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<1…25262728293031…34>
  • Scrolling string variablesCan anyone help me with this for a program I'm writing on the spectrum. There was a command in speccy basic that would let you scroll a string variab…

    ... in speccy basic that would let you scroll a string variable left ...
    chaosmongers chaosmongers December 2003 Games
  • Scrolling string variablesCan anyone help me with this for a program I'm writing on the spectrum. There was a command in speccy basic that would let you scroll a string variab…

    ... in speccy basic that would let you scroll a string variable left ...
    The Mighty Dopethrone The Mighty Dopethrone December 2003 Games
  • TZXed without real tapeEverybody, who knows, answer please... I have lot of ZX games, which not presented in WOS database. But they are in PC format (as dat.files, for exa…

    ... all together, which means the BASIC part (atleast) could be hard ... some vital information on varibale area start. (altough still possible to ...
    Tom-Cat Tom-Cat December 2003 MIA/STP/SDP
  • TZXed without real tapeEverybody, who knows, answer please... I have lot of ZX games, which not presented in WOS database. But they are in PC format (as dat.files, for exa…

    ... a CODE block into the BASIC area... it would take trickery but ... is possible, if the basic file lacked header info.
    Dunny Dunny December 2003 MIA/STP/SDP
  • i want to start writing my own gamesi want to start writing my own games but have no idea how. is there any downloadable dummys guides or some software that teaches u how. the only expe…

    ... br />
    z80 asm, C, Basic | Delphi, Java, C++
    < ... questions. I can set you basic programming assignments if you < ... d quickly become familiar with Basic. To learn programming in general ... you specify a smaller screen area). It supports tile animation, ...
    Alcoholics Anonymous Alcoholics Anonymous January 2004 Development
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... code? They WERE available from BASIC, and that's where they ... a ldir over the attribute area. As for circles - when was ...
    monty.mole monty.mole February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... the attribute area.[/quote]

    You learn Spectrum BASIC and get ... an ldir over the attribute area do they? In fact, ... with what was learnt in BASIC. Commodore BASIC sucks, but at the ... you make the transition from BASIC expert to novice machine code ...
    TMR TMR February 2004 Games
  • whats your second favourite retro computerOk i'm going to assume that for most of us here the speccy is our favourite number 1 retro computer,its the best home computer in the world etc etc :…

    ... an ldir over the attribute area do they? In fact, the ... with what was learnt in BASIC. Commodore BASIC sucks, but at the ... ! Witness the transition from BASIC to C! BASIC does things at a ... conceptions you held while programming BASIC will hinder you in this ...
    monty.mole monty.mole February 2004 Games
  • 42 column text, Sinclair Print Utilities, etcI'm currently developing the next of the ZXIF text adventures - "43 Minutes" and, as a side issue, I'm really interested in 42 column text for this g…

    ... subroutine address into the CHANS area, but this didn't do ... can point the CHARS system variable at your own character set ...
    Alcoholics Anonymous Alcoholics Anonymous March 2004 Development
  • Where you jealous of Commodore 64 owners?I most definitely WAS! A sad admission, I know. I knew they had me beaten when I went round to a mate's house and saw 'The Way of the Exploding Fist'…

    ... half of each 8*2 area is either Paper or Ink ... when i've made some basic games or something, colour clash ...
    Sadako Sadako March 2004 Sinclair Miscellaneous
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    ... really - you poke the UDG area with the bit patterns of ... corresponding to them in your BASIC so you can print them ...
    cyborg cyborg March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    [quote]
    On 2004-03-30 03:05, cyborg wrote:
    Pretty simple really - you poke the UDG area with the bit patterns of your UDG's, go into graphic mode then use the letters corresponding to them in your BASIC so you can print them.
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • UDG/sprite HelpRestore 5: For N=20 To 21: Read G$: For R=0 To 7: Read B: Poke Usr G$+r,b: Next R: Next N

    [quote]
    On 2004-03-30 03:05, cyborg wrote:
    Pretty simple really - you poke the UDG area with the bit patterns of your UDG's, go into graphic mode then use the letters corresponding to them in your BASIC so you can print them.
    dalmudlee dalmudlee March 2004 Sinclair Basic
  • Ecstasy & AgonyWhile checking out the area around Chennai Central station on Sunday, I came across this crowded narrow road taken up entirely by roadside vendors se…

    ... next area I'd move onto is checking some basic functions of ...
    GP GP March 2004 Sinclair Miscellaneous
  • Rebelstar 1, Lawnmower?Anyone know what the Droid Bays, Coffee Machines and Lawnmower are for? I assume the coffee is some sort of health thing and the Droid Bay just look…

    ... operatives have moved to that area, then sneak the main party ... /> _________________
    C Nonsense in BASIC, 0:1

    [ This ...
    Refrenz Refrenz April 2004 Games
  • Print 'n' Plotter SPRITE MACHINEJust got this from an ebay seller this afternoon. I just TZXd it and sent it to the Steve at the vault, yet it might be a while before it gets put up…

    ... display faster in your compiled basic games.

    i think ... routines done and executed in Basic ( which are slower than ... />
    i remember your play area not occupying a whole screen ... sure.

    also, HiSoft Basic compiler is great, but it ...
    Sadako Sadako April 2004 Games
  • VSYNC FunctionI have written a VSYNC function, so that I can clear the screen before redraw without flicker on the screen, I do this by peeking at the address 2367…

    ... if you weren't using BASIC at all and the entire ... updates the frames system variable -- pure overhead from Basic. It's this ... ) was reading the frames system variable to see if an interrupt ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • Memory Available for 16k and 48kAm I right in thinking that if I am writing a 16k Game, I have 8k available for the machine code prog 6000h to 8000h, and for a 48k game I have 40K a…

    ... variables if you're using BASIC - otherwise you can fuck them ... last key pressed, the FRAMES variable, etc, which could screw up ...
    monty.mole monty.mole May 2004 Development
  • COVOX works?My Sprinter "simulates" a COVOX soundcard at port 4Fh, but I don't know how to use it! Can anyone explain to me the process of programming it? (To be…

    ... , you get square waves with variable duty cycle like the C64 ... music relies on precise timing. Basic is no where near fast ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Development
  • New utterly crap game!Inspired by Andy Herbert's crappy game I decided that I should try and produce a similar if not better (or worse depending on how you look at it) eff…

    ... ! Ok! I used Hi Soft Basic to compile it to machine ... I had to add a variable speed/difficulty routine.


    The pure BASIC version continues to be available ...
    Arjun Arjun May 2004 Games
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... bank in the 8-16K area that could be overlayed on ... (I always had a short basic loader that loaded in the ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • +D/Disciple games archive?Hi all, Having finally got my disciple to work, I'm starting to have a look at hacking multiload games. Is there any archive on the web with games t…

    ... Eg in "R1.sna" a basic loader is saved with 'SAVE ... RAM in the disk RAM area, so that it doesn't ... reappears in the 0-16K area.

    So, this is ... RAM in the 0-16K area and jump into your disk ... ", which was loaded by the Basic loader program. You can do ...
    Alcoholics Anonymous Alcoholics Anonymous May 2004 Sinclair Miscellaneous
  • InterruptsA small piece intended for the FAQ. Comments, corrections, additions welcome. Notably: * How long does the 48K ULA hold /INT low? * What happens i…

    ... 1 (as used by Spectrum BASIC), the processor simply executes an ... value in the NMIADD system variable (23728) if it was non ...
    Fraser Fraser July 2004 Development
  • Basic corruptionDoes anyone have any tips or solutions for when a Basic listing becomes over a certain size and starts to get corrupted due to paging... I remember …

    ...
    > for when a Basic listing becomes over a

    In 128K BASIC the operating system sometimes
    BASIC program would occupy this area, it would get ... corrupted.

    The 48 BASIC system ...
    Geoff Geoff August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 56 ;for smooth return to Basic


    MoveSprite:
    area, in theory left moving sprites ...
    robpearmain robpearmain August 2004 Development
  • Any Windows based Spectrum Progam makersHi. I am looking for a game maker that i can use to make spectrum software. If possible could it not be a code typing in program and Windows based. T…

    ... for the minigame competition called AREA 51. That's one example ... a more powerful BASIC like Laser Basic or Beta Basic among others.
    Basic programs, like POKEing to ... loading and recalling SCREEN$, and basic things like that that will ...
    Sadako Sadako August 2004 Development
  • IM2 Machine Code Sprites Example Code Using Char Based SystemFurther to my earlier post, here are sprites running using char method with IM2 driving it Note, for 48k spectrum using TASM [code] ; ***********…

    ... 56 ;for smooth return to Basic


    ; **** START INTERRUPT ... position, this is the only area, in theory left moving sprites ...
    robpearmain robpearmain August 2004 Development
  • Clone Project feedbackFinally i now have some time to start again with my clone project. I have decided to drop the 48k project and go directly on a 128k clone. This migh…

    ... down the Z80 in video area access, only for compatibility reasons ... MHz (I tested with a variable frequency generator). For greater speed ... smth instructions in video memory area).

    If dual port ...
    secarica secarica August 2004 Sinclair Miscellaneous
  • If there's ONE thing that......frustrated you about the spectrum when you were a kid (not now) what would it have been? 1) The attribute colour problem 2) The sound 3) The size…

    ... the lack of a few BASIC commands.
    Examples:

    area without stopping with an error ...
    MatGubbins MatGubbins September 2004 Games
<1…25262728293031…34>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
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