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<1…78910111213…34>
  • saving part of a BASIC programHere's a short routine to save part of a BASIC program. The idea is that it can be merged into a program and then used to save sub-routines, etc. to …

    ... to save part of a BASIC program. The idea is that ...
    Battle Bunny Battle Bunny September 2011 Sinclair Basic
  • Books for BASICIs there any godo books out there to learn BASIC ? I want to go from begininer to advanced really even though back in the day I used to write games …

    ... books out there to learn BASIC ?

    I want to ... would still like to use BASIC as well.

    thanks
    morcar morcar October 2011 Sinclair Basic
  • AND,XOR,OR,BIT,RES,SET,CPL,NEG,RLC,RRC,SLA,SRL,RL, RR,SRA for BASICAs this was drifting away from the original INKEY$ thread I thought that I'd create a new one. So here's a routine to provide all of the above mentio…

    ... the above mentioned operations from BASIC. Syntax is explained in the ...
    Battle Bunny Battle Bunny October 2011 Sinclair Basic
  • BASIC menus for PlusD discsIs it possible to use BASIC to code custom autoloader menus for PlusD discs? For instance, I can make a disc copy of Dizzy Collection and could make…

    Is it possible to use BASIC to code custom autoloader menus for PlusD discs?

    For instance, I can make a disc copy of Dizzy Collection and could make a menu to load the programs..

    How feasable would it be?

    Thanks.
    zeropolis79 zeropolis79 October 2011 Sinclair Basic
  • How to use Spectaculator 7.01 for BASIC ?It does not work for me. Problems with the keyboard - in 48 and 128 Mode. Nor can I move downwards with the "Down-Arrow" from: 128 TAPE LOADER 128 BA…

    ... LOADER
    128 BASIC
    CALCULATOR
    48 BASIC
    My prime ... use my registered Spectaculator for BASIC programming, but it seems to ...
    Tommy F-H Tommy F-H December 2011 Emulators
  • Procrustean PrintingHere's a short routine to manage printing of text with command tokens, to avoid messing up the screen when they are expanded. It just prints as many …

    ... ;stack function parameters passed from BASIC by:
    ;PRINT USR stack ... character
    pop hl ;HL=string pointer
    djnz SSNEXT1 ; ... /> NOSPACE:pop hl ;HL=string pointer
    jr SSNEXT1
    Battle Bunny Battle Bunny December 2011 Sinclair Basic
  • How to join 2 basic programs? having no luck with basinHow do you join two programs together to save writing it up again. Here's my problem... I'm trying to add pictures I have made to a basic text base…

    ... I have made to a basic text based game i am ...
    rustyredline rustyredline December 2011 Sinclair Basic
  • Can someone shorten this line of BASIC for me?I think if Sinclair Basic had a modulo operation this line could be a lot shorter:[CODE]PRINT AT cy,cx; PAPER 7-((cx/2=INT (cx/2))*(cy/2=INT (cy/2)))…

    I think if Sinclair Basic had a modulo operation this ...
    bigjon bigjon January 2012 Sinclair Basic
  • Indirect Variable AssignmentHere's another wacky routine. This allows assignment of values to variables where the source & destination variables can themselves be defined in var…

    ... evaluated in advance by the BASIC interpreter; choosing whether or ... "Parameter error" or "Nonsense in BASIC".

    It works ... own for assigning values to BASIC variables from machine code. ... ;evaluating to a (number or string) variable name.
    ;The ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • BASIC: Find the nearestHello guys) A few days ago I found oldie ?Jeux et casse-tete a Programmer? by Jacques Arsac (Paris?85) and suggested my nephew to try a few in Basic…

    ... to try a few in Basic. He chose Game #8: Shadok ...
    NRA NRA January 2012 Sinclair Basic
  • Undefine functionHere's a routine to selectively remove variables from the VARS area and reclaim the space. This can be done partially from BASIC already by assigning…

    ... BASIC already by assigning a null value to a string ...
    jr z,STRARR ;string or any array
    < ... /> jr CHKNXT

    ;string or any array
    STRARR ... ,(hl) ;BC=length of string or any array
    ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • A z88dk + sp1 demo (with source)Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how e…

    Since nowadays people are still wondering about how difficult it is to make something in z88dk, I thought I just put a very simple demo to show how easy it actually is. (Actually I've already published this one some time ago, but this time the source is ...
    Timmy Timmy January 2012 Development
  • storing machine code in BASICA couple of years ago I posted a routine for storing machine code between PROG & VARS, based on an idea in Toni Baker's "Mastering Machine Code". Thi…

    ... saved & loaded with the BASIC, as if it was in ... after the last line of BASIC, even though the m/c ... and doesn't need any BASIC to be typed other than ...
    Battle Bunny Battle Bunny January 2012 Sinclair Basic
  • Beta/Sam/Master basic as spectrum ROMWith emulators being trivial to use to insert new ROMs into - and even in the physical world, RAM in place of ROM by use of a modified multiface or s…

    ... be to get an improved basic into that first 16k? Obviosuly ... been minor tweaks to sinclair basic.

    What if one ... went for beta basic (or its progeny) instead? Reckon ...
    Gedlion Gedlion February 2012 Hardware
  • joining lines of BASICDue to overwhelming demand - well, one demand - well, more of a suggestion, really - here's a routine to join together lines of BASIC. The vertical c…

    ... to join together lines of BASIC. The vertical cursor motion code ... include a "dividing lines of BASIC" option as well - edit a ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • What is the (hypothetically) largest 9999 lines BASIC program possible?If the Speccy had infinite amounts of memory, what is the largest 9999 line BASIC program that could be made? (in K and amount of instructions) (Yet…

    ... is the largest 9999 line BASIC program that could be made ...
    ZnorXman ZnorXman February 2012 Sinclair Basic
  • more on storing mazesPrompted by Wookiee's escapades, I've been pondering on how to use DATA statements directly for displaying background graphics, thus avoiding the dup…

    ... once in situ (done in BASIC here, but in practice it ... order to locate each graphics string;
    * to print a background ... anywhere, even in a DATA string within the program code).
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Minimal BASICAndrew Owen has just uploaded [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books archive on WOS. Thanks! [url]ftp://ftp.worldofspectrum.org/pu…

    ... [B]Standard ECMA-55: Minimal BASIC [/B]to the Full Books ... the ANSI Minimal standard for BASIC.
    The two standards are ... in the origins of Sinclair BASIC which adhered closely to the ... no ON GOTO in Sinclair BASIC (a good substitute exists) but ...
    Geoff Geoff February 2012 Sinclair Miscellaneous
  • BOB the Screen BuilderHere's my first attempt to use that tokenising idea from "more on storing mazes" in a screen designer - "[url=http://www.users.globalnet.co.uk/~jg27p…

    ... encoded as a single DATA string with a mixture of printable ... selected ranges of lines from BASIC programs; it can also save ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Using Boriel's ZX Basic to learn assemblyI wrote a small guide. Hopefully some people will find my gibberish useful - especially people looking at first steps in machine code, where I think …

    ... -inline-assembly-functions-into-zx-basic-t729.html[/url]
    Gedlion Gedlion February 2012 Development
  • editing strings with INPUT LINEHere's the latest in my unpredictable series of utility routines. This one I needed for the SAGE game editor; it emulates INPUT LINE l$ but with the …

    ... normal action. Any simple string can be used; just ... string).

    The vertical cursor enhancement from "joining lines of BASIC ... need altering as the BASIC editor uses the E_LINE ... res 6,(iy+$37) ;FLAGX: "string result"
    set 5,(iy ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • stuck on recursive functionI want this function to PEEK 'l' bytes from memory starting at 's' and return them as a string, but however much I fiddle about with quoting and pare…

    ... ' and return them as a string, but however much I fiddle ... of memory" or "Nonsense in BASIC". How can I get it ...
    Battle Bunny Battle Bunny February 2012 Sinclair Basic
  • Poking a string to memory...I'm looking to poke a string of characters including colour control codes to memory, I'm currently doing it by hand: 16,2,19,1,22,1,1,144 That equa…

    ... 'm looking to poke a string of characters including colour control ... do it by poking a string such as A$?
    daveysludge daveysludge March 2012 Sinclair Basic
  • BASIC compilerI'm looking for a basic compiler that actually works, tried all the ones on the WOS archive and none of them seem to work... I'm only wanting to co…

    I'm looking for a basic compiler that actually works, tried ...
    daveysludge daveysludge March 2012 Development
  • Basic BASIC help needed RNDHi all, I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers. I know little now, an…

    ... then, when it comes to BASIC programming and I'm after ...
    landorb landorb March 2012 Sinclair Basic
  • Games written in BASICHi all, I've been racking my brain trying to think of a game which was definitely written in BASIC (ie not in assembler). The only thing that I can …

    ... which was definitely written in BASIC (ie not in assembler). The ... favourites which were written in BASIC? There were certainly a few ... Martha might have been in BASIC (IIRC) and I enjoyed that ...
    perini-ps perini-ps March 2012 Games
  • Sinclair ZX Spectrum BASIC programming manual...Hi Folks, Does anyone know how many editions of the Spectrum BASIC programming manual were released (the orange one that came with the 48K)? I seem…

    ... many editions of the Spectrum BASIC programming manual were released (the ...
    Paddy Coleman Paddy Coleman March 2012 Sinclair Basic
  • zx81: is there a 16kb ram limit for basic?first of all, sorry to all about posting a question about zx81 in a forum mostly about zx-spectrum - i didn't want to offtopic questions here anyway,…

    ... the 16kb barrier, the zx81 basic editor on rom, when turning ...
    nitrofurano nitrofurano April 2012 Sinclair Basic
  • Authored with z88dk or Boriel's ZX BASIC?It would be useful to be able to search somehow for games authored with either z88dk or Boriel's ZX BASIC. This was [URL="http://www.worldofspectrum.…

    ... z88dk or Boriel's ZX BASIC. This was [URL="http://www ...
    Einar Saukas Einar Saukas April 2012 Infoseek database
  • Overflow Detection while Scanning a Number from a StringI've got some strange behaviour from a subroutine that reads a number from a string and converts it to a 32-bit long. It's C's strtol if it helps to…

    ... reads a number from a string and converts it to a ...
    Alcoholics Anonymous Alcoholics Anonymous April 2012 Development
<1…78910111213…34>

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