ZXLFN - storing tape header in a long file nameHi lads ;) Couple of months ago, the group of guys interested in divIDE software development has came up with an interesting idea - store tape heade…

    ... know that for prepending few bytes to the beginning of the ... this thread) : we need to store TAP, Z80 and other Speccy ... else. You may see whole Basic from Windows Explorer, without opening ...
    piters piters July 2006 Emulators
  • Which would be fasterSay you want to use a variable value of 0 to 255 in a BASIC program, which way would be fastest? Say for arguments sake you wanted to use two variabl…

    ... you need the memory to store the results - i.e. if ... Sinclair BASIC supports it) to get the address of it and store ... the data as bytes within the string ...
    JamesD JamesD September 2006 Development
  • Scrolling Loader CounterPlease can someone help me with writing a scrolling counter for a loading system. I like the Hewson counter so i`ve taken the font from zynaps loade…

    ... /> you can quickly try this BASIC
    [code]
    10 print ... data once per 8 displayed bytes. that is wrong but putting ... cheat a little: if we store "9876543210[color=red]9[/color ...
    Fikee Fikee November 2006 Development
  • Wanted: z80 asm routines...for the Sam. This call goes out to Colin and others who know how it should be done. If you look on the Sam C disk you can see the implementation…

    ... as far as a simple BASIC viewer and two converted images ... to always just store graphics as a chunk of bytes (width/2 ...
    Quazar Quazar January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... to store a flag somewhere defining whether we started from BASIC or ... === make space for this many bytes
    defm === put these ... i safely "exit" to the basic editor?
    [/quote]
    < ... about +3 specifics, but Sinclair basic in general expects you not ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... 's not derived from Microsoft Basic :-) Several early magazine reviews ... to similar machines when running BASIC.
    [/quote]

    bytes instead of 2, but ... basics store programs as linked lists of lines. Sinclair Basic does ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... Microsoft basics store programs as linked lists of lines. Sinclair Basic does ... stored with a "header" - two bytes form the line number, two ... bytes the length (including the terminal # ...
    Dunny Dunny February 2007 Development
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... figured I could store the whole maze in 88 bytes, and print ... POINT, PLOT and PEEK to store the data in the array ... byte. The reverse keeps the basic simple whilst plotting the wall ...
    Alcoholics Anonymous Alcoholics Anonymous May 2007 Sinclair Basic
  • Converting m$ to dataI created a maze using a matrix of 704 characters. In order to save memory, and since the maze it's just walls and spaces which could be interpreted …

    ... figured I could store the whole maze in 88 bytes, and print ... the 704 characters into 88 bytes of reserved memory area (e ... Reserve 368 bytes
    [/code]

    You can then store your ... first maze at 60000 using BASIC or machine ...
    BloodBaz BloodBaz May 2007 Sinclair Basic
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... by basic
    ld b,8 ;counter, number of bytes in graphic store ... ,(de) ;get byte from graphic store in memory
    ld (hl ... /> endofprogram
    ret ;return to basic




    Rickard Rickard May 2007 Development
  • Comments for small "sprite" routine wantedI have just written my first machine code program and I am quite happy (and proud) to get it working! :smile: As a child I never learned anything e…

    ... by basic
    ld b,8 ;counter, number of bytes in graphic store ... ,(de) ;get byte from graphic store in memory
    ld (hl ... /> endofprogram
    ret ;return to basic




    Dr BEEP Dr BEEP May 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... , even smaller than Sinclair Basic. There is something like ... and string variables. Sinclair basic hides the distinction between ... declare numbers with the basic interpretter automatically converting to ... 2 bytes and longs are 4 bytes. chars can store any ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... set. On returning to basic all printed text would look ... equal to", equivalent to "" in Basic. Other common C comparison operators ... to fatted up into two bytes. The subroutines doublew_left_helper() and ... one character. Then we store the right half of the ...
    Alcoholics Anonymous Alcoholics Anonymous June 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... land
    [*][B]store s_ (store.c, store.h)[/B]
    ... the planet's store buys and sell commodities< ... ascii string (similar to basic's STR$) and writes ... of string "s". The basic equivalent to this would ... n integers, or n*2 bytes.

    .. cont ...
    Alcoholics Anonymous Alcoholics Anonymous July 2007 Development
  • Project: M.u.l.e.Wokani came up with a great idea about trying an open-development approach for spectrum games, and I thought why not try with a game I have under dev…

    ... draw plot background (plain, river, store)
    // bit 1 = ... draw plot background (plain, river, store)
    // bit 1 = ... { // "update structs" - 10 bytes - Every tile in the display ... normally done in Sinclair basic, but you should ...
    Alcoholics Anonymous Alcoholics Anonymous September 2007 Development
  • Bubble Bobble EditI thought I might have a go at editing Bubble Bobble myself after reading this... [url]http://www.worldofspectrum.org/forums/showthread.php?t=15452[…

    The basic colour working it all ... will cover the first 15 bytes after which everything is ... scheme). So that means the 'basic' table is 858c-859a ( ... of thread). I say basic table as I haven't ...
    ;get ready to store 0=normal or 1=big ...
    Mr. Anonymous Mr. Anonymous September 2007 Development
  • Oneliner contestHello to you all, I dare you to make a program on 1 BASIC line. Here is the place to sent your ONELINERS [url]http://www.zxspectrum.00freehost.co…

    ... (2,N) variable to store N different information types together ... move back (almost) 255 bytes. Although it would be better ... pieces of hardware can shift BASIC programs around in RAM, ... />
    [quote]
    10. Maybe store screen positions in one dimensional ...
    Digital Prawn Digital Prawn September 2007 Development
  • Digitized videos and sounds projectAfter starting this thread [url]http://www.worldofspectrum.org/forums/showthread.php?t=14420[/url] I decided to start converting parts of clips and…

    ... isn't offered in Pure Basic and I do not know ... to have to have 6144 bytes every time one small graphic ... - series of small images) and store them in a buffer for ...
    LCD LCD October 2007 Sinclair Miscellaneous
  • Letters with accents on the SpectrumIs there any way to type letters that have accents (for example ? ? ? etc) on the Spectrum? Maybe it's really obvious but I don't know how.

    In BASIC, you could use PLOT to ... to store each accented character as a block of 8 bytes (pixel ...
    andrewbroad andrewbroad November 2007 Sinclair Miscellaneous
  • Channel redirectionHi! I need help regarding the following problem. I want a BASIC decoder running on Spectrum, written in assembler. I found the great *LIST routine […

    ... 0sAND1s;230434]I want a BASIC decoder running on Spectrum, written ... However, I need the ASCII BASIC listing in a buffer, because ... doesn't store 'A', 'B', etc., it stores the 8 bytes for ...
    LD (HL),A ; Store character
    INC HL ; Point ...
    Jonathan Harston Jonathan Harston December 2007 Development
  • DEF FN DirectivesI am looking at using some machine code functions from the DK Graphics Pack. They are machine code but they are called via Basic with the function de…

    ... 32x32 or 64x32 resolution from BASIC, and that was via a ... through the parameters... skip 4 bytes to get to the X ... co-ordinate, skip 8 bytes to get to the Y ... , and skip another 8 bytes to get to the string ... you'd probably need to store your parameters in a block ...
    icabod icabod December 2007 Development
<1234567…34>

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