World of Spectrum
  • Categories
  • Discussions
  • FAQ
  • Sign In
Home › Search
Title Search
@title beer Word 'beer' in title
User Search
  • @user admin Only posts by Admin
Text Search
  • @body beer Word 'beer' in the text
Phrase Search
"Hello World" Exact phrase match
Exclude Terms
  • car -red Search cars that are not red
"Or" Searches
  • honda | bmw 'honda' or 'bmw' results
Multi-Field
@(title,body) hello Both contain 'hello'
WildCard
  • hond* civ* Match all with an astrix
Combination
  • @title bmw @user admin
See more supported syntax examples
Search Again :: Adv Search 1000 results in 0.017s
<1…28293031323334>
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... Spectrum, the system variable VARS point to the variables area. The way ... of these in the var area).

    [QUOTE=Arda]
    NotFound NotFound December 2006 Development
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... be great to have a BASIC interpreter for it :-)
    [/QUOTE ... error handler set in another variable.

    I have the ...
    NotFound NotFound December 2006 Development
  • Small C on Sam help neededI'm trying to make good on some of my old developments that fell by the wayside and one of them uses Small C. The reason I stopped was down to not h…

    ... /> The idea is in the basic loader for your program, after ... turn it into a global variable instead.
    Alcoholics Anonymous Alcoholics Anonymous December 2006 Development
  • Developing the Spectrum ROMI'm working on some Z80 assembler for a Z80-based single board computer that I'm building. For the things that don't poke my hardware, I'm using a Sp…

    ... I was also partly using BASIC as a debugging tool. From ... RAM in the ROM area, where my BASIC needed to be, so ...
    Quazar Quazar December 2006 Development
  • Help understanding some z80 asmI'm trying to work out how to represent the structure of a "sprite" in the SAM as "Grabbed" by SmallC. I can see the assembler implementation but I …

    ... temporary storage at the variable CURP (or storage at ... in. If the
    GRABed area
    [/QUOTE]

    area.

    So ... to preload into that area all sprites that were ... copy them all into that area ( if they fitted ), ...
    DonkeyPong DonkeyPong January 2007 Development
  • Noob to Z80 needing +3 helpI'm quite new to z80 programming, but i'm attempting to write some kind of windowing system that will run alongside BASIC on my +3 with Kempston mous…

    ... stay out of the paged area (the top 16k), ... whether we started from BASIC or directly (so i ... i safely "exit" to the basic editor?
    [/quote]
    basic in general expects you not ... to index the system variables area) and HL' (for ...
    Alcoholics Anonymous Alcoholics Anonymous January 2007 Development
  • Autorun BASIC programsIs it possible to write a basic program which will autorun after typing in LOAD ""? Thanks

    ... , then
    Load code into variable via immediate command:
    load ... was thinking in a only-basic approach, both for the secret ...
    NotFound NotFound January 2007 Sinclair Basic
  • Spectrum Basic InterpreterHello. I started this days a strange project: an interpreter of the Spectrum Basic that can run in a Spectrum. Here is a very preliminar version: […

    ... without sharing program area, memory free for Locomotive Basic is less than ...
    NotFound NotFound January 2007 Development
  • Little BASIC gameTry to make all standard BASIC-errors and tell us how you did it. Not allowed i.e. : PRINT USR 1362 D - Break cont-repeats but ok 10 GO TO 10 RU…

    ...
    RUN
    [B]2 Variable not found, 10:1[/B ... "
    [B]C Nonsense in BASIC, 0:1[/B]

    Marcelo Marcelo January 2007 Sinclair Basic
  • funny thing I found out!so this week end I was cleaning up stuff and found out a briefcase filled with drawings and stuff and in the midle of all that I found out a "plan"/"…

    ... , the +3 disk commands in BASIC are unequal to the task ... had to write a proper variable length record random access file ...
    Battle Bunny Battle Bunny January 2007 Games
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    ... rid of that damned 128k BASIC - so when choosing solutions ... the compatibility issues, disabling 128k BASIC and enabling all other good ... machines, except that poor 128k basic, and you'll be ... unlikely that there's some area for easy improvements without side ...
    zilog zilog January 2007 Development
  • DivIDE and RWAP's DiwIDE*Opps, sorry, wrong forum, this thread must be in hardware topic.* I was planning to get a divide from Rwap, but I'm too afraid of long way the devi…

    [QUOTE=glancaster;167176]128K BASIC doesn't allow you to ... write larger programs than 48K BASIC (it just seems so, because ... in workspace and in program area to be copied. The 128 ... only need space in program area to store the line.
    NotFound NotFound January 2007 Development
  • How to call plus3dos from high ram?Hello. I'm working in basizx disk access in spectrum version. The problem is tha basizx code is loaded in addresses above C000h, and plus3dos must b…

    ... arbitrary address without risking overwriting basic areas. Someone have a good ... space (say in the channels area where it shouldn't move ...
    glancaster glancaster February 2007 Development
  • basizx newsHello. I've uploaded a new version of basizx. Now there is also an Amstrad CPC incarnation, able to LOAD and SAVE +3 basic files in disc. And the I…

    ... />
    An aftermarket Atari Basic replacement added a FAST keyword ... code. If interpreter moves a variable for some reason you just ... interpreter.
    The Atari BASIC replacement wisely made it optional ... out that a lot of BASIC interpreters didn't convert ...
    JamesD JamesD February 2007 Development
  • Death of the Computer Science DepartmentRead this article on the death of the computer science department in universities by Neil McBride from De Montfort. It makes very interesting (and wo…

    ... " are not equivalent to a basic Turing machine, I'd love ... have an understanding of the area, and that means the theory ...
    hldswrth hldswrth February 2007 Chit chat
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... of how to do a basic editor have a look at ... have it directly in the BASIC program. You could even have ... the whole of the map area to work with.All you ...
    Mr. Anonymous Mr. Anonymous February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... of how to do a basic editor have a look at ... the whole of the map area to work with.All you ... works. I grew up on BASIC, forgot most of it twenty ...
    48K 48K February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... on the Sam when using Basic and the Rom routines ... see is that the whole area your seeing from just ... that`s nearly a 20K area each and every time ... Colin said, still uncompiled SAM Basic, and it looks soo ... taking tips from Dunny`s Basic Tips thread.... has a ...
    CKay CKay February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... see is that the whole area your seeing from just below ... that`s nearly a 20K area each and every time before ... everything I wrote with Sam Basic was slower than what you ...
    DonkeyPong DonkeyPong February 2007 Development
  • Spritual successor to the Speccy1988-1995 - Atari ST/STe/Falcon 1995-2000 - ? hmmm ? 2000-2006 - Playstation 2 with a keyboard 2007- ?

    ... to just do the most basic things ( apart from in Exec ... libraries in the user data area of the library base pointer ...
    DonkeyPong DonkeyPong February 2007 Sinclair Miscellaneous
  • Spritual successor to the Speccy1988-1995 - Atari ST/STe/Falcon 1995-2000 - ? hmmm ? 2000-2006 - Playstation 2 with a keyboard 2007- ?

    ... to just do the most basic things ( apart from in Exec ... libraries in the user data area of the library base pointer ...
    rich_chandler rich_chandler February 2007 Sinclair Miscellaneous
  • Cool BASIC tricks and tips!Following on from Dunny's excellent suggestion of a compendium of BASIC tips + tricks, I believe it would be better to have a topic dedicated to it. …

    ... the Hexadecimal notation of a variable d(x). Where the value ...
    Alcoholics Anonymous Alcoholics Anonymous February 2007 Sinclair Basic
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... , I found the graphics storage area, ripped them via a Binary ... the slow response (written in BASIC). Works fine at about 500 ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... the CHARS variable, and I reformatted the Cybernoid data (using BASIC :)).
    variable, but that doesn't seem ...
    48K 48K February 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... format. I`ve written a basic program that uncompresses the map ... br />
    Here is the BASIC - it's probably pretty crumby ... code]
    scr is the area where cybernoid gets its screens ... (A5AA).
    scrdata is the area where the uncompressed cybernoid screen ...
    48K 48K February 2007 Development
  • If a C64 can do it...Forgive me if this isn't the right section. We've seen coders surprising us over and over again with excellent demos and things that a few years ago…

    ... Ie POKE address,data in Basic. All Basic variables, all C variables ... C implementations. Strings in basic consist of a length followed ... global variables (all vars in Basic are global, ie visible ... function is sent not the variable itself), the notion of how ...
    Alcoholics Anonymous Alcoholics Anonymous March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... . Both will be slow in BASIC.
    3/ additional problems if ... not hijack the music data area? Doesn't this reset each ...
    48K 48K March 2007 Development
  • Cybernoid editorSo, my long tern goal is to make my own Cybernoid or Rex like game (see an ancient thread about Sprite advice)...but my skills are somewhat lacking..…

    ... ]. It made my very slow basic mapdata compressor program a bit ... code in an upper memory area (in a 128K machine), and ... file from the upper memory area. This will be much more ...
    48K 48K March 2007 Development
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... used variables first, your average variable lookup time may be as ... currently trying to optimise some BASIC routines, so thought I'd ... and over? Or does the variable get trashed from the list ... links to simple steps for BASIC optimisation is much appreciated.
    48K 48K March 2007 Sinclair Basic
  • Speed of variables vs. POKE/PEEKGreetings, I'm sure I could probably find this out after careful study of the 48K ROM disassembly, but I was wondering whether someone already knew …

    ... when you define your variable (beginning of the program ... variable, it puts it back to the top of the vars area ... variables also. A simple variable can be promoted to ... a FOR/NEXT variable.[/QUOTE]
    Thanks ... Does Line 30 shift variable "a" back to the ...
    48K 48K March 2007 Sinclair Basic
<1…28293031323334>

Latest Posts

  • How Do You Categorize Your Speccy Software and Games?
    harriusherbartio on 1:34PM
  • Happy 40th Birthday to the Amstrad CPC464!
    Your Spec-chum on 7:28AM
  • Your Favorite Magazine Cover Tapes.
    Paradigm Shifter on 1:28AM
  • Simple Sprite Routine
    dmsmith on 1:25AM
  • I am currently watching.....
    zx1 on April 11
  • Today's BASIC program: visit attribute cells I am interested in, in pseudorandom order
    Paradigm Shifter on April 11
  • How do you share programs online?
    firelord on April 11
  • Celebrity deaths...
    Ælita on April 11
  • Who Has Got The Earliest ZX Spectrum Software?
    harriusherbartio on April 11
  • Footballer of the year - translated version
    firelord on April 11

HitBox

Word Docs Hits
basic 24.7K 39K
variable 2.8K 4.2K
area 8.9K 11.2K

Related Threads

  • Switch from 128k BASIC to 48k BasicHello,<br /> <br /> Is there a way to start off running a program in 128k basic (so that you can use the ramdisk facilities) but then switch back dow…
  • (Basic) Sinclair BASIC mode for EmacsI saw this [URL=http://www.worldofspectrum.org/forums/showthread.php?t=14622]post[/URL] regarding a Sinclair BASIC editing mode along with some Fuse …
  • Help with Visual Basic 6.0 vs Visual Basic.netI have a program that auto generates VB.Net code..... I know VB.net syntax and am happy with the code generated.<br /> <br /> However, I have been as…
  • What did Spectrum BASIC lack (and was BBC BASIC so good?)Over the years, I've read in various multi-format magazines, that BBC BASIC was probably the best BASIC available on an 8-bit machine. I've never use…
  • 48K BASIC to ZX81 BASIC conversion possible?Looking for an automated way of converting a BASIC program done on a<br /> 48K Spectrum to one for the ZX81. It's obvious that some things cannot<br …
  • ZX Basic 1.2.5 - a BASIC CompilerWell, my old post about ZX BASIC seems to be gone (maybe this phorum purges old threads?), so I started a new one.<br /> <br /> After more than 6 mon…
  • variable variable names with VAL$It's possible to make the RH-side variable names in a LET statement be themselves variable by using VAL$. Thus, if v$ holds the [b]name[/b] of anothe…
  • Basic BASIC help needed RNDHi all,<br /> <br /> I have recently re-discovered an old program I wrote in the early 90s which would do generate random lottery numbers.<br /> <br …
  • Star BASIC or *BASIC??? Anyone heard of this?Does anyone remember a thing called Star Basic or *basic?<br /> <br /> It was a tape that extended the BASIC instruction set and from memory you put …
  • Loading basic from basic?Hi Guys,<br /> <br /> Could you please help me. I want to create a menu on my plus 3 disks. If I use the line below I just get "c nonsense in basic…

Related Searches

  • rst8 return to basic
  • rst8 basic
  • return to basic
  • basic tips tricks
  • best basic manual
  • writing music in basic
  • play in basic
  • play command in basic
  • basic upper lower case
  • basic toupper tolower
  • basic lcase ucase
  • basic change upper lower case
  • draw basic third variable
  • basic variable clear
  • basic check variable type
  • variable area
  • saving variable space basic
  • basic variables area
  • strings stored in variable area
  • dim stored in variable area

Copyright © 2024 World of Spectrum